10 TIPS to IMPROVE YOUR Maya WORKFLOW

  Рет қаралды 21,300

Harvey Newman

Harvey Newman

Күн бұрын

Пікірлер: 62
@harveynewman
@harveynewman 4 жыл бұрын
What is your favorite tool in Maya? If you have any questions of any tips of your own you'd like to share feel free to share below.
@Tsk12
@Tsk12 4 жыл бұрын
Can you do a video on polishing animation? I'm having a pain finalizing my works. P.S I use Tween machine ..
@flopzerules
@flopzerules 4 жыл бұрын
AnimBot the magical toolbelt :)
@SorenTilInfinity
@SorenTilInfinity 4 жыл бұрын
I'm BRAND new to animation and this channel. Thank you so very much for providing these tips and running this channel. You are appreciated. :)
@harveynewman
@harveynewman 4 жыл бұрын
Thanks for watching and glad you found this channel at the start of your animation journey. Keep in touch.
@kromozome4181
@kromozome4181 4 жыл бұрын
Motion trails all the way baby, I Track my arc ALL THE TIME with it and that Improve the Smoothness of my animation tremendously. Love the Video mate keep up the good work
@quinngeorge173
@quinngeorge173 2 жыл бұрын
Another great video, thanks!
@harveynewman
@harveynewman 2 жыл бұрын
Glad you enjoyed it Quinn!
@serenafisherart
@serenafisherart 3 жыл бұрын
Finally. This guy gets how part of the work with maya is brain work. We need to make the experience as human-friendly as possible.
@harveynewman
@harveynewman 3 жыл бұрын
Couldn’t agree more Serena. Thanks for watching
@forzamaya4087
@forzamaya4087 Жыл бұрын
Thanks, great job👍
@harveynewman
@harveynewman Жыл бұрын
Thanks for watching Forza!
@dustinmaassen
@dustinmaassen 4 жыл бұрын
Great video! Exactly what I’ve been looking for to speed up workflow!
@harveynewman
@harveynewman 4 жыл бұрын
Hey Dustin. Glad it helped. I have more in the pipeline keep it locked. ;)
@MasterVertex
@MasterVertex 4 жыл бұрын
Thanks for all these tips, It's shocking how much I missed after using Maya for so long already. Sometimes it's a good idea to watch basic tips and 101's for a software, even after using it for a long time.
@harveynewman
@harveynewman 4 жыл бұрын
Hey Master. Yeah so very true. Feel free to share any of your own and thanks for watching.
@chrissyt8111
@chrissyt8111 2 жыл бұрын
Great video, thanks for the tips. One of the things I always preach is to clear the noise from what you are looking at. And by that I mean the thousands of controls (even under the primary ctrl list), props, sets (unless your character is interacting with any of it) etc Personally I am the kind of person who needs a clean space to work, and this includes inside Maya. I have to first of all analyse the rig - sometimes riggers create different ctrls that essentially do the same thing, this is because they want the rig to suit as many animators as possible but it's unnecessary for us to use allll of them - it can also cause issues with counter-animation down the line. So the first thing I do is group ctrls myself, in layers or quick selection sets and leave the bare bones of what I am working on at the time. Then once I've done my initial pose and cannot push it further due to limitations, that's when I unhide all of the fun extras to see if I can do a 'push-the-pose' pass. It's procedural, and not many people enjoy organising like I do at the start of each shot, but it saves you so much time if done well. Then, I also recommend everyone get a graph editor snap tool, what this does is when you select a key to move around in the GE, it'll snap the timeline to that key so you can see exactly how you are changing things in the viewport (in case you go down a GE rabbit hole).
@harveynewman
@harveynewman 2 жыл бұрын
Great tips and you couldn’t be more right. I actually have a video dropping this week about minimising that amount of controllers when animation. ;) you’ve read my mind.
@puneeth77
@puneeth77 3 жыл бұрын
Tq Bro,U r Video is Very Calm
@harveynewman
@harveynewman 3 жыл бұрын
Thanks for watching, hope it was useful.
@JohnBeauchemin
@JohnBeauchemin 4 жыл бұрын
YES! I am also a non-weighted tangent guy. I used weighted tangents for 10 years before a fellow animator convinced me to try non-weighted tangents and I've never looked back. Its SO much faster and less complicated. If you use key placement instead of the handles to build your slow-ins/outs, too, then your curves will survive an accidental 'autocurving'.
@harveynewman
@harveynewman 4 жыл бұрын
Cannot agree more John. Once you see the light there's no turning back...I am with you on key placement. Keep in touch man.
@Jerrytohg
@Jerrytohg 4 жыл бұрын
@@harveynewman Yes please.. a video with the pros-cons of both tangents will be excellent. For me, as a key animator, its so fast clean and easy not to deal with strange tangents, everything keeps in place when retiming. But for any other user, maybe weighted its the way to quick results (motion graphics, basic animations, etc.) blender-cofCof!
@jorgsonneborn8963
@jorgsonneborn8963 4 жыл бұрын
Hey Harvey, the idea to deactivate shelfs which I never or rarely need to use is great! but when I delete a shelf, I´ve no idea to find it back if I need it. Would be great to get a hint. Your channel is very handy!
@delphineava827
@delphineava827 4 жыл бұрын
Your so humble...
@harveynewman
@harveynewman 4 жыл бұрын
Thanks a lot Delphine.
@antoneinarsson5510
@antoneinarsson5510 4 жыл бұрын
Thanks so much for this video Harvey! A lot of great tips :)
@harveynewman
@harveynewman 4 жыл бұрын
Hey Anton. Most welcome glad you enjoy it.
@Tsk12
@Tsk12 4 жыл бұрын
Keep up the good work man!!!
@dioidia
@dioidia 4 жыл бұрын
Thanks for the awesome tips Harvey! cheers!
@harveynewman
@harveynewman 4 жыл бұрын
Hope it helps K-rol
@dioidia
@dioidia 4 жыл бұрын
@@harveynewman it does indeed! i never thought about making hotkeys other than ctrl+z but now I clicked haha same with grease pencil i've never used before, only motion trail but now i'll give it a go! many thanks :D
@AkiraDebiruman
@AkiraDebiruman 4 жыл бұрын
There is a really nice settings for selecting more efficiently. you can hide manipulators when ctrl, shift or alt are pressed so u can select objects close to each other without using a small manipulator size :)
@harveynewman
@harveynewman 4 жыл бұрын
Thanks for sharing Fabio. Great tip need to give it a try.
@win_in7003
@win_in7003 4 жыл бұрын
Thanks for the video! its a good TIPS!
@harveynewman
@harveynewman 4 жыл бұрын
Glad you enjoyed Win.
@eddieandersson5570
@eddieandersson5570 4 жыл бұрын
Thx for another great video Harvey. So here's some more tips. Fiart and foremost I use RMB on timeline and choose playblast I think that is pretty fast. Second there is another option in the settings to temporarily hide even the manipulators if you need to. You can choose by hiding when you hold down shift or ctrl I think. And also you should give a a shout out to Brian Horgan bh Ghost script too. It's a lot more to it than first meets the eye. Watch his Vimeo for a complete run down of all its features. Now for a request can you show how you use the grease pencil in more detail for tracing arcs. I know you showed briefly here, but I thinking more in depth how to trace an arc on say the shoulders, elbow etc? Maybe what I'm really after is how should the arcs on those look in the first place. Also I'm a bit perplexed here what you meant step away from Maya and draw acrs elsewhere? As Grease pencil is part of Maya. Or did you merely use the wrong word and you menat draw with something like Epic pen on top of the playblast? If so I have that too. Ohh man when I desided to write this, it was so clear in my head what I wanted to ask for? But now I've lost my train of thought. 🙄 And about weighted tangents I've actually gone the opposite route towards them, instead of away on my latest animations. Maybe b/c they are bounces of different kinds? I just feel it's easier to tweak them.
@GPChannelTM
@GPChannelTM 4 жыл бұрын
Thanks for tips mate
@harveynewman
@harveynewman 4 жыл бұрын
My pleasure GP. Thanks for watching.
@3dartstudent973
@3dartstudent973 2 жыл бұрын
Find this viduo sooo helpful, didn't know most of them, i was struggling with my long workflow, if i may ask, u mentioned moving between keys, what is the defoult keys, dont know how to show it, i'm still learning maya, and is there a way to increase frames between keys?, thank u in advance
@harveynewman
@harveynewman 2 жыл бұрын
Glad you found it helpful. The default keys are as follows: Previous key ' = Comma and Next Key .= Period
@3dartstudent973
@3dartstudent973 2 жыл бұрын
@@harveynewman , it worked like charm, (thank u soooooo much)^9
@titinilofle
@titinilofle 4 жыл бұрын
Very cool, now I can prank my coworkers with pink viewport backgrounds
@harveynewman
@harveynewman 4 жыл бұрын
LOL! Do it!
@SamF135
@SamF135 4 жыл бұрын
Love the vid, do you got like a hot key keyboard layout, would be nice to see
@harveynewman
@harveynewman 4 жыл бұрын
That’s a great idea Emanuel. Need to share that at some point.
@89emeza
@89emeza 2 жыл бұрын
Omg... non weighted tangents?!?! I need to find this explanation video! Lol
@jasoor09
@jasoor09 2 жыл бұрын
hey, what is the name of background music?
@rexildur3266
@rexildur3266 4 жыл бұрын
Thanks as always Harvey! btw here is the code for hiding your curves string $myPanel = `getPanel -wf`; if(`getPanel -to $myPanel` == "modelPanel") { modelEditor -e -nurbsCurves 0 $myPanel; }; for animator out there that wants it.
@harveynewman
@harveynewman 4 жыл бұрын
Thanks for sharing the Script Indra. I forgot to mention how and where to get it.
@harveynewman
@harveynewman 4 жыл бұрын
LOL!!
@sandydasari207
@sandydasari207 2 жыл бұрын
it is working for Curves off only , to Curves on it is not working .
@luizcouri
@luizcouri 4 жыл бұрын
Hi Harvey, first of all, thank you for sharing those tips, the video is super helpful. Maybe I am missing something simple, but do you mind explaining how did you set a hotkey for the Insert Key (slicing the curves without affecting the tangents) in the Graph Editor? Thanks again! :)
@AniketRajAniketkno
@AniketRajAniketkno 4 жыл бұрын
Bob's my uncle!
@harveynewman
@harveynewman 4 жыл бұрын
LOL it works perfectly then.
@AniketRajAniketkno
@AniketRajAniketkno 4 жыл бұрын
@@harveynewman Great video man! :)
@chompet123
@chompet123 4 жыл бұрын
Non-Weighted tangents feel like I'm in a boxed room. Edit: I mistakenly wrote weighted
@Jerrytohg
@Jerrytohg 4 жыл бұрын
Agree! In other softs, theyre so restricted to just weighted. I think that softs should have both, given the final selection to the user for his workflow, or needs.
@bassgod8971
@bassgod8971 4 жыл бұрын
i want maya :(
@086009970611
@086009970611 3 жыл бұрын
What do I have to learn to become animator in game industry? like Do I have to learn how to use game engine too? well I still have many questions but.. LOL
@harveynewman
@harveynewman 3 жыл бұрын
Hey thanks for watching. And no you don’t have to learn how to use an engine just how to animate. The rest you can learn latter.
@086009970611
@086009970611 3 жыл бұрын
@@harveynewman Thanks a lot :)
GRAPH EDITOR Tips & Tricks
19:58
Harvey Newman
Рет қаралды 27 М.
20 Things Every Animator Should Know When Starting Out
20:01
Sir Wade Neistadt
Рет қаралды 64 М.
Running With Bigger And Bigger Lunchlys
00:18
MrBeast
Рет қаралды 87 МЛН
The Joker wanted to stand at the front, but unexpectedly was beaten up by Officer Rabbit
00:12
3 Tips to improve your SENSE OF TIMING for animation!
8:29
Jean-Denis Haas
Рет қаралды 57 М.
How To Animate Faster - Breaking Down My Animation Workflow
18:51
Mark Masters
Рет қаралды 115 М.
My Animation Workflow - My Maya 2020 Default Setup (Hotkeys, etc.)
14:18
Workflow tips for 3D Modeling in Maya
14:45
mario @ elementza
Рет қаралды 33 М.
Workflow Tips for Planning Animation
12:20
Jason Shum
Рет қаралды 52 М.
Tips for Polishing Animation from a Disney Animator
22:09
Sir Wade Neistadt
Рет қаралды 60 М.
5 Tips in Maya You NEED to Know!!!
9:27
Sir Wade Neistadt
Рет қаралды 94 М.
The Ultimate Animation Workflow for Beginners
12:59
Chester Sampson
Рет қаралды 177 М.
Why Graph Editor is an Animator's HOLY GRAIL
17:55
Sir Wade Neistadt
Рет қаралды 73 М.
Test your animation BODY MECHANICS Skills in 10 Minutes!
24:07
Jean-Denis Haas
Рет қаралды 21 М.