If it comes down to costraining its dominant hand FK then constrain weapon to it then constrain the non dominant IK hand to the weapon
@linpingchow5 күн бұрын
V excited abt proxima. I really like the idea of documenting the game dev process and communicating directly with your playerbase
@harveynewman3 күн бұрын
Thanks a lot and yeah I think that's going to be the future of games and to me that's a bright future. :)
@muratcelik62285 күн бұрын
Muscle under quads are hemstrings
@unrealdevop5 күн бұрын
Yeah to be honest it's hard for me to play multiplayer competitive games because of the hackers, at least on PC. That's what gives consoles the edge over PC games though. It's a lot more difficult to pull that off and when someone does it won't be on a large scale like it would be on PC
@LOVER_LINK5 күн бұрын
Is Concord the start of publishers rethinking about paid multiplayer games? Will the push for f2p be more common?
@harveynewman5 күн бұрын
I believe even f2p is oversaturated at this point. I think it’s the beginning of publishers betting in more unique IP both multiplayer and single player instead of copying the market trends.
@unrealhabitat6 күн бұрын
Harvey Newman for president! Cheers!
@harveynewman6 күн бұрын
You make me blush! :D Thanks for the continuous support!
@Apheleion6 күн бұрын
the one thing I'm worried about is the mass amount of low quality shovelware that will hit the market with ai made games and how it will drown out some really great games made by indie devs.
@harveynewman6 күн бұрын
That's a great point. I think just like AI art nowadays it will be pretty easy to spot what's real and what's not and hopefully people in due time will realize that no matter how you spin it, making games is hard and it takes time and dedication.
@Apheleion6 күн бұрын
@@harveynewman i agree it will be pretty easy to spot the low quality trash, but based on how steam works when a new game is added it gets put on the front of the what's new page and when an indie makes there game it will be pushed aside from that front page due to all the low quality games being thrown on every day, I think every game market place has to have a huge shift in how games are portrayed on their sites. otherwise great games won't be seen.
@OpiTheFitnessAnimator6 күн бұрын
Great positivity Harvey! Looking forward to your game too!
@harveynewman6 күн бұрын
Thanks Opi. I hope all is well is great on your side!
@diegogomez66346 күн бұрын
I love that how optimistic you always are. Is inspiring. I think your game will be very good, watched the cinematics already, and hope to see soon some gameplay as well. Your studio is much more than a indie one, it is noticed how professionnal you are guys, as you said a double A studio?. You spoke about Steam, what other places, social media strategy do you think will be good for an indie dev to self-publish? Ithought about erotic games like Wild Life or Carnal Instinct, they are making a lot of money thru Steam and Patreon, but I do not like to make erotic games, anyway, thanks for sharing your point of view, much appreciated!
@harveynewman6 күн бұрын
Hey Diego, thanks so much for the kind words and wishes they are HIGHLY appreciated. And I think KZbin is a must nowadays to be in as an Indie Dev. I also think that Instagram and Twitter are great sources for quick updates on the latest work. So YT for the longer Game Dev updates and Insta and Twitter for the short bursts of art and gameplay showcase. I hope that helps and thanks again for the great comment.
@Sherif-the-Watcher6 күн бұрын
Awesome, thanks for the insight❤
@harveynewman6 күн бұрын
Thank you for watching!
@ukmonk6 күн бұрын
Great video Harvey, thank you! If you don’t mind me asking, just wanna double check something with you please? If I am animating a shot for a cinematic (not video game gameplay) and I know the exact shot (like you did with the over the shoulder axe throw), It’s fine to just ‘animate’ and make it work just for that angle right? So if I know that is 100% the shot and angle they are gonna use, then if I break the model etc/weird poses, as long as it works and looks good for that angle, this is cool right? I am sure it is, as I have seen many behind the scenes of animators doing this. Plus it saves time, as if I know I am not seeing the feet or the face of my character then no need to animate it. Of course I know for gameplay it has to work for 360º, but for cinematic, it’s ok to cheat right?
@harveynewman6 күн бұрын
Hey Monk, absolutely...you should see cinematics for games just like film or VFX. The same planning and pipeline applies, the only difference is that those videos are rendered our and added to the game or they will get added to engine via sequencer in Unreal. I hope that helps
@ukmonk6 күн бұрын
@@harveynewman Thanks Harvey, I mean though its ok to 'break' the model/rig right if it looks good for that angle. This is not frowned upon? Sometimes I might have to stretch the arms to look good in the camera view but from profile it would look terrible but great from the behind shot for eg?
@harveynewman6 күн бұрын
@@ukmonk Not at all as long as it looks good to camera and you are sure the part that is broken is not going to be tweaked later on, then it should be good to go. Pixar has many behind the scenes where they showcase their final shot versus behind the scenes and most of the time the legs are doing something crazy as they are focused on what goes on camera. ;)
@ukmonk6 күн бұрын
Thanks so much for taking the time to reply. Yeah I saw loads of videos where they do this in all the big studios and I guess as long as it works and looks good on camera and like you said, make sure you reset the broken bits so doesn’t mess you up later. I have worked in film/TV for over 32 years and we always ‘cheat shots’ so I guess animation is no different. Thanks for all the great content Harvey!
@Gus-vj4ju6 күн бұрын
Whats a QA?
@harveynewman6 күн бұрын
Hey Gus, I recommend you watch this video I made a few weeks ago: kzbin.info/www/bejne/e5bXq36MfaqArLc
@Gus-vj4ju6 күн бұрын
@@harveynewman Thanks for explaining it.
@Dafnstory9 күн бұрын
Appreciate your openness about this. Many don't talk about the failures. You are absolutely correct about just doing your best. That's all you can do. And if the world doesn't like it or shoots you down, at least you know you did the best. The worst thing is not doing your best and acting like it was. Doing your best is the only insurance you have from the haters.
@harveynewman8 күн бұрын
You’re absolutely spot on! As long as we feel like we are doing our absolute best there is no regrets. Also it serves as a massive learning lesson going forward. Thanks a lot for watching and the great comment.
@SherrifOfNottingham12 күн бұрын
Wait until he plugs in a controller and sees how it changes from overhead perspective to third person.
@tadjou_btr208412 күн бұрын
In the beginning what books you was reading
@harveynewman10 күн бұрын
Hey Tadjou, you should check out the video I made about best books for animators as it will show the top 5 books I recommend any animators buying to get started.
@hamzatariq157113 күн бұрын
Hello my name is Hamza. I want to be a story director in Disney is it possible with no grades?
@alexmaniotis235213 күн бұрын
Oh man, talking about dreams.. I really hope you enjoyed it! I have a few questions, though. Given the state of the gaming industry in recent years, have you noticed if indie or AA games are getting as much attention as AAA titles at Gamescom? Is there a noticeable difference in the crowd size and booth presence? Also, have you seen any emerging trends in game genres there? For example, last year, it was like roguelikes and some other genres dominated the indie scene.
@harveynewman13 күн бұрын
Thanks for watching and yes lots of AA games actually I would say more than AAA which is great to see. When it comes to genres not really there’s lots of diversity. Something I noticed is that more and more games are self publishing.
@sadekulislam873914 күн бұрын
hello,how are you?
@alexsoulmocap16 күн бұрын
Hi . I what this course ))))
@zenwhizz19 күн бұрын
I really want to do animation as a career. Im a sophomore in high school and the only thing im worried about is money. Like, what if I don't make enough? It's really scary because I don't want to do a job I hate just for money. I want to do a job I love! So would you say that animation as a career in GENERAL is okay for money? (I live in the US btw)
@harveynewman17 күн бұрын
You should watch this video I made a while back as I used to get this question quite often: kzbin.info/www/bejne/mHq6iolvYsplh7ssi=EZ3vK3RUeo2bYIGW
@alexmaniotis235220 күн бұрын
SO TRUE! Especially in games... How many times have we had a great idea in our backlog, and then one day, someone just makes it happen, right? One thing you also reminded me of is how you pitch your idea (even to yourself) really matters. People usually trust your idea only if you know how to present it well. After all, if we give the same idea to 10 people, it will be executed in 20 different ways.
@harveynewman20 күн бұрын
Absolutely Alex and pitching is an art form in itself and it requires many pitches to perfect. I’m still going to through it at the moment and learning the more I do it. Thanks for watching and for the constant support.
@zombryn22 күн бұрын
Lovely cosy room Harvey! Where did you get the cabinet from that you keep your tech and mess in? I have a new office and definitely need something like that!
@harveynewman22 күн бұрын
Thanks, trying to make the most of the space. And that cabinet is a tool cabinet there’s plenty of options if you look them up on Amazon. It’s incredibly handy.
@zombryn22 күн бұрын
@@harveynewman Perfect, thanks Harvey!
@zombryn23 күн бұрын
Hey Harvey, when will you be interviewing Jerome? :D
@harveynewman23 күн бұрын
That’s a must and as soon as I resume the interviews Jerome will be one of the first ones for sure. 👍🏾
@zombryn23 күн бұрын
@@harveynewman Awesome, can't wait! Been enjoying re-listening to all the interviews this week at work!
@harveynewman23 күн бұрын
Thanks I hope you enjoy them.
@Ammicula23 күн бұрын
The course looks really interesting, will there be an update for Blender users at some point or will the course remain for Maya users? 🙂
@harveynewman23 күн бұрын
Hey Ammicula. It will mostly centric to Maya, but I'm trying to get the Nubian rig to be available in Blender as well in due course.
@Ammicula23 күн бұрын
@@harveynewman Thank you for your answer!
@jorisvanlaar20 күн бұрын
@@harveynewman I totally get the reasoning behind going with Maya for this course. However I think there's a substantial group of indie devs (myself included) who could benefit from a Blender variant of this course. Keep up the good work!
@ScoutOW224 күн бұрын
A link to the video on the short woulda been nice, so dont have to go digging for it if at all.
@Svi3sa24 күн бұрын
I'm really excited about this course. Haven't joined it YET but definitely plan to :>
@harveynewman24 күн бұрын
Thanks in advance and no pressure, the course will be there waiting whenever you’re ready. Looking forward to seeing you in the course forums.
@piaauteried84827 күн бұрын
That sounds amazing. Thank you for the summary!
@harveynewman27 күн бұрын
Thanks for watching Pia and most welcome.
@joshuaboone587027 күн бұрын
Already diving into the course today, great video once again! A big thanks for making the course affordable; even for a college animation student I find this to be a much worthwhile investment, and I cant thank you enough for that!
@harveynewman27 күн бұрын
Hey Joshua, thanks for the feedback and kind words. Yeah I realised that some of these professional courses are incredibly expensive and my goal is always to help as many people as I can. Same moto as this channel really, but it’s awesome to hear people like yourself appreciate the price point.
@wil_i_mendoza27 күн бұрын
I bought the course!
@harveynewman27 күн бұрын
Thanks a lot for the support Will. I hope you’ll enjoy it and we can talk over there.
@MrAltugtezer27 күн бұрын
Hi, I bought the plugin today, but I could not find which rig it works with, I would appreciate your help.
@ValérianLasserez7 күн бұрын
Autodesk maya
@MrAltugtezer27 күн бұрын
Hi, I bought the plugin today, but I could not find which rig it works with, I would appreciate your help.
@harveynewman27 күн бұрын
Hi there, so any MGear plugin should work with this plugin. But if it doesn't and you followed the instructions, then please contact the plugin maker for more info.
@MrAltugtezer27 күн бұрын
Thank you very much. I also wrote to the plugin owner about the issue
@PlusHappylab27 күн бұрын
have you ever had that aha moment when animation just clicked for you. if so what caused it?
@awesomepizza482327 күн бұрын
really happy i pre ordered your course :D
@harveynewman27 күн бұрын
Happy you did as well, thanks for the support and I hope you enjoy it!
@A_2the_J27 күн бұрын
Great! Excited to follow along...at my own pace XD Congrats too! -Cheers!
@harveynewman27 күн бұрын
Sup A, and thanks a million for the support and looking forward to chatting with you over there in the forums. :)
How do you call an animator that can animate most of things, but is not a Character Animator ? Is it just "Animator" ?
@harveynewman27 күн бұрын
Hey Kumo, yeah just animator, there's different descriptions for Animators such as Creature Animator, 2D Animator, VFX Animator, Stop Motion Animator and so one. I think what you mention falls more under Animator or if the animator can also rig and perhaps model it might be a Generalist.
@ChiltsАй бұрын
I also just started doing animation. These are some awesome tips, paying attention to the anticipation and hip angles. Very helpful😄
@harveynewman29 күн бұрын
Thanks Chilts glad it proved helpful and best of luck in your animation journey. It's a great career!
@threepeatgamesАй бұрын
Thanks for responding so quickly to my other question! Last question: Will your workflow for making run cycles, stops and starts from mocap and pose overlaying (e.g. changing unarmed animations to rifle-carrying, etc) be in part 1 of the course? I've been working through all my MVN Link mocap dance cards to build out different sets for UE5.4's motion matching, but my workflow is definitely slower and more painful than I'd like it to be.
@harveynewman28 күн бұрын
Yes we will get there, part one will get you most of the way there but if you have lots of files to process you might want to wait until part 2 comes out. Either way keep in mind that processing lots of motion capture takes time even when you use powerful tools and plugins.
@threepeatgames28 күн бұрын
@@harveynewman thanks! Tried to purchase the course last night and this am but am getting a "this product is not available. Contact the school owner for more information." error
@harveynewman28 күн бұрын
@@threepeatgames Hey there, yeah I was updating the website, should be up again you can try again at your convenience.
@fatwaaminrais1454Ай бұрын
owuuh.. didn't know you did mocap 😅😅😅😅 Horrayy
@harveynewmanАй бұрын
Oh yes I’ve been doing it for quite a while now. :)
@fatwaaminrais1454Ай бұрын
@@harveynewman wow.. What do you think about the output of mocap? Is it not really useful for animated film? I get that respond few times when talking about mocap from my colleagues
@OpiTheFitnessAnimatorАй бұрын
Keep going Harvey. You got this!
@harveynewmanАй бұрын
Thank you Opi! 🙏🏾
@foofinuАй бұрын
Thank you so much for the callout, Harv! ❤🎉 Really appreciate you, bud. Best of luck with the course!
@harveynewmanАй бұрын
Most welcome Rick! Least I could do and thanks once again for all the help. It’s highly appreciated!
@mb-andthenwhatАй бұрын
What Maya plugins are required/used for this course? Excited, but I’ve bought too many plugins already….
@harveynewmanАй бұрын
Hey MB the plugins will be included and except for Red9 that is made for more advanced users they are all free.
@davidecheagaray2256Ай бұрын
Just got the early bird access! Super excited 🎉 Hoping to make some cool mocap anims 💪
@harveynewmanАй бұрын
Thanks David. Looking forward to seeing you in the course group.
@jdemunter5235Ай бұрын
What game is it ??
@PierrickPicaut_P2DESIGNАй бұрын
🥰🔥Thanks for the shout out Harvey, very much appreciated! Wish you the best of success with this first course! Hope to talk to you soon.
@harveynewmanАй бұрын
Thanks Pierrick and thanks once again for all the help, it's HIGHLY appreciated and it won't be forgotten.
@STTahoАй бұрын
Really cool that you're teaching this cause as you said not a lot of people teach mocap for animators and there's a bunch of opportunities for it in the industry. Gonna get the early bird promo myself! Thank you for doing this!
@harveynewmanАй бұрын
That’s great I hope you enjoy it, there’s a lot in there. Looking forward to seeing you in the course group.
@AnimatorHeadSpaceАй бұрын
Awesome man! Glad to see it.
@harveynewmanАй бұрын
Thanks 🙏🏾
@LOVER_LINKАй бұрын
Is there a complete syllabus for the course? I don't see it on the site or this video. Or all of this still a wip?
@harveynewmanАй бұрын
Hi, not quite yet but I’ll make sure to work on one before release next Thursday for part 1. Thx for the nudge
@threepeatgames29 күн бұрын
@@harveynewman Any luck on this? Would love a little more detail about what's in the course!
@raphaellima1332Ай бұрын
I bought the course Early Bird! I'm looking forward to the classes. I already work with motion capture for cinematics, but I always try to update myself and look for different methods. I bought Richard Lico's course at the beginning of the year and I highly recommend it too. I'm from Brazil, sorry for my bad English
@harveynewmanАй бұрын
Ola Raphael. Tudo bem. Muito Obrigado! And I hope you enjoy the course as much as Richard's he's really good at teaching and breaking down complex subjects. And thanks a million for purchasing the course, looking forward to seeing you on the close group and more than happy to answer any questions you might have over there.
@linpingchowАй бұрын
Woo, looking forward! Hope it goes well!!! 🤞 Does the course share the process of planning and recording mocap shoots? I'm super curious how big studios do mocap shoots differently, like if there is any industry trade secrets to it
@harveynewmanАй бұрын
Yeah that’s going to be part 1 of the course the one releasing on Thursday. :)