Thanks soooo much this was exactly what I was looking for . There is so much advanced Pipeline stuff out there when it comes to solaris but the simple things are rare. Thanks 😁
@omidhs200026 күн бұрын
Hey, thank u for the great tut! So far i was able to follow everything in this video. Do u have any video where i can get an idea how to import my Textures... i tried to use the node "mtlxUsdUVTexture" before the mtlxstandard_surface but i cant see any of my details in texturing and i don´t know if i have to click somewhere for udim workflow or does it works automatic
@LoganPinney Жыл бұрын
Material system overview was presented very well. Looking forward to contrasting this with using RS. Cheers!
@samuellebon34367 ай бұрын
amazing tutorial! thank you so much🤗
@SwordOfFaith888 Жыл бұрын
Thank you!
@romangoncharov9749 Жыл бұрын
Hi, can you tell how to render shdow catcher(shadow only) in Karma? Thank you
@MarkFancherFX Жыл бұрын
I’ll look into it!
@animhaxx Жыл бұрын
Please do more material x stuff indepth
@flifluflofliАй бұрын
it is a lot of manipulation just to assign material lol.. houdini make it complicated lol
@alekolee4702 Жыл бұрын
Hello, thanks for your amazing tutorial! I'm using Houdini 19.0.383 right now, but I can't find the material subnet node. Is it because of the version of the Houdini or I miss something? 🥲
@MarkFancherFX Жыл бұрын
ahh yes, it looks like the USD MaterialX Subnet was added in 19.5 - but you should be able to get by with the Karm MaterialX subnet in Houdini 19. Hope this helps!