5.2 - KARMA RENDERING - Basic MaterialX Creation and Assignment in Solaris / Houdini

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Mark Fancher

Mark Fancher

Күн бұрын

Пікірлер: 13
@beyondsanity7123
@beyondsanity7123 3 ай бұрын
Thanks soooo much this was exactly what I was looking for . There is so much advanced Pipeline stuff out there when it comes to solaris but the simple things are rare. Thanks 😁
@omidhs2000
@omidhs2000 26 күн бұрын
Hey, thank u for the great tut! So far i was able to follow everything in this video. Do u have any video where i can get an idea how to import my Textures... i tried to use the node "mtlxUsdUVTexture" before the mtlxstandard_surface but i cant see any of my details in texturing and i don´t know if i have to click somewhere for udim workflow or does it works automatic
@LoganPinney
@LoganPinney Жыл бұрын
Material system overview was presented very well. Looking forward to contrasting this with using RS. Cheers!
@samuellebon3436
@samuellebon3436 7 ай бұрын
amazing tutorial! thank you so much🤗
@SwordOfFaith888
@SwordOfFaith888 Жыл бұрын
Thank you!
@romangoncharov9749
@romangoncharov9749 Жыл бұрын
Hi, can you tell how to render shdow catcher(shadow only) in Karma? Thank you
@MarkFancherFX
@MarkFancherFX Жыл бұрын
I’ll look into it!
@animhaxx
@animhaxx Жыл бұрын
Please do more material x stuff indepth
@flifluflofli
@flifluflofli Ай бұрын
it is a lot of manipulation just to assign material lol.. houdini make it complicated lol
@alekolee4702
@alekolee4702 Жыл бұрын
Hello, thanks for your amazing tutorial! I'm using Houdini 19.0.383 right now, but I can't find the material subnet node. Is it because of the version of the Houdini or I miss something? 🥲
@MarkFancherFX
@MarkFancherFX Жыл бұрын
ahh yes, it looks like the USD MaterialX Subnet was added in 19.5 - but you should be able to get by with the Karm MaterialX subnet in Houdini 19. Hope this helps!
@alekolee4702
@alekolee4702 Жыл бұрын
@@MarkFancherFX thank you so much!
@VarunAiyar
@VarunAiyar 7 ай бұрын
Thank you!
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