In 2002, KZbin didn't exist. Now we have many different people who run pack opening channels.
@danielzhu7445 жыл бұрын
Well this is NOT one of those
@mwagaha33435 жыл бұрын
@@danielzhu744 Yes it is
@rudyramadhana41275 жыл бұрын
my first memory of youtube has "broadcast yourself" thing
@x.a.n.a.93975 жыл бұрын
Pretty much you could even say it’s A children’s scratch off game
@MrAlexje275 жыл бұрын
Commenters don't understand Yu-Gi-Oh changes since 2006
@belzweis95685 жыл бұрын
We're not going to talk about how both players can have a field spell now?
@absolutecoolguy42905 жыл бұрын
Wait really?
@haruhirogrimgar60475 жыл бұрын
That was such a nice change. Unfotunatelt it makes Mystic Mine better but that used to be so annoying.
@belzweis95685 жыл бұрын
@@absolutecoolguy4290 Ya it came with the first turn player no longer drawing for turn. It made "Zombie World" so much more viable, against Spellcaster spell Lock & Agents .
@irayathecool3 жыл бұрын
I just did that in legacy of duelist and was like "wait since WHEN can we do that??"
@michincuako3 жыл бұрын
@@irayathecool wait wait. You have that game?! Please answer me this, is it still alive?! And is there people that sticks to old school Yugi? Can you like arrange the settings to old school or something like that?. Man, I really miss playing Yu-Gi-Oh but I hate this 5mins turns of summoning, discarding, resummon, exiling to draw and special summon, discarding, syncroing, and so on, finishing the turn with 5 8k/8k monsters. Yo! Wtf?!?. Well I play fissure and um... Equip my 1800/600 with my equip card granting him 500 attack. Gee, you remember that SpongeBob episode where he had a cookout against Neptune?. That's how I feel. It was perfect. Look how they massacred my boy :'(. I was thinking about getting that game, it's my last hope
@baval55 жыл бұрын
I dont hate modern Yugioh, I think the new summoning types are cool and I actually like combo decks and being able to summon the cool boss monsters faster. What I dislike about it is how much monsters have taken over the role of traps without retaining their weaknesses (traditionally the stronger a monsters effect was either the weaker its stats were or the harder it was to summon) and that the game has steadily gone away from "prevent your opponent from using his best cards" to "prevent your opponent from using any cards"
@MrVariant5 жыл бұрын
speed duels helps a lot. Cards are bad, but I feel if you have a type of cube you can go that route. Just wish formats were more popularly known as I set up a speed duel type cube (restricted everything except normal stuff) and it works perfectly imo. The reduced lp/deck size also limits overloading the deck with staples.
@dumpsterplayer51335 жыл бұрын
Monster kinda took over traps as a result of common universal traps entering the banlist, especially floodgates. At some point traps aren't worth it anymore compared to running more combo pieces for a lot of deck, and decks running traps has their own archetype traps, so its essentially the same thing. Decks also got faster, thus handtraps are needed over the slower traps
@baval55 жыл бұрын
@@dumpsterplayer5133 no, monsters took over traps because monsters got more and more powerful quick effects and instead of relying on attacking OR effects to neutralize threats became able to do both. In short, monster effects got powercreeped to the point that their effects were allowed to become just as strong or even stronger than traps while coming with a statline to actually win the game (and these days usually a strong one) and none of the downsides. If what you said was true it would have swung back when these universal traps came back off the banlist. But whens the last time you saw someone running Mirror Force? TL:DR, its power creep, not a natural escalation of the gamestate, that phased out traps.
@Peashooter5215 жыл бұрын
@@baval5 people run storming in slower decks
@antoine57654 жыл бұрын
Thank you for explaining this! Extra deck monsters are quite easy to summon, they have good stats and often overpowered effect, which prevent the opponent to do anything then
@therealjiga5 жыл бұрын
"I love all aspects of YGO." Idk about those time rules man.
@Always.Smarter5 жыл бұрын
you should review those 27 cards that used to be staples in every deck
@deemac34705 жыл бұрын
Its going to be the common stuff. Compulsory, Torrential, mst, raigeki
@orochimochi9055 жыл бұрын
Still worth discussing. We all know they're staple, but it might be a cool perspective on why.
@EinManU5 жыл бұрын
@@deemac3470 Mirror force, trunade, call of the haunted, and - especially in 2006 - dark armed dragons everywhere
@saitama974 жыл бұрын
@@EinManU cyber jars ,sangan ,witch of the black forest ,mystic tomato, jinzo, summoned skull,
@pandaman13314 жыл бұрын
@@saitama97 Breaker the Magicial Warrior
@garyoak80145 жыл бұрын
You could do the top 5 MOMENTS the game changed drastically, like how the death of DAD was what started the archetype era of the game.
@danielramsey61415 жыл бұрын
It kinda did, more like it was the start of more strict rules of play.
@SoyFelipeCTM5 жыл бұрын
Wasn't plant synchro the best deck after DAD died?
@ebox1475 жыл бұрын
DAD?
@robinhassler64875 жыл бұрын
@@ebox147 dark armed dragon
@pickyphysicsstudent2015 жыл бұрын
I think the reason as to why you don't get many DAD-esk decks is because what one off card is there which can act as a win condition for your deck which in itself doesn't belong to a pre-existing archtype. Not to mention most of the most powerful monsters are seated in the extradeck and therefore if your goal is to turbo them out, then your deck becomes an engine for Fusion/Synchro/XYZ/Link. In that case, you might as well have a specific archtype do the heavy lifting. Even something like HAT, is just three small archtypes together, which allows for a great versatility. Even DAD has some form of Dark based synergy Now-adays there are so many options if a new DAD boss monster came out, it could very likely fit into an existing archtype based on attribute, type, effect and so on. Maybe if it were a level 9 Fire Reptile which focused on new dynamic, then it would be odd to find a home but DAD, nowadays.
@wheelotime25815 жыл бұрын
it's no longer La Jinn beatdown format? I'm quitting the game
@bl00dkillz5 жыл бұрын
'Mechancialchaser beatdown' gotta have that extra 50 atk points Or my favorite, Maho Vallo Beatdown of the old days like who needs blue eyes?
@dosbilliam5 жыл бұрын
You must not have bought enough packs to have 3 Gemini Elves. :D
@kevinf32915 жыл бұрын
Doesn't matter. All Beatsticks fall to the OG Trap Hole lol
@heartman63145 жыл бұрын
@@dosbilliam Gemini Elf was printed after Mechanicalchaser
@bl00dkillz5 жыл бұрын
@@kevinf3291 not when your running seven tools of the bandit with maho vallo control/beatdown. Don't recall if MST was out in the 3 first sets
@vensersrevenge87395 жыл бұрын
I just want to say how great your videos are. I played Yugioh casually and watched the original and GX animes when I was was a young kid (I had the original Kaiba deck) and have always been nostalgic for the game/anime. Your videos have been great for seeing how Yugioh has evolved and changed. It has made me become really interested in Yugioh again, and I want to thank you for making such great videos!
@NightWrencher5 жыл бұрын
I used to play 2002 and 2003. Yeah Im old. I used to not like extra deck mechanics but quickly learned to love them
@daudland11945 жыл бұрын
On the comment where "decks builds themselves", I've always thought old yugioh was like that where every deck had to have one monster reborn, one heavy storm, one giant trunade, one brain control, one bottomless, one dimensional prison, ext and was worse further back because why would you not use the 1700-1800 atk 4 star over the 1500 atk 4 star that would get a 200 bonus off umi if it happen to be out..which also affected your opponents monsters making about at least half your decks the same form everyone else. Then again during those times I must of been 8 years old and didn't know the complexions of deck building and attacking the moon. edit: why did i make this comment before finishing the video, as he talks exactly about that
@Magicarpmaster5 жыл бұрын
Back in my day we had 1 summon a turn and we liked it *shakes cane*
@suddenllybah5 жыл бұрын
.... monster reborn was released pretty quickly...
@mrmonster82425 жыл бұрын
Hey man, I just used to play with friends during recess and just wanted to catch up with all the development since. This is just what I needed. No hate on old school and new school, just plain facts and helping old school players like me catch up. Thanks!
@Rhakimdar5 жыл бұрын
Honestly one of the funnest aspects returning to yugioh was learning new extra deck stuff. Pulling off a crazy combo to summon a boss monster was great. And whenever me or my brother would do that crazy combo the other would awe in the cool plays being made. So much fun imo.
@chef48465 жыл бұрын
Its rare to see people enjoy new mechanics, everything i ever hear is "X Summoning Mechanic ruined the game" or "How am i supposed to understand X Mechanic?!" I'm not a big fan of synchro myself but so far i enjoyed all of them and i understood how they work after looking into them for like 10 minutes
@Rhakimdar5 жыл бұрын
@@chef4846 honestly the hardest parts are the tiny interactions caused by their mechanics. Does xyz material activate effects when sent to the graveyard? Or how does pendulums going to extra deck change things? Actually summoning them isn't too bad and for me was fun to learn. Then when they do crazy things it was fun to go back and forth with my brothers.
@chef48465 жыл бұрын
@@Rhakimdar i can understand that its a bit harder if you literally didnt play since Synchro Era. But i think learning the interactions of a mechanic is pretty easy if you just be around and actualy play the game when they get introduced. I feel like most people thag keep complaining stoped """early""" in the game and dont actualy play anymore and just blindly hate on the stuff
@connor29645 жыл бұрын
I mean my personal story was: Synchro summons: cool new addition, had some great uses and it’s introduction added more versatility without changing the fundamentals. Xyz: loved it: a new interesting way to summon monsters with a wide variety of effects that was relatively easy to understand with a lot of combinations, screw polymerisation. (Satellarknights became my favourite deck) Pendulum: meh some annoying spammy styles of play but didn’t really affect me and didn’t change fundamentals much. You could ignore them if you didn’t like them and decks could work without them. Link: changed fundamental aspects of the game in order to force most decks to play them to be in any way competitive by limiting special summons if you don’t want to use them. Didn’t and still don’t like them at all and stopped playing a while after their release. My problem with links is how much they changed the way the game is played with their introduction, it felt like Konami needed a way to crowbar them into every deck and punished people who didn’t like them or want to include them.
@notscorchingsands97185 жыл бұрын
they are fine
@ZodiacMeteor5 жыл бұрын
Synchro summon and XYZ were pretty much forced as well. As soon as Stardust dragon came out, everyone was using it, it was a good answer to the previous tier 1 (if not tier 0) deck Gladiator Beasts. You HAD to use synchros. XYZ's pretty much same story, easier to get out and you HAD to use them to keep your deck strong with the stats and effects they provide. Links are a bit different, they are forced but not because of power or effects, but because of provided utility. Not to mention link monsters can be designed to straight up fix archetypes that were straight up bad. Nordics may not be tier 1 or tier 2 (maybe the bottom of tier 2), but they are not a deck you can just laugh at. If anything, "Just needs a link monster" is a lot better to have than "The entire archetype needs rework/support." There are definitely some overtuned link monsters like the Borrels, but I do like having new format cards that is NOT for power creep.
@marshall59125 жыл бұрын
You’ve gotten me interested in YuGiOh again. I stopped playing the game years ago when I was in Junior High, and after discovering your channel a couple months ago, I’ve started playing Duel Links and following the TCG meta because of you. Thank you Dzeef!
@DanielFlores-fo1ee5 жыл бұрын
Im 28 and just got recently back into it after 14 years, because I recently found out my girlfriend's brother plays it. Well now my girlfriend is playing it and I got my brother to return to it and honestly we've been having a lot of fun. Our decks consist of a mix of casual and competitive cards and we have been having lots of fun learning the new mechanics and all the crazy combos you can pull. It's been 3 months and have one competitive ABC deck and a semi competitive blue eyes deck that my gf runs, i also have a half finished Endymion deck . One of the things that turned me off from new yugioh was all the new mechanics but now pendulum summons are my new favorite thing.
@mcgosch5 жыл бұрын
@@DanielFlores-fo1ee Most people are scared of pendulums, because they are "complicated" xD
@skippernolen56445 жыл бұрын
@@mcgosch Why do people not understand certain mechanics? None of them are hard to comprehend and use (except maybe playing Pendulums, but the actual mechanic is simple).
@leonsgaming81235 жыл бұрын
@@skippernolen5644 thats cause they dont want to really learn how to play the new mechanics. There hasnt been a new summoning that was that complicated.
@mcgosch5 жыл бұрын
@@leonsgaming8123 Totally agree!
@delhafez21795 жыл бұрын
Dzeeff honestly, thank you my dude. There are alot of things i do know about yugioh but you always seem to have a video thats very informative. Whether it be about competitive formats or interesting concepts theres always something for me to learn or think about. Again not to be cheesy or stupid but thank you honestly.
@MidwestArtMan5 жыл бұрын
Ah, 2002. That was when a kid who eventually became my best friend told me his dad works at Konami and he gets all of the best cards from him. Good times, man.
@DragonFellowship5 жыл бұрын
Was it true?
@dwightsmith38154 жыл бұрын
@@DragonFellowship those stories were never true... one kid wanted to play with us back in the day and he kept promising that his dad would get him the egyptian god cards and that each one of us would get one (most of the time we were 3 kids playing) if we play with him... needless to say, after a few weeks we had enough and he admitted that it was a lie. We were mad at him but kept playing with him after a time.
they should make kaiju type of summon a summon mechanic imo
@Illdos5 жыл бұрын
Assuming that's ranked in order of preference, I mostly agree, though I'd have Links over Pendulums (and maybe Xyzs, not sure there).
@cba_24425 жыл бұрын
I liked Yugioh more before 2002 when it was about gambling and bodily harm and no card games.
@granddoppelganger71385 жыл бұрын
Yeah this kid card game is stupid, good ol time
@neroraul35505 жыл бұрын
I actually don’t mind the card games. It’s the academies that teach children how to play children’s card games that annoy the crap out of me. And don’t get me started on card games on motorcycles.
@Peashooter5215 жыл бұрын
@@neroraul3550 so you agree with japan that zexal is the best spin off
I would love to hear more about the 27 staples you mentioned at the end :)
@moncala77875 жыл бұрын
Philipp Meier go look at one of lithium’s cross banlist cups. Chaos Yata is just mainly the banlist.
@BurkinaFaso695 жыл бұрын
MST, Monster Reborn, Witch of the Black Forest, Pot of greed, etc
@moncala77875 жыл бұрын
Archetypes are like recipes. Konami hands out a new recipe book each set. If a given archetype is a chocolate cake, sure you can tinker with the ratios of the ingredients and maybe add a few supplemental ingredients to really bring out your chocolate cake’s flavor. But at the end of the day you end up with a chocolate cake still. Sometimes you get creative and pair a slice of chocolate cake with ice cream. Old school yugioh just dumped a load of new ingredients on you and said “here what can you make with this?”. Sure some players might make a chocolate cake but perhaps you are the first one to figure out the joy of brownies or carrot cake. This is a net negative change in my mind even if the internet would make most players aware of chocolate cake there would still be other routes to explore.
@mfdmwells51045 жыл бұрын
Old school yugioh actually dumped a bunch of ingredients on you and said, "Here, use these or lose". Then with the small space you had left you could do some different things, but you always had to use the same ingredients whatever you did, or the end result would be bad. And most of the time, only one type of cake would turn out well, the others would be mediocre at best. Yeah Konami gives out recipe books, but most of the recipes are bad and need so much tinkering to be good, and a whole bunch of ingredients on the list have to be thrown out. And to say you always end up with chocolate cake is like saying every archetype is the same, which is just wrong. The cake baked by Salads will be very different to the one you bake with Guru Control. And then there's things like Thunder Dragons, who are throwing out the recipe book and cooking freestyle with crazy spices.
@moncala77875 жыл бұрын
@@mfdmwells5104 in super old school yugioh sure. spells and traps were busted and you had to play them, no arguments there. but if you look back at something like goat format, the meta is still being iterated on and there really is a diverse meta game of decks using disparate pieces to create different results (chaos, goat control, beastdown, gravekeeper stun, etc). there were definitely specific times at which the format was really defined by a small subsection of cards but it wasnt always. and the players had to figure out what those cards were, for instance giant trunade, trap dustshoot, solemn judgment and cold wave existed for a long time before players realized how powerful they really were. personally i just enjoy when the decks look like tengu plants instead of inzektors.
@piplupsuper05 жыл бұрын
Synchro summoning it's been 10 years already jesus i remember being hyped when it first came out.
@MysticMaskMedia5 жыл бұрын
Yes, Vanguard (at least in G-Format/Premium) has an extra deck called the G-Zone. In Standard Vanguard there is technically an extra deck, but it holds special cards different from the normal units: Imaginary Gifts. Wixoss also has an extra deck for where your "avatar" card grows each turn and holds other special cards.
@Illdos5 жыл бұрын
From what I remember the Wixoss one is basically your avatar + Extra Deck Quick-Play Spells, and I rather liked that mechanic. Might be interesting for the next generation of Yugioh (because how do you really go past Links with how generic they are).
@YusufAli-cf8fp5 жыл бұрын
1000+ people at events but "Yugioh is dying" every year
@OnEiNsAnEmOtHeRfUcKa5 жыл бұрын
The game is on a pretty unsustainable path, even with the rising attendance. Although that being said, turnout for YGO is actually quite small compared to a fair few other card games.
@ibraheemrao84345 жыл бұрын
I don't duel anymore but I love keeping my cardsn
@ExistentHope5 жыл бұрын
Links really messed up the previous extra deck summonings. I really find it a crude type of card format.
@EnvoyofDarkness5 жыл бұрын
Man I remember when I could have a 100+ card deck. Good times. Good, incredibly foolish times
@zachcondel71165 жыл бұрын
It’s been a nice shift where instead of traps being the disruption, it’s monsters. If it’s a monster in board, you can tell what it is and play around it but if it’s a trap, you gotta guess what it is.
@garyoak80145 жыл бұрын
"Salamangreat builds itself" ~70% of the archerype doesnt get anywhere near the deck.
@gleamynightxx53875 жыл бұрын
yup, trickstar decks play 4-6 different trickstar cards lmao
@hopeforescape8845 жыл бұрын
the way i see it there are two different kinds of archetypes the ones that only have like 10ish cards and all 10 are amazing and the ones with 30-40 cards and 80% of them are awful.
@garyoak80145 жыл бұрын
@@gleamynightxx5387 Trickstars play 12-15 trickstar cards, orcust is the one that plays 4-6 trickstar cards.
@gleamynightxx53875 жыл бұрын
@@garyoak8014 I should have worded that better lol. meant to say that they play 4-6 distinct trickstar cards ( 3 candina count as 1 distinct trickstar card in that sense).
@noukan425 жыл бұрын
That's the point, i don't need to be an expert to tell a good card apart from a godawful one. Most large anime archetypes haw few cards clearly above everything else.
@LunarWingCloud5 жыл бұрын
As much as Master Rule 4 changed the game I think the first time a huge change happened to the game itself was definitely switching to the Extra Deck from the Fusion Deck, and when they added an upper limit for deck size, before there wasn't an upper deck limit, and at one point they changed it to 60 and it's been that way since
@scraberdash42865 жыл бұрын
Vangaurd’s “extra deck” or g zone if I remember is basically neos contact fusion monsters but with a way easier cost(discard one grade 3 unit) these are called g units and if I remember there’s a really special variant of them which can only be used when your g zone is empty which is basically used as a game ender
@starbound1005 жыл бұрын
The only incorrect thing you said is that these "special" units (I assume you mean the zeroth dragons, yes it's always dragons even in vanguard) they empty your "extra deck" at the end of the turn they are used, but are game enders. If you overreach and the opponent manages to survive, tough, you are penalized pretty brutally. The whole extra gets removed from the game (it's not even in a zone anymore, it litterally does not exist anymore).
@scraberdash42865 жыл бұрын
Master Edgelord ummm maybe? I know theirs a g series and v series with g series having the g units and v series having imaginary gifts
@XxnamcoxcapcomxX5 жыл бұрын
For me as a returning older player it was. Synchro summons, XYZ summons, pendulum summons, Link summons and the fact that traps are near obsolete. Not complaining just surprised. Overall I like all these new things. It's fun learning a new mechanic.
@grayblackhelm64685 жыл бұрын
Personally, I dislike a lot of the new mechanics. But I agree- they were learning experiences, and the trip was a fun one.
@skippernolen56445 жыл бұрын
Lol traps just got a huge upgrade in recent formats.
@XxnamcoxcapcomxX5 жыл бұрын
@@skippernolen5644 I've heard but apparently traps have been barely used until recently.
@skippernolen56445 жыл бұрын
@@XxnamcoxcapcomxX I'm pretty sure that's just because this game is full of meta sheep...
@jonbelf29815 жыл бұрын
Hey, I just wanted to say that your videos are all great. I've been really learning a lot about the game. I am one of those people that was into it as a middle schooler back in 2002-2003. Seeing all of these new crazy decks in comparison just makes me feel lost. I appreciate the work you've done here as it helps a lot! Maybe I'll actually become competitive on Duel Links!
@xaeroe015 жыл бұрын
Another thing to mention about the fusion/extra deck is how it used to not be limited. I remember back in the day I had 3 of every fusion monster in my fusion deck all the way up until I went to my first regional and I had to write a deck list lol
@senkoukura20115 жыл бұрын
With regards to the old school players not liking the changes to the fusion/extra deck I believe it is more of a power creep effect. A few weeks ago I saw a video of someone who on the 1st turn of the game thanks to several cards in their extra deck play over half their main deck, swarm the field and have a bunch of " this effect says you can't do "x" card" Tell me how is a card game that is over in 3 turns ( 2 turns of player "a" and one for "b") any fun and not broken as hell?
@RinaShinomiyaVal5 жыл бұрын
Bc you have handtraps. And Kiajus. Sphere Mode. Evenly Matched. I could keep going, Also Yugioh is played in matches so scoop if you have no outs and go to Game 2, beat em and beat em again in game 3 for a nice 2-1 in the Match. Even with 3+ interruption boards, smart duelists can still pick apart certain boards by masterfully forcing interruptions so key cards can go through or just ideally handtrapping them at the optimal time. This is only gonna happen if someone learns by losing a lot and not whining about "white cards,black cards ree". Part of the charm of Yugioh is its high speed and holds no bars.
@totallynotzokix11_mc215 жыл бұрын
Player b could have stopped player a easily. There exist hand traps. Stop one effect and it pretty much breaks the entire chain and stops them from swarming the field. ALSO, this is literally the first time I hear of a deck like this, so I'm gonna assume that it's either a specific archetype or a mix of archetypes that isn't popular because I've never once encountered it.
@senkoukura20115 жыл бұрын
@@totallynotzokix11_mc21 found the video kzbin.info/www/bejne/faHLnpqehJeAqq8 And before you say something like " well he was just unlucky" or " he should be playing so and so card" I would like to say that the fact that this is even possible under any circumstance is the problem. This is not fun for anyone. Might as well go play a video game but one player's controller gets no batteries.
@GaminSnake5 жыл бұрын
The fuck.... KZbin now makes you watch two ads at the back to back
@hakuchanyuuki92405 жыл бұрын
I quit yugioh in 2004 but I still collected some cards just for the artwork, but in 2014 my boyfriend got me in the game again and teach me the new rules and card types and I slowly learned I still played scrub burn decks with 3 magic cylinders and 3 poison of the old man but now I'm trying to get into competitive playing, I still don't like how the game has just become a "don't let your opponent play" game but at the same times there's specific cards to counter those negate everything strategies like kaijus or interrupt them with hand traps but I don't like you have to change your whole deck just to be able to play but there's still fun duels when it last more then 2 turns and both players are struggling trying to top deck cards, yugioh can still be fun especially in casual games
@LJW19125 жыл бұрын
I mean, you could just list the five summoning mechanics haha
@ChristmasPterodactyl5 жыл бұрын
1. Normal Summon 2. Flip Summon 3. Tribute Summon 4. Ritual Summon 5. Fusion Summon (5.5 Contact Fusion ) 6. Synchro Summon 7. XYZ Summon 8. Pendulum Summon 9. Link Summon. I'm guessing you stopped playing during the GX era?
@ChristmasPterodactyl5 жыл бұрын
@@Ricky_Evans1611That would require that he be familiar enough with Yu-Gi-Oh to know there are five extra deck mechanics while also believing that Fusion Monsters are one of the things Konami added later on. Only somebody fairly new to the game would make that mistake, and I feel like new players aren't going to talking that confidently about the history of a game they aren't familiar with.
@BirdieImagineeBCH5 жыл бұрын
@@ChristmasPterodactyl dude stop being such a smartass
@OneWingedRose5 жыл бұрын
I'll always miss the slower game that allowed matches to consistently have battles, non-hand-trap trap cards and tribute summoning, but there's a lot to like about the monster effect focused game it's sort of turned into too. The main thing that casuals need in order to really get used to and enjoy the latest school of Yu-gi-oh!, is a decent video game that has those modern rules and online matches (casual or ranked w/e), Duel Links doesn't really qualify for this but that one coming out on the Switch looks like it'll fill that void.
@TheGuyWhoIsSitting5 жыл бұрын
Any game that has an online mode with a ranking system is going to have more competitively focused players the more you climb. If you're looking for strictly casual duels play with friends. Even Dzeeff uses less competitive strategies at locals for fun. Not everybody is playing like a WCS or regional is on the line.
@OneWingedRose5 жыл бұрын
@@TheGuyWhoIsSitting I think we had a different view of what type of casual I was referring to.
@colebarnes16895 жыл бұрын
If you like a slower paced game style and want to try getting back into playing I recommend goat format. I think the site duelingbook has it's own goat format section to play in. It's based in the 2005 format before synchro summoning and has plenty of old-school cards.
@OneWingedRose5 жыл бұрын
@@colebarnes1689 That sounds pretty cool, I'll check that out thanks.
@JurassicMajin5 жыл бұрын
Hello, old school player here. I love every New mechanic konami added to the game, the only part I sometimes bump against is the fact that link monsters have "immunity" to everything that use the facedown or defense pos mechanic. But yeah I Just had to upgrade my deck. Although I miss quacking mirror force
@carwyn36915 жыл бұрын
The only criticism about "modern" Yu-Gi-Oh I think is ok is about making the Link monster zone become a extra-deck monster zone. Every mechanic before gave you more chances to make your plays, while this one just limits you with no obvious upside
@danielramsey61415 жыл бұрын
Unless you abuse the Link summoning Mechanic.
@KasaiWolf075 жыл бұрын
This is because it's the worst thing about Yugioh now
@mistriousfrog5 жыл бұрын
Yugioh is uniquely consistent among most trading card games and that does give it an interesting standout, but personally, I think the consistency is actually to its detriment. I prefer a card game that is more reliant on making do with what you draw as opposed to yugioh where most competitve decks are designed to achieve their deck strategy within 2-3 turns. There is still plenty of counterplay of course, but the extra deck means that the same deck is usually running more or less the same strategy rather than having a bunch of plates spinning in the air.
@videakias30005 жыл бұрын
the archetypes were the begin of the end for yugioh,if the xyz synchros and pretty much all the other changes came before the archetypes then the game would be in a little better state than it is now.
@irayathecool3 жыл бұрын
I'm an old school casual i was eventually able to accept Synchro and XYZ summoning since, really, they're basically just fusions but more accessible but pendulum.. like, were they drunk when they made that?
@user-hp7kk4gq6t3 жыл бұрын
Pendulum isn't that used anymore anyways
@Ryucraft5 жыл бұрын
Just wanted to thank you, 'cuz u helped me a lot with understanding spoken english, u speak kinda of slowly enough to understand but fast enough to not look like stupid
@Dourost5 жыл бұрын
We'ce been waiting for your solid deck profile(Ycs knoxville)
@Crescentstar995 жыл бұрын
tbh... if you really understand link summoning you will like how easy and versatile it is. I could do without pendulums but then again you do not even see pendulums that much.
@rattlehead9995 жыл бұрын
I love all extra deck/summoning mechanics in Yu-Gi-OH, I hate the 2014 and later card and deck design...
@barelyprotestant53655 жыл бұрын
The biggest reason I no longer play is the whole side deck issue (I stopped just before Pendelum summons). I'm tired of half a dozen to a dozen "special" summons happening on the first turn.
@thatguyro6873 жыл бұрын
I haven't kept up with this card game for years, and then i found the same game that introduced me to it: "Yu-Gi-Oh Power of Chaos" I'm still stuck with that way of playing
@KingNexusMOCs5 жыл бұрын
Sick of archetypes. I miss random generic cards.
@Vinylmelody15175 жыл бұрын
Oh there is plenty of generic cards new and old. Scapegoat, inspector boarder, the hand trap girls, the trap holes, mirror forces, red reboot, monster reborn, raigeki, dark hole, twin twisters, the solemn brigade, the knightmares, etc etc. Archtypes can also be combined together to make new decks. Like say fluffal orcust. Or raidraptors and phantom knights.
@samshah15334 жыл бұрын
@@Vinylmelody1517 nah this is stupid gimme me back jinzo gearfried mirror force stardust dragon I want this era back.
@jdoh80785 жыл бұрын
Its bad now. I'm just kidding. I am super nostalgic for old school yugioh, but just because I can't be bothered to learn the new card types etc. Doesn't mean they are bad. I'm sure the new mechanics have probably diversified the game.
@lounowell41715 жыл бұрын
you were right the first time
@kangaroowarrior95 жыл бұрын
I was eleven when I started playing Yugioh in 02. I have go memories of playing in the local tournaments every weekend. Good times sadly it died down here around 04. I know it’s a different format but I’ve been getting in Yugioh Duel Links. So I’ve been slowly relearning the game but I still love it like I did back then.
@johnyjoe2k5 жыл бұрын
I've been playing since 2002. I was in 7th grade then. I quit in 2009 and came back last year. I honestly love all of the changes. There is so much variety of things you can build now that actually work. Unlike in the past, where it was mostly beat stick/down or some kind of turbo deck, you can build decks that don't brick are competitive and are way less expensive! EDIT: You can actually find some of my old videos under the account BigBoy2k0 LOL
@jonvongsouvanh5 жыл бұрын
I agree wholeheartedly with what you said. As I'm also a player from the first gen in 02-05
@davidcrimson37685 жыл бұрын
I enjoy pendulum summoning. Just drawing the cards is my problem but im sure theres a spell card. I know a few old cards like reinforcing army allows searching Warrior types if your pendulum cards are said type. But do you want to use that card for a pendulum or a monster.
@ArekusuShena5 жыл бұрын
Ive stopped playing near the start of Link era and here's my main qualm with Pendulum and Link. It may be because I tend to play slower reactive decks but I dislike Pendulum because it more or less killed the concept of resources. As for Link, I find it weird that it restricts other form of Extra deck summoning. While I understand that Konami wanted to push Link monsters, I feel they should have been a thing of their own and I felt bummed out that I couldn't play some old strategies like before because the Link monsters available wouldn't allow it (at least at the time while I was still playing) so that made me quit.
@vatrostarter5 жыл бұрын
In my opinion todays competitive scene is much more better because today not every competitive deck needs to run same 20+ cards as every other deck
@trutyatces86995 жыл бұрын
Even GOAT isn't decided by the opening hands though. For that reason alone, the competitive scene is vastly inferior to back then.
@vatrostarter5 жыл бұрын
Tru**ty *atc*es Yeah that is excuse for the most players, I never had that much of a problem starting second even though I am not that great player. And of course inconsistent deck will fail to get good hand or break boards.
@starbound1005 жыл бұрын
@@vatrostarter well, I am happy to hear you have the godly gift of opening sphere mode 100% of the time when going second, but most of us mortals have to make do with what we have.
@matthewstockhausen5 жыл бұрын
it is interesting seeing your videos as i haven't played yugioh since 2005. i have gotten a few "newer" packs recently but there is not way i can actually try to make a come back at this point.
@RinaShinomiyaVal5 жыл бұрын
If you are interested in obtaining IRL cards, packs ARE NOT the way to go. Just buy singles. FOr getting back in, just watch matches on YT or discussions on other sites is a great way.,
@thomasfalk89065 жыл бұрын
0:53 also 2018 the year of firewall and gimblar?
@thomasfalk89065 жыл бұрын
Edit: gumblar
@Topbeehler5 жыл бұрын
What a cool video! I've gotten in and out of the game sense I was a kid. Sometimes for only a few months. Honestly I wonder what the other master rules were even like? Sense as a kid I think i was part of the first master rules, and now grown up and back into it, I only know Master rule 4. Lol. Now I want to look this up for a little yugioh history. XD Again nice video.
@Joe_Megh5 жыл бұрын
i simply dont like links because ur forced to use them to use other extra deck monsters and thats not fair
@remyscreepycorner51355 жыл бұрын
I know a lot of people hate the new summoning mechanics, but I actually really love link summoning. I got back into the game very recently and link summing seems to me like the missing piece that made you earn the placement of each boss monster. But that's just me
@gracefulcharity84125 жыл бұрын
I just think if people left the game while pendulums came out deserve to leave and we are better off without people like that. Cuz then those same people would make link summoning seem even worse than the way other people complain about it lol.
@fgregerfeaxcwfeffece5 жыл бұрын
I have no clue how new school YGO works but from the few matches ive seen and played(like the skeleton servant deck dzeeff mentioned in one video) i like the fact that they made it more like what they play in the anime but good. Just the quickly thrown together skull servant abomination already felt pretty close to the shit they played in the anime. Except, that it made sense as a game. Also Extra Deck stuff seems to be interesting. But i haven't gotten into that yet.
@EmmaTheShark5 жыл бұрын
I'm a casual player, and I haven't really cared much (in a negative sense) about new additions. Until Link became a thing. That really kills the game for me because I love using fusion, syncho AND xyz.
@YamatoFukkatsu5 жыл бұрын
Wait, did Pendulums change the field? I thought they worked simply by being placed on opposite sides of the magic/trap zone. Point #4 is rather ironic. The early anime specifically emphasized building your deck around using magic and trap cards, with Jounouchi especially getting schooled for having a monster-only deck. Fast forward 12 or so years, and we've got Gogenzaka using just that in Arc-V. Even the anime couldn't help showcasing that shift.
@GeigeLoL3 жыл бұрын
The biggest change for me was for sure the shift from powerful one of spells and traps into the archetype centric deckbuilding we have today. Simply put, because of the increased consistency of decks thanks to the extra deck, games are too fast so in most cases, there is no reason to use traps because they're too slow, with the obvious exception of a few particularly powerful trap cards or strategies that can utilize floating floating traps. Personally, I don't like the loss of traps because it took away a lot of the thought process in playing a turn. Having to worry about Torrential, Sakuretsu, Mirror Force, or Bottomless when making a play was a fun element. These days, most decks can be played on complete auto pilot. Either the opponent has an Ash Blossom, Effect Veiler, or Nibiru or they don't. You set up your board and they either break it or they lose in many cases. The game isn't as interactive as it used to be despite the effort put into giving tools to hose your opponent out of whatever combo they're trying to pull off. That said, I still very much enjoy modern Yugioh.
@iAdriann5 жыл бұрын
VRAINS anime: first turn player starts with 4 cards. Lightning: proceeds to spam the field with a shit tons of monsters off of those 4 cards.
@pipo85615 жыл бұрын
Vanguard. Wow. A game I almost forgot became a thing.
@dallasnesbitt75285 жыл бұрын
I’ve been playing Yugioh for about 11 years. In my opinion, they REALLY should’ve stopped at XYZ’s.
@dberry03905 жыл бұрын
When you said that the change regarding drawing first was introduced in 2014 I was kinda shocked. You see, I stopped playing back when Synchro monsters came out, and I remember already playing by that rule. Now, it could have been that I just remember it wrong, so I asked my old Yu-Gi-Oh buddies who stopped around the same time, and they also all remember that the first player didn't get to draw, and one said it's been that way since the Pharaoh Tour (a series of tournaments in Europe from '05 till '07). Were there different rules for separated by continent or something (besides the OCG/TCG ban-lists)?
@Dzeeff5 жыл бұрын
Nope, could just be a Mandela effect situation
@lounowell41715 жыл бұрын
You're just as crazy and wrong as your YGO buddies :)
@raikazuchi25165 жыл бұрын
Drinking Game: Take a shot every time he says "Back in the day."
@udo13815 жыл бұрын
If you want an extra deck in Magic just play the Commander Format :D Btw. Nice video
@krvys72265 жыл бұрын
Not exactly. That only gives access to one card, unless your playing a commander that tutors. Even oathbreaker is only 2 cards. Also, the cards are revealed to others at the start, unlike an extra deck
@pinkpeacock3135 жыл бұрын
A commander is just a part of tge deck its actually more like archetype decks
@krvys72265 жыл бұрын
As a former player who still likes the game, and has recently gotten back into it, I do agree with several of your points. Only one I wish to expand on is archtypes, which, as you said, is controversial. I feel there is another reason it is though. And it's something I felt when the game started shifting more to archtypes. The ballance between symbiotic and parasitic gameplay. And you can argue this goes alongside your argument that archtypes don't build themselves. To design archtypes well, you have to ensure they synergize in ways. Grabbing other cards, furthering there gameplan, ect. And certain archtype related cards do need other cards of the archtype to work. That's where the risk of being parasitic comes in. If the requirement to do so is far too narrow or specific. Yugioh has gotten around that more then they used to, by having it so that, instead of needing monsters named a certain thing, like dark magician or harpy lady, for example, they require something a bit more broad,while still in scope. Yugioh has handled it well. But symbiotic card design can turn into parasitic card design fairly easily.
@r4nd0mguy995 жыл бұрын
It‘s especially funny when search cards are way too generic. Arsenal summoner is one of the best examples for that. It lists soooo many Guardian cards which aren‘t searchable by it but this restriction doesn‘t hit any other Guardian cards. They literally just had to say „This card can only search a Guardian equip spell or a Guardian monster which requires a spell for its summon.“
@MrVariant5 жыл бұрын
10:41 go into details for types. I feel archetypes just make helmet decks sometimes lol remember evilswarm exciton knight? Plus with how yugioh is set up, using 2 and 3 copies of a card just makes it even more repetitive for game combos. Even back then that was true with how people would use 3 mechanical chaser/gemini elves (and crept to cyber dragons) or how restriction list let you use similar cards bypassing the concept, such as pot of greed and graceful charity (which is damn near a 2 of, just like with monster reborn and premature burial).
@SasukeNoob15 жыл бұрын
As an OG Early EARLY game player I love the game and I love to see how it grows and evolves with each passing format. As someone who isn’t really as active as he used to be I still love the game but I’ve noticed in my personal opinion that the current state of play where everything can literally ended before your opponent can even make their turn it seems like more of a pissing contest then an actual game, and sometimes I wish everything would just slow down a bit. That’s just me though.
@vparsa875 жыл бұрын
Typically game 1 is very awkward because your deck is built to go first but then you lose the dice roll and go second. Yeah game 1 is at times a very short game, but by the time you have accessed your side deck in games 2 and 3, you have more answers to those big boards and it's more back and forth.
@SasukeNoob15 жыл бұрын
Vman87 fair enough, but unless your playing with people that actually play match games (I’m calling people on dueling book and YGO Pro out with this) that first game is literally all your going to see. But I can definitely agree with you usually by that time I can see you having more answers to what your really up against.
@johnnnysaint015 жыл бұрын
It’s funny you said “excited to play the game” with lots of players but with 3 effect V, Ash and ogre in a lot of decks that’s the exact opposite of the objective haha
@EnderPryde5 жыл бұрын
"In mtg and pokemon you just have your side deck for between games" Yes, but actually no. There are a series of spells in MTG that allow you to pull in cards from the side deck in the middle of a game. Things like Burning Wish, Cunning Wish, Death Wish, and Glittering Wish. These cards pull other cards you own from outside the game, but official errata dictates it needs to be from your sidedeck in organized play, while casual play can LITERALLY be from your entire collection.
@noukan425 жыл бұрын
Lol i am amazed by how many mechanics MtG actually employ. It seems too much to even aproach it lol. I just stare in awe.
@EnderPryde5 жыл бұрын
@@noukan42 dzeef was recently looking at the YGO rulebook and its like 40 pages long with illustrations and diagrams. Mtg's comprehensive rulebook is a 199 page, 10 pt font legal document with sections, subsections, clauses, and subclauses with NO diagrams. Yeah... it's... a bit dense to try and understand, and just keeping up with all the individual mechanics can be a bit of a chore.
@framar015 жыл бұрын
I hated pendulums Before-MR4 since it had so much advantage of being able to spam monster on the field. Now on MR4 they got shafted big time but somewhat more bearable to play against. So much, So that I built my own Pend-Magician deck,
@LazyLee5 жыл бұрын
It’s amazing how much yugioh has grown for the better and I’m happy to be here to see it
@wilagaton96275 жыл бұрын
Why I never bothered getting into new YGO is the shift from a generalized card pool to a focus on moster archetype. I am a highly reactive player. So having a game which focus more on getting your boss monster didnt really appealed to me. Also, because of this shift, YGO effectively removed one of my favorite aspect of card games: DRAFT. Having a focus on archetypes doesnt support a healthy draft environment. Im sure its still a great game, but its just not for me anymore. Still, great vid (y)
@RinaShinomiyaVal5 жыл бұрын
Thing is Yugioh doesnt function well for drafting. Well excluding Battle Pack 3 which was the only good draft pack IMO. Yugioh cards are made to be self-sufficient in balancing with archetypes in mind.
@TheGuyWhoIsSitting5 жыл бұрын
I hear the same thing about competitive Pokemon. God there are so many casual elitists in Pokemon.
@tonyg48895 жыл бұрын
Dzeef what do you think of water decks based on neo daedalus, the atlanteans and citadel whale/ssa? They're my favorite and why I started playing again. Wondered how they stack competitively
@shawnjavery5 жыл бұрын
It's not good. The game is way faster now.
@lounowell41715 жыл бұрын
"They're my favorite and why I started playing again." "It's not good. The game is way faster now." Yugioh in a nutshell, ladies and gentlemen
@RinaShinomiyaVal5 жыл бұрын
@@lounowell4171 Its called use another theme thats similar but more viable around something you liked. In this case, OP likes Water decks. Mermail Atleanteans might be up his ally. Also the fact many OG players conflate lunchroom dueling with current meta dueling is a huge no-no. Two different things.
@RinaShinomiyaVal5 жыл бұрын
Mermail Atleanteans is the most viable WATER deck I can think of. Marincess is also one thats on the horizon of coming out soon
@tonyg48895 жыл бұрын
My neo deck is more the gimmick. I try to stall until I can flush the field, which originally I wanted dzeef to rate neo as a boss monster. My atlanteans are much better. They're pretty much the body. But my go to is deep sea diva. I can pump out extra deck easy peasy. Mistarboys, the mermail link, bahumat shark can cheap out toadally awesome. Coral dragon and white auras. Main cards also include aquatic stage and lemuria. So in my casual opinion if I'm still a scrub I'm a good scrub
@moncala77875 жыл бұрын
Magic doesn’t let you draw when going first either. That’s where the idea was taken from
@damianwarneke3053 жыл бұрын
I hate the later formats because of the fast pace and way too abundant no-cost removal. BUT I still play and buy cards because they never forgot their OG fans and put out tons of support for classic and iconic cards. You can play olskoo format with a limited number of new theme-related cards and it works great.
@martynkalendar5 жыл бұрын
the term "new school" should be utterly illegalized
@ninjaboyjames5 жыл бұрын
Dzeeff: I love all years of Yugioh😍 Me: just saying 2018 Yugioh, FTK me now😖
@xXFrItZgErAlDXx5 жыл бұрын
I never hated any new mechanic, in fact i dont hate any mechanic... Except for Pendulums. yeah, right now they are nit the strongest strategy but for me that was the point were Yugioh speed really blow. The ability to summon up to 5 monsters for "free" just by having 2 cards on your spell/trap zone and the fact that they dont even go to the graveyard, that if your opponent happens to get rid of all those monsters you can summon them again the next turn if they dont get rid of the pendulums in the s/t zone as well for me seems completely broken. I mean, we have cards in the banlist that allow you to do this (summon up to 5 monsters in one play) with even more restrictions and they are in the banlist meanwhile pendulums are free. I know, they are no invincible and if you pop the pendulums behind they most likely wont do anything else that turn, but the fact is that Yugioh as a game changed a lot since Pendulums, reached a game speed never seen before. Many people dislikes Link saying that it somehow prevents you from playing yugioh freelu, but for me Links brought back some of that good yugioh essence that pendulums removed, now pendulums are not the same and they have some kind of restriction with link summoning and that made come back, because i quited when pendulums were around and in their glory.
@fhialsdhkt43tg724 жыл бұрын
Honestly I find the new card types and possibilities in general really cool, it would be a shame if we didn´t get xyz and link-summoning. However the only thing I dislike is how incredibly fast the game has become. I liked it more when it was a process of slow build-up, when after the first three turns it was still unclear who would win. Maybe a restrictions on the total number of summons per turn or something like that would be helpful.
@jackduggan61385 жыл бұрын
I know dzeef won't probably read this but if he does I want him to know that even though I am a casual Yu-Gi-Oh player that has only been to one YCS playing ABC's (best rogue strategy imo :P ) I thoroughly enjoy watching his content and the insight into Yu-Gi-Oh for both casuals and hardcore players.
@qualityqueen15535 жыл бұрын
the alternative art of summoned skull looks like archfiend commander
@heartman63145 жыл бұрын
I wish Archfiend commander was better, they gave him too many drawbacks
@OctopussInPants10min5 жыл бұрын
That number 1 is exactly right and precisely where it needed to be. I would say, though, that as someone who started when the first Starter Decks came out, and as literally the only one in my Locals meta who consistently played an Archetype-based deck...basically, it's always the wrong choice. The best I ever did was get 2nd place and the most successful players there (literally all 3 of my friends who also attended and one other kid) ALWAYS played what we called "Beat-down" decks...pretty much just the strongest cards out there that didn't require synergy. Also, question: would you consider any of the elements to be archetypes? I played decks based around the elements pretty frequently. What about a Gravity Bind deck? Perhaps "theme deck" makes more sense to call them?
@knightshousegames5 жыл бұрын
I think part of the reason people hate on the Extra Deck is because they mentally associate it with the power creep in the game, even though they aren't necessarily related to each other. Having just got back into the game again recently, I have different feelings about each mechanic. Synchros are OK I guess, and XYZs are actually pretty clever and fun, and add a lot to the game. Pendulums are pretty dumb honestly I didn't like them when they were introduced, and I still don't like them now. I do like the idea of Link monsters though, they do a nice job slowing the game down a little, making it so you have to spend a lot more resources to summon a bunch of boss monsters rather than before when you could just spam your field with giant boss monsters for very little cost, at least in theory. The problem is, the power creep has caught up in such a way where it only holds back older decks, and newer decks and decks with newer support can just work right around that restriction, which is unfortunate. Depending on what deck I end up against, I feel like I'm just watching someone else play Solitaire with themselves, and they win turn 2 after about 5 minutes of just faffing with cards.
@xfallible29355 жыл бұрын
I just made the one of the best boards in yugioh on duelingnexus. It was with cyberstein ftk. I had an exterio and an ojama Knight and king. I basically shut down my opponent completely. I’m a genius
@ultimatetadpole96075 жыл бұрын
My issue with Links mainly boils down to Master Rule 4 more than the actual cards themselves. Links themselves are essentially just XYZs 2.0. It's Master Rule 4 I don't like. You either use Links, whacking like 10 generic Links in your extra deck making it feel like one of those rank 4 decks from like 2012. Or you run a deck that plays like an old retired version of itself. Able to pump out 1 ED monster then just stopping. Pendulums encouraged reckless and shoddy play in my opinion but they're pretty much just dead now. I still enjoy the game, I just don't play Master Rule 4. I think the non-meta community is big enough to support that.
@ssengageisop39525 жыл бұрын
links are more generic
@minabasejderha59722 жыл бұрын
I am someone who does regret the fact that Yugioh has shifted so decisively toward archetypes. It's not that I dislike archetypes in themselves. I just enjoyed type and attribute decks more, and I miss the days where (for example) generic fiend support was more common. The shift to archetypes has largely left type and attribute decks behind. What's worse, is I feel this was unnecessary. I used to really enjoy archetypes way back when, because they felt like simply another way to build. I even used to collect some of them, like archfiends, or counter fairies (who were not an officially supported archetype, but they had the design continuity that archetypes usually have). But once it became "archetypes or nothing" and konami became extremely trigger shy about printing generic forms of type or attribute support, I started to get disgruntled.
@joshdavis68305 жыл бұрын
As a kid, synchro summoning turned me off, but by that point the game had already gotten too fast for me. It seems like since then hand traps have helped slow things back down, and create more interactive games.
@sethdewoody80805 жыл бұрын
If you don't like archetypes, or extra deck mechanics, or how the game has sped up, boy do I have a game for you! Its called Magic, and it has none of those things, and its WAY slower. Have fun!
@littleexotic15 жыл бұрын
I've been playing since 2004 and still do, but I think yugioh was better IMO before XYZ monsters
@deemac34705 жыл бұрын
Xyz were cool, Links are not
@shawnjavery5 жыл бұрын
What did you like about synchro format? Just curious.
@littleexotic15 жыл бұрын
I just thing that they made xyz and link too generic, I mean believe me my favorite time period was 2006-2007 but syncro was fun too. Probably just the huge variety in the meta and less archetype decks I'm a big fan of just cookie decks