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CHASM is a Metroidvania game with a unique gimmick of having every run procedurally generated in an attempt to make each playthrough unique. Let's discuss why this kind of design enforces mediocrity in a game that might otherwise have been pretty good and why CHASM is not very good and what makes Metroidvanias fun.
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ATTRIBUTIONS:
All music from Epidemic Sound.
www.epidemicsound.com/
Video sources that aren't me:
Castlevania: Symphony of the Night - • Castlevania: Symphony ...
Dark Souls 3 - • Dark Souls 3 - Let's P...
Axiom Verge - • Axiom Verge 100% Walkt...
Ori and the Blind Forest - • Video
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