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To conclude the Paper Mario retrospective, let's take a look at The Origami King. Taking a step back from the direction the previous two games took, Origami King reinvented the battle system to focus on puzzle-solving. Does it pan out in a better direction? That's what we're here to find out.
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TIMECODES
00:00 - INTRO
02:13 - DEVELOPMENT
05:41 - GAMEPLAY AND BATTLE SYSTEM
12:45 - PARTNERS
15:51 - LEVELS AND CHAPTERS
21:48 - AESTHETICS
26:53 - STORY AND CHARACTERS
31:00 - CONCLUSION
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SOURCES / RECOMMENDED READING:
VentureBeat: Paper Mario: The Origami King revealed with July launch date (bit.ly/3IOfP7v)
Game Informer: Paper Mario: The Origami King Folds Familiar Elements Into An All-New Adventure (bit.ly/3yqn5BI)
Video Games Chronicle: Paper Mario's development team lays it all out (bit.ly/3m8sPuW)
GamesRadar UK: Paper Mario: The Origami King developers talk origami influences, hidden Toads and celebrating Super Mario (bit.ly/3s8NpPM0)
Video Games Chronicle: Paper Mario producer says it's 'undecided' if series will continue to move away from its RPG origins (bit.ly/3ytGmSI)