Рет қаралды 13,546
A video in which I try to cover the main options available out of the box when working with 3D particle effects in the Godot 4 Game Engine using the 3DGPUparticle node.
* 3DCPUparticles work roughly the same way but use the CPU to render rather than the GPU.
Official Particle Documentation:
GPU Particles 3D: docs.godotengine.org/en/stabl...
Particle Process Material: docs.godotengine.org/en/stabl...
If you’re able to, and want to help support more content from me you can buy me a coffee here: ko-fi.com/wattinteractive
Thanks to StreamBeats by Harris Heller for the music.