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Godot 4.0 brings some cool new features for particles systems. In this video, I go over the basics of particles in Godot and break down some effects I made with Godot 4.0 Beta 7.
Most of the techniques, except for a few new features, should work in Godot 3.5 too. There are still a few bugs in how particles work in the beta. I personally ran into some issues related to scaling curves and trails.
This is the first more art focused tutorial and I hope you like it. I'm still working on more programming and mechanics focused videos and tutorials for 3.5.
I used Material Maker for the particle textures. This free tool is actually made using Godot Engine!
Check out the Material Maker website: www.materialmaker.org/
Chapters:
00:00 Intro
00:36 Particles Introduction
02:05 Fire Effect
04:47 Rain Effect
06:14 Black Hole Effect
07:36 Light Magic Timelapse
08:31 Conclusion