This is such a beautiful pool of knowledge. Thank you for your contribution.
@Dallin_S3 жыл бұрын
Thanks man! You have contributed so much yourself and to be fair that's a huge part of what inspired me to share this.
@NLTD_Chris3 жыл бұрын
You are one of the best ac content creators and you've contributed so much to the community. Thank you a lot
@zanderrobson65122 жыл бұрын
Fucking Leo k😂 was just watching you lmao
@MAFalaq2 жыл бұрын
i was expecting you to comment
@yasmeenelnaggar973310 ай бұрын
What’s your level
@Kimkong23 жыл бұрын
This game was just more well thought out . It feels like more attention to detail was put into it. From how Bayek walked and ran through different terrain. The clothes physics and even the free running was the best of all the last three. Heck even the environments have better dynamic physics. In Valhalla you just go through bushes and they don’t really move
@Dallin_S3 жыл бұрын
This game is a gorgeous masterpiece.
@apizcyril94793 жыл бұрын
the sound in origins was far superior than odyssey...and random npcs in town have more dialogues than the latest two games. the landscape also better. every region has their own unique theme. not copy and paste island like in odyssey
@Kimkong23 жыл бұрын
@@apizcyril9479 Exactly.
@danielmartin68873 жыл бұрын
I was about to argue with you until you said "out of the last three)
@Rick-bn5bs3 жыл бұрын
@@Dallin_S it's no doubt gorgeous. Probably right after Unity. But it's just not an AC like Unity or AC3.
@SSJ_Lang3 жыл бұрын
holy shit, i can actually enjoy the parkour in this game, this just shot it up in my ranking, thank you for the knowledge
@Dallin_S3 жыл бұрын
I'm super happy to hear this. And you are welcome.
@ajacob12 Жыл бұрын
There's nothing advanced about the parkour in Origins, Odyssey and Valhalla. It was a huge downgrade.
@Dallin_S Жыл бұрын
A lot of the lesser known aspects I share in the video are not explained by the game itself, so they are advanced relative to what's available in these games. It's about making the most of what the games let us do, not about trying to say they let us do cooler stuff than the older games did
@zanderrobson65122 жыл бұрын
Bayek is the only assassin to really leap of faith with the flip
@Dallin_S2 жыл бұрын
lol
@mr.spytom Жыл бұрын
lol
@A.c.e.y.y Жыл бұрын
lol
@rahul-qm9fiАй бұрын
lol
@Harventhroke Жыл бұрын
I just learned a new parkour move in origins, the diagonal wallrun,all though it is very difficult to perform consistently. First, you need to find a wall, then your camera and Bayek need to be parallel to the wall,then hold the parkour button and move forward and very slightly to the direction of the wall. Bayek will perform a diagonal wallrun, like in unity. This move is very precise.
@Harventhroke Жыл бұрын
kzbin.info/www/bejne/f4usdmV5pttna8U
@Dallin_S Жыл бұрын
I totally know what you're talking about! And yes it is tricky to trigger consistently
@Harventhroke Жыл бұрын
You can also chain it with an eject if you do it on an unclimbable surface.
@saintdenisslicker2020 Жыл бұрын
@@Dallin_S Replying to comments on a video well over a year old - this man is a sigma 🗿
@Dallin_S Жыл бұрын
@@saintdenisslicker2020 Thanks! Couldn't do it without my phone notifications haha
@FarazIFM3 жыл бұрын
This video is a great guide. I wish I had this earlier so I didn’t have to figure some these things out by playing for hours. The section on swinging on beams was the most useful because I wasn’t sure how it worked
@Dallin_S3 жыл бұрын
Yeah I wish someone had told me the first time I played the game too, but I'm glad you found the video helpful!
@kiproth3 жыл бұрын
a lot more parkour than people think in this game. thanks a lot!
@Dallin_S3 жыл бұрын
You are very welcome! :)
@thelastpersononearth9765 Жыл бұрын
It wouldn't make sense even if there was unity like parkour in this game.
@TheDezembro3 жыл бұрын
Great video, I went back to Origins this year (I just love its atmosphere and pacing.. I feel like Odyssey and Valhalla were crafted to be played literally forever whereas Origins is a more "Focused single player experience".) And what I noticed was that, despite Valhalla for example having more movement mechanics, Origins' cities/villages/forts,etc were more thought out in terms of parkouring. I know that in Odyssey I HARDLY ever got any fun times parkouring... And In Valhalla there's more but it feels like there should be *even more* given the size of the cities and especially the height of many buildings. But in Origins, despite most buildings being so tiny, they just stacked them so well and had a lot of ropes and clothes lines and whatnot to bounce around on. You know what I miss in these last 3 games?! Back in the Ezio trilogy you could jump into these little market stalls, for example from the front, and Ezio would basically grab the top and swing out of either side depending on your input... There's so many similar types of stands in these games where they set up marketplaces and.. just... I just miss doing fun stuff like that. The last 3 games have been so underwhelming in terms of parkour. One thing I do like to do in these games though is running up weird angles on poles that aren't actually designed in a way to continue movement? Its just odd tall poles or tree trunks that have something at the top or near the top that in THEORY it should be able to be grabbed but isn't? Much like a lot of the techniques in this video, you may be disappointed as nothing happens and the character just drops back to the ground... But every now and then they run further up said object and at that point before they're gonna drop down, if you tap the parkour button, the character will grab said ledge/object at the top. I realize its tough to explain via text so I'll just keep my eyes out in my journeys and if I do it again, I'll record and upload it and come back here.
@Dallin_S3 жыл бұрын
I totally feel the same in a lot of ways... it makes me sad how many opportunities were missed in the game in terms of movement, but yes, Origins by far has the most enjoyable environments for hopping around, sans question. I also adore this game's pacing, atmosphere, and all the love that obviously went into making it. Such a work of art. Please let me know if you get a clip of what you're describing, I'm definitely interested in watching it!
@ACV2 жыл бұрын
Great video💯❤️
@Dallin_S2 жыл бұрын
Thanks!
@gutti78143 жыл бұрын
Wow this is like a whole new world of possibilities, thank you for making this. By the way I'm curious, roughly how long have you played ac origins for?
@Dallin_S3 жыл бұрын
Thank you! I have 326 hours on the Steam clock.
@themusicalgerbil1923 жыл бұрын
Honestly it took me quite a while before I even realised you could roll in Origins (I think it was only mentioned in a random loading screen message), but I devoted over 330 hours to this game and never knew you could do side ejects >_< After trying it out, I find that I have the most consistency by double-tapping the parkour button. Also, with the catch ledge feature, I may be wrong, but I thought it was executed by pressing climb down, i.e. circle on PS4? I think I only found it from muscle memory since it's the same command as in the early games, haha. Also I had to laugh at the Smenkhare tomb bit. All that jumping around on those platforms and all this time I could've just bypassed it so easily.
@Dallin_S3 жыл бұрын
I'll have to try the double-tapping! Also I haven't really tried using the climb down button for catching ledges, I'll have to try that too. It took me a long time to figure out any of this stuff myself too
@Dallin_S3 жыл бұрын
Tested the holding parkour down when falling at wall for Catch Ledge, and it indeed seems to make Bayek snap to it better!
@thebatmanofneo-gotham566711 ай бұрын
Just saying this right now: Bayek backflipping into a haystack from a rope is one of the coolest and smoothest animations I've ever seen. It looks so cool.
@devileye90 Жыл бұрын
i’ve always wondered why bayek’s parkour is not as flashy as other ACs, and attributed it as him being one of the first assassins as the reason why his parkour is more pragmatic. now i know, it’s just me not exploring enough with parkour in this game with bayek 😂 took hours figuring out how to get up the top of that ledge for the pyramid puzzle, i LOLed when you did that side eject and skipped the entire thing 💀
@Dallin_S Жыл бұрын
Hahaha glad to hear the video helped and entertained!
@Jesus_Christ113 Жыл бұрын
if origins had a better modding community, im sure all the problems with the parkour would be fixed, starting with vaulting over any object, consistent wall and side ejects, and manual jumping. thats really all this parkour system needs honestly, that and a little more speed
@Dallin_S Жыл бұрын
I would be so stoked to see mods improving the parkour for this game.
@Jesus_Christ113 Жыл бұрын
@@Dallin_S too bad all the mods for this game are resource packs and outfit reskins, I'd love to see a mod that adds more hidden blade animations
@Dallin_S Жыл бұрын
@@Jesus_Christ113 That would be cool as well
@Jesus_Christ113 Жыл бұрын
@@Dallin_S would've been even cooler if Ubisoft just gave us these things from the get go
@adonisvillain2 жыл бұрын
Wow, I haven't bought Origins yet, but my friends gave me Valhalla. And I applied these tips for parkour - it really became easier and more interesting to play. I finally understood how the character is controlled. Especially in big cities like Lunden. (it's strange that this is not explained in the game itself). Thanks for the tips. But it seems to me that in Origins the character climbs and moves faster. Somehow it's even more interesting to watch. And the fabric of his suit reacts very well to his movements + towels and flags hung around the city. In Valhalla, for some reason, the fabric seems to be made of stone and does not react in any way.
@Dallin_S2 жыл бұрын
Sorry I missed your comment! You are very much right about the movement speed in Origins. Personally, I appreciate how weighty Eivor feels in Valhalla though. That being said, you are absolutely correct about the fabric simulation - it's basically crap in Valhalla, unfortunately. And really pretty good in Origins.
@itzmrinyy74842 жыл бұрын
Another thing to add to swinging: it's usually a much more stylish way to get to lower ground than simply jumping, and you can be pretty high off the ground and still swing downwards, although it won't work all the time You can also do a swinging switch animation, where you switch directions on the bar mid-swing. To initiate the animation you have to start a swing then direct the joystick backwards, Bayek will swing backwards. If you continuously hold it down backwards Bayek will continue to switch positions while swinging. In my own parkour runs, I noticed that while holding X is a very consistent way to side eject to far objects, it's usually much more consistent to just tap O in the desired direction. Keep in mind that to land on top of the object you have to be one handhold on top of the object, not directly above. And you can even O eject while still still in the climbing animation, and it'll land you on top of the desired object. You can even be decently far from the desired platform, and it'll still land you on top of it. An example of a potential application of the O eject is in 6:26. The O eject is very useful when trying to speed climb on top of a building in a stylish manner, as Bayek will wall jump whenever he's on a platform, and wall jumps are faster than normal climbing. Though even the O eject has its flaws; sometimes it'll compute as a climb down animation. The best way to keep it consistent is by following the rules of the X eject; directional movement>O tap. Another thing the O eject won't work with is interior ejects. What is an interior eject? Well, it's when you eject onto an interior surface, as seen in 7:59, the O eject simply cannot do this. This is one of the few times I actually find myself using the X eject. Another thing to note about ejects is that there is no elevation as in earlier games: back ejecting onto another wall will not give you extra height, neither will side ejecting, so chaining side ejects and back ejects is virtually useless as you'll remain in the same position. On the topic of ejects, I'm playing through Odyssey and I've noticed that interior ejects are gone, and very seldom applicable. Also that the O eject is useless, as even if you're 3 feet above a platform Kassandra will fall to a catch ledge animation. A weird thing I've noticed is that you can't side/back eject from a tree if you were previously balancing on a beam.
@MirrorsEdgeGamer012 жыл бұрын
Yeah, the Kassandra situation is weird; sometimes she will land on the ledge, and sometimes she will not.
@MirrorsEdgeGamer012 жыл бұрын
Could you upload a video showing the pole swinging; I imagine it's similar to Syndicate.
@cxnvert3 жыл бұрын
Jo this is so cool. I didn’t know some things. For example swinging into a haystack. Origins parkour is actually way smoother than Origins/Valhalla. The only things that these games make better is vaulting. I don’t understand why they removed it. It was possible in the e3 demo and it is actually possible in the game, but only in tomps. Which doesn’t make so much sence sadly. Ps. I have actually one addition I discovered in the game. If you you jump from a higher point in a swing. For example for the wood sticks or the Bands in the air. If you are to far away and can’t catch them you can activate bow slomotion to actually have more range in the air.
@Dallin_S3 жыл бұрын
Yes I am also very sad about the exclusion of vaulting, when in reality there was no reason for them not to include it :( What do you mean exactly with the slow-motion thing? You are saying if Bayek jumps off of a ledge and there is a bar really far away he will fly through the air to catch it?
@Rish243 жыл бұрын
@@Dallin_S ive tried it and it works. If there is a bar too far away aim with a bow after swinging from the first bar.(take note you need the slowmo ability) Then aim towards the bar and release before you land, and bayek will catch it
@Dallin_S3 жыл бұрын
@@Rish24 Oh wow that sounds legit, I'll have to try.
@asashin_yurei26833 жыл бұрын
My man did it. Imma save this until i have origins just to reach destinations very quickly on cities. Horses/camels bore me when going to plain areas like open desert XD
@weiwurn3 жыл бұрын
This is a very precise and purposive origins gameplay, one that I've never tried before or even considered trying. AC elements are devolving with every new game that each newer one makes the earlier ones feel that much better in comparison.. and frankly I appreciate origins much more now. Great video man, appreciate the effort that you put in. Feel like I can enjoy Origins much better now.
@Dallin_S3 жыл бұрын
Thank you, I am glad if the video helps you enjoy the game better!
@alechamilton186411 ай бұрын
The biggest thing origins did right with the rpg style was that it still made the story linear, and more focused, like the games before it, and still told the story of assassins versus Templars with the isu storylines involved. And this game it’s acceptable that the character wasn’t an assassin in the main story, as the games story revolves around how the assassins as a group formed, even if they weren’t called the Assassin Brotherhood until much later.
@ameemrashaad20383 жыл бұрын
5:23 is new for me ❤️
@spoodurmin97423 жыл бұрын
Same, that blew my mind
@eriksutanbatubara Жыл бұрын
I love AC since from AC 1, Long live the parkour ✊🏻✊🏻👍🏻
@lethalevasion Жыл бұрын
Just wanted to pop in and say that this is one of the two videos that kickstarted my passion for choreographing Assassins Creed games and is in large part the reason why I've found success in Origins choreography. I appreciate the knowledge you shared in this video :)
@Dallin_S Жыл бұрын
I'm glad to hear it! You are welcome!
@Traxotetir Жыл бұрын
There's also a swing thing where if you want to trigger the swing animation while static and then hold down the joystick button, he will keep changing between back and forth so you can choose your direction, this also works while you're swinging normally from one to another, right as you reach the next you hold down the joystick then just as you turn around you do it normally
@noquieropuerco3 жыл бұрын
I am so glad I found this vid! I wonder how many of these moves carry over to Odyssey (since that's the one I'm playing right now). I'm especially excited to try the bar swings and ejects. Awesome stuff! Subbed!
@Dallin_S3 жыл бұрын
Thanks! Everything described in the video should work in Odyssey, seeing as the movement system in that game is essentially a carbon copy of that of Origins. That being said, I have not tested it in Odyssey so I guess we'll have to find out!
@Omar-Asim3 жыл бұрын
Great video! Hope it reaches more people. 6:00 Now I'm curious how else the parkour changed in the sequels :)
@Dallin_S3 жыл бұрын
Thank you for the support! Please feel free to share the video with people you think might be interested! I don't know of any other significant changes to movement in the two following games, other than general modifications to speed (Odyssey you are faster, Valhalla you feel more sluggish or weighty - which I personally like actually).
@Omar-Asim3 жыл бұрын
@@Dallin_S Have not played Valhalla yet, but in Odyssey parkour feels like a downgrade. Not much reason to climb when you can essentially teleport to the enemy there, no point in having a controlled descent when you can survive any and all falls from any height. I also feel the cities were better designed for parkour in Origins, more ropes/trees/other objects between buildings to connect them. I still enjoyed the game enough to play through it twice and get 100% achievements however.
@Dallin_S3 жыл бұрын
@@Omar-Asim I definitely agree - Odyssey's gameplay and game world design are not at all conducive to parkour. Valhalla maybe doesn't have as great cities for it as origins, but I find myself enjoying it significantly more than Odyssey.
@mrsuaveph147511 ай бұрын
Bro did'nt know that the parkour of these game is on fire 🔥!not the best like unity but good! hahaha. thank you!
@Dallin_S11 ай бұрын
You're welcome!
@controlschemekeaton Жыл бұрын
See like sure okay parkour looks okay but what is the point when all the missions are just destroy everything in your path. It used to be a tool in your assassin's skill set now it is just a feature
@Dallin_S Жыл бұрын
There is a lot of truth in what you're saying. The video I made is just to help people make the most of what the game offers.
@trustinwockhard3 жыл бұрын
Thanks man
@spoodurmin97423 жыл бұрын
I actually accidentally did the catch ledge maneuver while playing and it kinda blew my mind haha. I knew some of these minus swinging off of beams and the awesome swing into the bale of hay. Great video man, very clear and concise.
@Dallin_S3 жыл бұрын
Thank you! Glad you liked it:)
@MrJoeBlaze Жыл бұрын
1:52 What do you mean by that? You never explained I think.
@Dallin_S Жыл бұрын
When moving forward regularly, if you're not touching amy extra buttons Bayek will drop down to nearby lower levels and also hop across tiny gaps automatically.
@KeyboardNoMouse077 Жыл бұрын
What is the name of the outfit bayek wearing in the video
@Dallin_S Жыл бұрын
It's the Hidden Ones outfit from the Hidden Ones DLC
@amulyasharma4860 Жыл бұрын
@@Dallin_S isn't that the one with the deluxe edition?
@Dallin_S Жыл бұрын
@@amulyasharma4860 No I don't think it's part of the deluxe edition. It is part of the Hidden Ones DLC
@hiddensynin2 жыл бұрын
If this is completely different in mirage please make a video on it
@Dallin_S2 жыл бұрын
I'll definitely try!!
@dominic.ovalle Жыл бұрын
I just discovered how to vault any low, or mid high objet. Kinda obvious lol… just quickly press Parkour and Climb Down. Hope this helps
@9cboomer7202 жыл бұрын
Thanks dude. I think this AC has polished movements that others lacked. I really like how natural the Main character moves in this one.
@Dallin_S2 жыл бұрын
You are very welcome!! Thanks for commenting:) I agree with you.
@Fallen-gryphon Жыл бұрын
Yes you can definitely tell they spent time in making bayek feel like bayek he feels like he moves like how you think he would you can feel his personality through his movement
@111uhhhh12 жыл бұрын
1:30 *I NEVER KNEW THAT YOU CAN ACTUALLY DO THAT*
@Dallin_S2 жыл бұрын
🙂you can!
@joshbuchanan86072 жыл бұрын
One thing that people don't understand is that at the beginning of the brotherhood or the creed or the hidden one parkour
@joshbuchanan86072 жыл бұрын
Sorry my phone was acting up....what i meant to say was that parkour and climbing wasn't really a well known or done thing and didn't have much development at that point in the timeline technically speaking from a history stand point....
@Dallin_S2 жыл бұрын
@@joshbuchanan8607 Yeah, this is definitely a fair point, at least one way to justify the degradation of pk mechanics in the games
@benitob2037 Жыл бұрын
Extremely helpful thankyou
@Dallin_S Жыл бұрын
You are very welcome!
@Jmf-jh8kj3 жыл бұрын
Fun fact - You can vault over straw fences and shield racks and it looks pretty cool
@danilosiviero48483 жыл бұрын
this can be done in every low-object starting with Odyssey and Valhalla. Origins doens´t have that for some reason only in low-obstacles like you mentioned
@Dallin_S3 жыл бұрын
Thanks for mentioning this, I did forget to put in the video the different contexts you can do actual vaults in.
@Jmf-jh8kj3 жыл бұрын
@@danilosiviero4848 yup, ill give odyssey credit it has a good vaulting system, can even vault over long objects like stacks of wooden planks
@theæthœr3 жыл бұрын
This was the last game that felt like Assassin’s Creed… 😔
@skxlter57473 жыл бұрын
This game had better parkour than ac odyssey
@RopotopolousАй бұрын
Hey Dallin, do you mind if I use a tiny clip from this in a video I'm making about shadows movement? I just need to steal a clip of origins non contextual jump animation to make a comparison. I'll give you cred 😎
@Dallin_SАй бұрын
@@Ropotopolous Go for it Rop, you're more than welcome
@Traxotetir Жыл бұрын
I'm a pro at it now because you. It's incredibly smooth to know everything.
@Dallin_S Жыл бұрын
That's awesome, glad to hear it!
@tanveermalik75823 жыл бұрын
Definitely have a new appreciation for this game. Definitely seems like Ashraf Ismail(that vile man) and his team did put in effort to make it somewhat consistent with the older games. Feel like replaying. Maybe an AC marathon soon for me
@Dallin_S3 жыл бұрын
Glad that you found a new appreciation for the game! It is definitely one of the most vibrant entries to the series.
@Jadon_AC3 жыл бұрын
Well its about time i downloaded this masterpiece for the 99th time again
@ajhobbs697511 ай бұрын
Also.. I need a dictionary just to understand everything being said in this video
@Dallin_S11 ай бұрын
Sorry😅
@ajhobbs697511 ай бұрын
@@Dallin_S Yeah I was re-watching for like the 3rd time & I was thinkin dang this dude is too smart for me lol but I'll just keep re-watching till I get it cuz I haven't seen another video that's this well broken down & I love this game so I wanna master the parkour for sure
@Dallin_S11 ай бұрын
@@ajhobbs6975I hope the video provides some insight to improve your experience with the game! I love it too haha
@vladprisecaru44073 жыл бұрын
Our dear Leo k would be proud.
@HXC_Riftyz2 жыл бұрын
Its just like pizza, its not as good as other ones but still pretty good
@MasterNinjaXz Жыл бұрын
Bro i just put 100 hours into the game and BEAT IT a few days ago. AND I JUST FOUND OUT THAT TAPPING PARKOUR DOES SOMETHING DIFFERENT FROM JUST HOLDING IT IN THIS VIDEO JUST NOW. Bruuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh. Ngl I had a ton of fun playing this game, but it didn't explain how to Parkour AT ALL and that made me sad. Also it didnt feel like as much of an Assassin's Creed game as I was hoping (I know this is a dated and common complaint) and I think part of that came from how it didnt rely on travel-by-foot the same way previous games did, and Parkour was a lacking element of that and it shows. IM SUPER GLAD YOU CAN EJECT IN THIS GAME AT LEAST CAUSE I HAVENT BEEN ABLE TO DO THAT UNTIL SEEING THIS VIDEO LMAO
@Dallin_S Жыл бұрын
Haha I'm glad if my video helped you enjoy the game more in some way!
@barnabasb1128 Жыл бұрын
This is ridiculous and embarrassing from a AC Unity or AC 1/2 viewpoint. New „AC“ games‘ parkour is terrible and only a gimmic. Origins is not an exception.
@Dallin_S Жыл бұрын
You're missing the point... we're not comparing this game's parkour to that of the old ones, but rather taking what this gane has and making the most of it. The older games are still there for when we want to experience those more complex and consistent systems
@albericoiannace90353 жыл бұрын
Great video! This options are also valid for odyssey and valhalla?
@Dallin_S3 жыл бұрын
As far as I know nearly everything covered in the video should work in Odyssey and Valhalla, with the addition of manual vaulting by holding down the climb down button when running into low obstacles. They didn't really change anything about the movement system in those games other than the speed of the movement.
@umarmagezi1521 Жыл бұрын
Dope video please think about making a parkour video for marvel spider man PS4 And make a video about marvel spider man's acrobatic feats
@Dallin_S Жыл бұрын
I might do that! As far as I know the mechanics are for the most part explained pretty well in game, but I can think of a couple of less-known tricks I might include.
@jormdeworm Жыл бұрын
I recently found out you actually CAN vault in Assassin’s Creed Origins, though it’s too unreliable and not great enough for a parkour video. However, if you’re crouching next to those standing shields you actually can vault over them.
@Dallin_S Жыл бұрын
Yes! Yeah there are specific obstacles/assets that are vaultable. Too bad there's no manual way to trigger it unlike in the following two games
@siegebug2 жыл бұрын
I played origin's discovery mode again because of moon knight, you weren't kidding when you said how inconsistent it feels. I'm then reminded the structure of the game doesn't really encourage parkour anyway.
@Dallin_S2 жыл бұрын
I mean tbh I think there are areas of the game that DO encourage parkour, but the games movement mechanics pretty much diacourage it. And yeah, it's basically nerfed in discovery mode.
@hasanalsarray51739 ай бұрын
Tbh this was the only rpg game that actually felt like an ac game, I would say valhalla but in valhallla you can't really Parkhurst from building to building that much before you run out of buildings (in most areas)
@Dallin_S9 ай бұрын
Yeah I totally see what you mean
@danielmartin68873 жыл бұрын
I honestly can't understand why they ditched the Unity system, as I can't understand why they force us to discover the controls instead of guiving us some sort of optional training similar to the combat training in Masyaf from ac1
@Dallin_S3 жыл бұрын
Yeah that would've been grand.
@shivanshdixit168 ай бұрын
It might not look graceful, but I think we can explore more variety in ejects through slow mo ability by using arrows to may be consistently eject higher or at equal height.
@Dallin_S8 ай бұрын
That's a good idea!
@guicoelho143 жыл бұрын
Great video dude! A perfect game for me would be an ac with parkour animations like unity and the control of the first 4 games
@Dallin_S3 жыл бұрын
Thanks! Yes I definitely agree with you about the perfect ac game.
@mozord4043 жыл бұрын
Have you played AC Syndicate yet the prkour feels even more fluid with the help of gadets!!
@Dallin_S3 жыл бұрын
I prefer Unity the most in terms of a sense of fluidity - not to say that Syndicate does it poorly or anything. Personal preference in the end tho
@Roosalio2 жыл бұрын
Little random tip I learned myself recently, if climbing next to a window you can climb through it from the side like in Unity and Syndicate by moving towards the window sideways and pressing your parkour button. I may have been just dumb and thought you can only climb through windows from below but you can climb through them sideways. I find entering a window from above to be inconsistent and I think you have to use climb down as Bayek is directly above the window and just pray
@Dallin_S2 жыл бұрын
Yes! Thank you for pointing this out. I love the sideways climb in window animation
@worstthanaveragegamer10412 жыл бұрын
You can go through the top of a window easy if you are positioned properly and click the drop button. Bayek will just drop right into it unless he’s close to ground
@Dallin_S2 жыл бұрын
@@worstthanaveragegamer1041 this is good!
@coperturaghi3 жыл бұрын
1:34 Da ffuck was that?! Man, I've played Origins since he's came out and I've done EVERYTHING... but I didn't knew that you wae able to do stuff like this. Wow!
@Complete_Stranger7050 Жыл бұрын
They butchered this parkour in valhalla and odyssey 😔
@Dallin_S Жыл бұрын
They didn't really change anything besides animation speeds...
@trimefisto790911 ай бұрын
Great video! Now make one about Unity and teach people to stop pressing X (or A) all the time.
@Dallin_S11 ай бұрын
I think the guides Leo K and Jcers have made are more than sufficient😉😀
@themusicalgerbil1923 жыл бұрын
Another trick that I discovered yesterday: if there happens to be a haystack next to somewhere where you can do a wall run, you can do a backflip out of your wall run into the haystack. Serves absolutely no purpose other than looking cool af :'D Good place to try it is in Herakleion. There's a haystack and trees right next to Reda.
@Dallin_S3 жыл бұрын
Dude that is so legit. I'll have to give it a go.
@Dallin_S3 жыл бұрын
Yo this is so fun I had to make a video of it. Uploading it now. Put you in the credits kzbin.info/www/bejne/noawcpikZqaVhdE
@themusicalgerbil1923 жыл бұрын
@@Dallin_S Cheers dude!
@Naiddou Жыл бұрын
you can't air assassin horse riders and you can't jump from your horse to theirs you can't jump from a height to your horse
@Dallin_S Жыл бұрын
Yeah it's a shame for sure
@judahreynolds2072 Жыл бұрын
The game lets you side and back eject guaranteed, if you hold down right trigger and tap A
@Dallin_S Жыл бұрын
Sounds like you're talking about the controls from the older games
@johnnydavis44492 жыл бұрын
The parkour in this game is down right laughable. Its like the first one, garbage. This game was beautiful so theres that
@Dallin_S2 жыл бұрын
If you're referring to the parkour of the original assassin's creed game as garbage, I do have to strongly disagree with that. Arguably some of the best mechanics of the whole series. But yeah Origins is definitely eye candy, that is for sure
@z63162 жыл бұрын
can any modders make a mod so that we can toggle bayeks hood on and off with a keybind and have an animation for it? I've seen many instances where he does this, so it would be cool!
@Dallin_S2 жыл бұрын
That would be seriously cool, if only I knew how to make a mod like that
@emmaelstad3412 жыл бұрын
Just started origins after playing the first and second this made me enjoy the parkuor more
@Dallin_S2 жыл бұрын
Love to hear it!!
@ItsCaleb122 ай бұрын
much appreciated video 🫵
@M.G.F427 Жыл бұрын
So sad this game has the worst parkour, no matter how much someone knows about it, the game is so restrictive that it's nothing compared to the previous games
@Dallin_S Жыл бұрын
Yeah it hurts😢
@Ryan-zm7kn3 жыл бұрын
when i do the side eject thing bayek climbs up instead of leaping to the side, or he leaps to the side but just next to the thing i want him to be on. do you have any tips?
@Dallin_S3 жыл бұрын
Hey Ryan! If I'm understanding correctly you're referring to doing the side eject from a hand hold, correct? (as opposed to out of the top of a wall run.) If that is the case, my best tip is to make sure you start directing Bayek sideways where he is on the wall and THEN press and hold the parkour button. I hope this makes sense. If you press the parkour button first, that could definitely make him climb upwards instead of jumping sideways. I'd also recommend practicing this on the tops of the Egyptian houses in particular, where there are short railings on the roof (see the video for multiple examples of doing this). Sorry for such a long reply! Let me know if you still have questions:)
@maddogmcgruder54352 жыл бұрын
The only thing they should have kept are vaults,flashy descent side ejects lateral movement while climbing and maybe add some wall running like in prince of persia,quick descents on npc s like in ac brotherhood and parachutes were great
@triplezeroxz5875 Жыл бұрын
Is this also in Valhalla? And therefore possibly Mirage?
@Dallin_S Жыл бұрын
Yes, with likely only small differences
@usmanqureshi8941 Жыл бұрын
Hoping some of these make it to Mirage, the environments look way more useful for parkour
@Dallin_S Жыл бұрын
Definitely more parkour oriented level design in Mirage, hopefully the controls get renovated too. More player control would be nice
@returnofthedjed1111 ай бұрын
There are truly a few gems in here, thanks so much!! Ac Origins is my fav AC title along with Syndicate and Mirage hehehehe
@rankandey2803 жыл бұрын
please make a guide on AC SYNDICATE
@Dallin_S3 жыл бұрын
It's on my to do list:)
@arivivith43753 жыл бұрын
I've actually known and used the side ejects using the parkour down button in valhalla. I thought everyone knew side ejects do exist.
@godmodecheater1533 жыл бұрын
Do you hold or tap the parkour button?
@MirrorsEdgeGamer012 жыл бұрын
@@godmodecheater153 Sorry for the late reply, all you need to do is just hold the direction you want to go in and tap the Parkour up button.
@0KarlAdrian03 жыл бұрын
Is it just me or is there a sudden rush of Prince of Persia nostalgia when I watched this video? especially with the brown surroundings and wooden bars
@gaboxd4407 Жыл бұрын
I always thought the catch ledge mechanic was way better and cooler than the leap of faith
@Dallin_S Жыл бұрын
Definitely involves more creativity and skill
@NoName-zj9jl2 жыл бұрын
Thank you for this! And thanks to Altair Stealth who sent me here :)
@Dallin_S2 жыл бұрын
You are welcome! And thanks to Altair stealth for recommending me haha😃
@Calypso694 Жыл бұрын
had no idea you could control the ejects sort of.
@Dallin_S Жыл бұрын
It's pretty obscure, the game doesn't exactly point it out to players
@dominiceh97023 жыл бұрын
I can never side eject from a tree is the timing usually tricky?
@Dallin_S3 жыл бұрын
Yes, the ting is frustratingly specific. You have to press the parkour button somewhere around the peak of the wall run, not too early, not too late. Experiment with the timing and you should be able to figure it out.
@user-zc8fq5ui4d Жыл бұрын
how were you able to swing on the rope? 1:31
@Dallin_S Жыл бұрын
Pretty sure I explain it later in the video, but you just hold down the parkour button to start swinging (a on xbox, x on playstation).
@user-zc8fq5ui4d Жыл бұрын
@@Dallin_S thank you, will try it on PC!
@Dallin_S Жыл бұрын
@@user-zc8fq5ui4d you're welcome!
@JanHergesel3 жыл бұрын
You can vault over objects using B on Xbox controller.
@Dallin_S3 жыл бұрын
Sadly... this only works in AC Odyssey and AC Valhalla (of the new games).
@PautinoPR Жыл бұрын
Ubisoft made a hate crime when they removed the manual roll
@Dallin_S Жыл бұрын
It is a thing in all three RPGs...
@xottic.brotherhood Жыл бұрын
Lache-The Lache is parkour or freerunning move used to swing off of a bar or branch. After swinging the traceur can grab onto another bar or branch, or land in a precision, crane or cat. Enable to do this move in origins hold L3 or LS downward as soon as bayek jumps to the beam or pole just like in unity and syndicate
@Ori_gold8225 ай бұрын
i didn't manage to do the Eject from wall run
@Dallin_S5 ай бұрын
It's pretty finnicky...
@mr_shay3133 Жыл бұрын
Really good guide, thanks mate!
@Dallin_S Жыл бұрын
You're welcome!
@rudeboy212 Жыл бұрын
04:03 looks crazy 🥶
@GlennArendse4 ай бұрын
How do I do back eject while climbing
@Dallin_S4 ай бұрын
You tap the parkour button while hanging on the wall, but there needs to be a close enough target obstacle or the ground within range for it to work.
@krypto_7155 Жыл бұрын
Wonder if all of this will carry over to mirage
@Dallin_S Жыл бұрын
Most likely will, with the addition of consistent manual vaults carried over from Odyssey and Valhalla
@zevfeistory3 жыл бұрын
what is the parkour button? ALT?
@Dallin_S3 жыл бұрын
By default, yes. I would recommend rearranging the keybindings though
@Luger0312 Жыл бұрын
This makes me actually kind of hopeful to somewhat enjoy parkour in AC Mirage. The system seems to still be the same as in the RPGs, where ejects don't gain height, there are no manual jumps and advanced movement is very contextual. But the advanced moves have been contextual ever since Unity. And Mirages world design will grant a drastically higher amount of contexts to perform them in, compared to any of the RPG ACs. So, it won't be on par with the old games parkour wise. But it could be doing ok.
@Dallin_S Жыл бұрын
I am hopeful for similar reasons!
@datl7485 Жыл бұрын
Love the video, very informative. Do you use keyboards and mouse or controller for smooth parkour? What do you prefer?
@Dallin_S Жыл бұрын
If you use default controller layout then it is hard to control the camera at the same time as using the parkour button (unless your controller has back paddles), but otherwise I very much prefer controller for this game overall, not necessarily for the parkour. I like being able to make Bayek walk a bit faster with the joystick for example
@datl7485 Жыл бұрын
@@Dallin_S thank you so much
@Dallin_S Жыл бұрын
@@datl7485 You're welcome!
@mohamedabu79253 жыл бұрын
You are creating contents which are interesting... i subbed yo
@eneco3965 Жыл бұрын
>holding vs tapping Wasn't this a thing first introduced in AC3/Liberation?
@Dallin_S Жыл бұрын
I mean... you can tap the jump button to wallrun when you're next to a wall. Tapping the high profile button will just make you twitch to get ready to sprint I believe
@eneco3965 Жыл бұрын
@@Dallin_S Yeah, that's how it was before AC3 though. Before you'd have to press 2 buttons to climb, but after 3 it's only one.
@Dallin_S Жыл бұрын
@@eneco3965 Right so for xbox you just hold right trigger and move at a wall in the Kenway games. Or alternatively, you can stand right in front of a wall and tap 'a' (jump)
@thebulletkin8393 Жыл бұрын
I heard in some syndicate guide that they’d made it so that the vertical angle of your camera will affect where you jump to when leaping off of stuff, is this still a thing?
@Dallin_S Жыл бұрын
You probably saw the guide I uploaded on AC Syndicate parkour, as I did mention the camera angle affecting where you jump to. And short answer yes, it does work like this in Origins thru Valhalla. Longer answer is that while it does seem to affect the place you land, it doesn't seem to affect it very much or very easily in most situations, rendering it a nearly useless tool in the RPG games. Unless someone's figured out how to make it work consistently and predictably.
@thebulletkin8393 Жыл бұрын
@@Dallin_S oh dang I didn’t realise it was yours, apologies. But yeah I never really felt like it ever did much even by accident
@Dallin_S Жыл бұрын
@@thebulletkin8393 Haha you're good, and yeah it's only slightly useful, most so in Syndicate in my experience
@princewillchukwujama1199 Жыл бұрын
Does this work with odyssey n valhalla
@Dallin_S Жыл бұрын
Yes! For the most part everything qorks the same in those games, with the major addition of a manual vault button (hold down parkour down when approaching an obstacle).
@ayofrate97262 жыл бұрын
Thks for the guide bro , but eject from hold doesnt work for me , i push movements joystick and Parkour button but bayek continu to make large jump on the wall ...not the jump on the side why ? ( Im ver 1.52 )
@ayofrate97262 жыл бұрын
8:40 this exactly that bayek doing :(
@Dallin_S2 жыл бұрын
@@ayofrate9726 Are you trying to do it next to an object bayek can land on? If there isn't anything within range, he will just hop sideways along the wall. It might also help to pull the joystick diagonally down and to the side. If the obstacle is significantly lower than you on the wall, use the climb down button instead of the parkour button.
@ayofrate97262 жыл бұрын
@@Dallin_S thks a lot 💪 , finally work when move on diagonal direction . Continue vidéo about guide from ac games and other 😁
@Dallin_S2 жыл бұрын
@@ayofrate9726 I'm glad that is working for you! You're welcome and thank you!