This is such a beautiful pool of knowledge. Thank you for your contribution.
@Dallin_S3 жыл бұрын
Thanks man! You have contributed so much yourself and to be fair that's a huge part of what inspired me to share this.
@NLTD_Chris3 жыл бұрын
You are one of the best ac content creators and you've contributed so much to the community. Thank you a lot
@zanderrobson65122 жыл бұрын
Fucking Leo k😂 was just watching you lmao
@MAFalaq2 жыл бұрын
i was expecting you to comment
@yasmeenelnaggar973311 ай бұрын
What’s your level
@Kimkong23 жыл бұрын
This game was just more well thought out . It feels like more attention to detail was put into it. From how Bayek walked and ran through different terrain. The clothes physics and even the free running was the best of all the last three. Heck even the environments have better dynamic physics. In Valhalla you just go through bushes and they don’t really move
@Dallin_S3 жыл бұрын
This game is a gorgeous masterpiece.
@apizcyril94793 жыл бұрын
the sound in origins was far superior than odyssey...and random npcs in town have more dialogues than the latest two games. the landscape also better. every region has their own unique theme. not copy and paste island like in odyssey
@Kimkong23 жыл бұрын
@@apizcyril9479 Exactly.
@danielmartin68873 жыл бұрын
I was about to argue with you until you said "out of the last three)
@Rick-bn5bs3 жыл бұрын
@@Dallin_S it's no doubt gorgeous. Probably right after Unity. But it's just not an AC like Unity or AC3.
@SSJ_Lang3 жыл бұрын
holy shit, i can actually enjoy the parkour in this game, this just shot it up in my ranking, thank you for the knowledge
@Dallin_S3 жыл бұрын
I'm super happy to hear this. And you are welcome.
@thebatmanofneo-gotham5667 Жыл бұрын
Just saying this right now: Bayek backflipping into a haystack from a rope is one of the coolest and smoothest animations I've ever seen. It looks so cool.
@FarazIFM3 жыл бұрын
This video is a great guide. I wish I had this earlier so I didn’t have to figure some these things out by playing for hours. The section on swinging on beams was the most useful because I wasn’t sure how it worked
@Dallin_S3 жыл бұрын
Yeah I wish someone had told me the first time I played the game too, but I'm glad you found the video helpful!
@zanderrobson65122 жыл бұрын
Bayek is the only assassin to really leap of faith with the flip
@Dallin_S2 жыл бұрын
lol
@mr.spytom Жыл бұрын
lol
@A.c.e.y.y Жыл бұрын
lol
@rahul-qm9fi3 ай бұрын
lol
@kiproth3 жыл бұрын
a lot more parkour than people think in this game. thanks a lot!
@Dallin_S3 жыл бұрын
You are very welcome! :)
@thelastpersononearth9765 Жыл бұрын
It wouldn't make sense even if there was unity like parkour in this game.
@Harventhroke Жыл бұрын
I just learned a new parkour move in origins, the diagonal wallrun,all though it is very difficult to perform consistently. First, you need to find a wall, then your camera and Bayek need to be parallel to the wall,then hold the parkour button and move forward and very slightly to the direction of the wall. Bayek will perform a diagonal wallrun, like in unity. This move is very precise.
@Harventhroke Жыл бұрын
kzbin.info/www/bejne/f4usdmV5pttna8U
@Dallin_S Жыл бұрын
I totally know what you're talking about! And yes it is tricky to trigger consistently
@Harventhroke Жыл бұрын
You can also chain it with an eject if you do it on an unclimbable surface.
@saintdenisslicker2020 Жыл бұрын
@@Dallin_S Replying to comments on a video well over a year old - this man is a sigma 🗿
@Dallin_S Жыл бұрын
@@saintdenisslicker2020 Thanks! Couldn't do it without my phone notifications haha
@lethalevasion Жыл бұрын
Just wanted to pop in and say that this is one of the two videos that kickstarted my passion for choreographing Assassins Creed games and is in large part the reason why I've found success in Origins choreography. I appreciate the knowledge you shared in this video :)
@Dallin_S Жыл бұрын
I'm glad to hear it! You are welcome!
@TheDezembro3 жыл бұрын
Great video, I went back to Origins this year (I just love its atmosphere and pacing.. I feel like Odyssey and Valhalla were crafted to be played literally forever whereas Origins is a more "Focused single player experience".) And what I noticed was that, despite Valhalla for example having more movement mechanics, Origins' cities/villages/forts,etc were more thought out in terms of parkouring. I know that in Odyssey I HARDLY ever got any fun times parkouring... And In Valhalla there's more but it feels like there should be *even more* given the size of the cities and especially the height of many buildings. But in Origins, despite most buildings being so tiny, they just stacked them so well and had a lot of ropes and clothes lines and whatnot to bounce around on. You know what I miss in these last 3 games?! Back in the Ezio trilogy you could jump into these little market stalls, for example from the front, and Ezio would basically grab the top and swing out of either side depending on your input... There's so many similar types of stands in these games where they set up marketplaces and.. just... I just miss doing fun stuff like that. The last 3 games have been so underwhelming in terms of parkour. One thing I do like to do in these games though is running up weird angles on poles that aren't actually designed in a way to continue movement? Its just odd tall poles or tree trunks that have something at the top or near the top that in THEORY it should be able to be grabbed but isn't? Much like a lot of the techniques in this video, you may be disappointed as nothing happens and the character just drops back to the ground... But every now and then they run further up said object and at that point before they're gonna drop down, if you tap the parkour button, the character will grab said ledge/object at the top. I realize its tough to explain via text so I'll just keep my eyes out in my journeys and if I do it again, I'll record and upload it and come back here.
@Dallin_S3 жыл бұрын
I totally feel the same in a lot of ways... it makes me sad how many opportunities were missed in the game in terms of movement, but yes, Origins by far has the most enjoyable environments for hopping around, sans question. I also adore this game's pacing, atmosphere, and all the love that obviously went into making it. Such a work of art. Please let me know if you get a clip of what you're describing, I'm definitely interested in watching it!
@weiwurn3 жыл бұрын
This is a very precise and purposive origins gameplay, one that I've never tried before or even considered trying. AC elements are devolving with every new game that each newer one makes the earlier ones feel that much better in comparison.. and frankly I appreciate origins much more now. Great video man, appreciate the effort that you put in. Feel like I can enjoy Origins much better now.
@Dallin_S3 жыл бұрын
Thank you, I am glad if the video helps you enjoy the game better!
@alechamilton1864 Жыл бұрын
The biggest thing origins did right with the rpg style was that it still made the story linear, and more focused, like the games before it, and still told the story of assassins versus Templars with the isu storylines involved. And this game it’s acceptable that the character wasn’t an assassin in the main story, as the games story revolves around how the assassins as a group formed, even if they weren’t called the Assassin Brotherhood until much later.
@9cboomer7202 жыл бұрын
Thanks dude. I think this AC has polished movements that others lacked. I really like how natural the Main character moves in this one.
@Dallin_S2 жыл бұрын
You are very welcome!! Thanks for commenting:) I agree with you.
@Fallen-gryphon2 жыл бұрын
Yes you can definitely tell they spent time in making bayek feel like bayek he feels like he moves like how you think he would you can feel his personality through his movement
@spoodurmin97423 жыл бұрын
I actually accidentally did the catch ledge maneuver while playing and it kinda blew my mind haha. I knew some of these minus swinging off of beams and the awesome swing into the bale of hay. Great video man, very clear and concise.
@Dallin_S3 жыл бұрын
Thank you! Glad you liked it:)
@adonisvillain2 жыл бұрын
Wow, I haven't bought Origins yet, but my friends gave me Valhalla. And I applied these tips for parkour - it really became easier and more interesting to play. I finally understood how the character is controlled. Especially in big cities like Lunden. (it's strange that this is not explained in the game itself). Thanks for the tips. But it seems to me that in Origins the character climbs and moves faster. Somehow it's even more interesting to watch. And the fabric of his suit reacts very well to his movements + towels and flags hung around the city. In Valhalla, for some reason, the fabric seems to be made of stone and does not react in any way.
@Dallin_S2 жыл бұрын
Sorry I missed your comment! You are very much right about the movement speed in Origins. Personally, I appreciate how weighty Eivor feels in Valhalla though. That being said, you are absolutely correct about the fabric simulation - it's basically crap in Valhalla, unfortunately. And really pretty good in Origins.
@asashin_yurei26833 жыл бұрын
My man did it. Imma save this until i have origins just to reach destinations very quickly on cities. Horses/camels bore me when going to plain areas like open desert XD
@Jesus_Christ113 Жыл бұрын
if origins had a better modding community, im sure all the problems with the parkour would be fixed, starting with vaulting over any object, consistent wall and side ejects, and manual jumping. thats really all this parkour system needs honestly, that and a little more speed
@Dallin_S Жыл бұрын
I would be so stoked to see mods improving the parkour for this game.
@Jesus_Christ113 Жыл бұрын
@@Dallin_S too bad all the mods for this game are resource packs and outfit reskins, I'd love to see a mod that adds more hidden blade animations
@Dallin_S Жыл бұрын
@@Jesus_Christ113 That would be cool as well
@Jesus_Christ113 Жыл бұрын
@@Dallin_S would've been even cooler if Ubisoft just gave us these things from the get go
@Traxotetir Жыл бұрын
There's also a swing thing where if you want to trigger the swing animation while static and then hold down the joystick button, he will keep changing between back and forth so you can choose your direction, this also works while you're swinging normally from one to another, right as you reach the next you hold down the joystick then just as you turn around you do it normally
@itzmrinyy74842 жыл бұрын
Another thing to add to swinging: it's usually a much more stylish way to get to lower ground than simply jumping, and you can be pretty high off the ground and still swing downwards, although it won't work all the time You can also do a swinging switch animation, where you switch directions on the bar mid-swing. To initiate the animation you have to start a swing then direct the joystick backwards, Bayek will swing backwards. If you continuously hold it down backwards Bayek will continue to switch positions while swinging. In my own parkour runs, I noticed that while holding X is a very consistent way to side eject to far objects, it's usually much more consistent to just tap O in the desired direction. Keep in mind that to land on top of the object you have to be one handhold on top of the object, not directly above. And you can even O eject while still still in the climbing animation, and it'll land you on top of the desired object. You can even be decently far from the desired platform, and it'll still land you on top of it. An example of a potential application of the O eject is in 6:26. The O eject is very useful when trying to speed climb on top of a building in a stylish manner, as Bayek will wall jump whenever he's on a platform, and wall jumps are faster than normal climbing. Though even the O eject has its flaws; sometimes it'll compute as a climb down animation. The best way to keep it consistent is by following the rules of the X eject; directional movement>O tap. Another thing the O eject won't work with is interior ejects. What is an interior eject? Well, it's when you eject onto an interior surface, as seen in 7:59, the O eject simply cannot do this. This is one of the few times I actually find myself using the X eject. Another thing to note about ejects is that there is no elevation as in earlier games: back ejecting onto another wall will not give you extra height, neither will side ejecting, so chaining side ejects and back ejects is virtually useless as you'll remain in the same position. On the topic of ejects, I'm playing through Odyssey and I've noticed that interior ejects are gone, and very seldom applicable. Also that the O eject is useless, as even if you're 3 feet above a platform Kassandra will fall to a catch ledge animation. A weird thing I've noticed is that you can't side/back eject from a tree if you were previously balancing on a beam.
@MirrorsEdgeGamer012 жыл бұрын
Yeah, the Kassandra situation is weird; sometimes she will land on the ledge, and sometimes she will not.
@MirrorsEdgeGamer012 жыл бұрын
Could you upload a video showing the pole swinging; I imagine it's similar to Syndicate.
@Traxotetir Жыл бұрын
I'm a pro at it now because you. It's incredibly smooth to know everything.
@Dallin_S Жыл бұрын
That's awesome, glad to hear it!
@eriksutanbatubara Жыл бұрын
I love AC since from AC 1, Long live the parkour ✊🏻✊🏻👍🏻
@returnofthedjed11 Жыл бұрын
There are truly a few gems in here, thanks so much!! Ac Origins is my fav AC title along with Syndicate and Mirage hehehehe
@tanveermalik75823 жыл бұрын
Definitely have a new appreciation for this game. Definitely seems like Ashraf Ismail(that vile man) and his team did put in effort to make it somewhat consistent with the older games. Feel like replaying. Maybe an AC marathon soon for me
@Dallin_S3 жыл бұрын
Glad that you found a new appreciation for the game! It is definitely one of the most vibrant entries to the series.
@cxnvert3 жыл бұрын
Jo this is so cool. I didn’t know some things. For example swinging into a haystack. Origins parkour is actually way smoother than Origins/Valhalla. The only things that these games make better is vaulting. I don’t understand why they removed it. It was possible in the e3 demo and it is actually possible in the game, but only in tomps. Which doesn’t make so much sence sadly. Ps. I have actually one addition I discovered in the game. If you you jump from a higher point in a swing. For example for the wood sticks or the Bands in the air. If you are to far away and can’t catch them you can activate bow slomotion to actually have more range in the air.
@Dallin_S3 жыл бұрын
Yes I am also very sad about the exclusion of vaulting, when in reality there was no reason for them not to include it :( What do you mean exactly with the slow-motion thing? You are saying if Bayek jumps off of a ledge and there is a bar really far away he will fly through the air to catch it?
@Rish243 жыл бұрын
@@Dallin_S ive tried it and it works. If there is a bar too far away aim with a bow after swinging from the first bar.(take note you need the slowmo ability) Then aim towards the bar and release before you land, and bayek will catch it
@Dallin_S3 жыл бұрын
@@Rish24 Oh wow that sounds legit, I'll have to try.
@benitob2037 Жыл бұрын
Extremely helpful thankyou
@Dallin_S Жыл бұрын
You are very welcome!
@Omar-Asim3 жыл бұрын
Great video! Hope it reaches more people. 6:00 Now I'm curious how else the parkour changed in the sequels :)
@Dallin_S3 жыл бұрын
Thank you for the support! Please feel free to share the video with people you think might be interested! I don't know of any other significant changes to movement in the two following games, other than general modifications to speed (Odyssey you are faster, Valhalla you feel more sluggish or weighty - which I personally like actually).
@Omar-Asim3 жыл бұрын
@@Dallin_S Have not played Valhalla yet, but in Odyssey parkour feels like a downgrade. Not much reason to climb when you can essentially teleport to the enemy there, no point in having a controlled descent when you can survive any and all falls from any height. I also feel the cities were better designed for parkour in Origins, more ropes/trees/other objects between buildings to connect them. I still enjoyed the game enough to play through it twice and get 100% achievements however.
@Dallin_S3 жыл бұрын
@@Omar-Asim I definitely agree - Odyssey's gameplay and game world design are not at all conducive to parkour. Valhalla maybe doesn't have as great cities for it as origins, but I find myself enjoying it significantly more than Odyssey.
@ameemrashaad20383 жыл бұрын
5:23 is new for me ❤️
@spoodurmin97423 жыл бұрын
Same, that blew my mind
@noquieropuerco3 жыл бұрын
I am so glad I found this vid! I wonder how many of these moves carry over to Odyssey (since that's the one I'm playing right now). I'm especially excited to try the bar swings and ejects. Awesome stuff! Subbed!
@Dallin_S3 жыл бұрын
Thanks! Everything described in the video should work in Odyssey, seeing as the movement system in that game is essentially a carbon copy of that of Origins. That being said, I have not tested it in Odyssey so I guess we'll have to find out!
@kemzal3 жыл бұрын
daymn.... this is so awesome didn't know it had this much depth.
@Jadon_AC3 жыл бұрын
Well its about time i downloaded this masterpiece for the 99th time again
@ACV3 жыл бұрын
Great video💯❤️
@Dallin_S3 жыл бұрын
Thanks!
@devileye90 Жыл бұрын
i’ve always wondered why bayek’s parkour is not as flashy as other ACs, and attributed it as him being one of the first assassins as the reason why his parkour is more pragmatic. now i know, it’s just me not exploring enough with parkour in this game with bayek 😂 took hours figuring out how to get up the top of that ledge for the pyramid puzzle, i LOLed when you did that side eject and skipped the entire thing 💀
@Dallin_S Жыл бұрын
Hahaha glad to hear the video helped and entertained!
@Jmf-jh8kj3 жыл бұрын
Fun fact - You can vault over straw fences and shield racks and it looks pretty cool
@danilosiviero48483 жыл бұрын
this can be done in every low-object starting with Odyssey and Valhalla. Origins doens´t have that for some reason only in low-obstacles like you mentioned
@Dallin_S3 жыл бұрын
Thanks for mentioning this, I did forget to put in the video the different contexts you can do actual vaults in.
@Jmf-jh8kj3 жыл бұрын
@@danilosiviero4848 yup, ill give odyssey credit it has a good vaulting system, can even vault over long objects like stacks of wooden planks
@emmaelstad3412 жыл бұрын
Just started origins after playing the first and second this made me enjoy the parkuor more
@Dallin_S2 жыл бұрын
Love to hear it!!
@JustGency3 жыл бұрын
I have yet to play origins, but thanks to you, I'll have much more fun than I would have otherwise when I inevitably play it someday
@Dallin_S3 жыл бұрын
Heck yeah!:)
@vladprisecaru44073 жыл бұрын
Our dear Leo k would be proud.
@Roosalio2 жыл бұрын
Little random tip I learned myself recently, if climbing next to a window you can climb through it from the side like in Unity and Syndicate by moving towards the window sideways and pressing your parkour button. I may have been just dumb and thought you can only climb through windows from below but you can climb through them sideways. I find entering a window from above to be inconsistent and I think you have to use climb down as Bayek is directly above the window and just pray
@Dallin_S2 жыл бұрын
Yes! Thank you for pointing this out. I love the sideways climb in window animation
@worstthanaveragegamer10412 жыл бұрын
You can go through the top of a window easy if you are positioned properly and click the drop button. Bayek will just drop right into it unless he’s close to ground
@Dallin_S2 жыл бұрын
@@worstthanaveragegamer1041 this is good!
@guicoelho143 жыл бұрын
Great video dude! A perfect game for me would be an ac with parkour animations like unity and the control of the first 4 games
@Dallin_S3 жыл бұрын
Thanks! Yes I definitely agree with you about the perfect ac game.
@SadBoiBrandalf3 жыл бұрын
Yo good video man, I didnt even know that there was anything to really learn about this parkour system... thanks for doing the most brother man
@Dallin_S3 жыл бұрын
For sure, glad you liked it!
@themusicalgerbil1923 жыл бұрын
Another trick that I discovered yesterday: if there happens to be a haystack next to somewhere where you can do a wall run, you can do a backflip out of your wall run into the haystack. Serves absolutely no purpose other than looking cool af :'D Good place to try it is in Herakleion. There's a haystack and trees right next to Reda.
@Dallin_S3 жыл бұрын
Dude that is so legit. I'll have to give it a go.
@Dallin_S3 жыл бұрын
Yo this is so fun I had to make a video of it. Uploading it now. Put you in the credits kzbin.info/www/bejne/noawcpikZqaVhdE
@themusicalgerbil1923 жыл бұрын
@@Dallin_S Cheers dude!
@coperturaghi3 жыл бұрын
1:34 Da ffuck was that?! Man, I've played Origins since he's came out and I've done EVERYTHING... but I didn't knew that you wae able to do stuff like this. Wow!
@simarjitsinghbains99642 жыл бұрын
Really Helpful! Thanks for making this guide.
@Dallin_S2 жыл бұрын
You're welcome!
@maximusmagic37933 жыл бұрын
That’s a must watch for people trash-talking about poor movement/parcour in this game when they just don’t know how to do it properly. Thanks for making this video man, I hope that the movement/parcour aspect of AC Origins will hopefully receive less hate now 💪
@Dallin_S3 жыл бұрын
Well, we can't change the fact that much complexity and creativity has indeed been removed from the movement system - but yes, I hope this video helps people realise what IS possible and have a fun time with that!
@ItsCaleb123 ай бұрын
much appreciated video 🫵
@CrissNSA2 жыл бұрын
Bruh, you're a genius. Much love to you
@Dallin_S2 жыл бұрын
Thank you! It means a lot!
@CrissNSA2 жыл бұрын
@@Dallin_S I'm an Origins/Odyssey freak myself, hundreds of ingame hours, but still had some homework to do apparently, so big big thank you for what U did here, had a great time listening to you. Cheers from Poland 🇵🇱✌️
@Dallin_S2 жыл бұрын
@@CrissNSA You are welcome!
@xottic.brotherhood Жыл бұрын
Lache-The Lache is parkour or freerunning move used to swing off of a bar or branch. After swinging the traceur can grab onto another bar or branch, or land in a precision, crane or cat. Enable to do this move in origins hold L3 or LS downward as soon as bayek jumps to the beam or pole just like in unity and syndicate
@gameknightgaming2 жыл бұрын
This helps me a lot. Exactly what I was looking for! Thank you.
@Dallin_S2 жыл бұрын
So glad to hear it! Happy you found the video, and found it helpful. I love Origins so it is fun to share this kind of stuff with everyone.
@gameknightgaming2 жыл бұрын
@@Dallin_S Origins is an amazing game 💯 playing it right now. Going to try the parkour tips
@Dallin_S2 жыл бұрын
@@gameknightgaming Awesome, let me know how it goes!
@charlesbrown15702 жыл бұрын
Nice video side ejects are still hard for me in this game but I’m working on it
@Dallin_S2 жыл бұрын
Yeah they are hard to do consistently
@mr_shay3133 Жыл бұрын
Really good guide, thanks mate!
@Dallin_S Жыл бұрын
You're welcome!
@wowdevon18932 жыл бұрын
Can't believe I was so stubborn. I slept on this game til now. I will pick it up within the week. I just was afraid of change, but I can always go back to the old games.
@Dallin_S2 жыл бұрын
There's things to love and dislike in the game for sure, but for me it's easily a personal 10/10 for the great times I've had with it!
@wowdevon18932 жыл бұрын
@@Dallin_S thank you, subbed!!
@Dallin_S2 жыл бұрын
@@wowdevon1893 Thanks! You're welcome!
@bobcatman01212 жыл бұрын
Very foolish mindset using that you would never get any new games ever
@wowdevon18932 жыл бұрын
@@bobcatman0121 you don't know me pal, go on. Get
@mrsuaveph1475 Жыл бұрын
Bro did'nt know that the parkour of these game is on fire 🔥!not the best like unity but good! hahaha. thank you!
@Dallin_S Жыл бұрын
You're welcome!
@themusicalgerbil1923 жыл бұрын
Honestly it took me quite a while before I even realised you could roll in Origins (I think it was only mentioned in a random loading screen message), but I devoted over 330 hours to this game and never knew you could do side ejects >_< After trying it out, I find that I have the most consistency by double-tapping the parkour button. Also, with the catch ledge feature, I may be wrong, but I thought it was executed by pressing climb down, i.e. circle on PS4? I think I only found it from muscle memory since it's the same command as in the early games, haha. Also I had to laugh at the Smenkhare tomb bit. All that jumping around on those platforms and all this time I could've just bypassed it so easily.
@Dallin_S3 жыл бұрын
I'll have to try the double-tapping! Also I haven't really tried using the climb down button for catching ledges, I'll have to try that too. It took me a long time to figure out any of this stuff myself too
@Dallin_S3 жыл бұрын
Tested the holding parkour down when falling at wall for Catch Ledge, and it indeed seems to make Bayek snap to it better!
@NoName-zj9jl2 жыл бұрын
Thank you for this! And thanks to Altair Stealth who sent me here :)
@Dallin_S2 жыл бұрын
You are welcome! And thanks to Altair stealth for recommending me haha😃
@justrandomstuff68283 жыл бұрын
4:02 ooooohhh damn that was smooth! This guy is the definition of exagerated swager
@Dallin_S3 жыл бұрын
Hahahaha
@godmodecheater1533 жыл бұрын
In this game the parkour and jump button works like the high profile button in unity and syndicate. Side ejects work better with holding because you need really good timing and by holding it bayek will jump at the right time. By tapping it you need a better timing
@Dallin_S3 жыл бұрын
Very well put, I too have observed some striking similarities between the AC Syndicate high profile button and AC Origins parkour button functionalities.
@NJWebCrawler Жыл бұрын
Really hope these tips end up being useful in Mirage
@Dallin_S Жыл бұрын
Hopefully Mirage lets us do even more!
@NJWebCrawler Жыл бұрын
@@Dallin_S honestly, i doubt we'll have much more than valhalla did besides vaulting, but hopefully the actual layout of the city will allow us to use stuff like side ejects more often
@Dallin_S Жыл бұрын
@@NJWebCrawler Yes the level design should be a lot more conducive to parkour
@brutalityfatality2 жыл бұрын
This helped me so much! I already subscribed!
@Dallin_S2 жыл бұрын
I'm glad you found it useful!
@arivivith43753 жыл бұрын
I've actually known and used the side ejects using the parkour down button in valhalla. I thought everyone knew side ejects do exist.
@godmodecheater1533 жыл бұрын
Do you hold or tap the parkour button?
@MirrorsEdgeGamer012 жыл бұрын
@@godmodecheater153 Sorry for the late reply, all you need to do is just hold the direction you want to go in and tap the Parkour up button.
@shivanshdixit1610 ай бұрын
It might not look graceful, but I think we can explore more variety in ejects through slow mo ability by using arrows to may be consistently eject higher or at equal height.
@Dallin_S10 ай бұрын
That's a good idea!
@StillLateToTheParty4 ай бұрын
This is super helpful! Thanks!
@Dallin_S4 ай бұрын
@@StillLateToTheParty You are welcome!
@trustinwockhard3 жыл бұрын
Thanks man
@tyke23vids Жыл бұрын
This was fantastic! Thank you!
@Dallin_S Жыл бұрын
You're very welcome!
@rocklight13043 жыл бұрын
We need to spread the word!!
@Dallin_S3 жыл бұрын
Definitely please do share the vid if you found it helpful or interesting!
@rocklight13043 жыл бұрын
@@Dallin_S I will or I'll die trying...
@Dallin_S3 жыл бұрын
@@rocklight1304 Haha thanks, take care of yourself though.
@maddogmcgruder54352 жыл бұрын
The only thing they should have kept are vaults,flashy descent side ejects lateral movement while climbing and maybe add some wall running like in prince of persia,quick descents on npc s like in ac brotherhood and parachutes were great
@godmodecheater1533 жыл бұрын
There is one essential technique for the side hop I just noted in Valhalla. I think it applies in the other games as well. If you side hop/ eject to grab on another ledge you actually need to move to that side but also DOWN and jump. Thats because the ledge is kinda „behind“ eivor. By just moving to the side eivor mostly starts to climbs faster and the grab point is on the wall. But moving to the side an down he jumps to the side and back to grab the ledge of another wall if you know what I mean. Also depending on the Situation it makes a difference if just move sideways or diagonal up or down. Its like really aiming with your left stick wich point you want to grab
@Dallin_S3 жыл бұрын
I know what you mean, I think. Changing the inputted movement direction can definitely help in various contexts. That could be a little harder on M&K than on controller, but for the most part shouldn't be a huge issue.
@godmodecheater1533 жыл бұрын
@@Dallin_S i just tried a little bit and aiming diagonal down makes the side eject way more reliable. Worked every time while just aiming sideways often leads to fast climbing instead of doing a side eject
@Dallin_S3 жыл бұрын
@@godmodecheater153 Okay, that makes sense! Thanks for the elaboration!
@mohamedabu79253 жыл бұрын
You are creating contents which are interesting... i subbed yo
@gutti78143 жыл бұрын
Wow this is like a whole new world of possibilities, thank you for making this. By the way I'm curious, roughly how long have you played ac origins for?
@Dallin_S3 жыл бұрын
Thank you! I have 326 hours on the Steam clock.
@kickflipkidthemalakass6353 жыл бұрын
very informative, subscribed!
@nbh1k3 жыл бұрын
Great guide. Thanks!
@Dallin_S3 жыл бұрын
You are welcome! Hopefully it'll help improve your experience with the game😃
@0KarlAdrian03 жыл бұрын
Is it just me or is there a sudden rush of Prince of Persia nostalgia when I watched this video? especially with the brown surroundings and wooden bars
@dominic.ovalle Жыл бұрын
I just discovered how to vault any low, or mid high objet. Kinda obvious lol… just quickly press Parkour and Climb Down. Hope this helps
@Luger0312 Жыл бұрын
This makes me actually kind of hopeful to somewhat enjoy parkour in AC Mirage. The system seems to still be the same as in the RPGs, where ejects don't gain height, there are no manual jumps and advanced movement is very contextual. But the advanced moves have been contextual ever since Unity. And Mirages world design will grant a drastically higher amount of contexts to perform them in, compared to any of the RPG ACs. So, it won't be on par with the old games parkour wise. But it could be doing ok.
@Dallin_S Жыл бұрын
I am hopeful for similar reasons!
@Jfahnestock Жыл бұрын
Top notch tips
@Dallin_S Жыл бұрын
Thanks!
@Ropotopolous3 ай бұрын
Hey Dallin, do you mind if I use a tiny clip from this in a video I'm making about shadows movement? I just need to steal a clip of origins non contextual jump animation to make a comparison. I'll give you cred 😎
@Dallin_S3 ай бұрын
@@Ropotopolous Go for it Rop, you're more than welcome
@gaboxd4407 Жыл бұрын
I always thought the catch ledge mechanic was way better and cooler than the leap of faith
@Dallin_S Жыл бұрын
Definitely involves more creativity and skill
@111uhhhh12 жыл бұрын
1:30 *I NEVER KNEW THAT YOU CAN ACTUALLY DO THAT*
@Dallin_S2 жыл бұрын
🙂you can!
@hasanalsarray517310 ай бұрын
Tbh this was the only rpg game that actually felt like an ac game, I would say valhalla but in valhallla you can't really Parkhurst from building to building that much before you run out of buildings (in most areas)
@Dallin_S10 ай бұрын
Yeah I totally see what you mean
@alinpetrescu23093 жыл бұрын
I know most of everything covered here applies to the other 2 rpgs but can you do one for Vahlalla too? I might be fun and who knows maybe you can discover something while specifically testing the mechanics. I subbed, great content; I've been looking for an Origins parkour guide for years, in the hope that people would find it fun as I do, although pretty basic compared to examples from previous titles.
@Dallin_S3 жыл бұрын
We'll see if I can find anything unique about Valhalla worth mentioning. But I'm glad you enjoyed the video!
@memecliparchives22543 жыл бұрын
Thank you so much for this.
@Dallin_S3 жыл бұрын
You are welcome!
@rudeboy212 Жыл бұрын
04:03 looks crazy 🥶
@joshbuchanan86072 жыл бұрын
One thing that people don't understand is that at the beginning of the brotherhood or the creed or the hidden one parkour
@joshbuchanan86072 жыл бұрын
Sorry my phone was acting up....what i meant to say was that parkour and climbing wasn't really a well known or done thing and didn't have much development at that point in the timeline technically speaking from a history stand point....
@Dallin_S2 жыл бұрын
@@joshbuchanan8607 Yeah, this is definitely a fair point, at least one way to justify the degradation of pk mechanics in the games
@itzmrinyy74843 жыл бұрын
I've seen that just tapping parkour once doesn't eject off a tree, but rather I have to spam it a couple times for it to register, at the right timing of course.
@Dallin_S3 жыл бұрын
Spamming is usually a safer bet, and it's definitely what I usually end up doing. The window for the timing is brutally small, so it makes it hard to judge a single tap.
@albericoiannace90353 жыл бұрын
Great video! This options are also valid for odyssey and valhalla?
@Dallin_S3 жыл бұрын
As far as I know nearly everything covered in the video should work in Odyssey and Valhalla, with the addition of manual vaulting by holding down the climb down button when running into low obstacles. They didn't really change anything about the movement system in those games other than the speed of the movement.
@datl7485 Жыл бұрын
Love the video, very informative. Do you use keyboards and mouse or controller for smooth parkour? What do you prefer?
@Dallin_S Жыл бұрын
If you use default controller layout then it is hard to control the camera at the same time as using the parkour button (unless your controller has back paddles), but otherwise I very much prefer controller for this game overall, not necessarily for the parkour. I like being able to make Bayek walk a bit faster with the joystick for example
@datl7485 Жыл бұрын
@@Dallin_S thank you so much
@Dallin_S Жыл бұрын
@@datl7485 You're welcome!
@wwalton2 жыл бұрын
I've got a tiny addition when hanging of a surface that has a interior or if it curves inward you can the circle button to swing inward instead of just dropping down
@Dallin_S2 жыл бұрын
Yes! Super cool detail
@wwalton2 жыл бұрын
@@Dallin_S it does add slightly to the parkour system which is deeper then I thought it was
@trimefisto7909 Жыл бұрын
Great video! Now make one about Unity and teach people to stop pressing X (or A) all the time.
@Dallin_S Жыл бұрын
I think the guides Leo K and Jcers have made are more than sufficient😉😀
@MirrorsEdgeGamer012 жыл бұрын
You can also skip going through windows, if you press left or right and up at the same time, while holding down the climb button.
@Dallin_S2 жыл бұрын
Yesss, good point!
@MirrorsEdgeGamer012 жыл бұрын
@@Dallin_S I do not understand why this is a thing. Nevertheless, it’s useful and I am not complaining.
@MirrorsEdgeGamer012 жыл бұрын
@@Dallin_S Also, I had a save file bug which would not let me slide down the pyramids properly. I have never experienced a movement bug like this before.
@Dallin_S2 жыл бұрын
@@MirrorsEdgeGamer01 Huh, that's weird, I haven't seen that happen myself.
@KeyboardNoMouse077 Жыл бұрын
What is the name of the outfit bayek wearing in the video
@Dallin_S Жыл бұрын
It's the Hidden Ones outfit from the Hidden Ones DLC
@amulyasharma4860 Жыл бұрын
@@Dallin_S isn't that the one with the deluxe edition?
@Dallin_S Жыл бұрын
@@amulyasharma4860 No I don't think it's part of the deluxe edition. It is part of the Hidden Ones DLC
@jormdeworm2 жыл бұрын
I recently found out you actually CAN vault in Assassin’s Creed Origins, though it’s too unreliable and not great enough for a parkour video. However, if you’re crouching next to those standing shields you actually can vault over them.
@Dallin_S2 жыл бұрын
Yes! Yeah there are specific obstacles/assets that are vaultable. Too bad there's no manual way to trigger it unlike in the following two games
@rudeassasin21503 жыл бұрын
About vaulting objects, in ac origins, have you ever noticed that is possible to vault some random objects in the game? Such as shields in restrict areas and haystacks in areas of fields? I think that is cool to do that in some especiffic moments
@Dallin_S3 жыл бұрын
Yup! Yes there are a few types of objects where Bayek will vault, too bad it's not input determined though
@thatsaweirdone3 жыл бұрын
This is awesome!!
@Dallin_S3 жыл бұрын
Thanks!
@Ryan-zm7kn3 жыл бұрын
when i do the side eject thing bayek climbs up instead of leaping to the side, or he leaps to the side but just next to the thing i want him to be on. do you have any tips?
@Dallin_S3 жыл бұрын
Hey Ryan! If I'm understanding correctly you're referring to doing the side eject from a hand hold, correct? (as opposed to out of the top of a wall run.) If that is the case, my best tip is to make sure you start directing Bayek sideways where he is on the wall and THEN press and hold the parkour button. I hope this makes sense. If you press the parkour button first, that could definitely make him climb upwards instead of jumping sideways. I'd also recommend practicing this on the tops of the Egyptian houses in particular, where there are short railings on the roof (see the video for multiple examples of doing this). Sorry for such a long reply! Let me know if you still have questions:)
@usmanqureshi8941 Жыл бұрын
Hoping some of these make it to Mirage, the environments look way more useful for parkour
@Dallin_S Жыл бұрын
Definitely more parkour oriented level design in Mirage, hopefully the controls get renovated too. More player control would be nice
@Blaze3691 Жыл бұрын
9:35 I find it easier to just rapid tap the parkour up button instead of tapping at the right moment. Much more consistent too
@Dallin_S Жыл бұрын
That's good if it makes it more consistent! I've had trouble with both approaches but it's been a minute since I tried it
@MasterNinjaXz Жыл бұрын
Bro i just put 100 hours into the game and BEAT IT a few days ago. AND I JUST FOUND OUT THAT TAPPING PARKOUR DOES SOMETHING DIFFERENT FROM JUST HOLDING IT IN THIS VIDEO JUST NOW. Bruuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh. Ngl I had a ton of fun playing this game, but it didn't explain how to Parkour AT ALL and that made me sad. Also it didnt feel like as much of an Assassin's Creed game as I was hoping (I know this is a dated and common complaint) and I think part of that came from how it didnt rely on travel-by-foot the same way previous games did, and Parkour was a lacking element of that and it shows. IM SUPER GLAD YOU CAN EJECT IN THIS GAME AT LEAST CAUSE I HAVENT BEEN ABLE TO DO THAT UNTIL SEEING THIS VIDEO LMAO
@Dallin_S Жыл бұрын
Haha I'm glad if my video helped you enjoy the game more in some way!
@GAMOLER2 жыл бұрын
You deserve more subcriber
@Dallin_S2 жыл бұрын
Thanks! That means a lot to me. Share the video(s) with your friends if you found them helpful!
@GAMOLER2 жыл бұрын
@@Dallin_S already done
@Dallin_S2 жыл бұрын
@@GAMOLER Awesome thank you so much!
@luizfa173 жыл бұрын
Wow this is great video , ac origins parkour looks amazing , by the way i clear that tomb yesterday , lol. does this technique work on odyssey and vallhalla?
@Dallin_S3 жыл бұрын
As far as I know the techniques work virtually identically in the two following games. But as I believe someone else commented, Origins definitely has the most fun environments to do parkour in (I certainly feel this way). Especially the Egyptian housing districts!
@shamanllama Жыл бұрын
Manual vaulting was also in Unity!
@Dallin_S Жыл бұрын
It's in all the games AC3 and onward, except for Origins where it only works contextually.
@hiddensynin2 жыл бұрын
If this is completely different in mirage please make a video on it
@Dallin_S2 жыл бұрын
I'll definitely try!!
@GlennArendse5 ай бұрын
How do I do back eject while climbing
@Dallin_S5 ай бұрын
You tap the parkour button while hanging on the wall, but there needs to be a close enough target obstacle or the ground within range for it to work.
@umarmagezi1521 Жыл бұрын
Dope video please think about making a parkour video for marvel spider man PS4 And make a video about marvel spider man's acrobatic feats
@Dallin_S Жыл бұрын
I might do that! As far as I know the mechanics are for the most part explained pretty well in game, but I can think of a couple of less-known tricks I might include.