I had two weeks of rigging classes when studying 3D and the teacher kept on telling us how it was the most difficult part of 3D and how impossible it was and how much people hated it... blablabla... you just made it a joy and super easy to understand and follow! I am loving this channel!
@AcademicPhoenixPlus4 жыл бұрын
Thank you so much! I'm so happy you are enjoying it. :)
@snailpotstudio99313 жыл бұрын
I mean it is fun until you do it for thousand time for your whole career especially if you are not into animation or rigging route, then that's where fun dies
@azivt51153 жыл бұрын
it depends on a person to be honest im with animation industry for 8 years i've seen TDs hating their job and some who really loving it. Rigging require focus like any other field but not anyway impossible.
@carmencheng96223 жыл бұрын
This is the first rigging tutorial that didn't burn my head, thanks for sharing!
@garybolger42434 жыл бұрын
FOR ANYONE HAVING TROUBLE WITH KNEES and POLE VECTOR: Make sure your IK handles are set to "Rotate-Plane Solver": Attribute Editor> _ikHandle> IK Solver Attributes> IK Solver> Rotate Plane Solver
@AcademicPhoenixPlus4 жыл бұрын
Good tip! Thank you for sharing Gary!
@garybolger42434 жыл бұрын
@@AcademicPhoenixPlus Amazing tutorial series, thank you so much for your effort! 🙏
@IceSorceress3 жыл бұрын
So easy to understand, THANK YOU. I don't know why everyone insists on making rigging this elusive, complicated thing.
@AcademicPhoenixPlus3 жыл бұрын
I agree! If it can be broken down just a bit more, it can be understandable and then EVERYONE can rig. 💖
@stevereach74572 жыл бұрын
I got my degree in Computer Animation about 3 years ago. I work as an animator and haven't done any rigging since I graduated and forgot several important small aspects of getting the IK handles linked properly. I found your video after struggling with this for 2 days. It was exactly what i needed to get my simple character working. Thank you.
@whatalsaid4 жыл бұрын
Finally! A rigging tutorial I can actually follow.
@angelomedeiros493Ай бұрын
thanks to you i actually understood how ik handles work now, thank youu
@AcademicPhoenixPlus29 күн бұрын
Great to hear! Glad I could help :)
@harisshahnawaz8624 жыл бұрын
The way you teach is really appreciated
@AcademicPhoenixPlus4 жыл бұрын
Thank you Haris! I really appreciate it :)
@suganeshwaran37784 жыл бұрын
I was searching so many tutorials......but no one teached like you........ so well . learnt something...... Thankyou so much.....
@Tony-sx7no3 жыл бұрын
Rigging is so undervalued, like look at your channel, you should have like millions of subs. Your way of explaining shows how fun it can be to rig! Cheers and keep up. I wish I knew your channel way back in college. :)
@saurabhmohite133317 күн бұрын
Maam superb ❤❤ thanks for this I learn this rigg thing in 17 min love from India🇮🇳🇮🇳 keep going
@AcademicPhoenixPlus10 күн бұрын
Thanks so much! 🙏 I’m always happy to hear from my viewers in India. 🥰
@nicole-ruggiero2 жыл бұрын
this was epic as heck. super clear and thankful to be learning from another woman and not another 3D bro lol. thank you
@emmanuelmulaudzi97653 жыл бұрын
I just wanted to say thank you so much your tutorials have helped me a lot
@AcademicPhoenixPlus3 жыл бұрын
You're very welcome! 💖
@theroyalinspiration4 жыл бұрын
Thanks Monica for ur best tutorials. Really helps a lot.
@Raquel963 жыл бұрын
thank you SO much!! this bought me joy getting this working finally, thanks for all that you do 😊
@AcademicPhoenixPlus3 жыл бұрын
Glad it helped! 💖 💖
@taavixx13263 жыл бұрын
thanks a lot for this awesome tutorial, it was really fun! my peers are crying because of how the teacher explains it, but I'm happy I found this tutorial, so thank you!
@pappushing46344 жыл бұрын
you are the best mentor i ever seen. I love you
@ericsarkar81805 жыл бұрын
You've made it amazingly simple
@AcademicPhoenixPlus5 жыл бұрын
Thanks Eric! Glad you think so. :)
@paulMlela3 жыл бұрын
Things are very understandable😁😁, all the way from east African, Tanzania
@AcademicPhoenixPlus3 жыл бұрын
Wow, Tanzania! How cool! And thank you for watching 💖
@FeedingWolves4 жыл бұрын
Yay!!! Had so much fun and learned a lot from this! Can't wait to move on to the next one. Best teacher ever!!
@yarugatyger16033 жыл бұрын
This is really good, I already created a rig for my character and skinned it and my teacher asked me why I didn't create controls, now I can. Btw I love how you use all the shortcuts and don't go into the menus looking for things like some other content creators do, keeps things simple your way.
@jasonma11718 ай бұрын
Im learning more from your videos than I did with my BS In computer Animation from Full Sail.
@AcademicPhoenixPlus8 ай бұрын
I'm sorry to hear about Full Sail. I'm glad my videos are filling in the knowledge gaps!
@reemyahia54483 жыл бұрын
You are the best teacher in the world woww♥️♥️ thankss
@AcademicPhoenixPlus3 жыл бұрын
Thank you so much! Glad it was helpful 😄
@ajbanimatedstudios5014 Жыл бұрын
For connecting the foot to the IK handle: I followed step by step what you mentioned but it doesn't seem to work for me. (You also lost me at V center mouse so I just winged it and pressed the V key and the Center Mouce Wheel button.) Is there something else I could do in order to attach the handle to the Joint?
@ondrejondracek19485 жыл бұрын
Great job. Really love this rigging series. I hope for some more episodes. Thanks a lot!
@AcademicPhoenixPlus5 жыл бұрын
I'm glad you like them, Ondrej. More to come so keep an eye out!
@eimn222 жыл бұрын
Thank you so much for this! You explain things well and make this process easier to understand for students like me who have struggled with this.
@corcanish3 жыл бұрын
Thanks, this helped a lot! Genuinely a nicely done tutorial with good pacing and adequate information.
@AcademicPhoenixPlus3 жыл бұрын
You're very welcome! Thank you for watching!
@Doc2rjae074 ай бұрын
Great lesson Monica🙏🏽💯
@AcademicPhoenixPlus4 ай бұрын
Thank you! 😃
@artecomparte10552 жыл бұрын
Thanks for the video, i have a question. After using constrain in all the joints, when i parent the controllers to the Root controller making him the father of all of them the joints don´t stay at the floor when i move the Root controller in negative position from the Y edge for trying to make jump animation, they all go down the floor like falling making them ignore the Ik Handle function you show in this part 5:56. What should i do?, is there any way can i use the Root Controller for move all the stuff without having this problem?.
@EightWildly5 жыл бұрын
This was so good and easy to follow.Used it to quickly pose a bunch of my sculpts.Worked like a charm.Thank you!
@AcademicPhoenixPlus5 жыл бұрын
Nice! Glad to hear it! The full rig tutorial is coming up!
@OmnipresntGaming4 жыл бұрын
At 6:36 after you set the preferred angle you return the ankle to its original position. How do you do that =(
@AcademicPhoenixPlus4 жыл бұрын
I believe I selected the joints and zero them out, so it will snap back into location. It's important to freeze transformations (translate won't work, but should work in scale/rotate)
@lionbengalcat5 жыл бұрын
I LOVE UR TUTORIALS! cant wait next
@AcademicPhoenixPlus5 жыл бұрын
Thanks Jose! Next is swam of bugs. :)
@jtricker16143 жыл бұрын
your tutorials is amazing thank u very much after long time finding i finally find good chanell thank u
@AcademicPhoenixPlus3 жыл бұрын
You are most welcome. Glad you like them! :)
@famfilms13 жыл бұрын
thanks so much! You explain in a very easy way to understand!
@ciaincendiariaebac9993 жыл бұрын
I love you so much you can't even imagine how muchI watch all your videosand I learn A LOT from themI would love to have you as a teacher or mentor, my life would be easier and more joyful!I wonder if they had videos of you about houdini, zbrush and nuke I WILL BE A FAITHFUL STUDENT!
@Agent-kb8rt5 жыл бұрын
you are very good at explaining
@AcademicPhoenixPlus5 жыл бұрын
Thank you so much. I really appreciate it!
@Digital_ranger3 жыл бұрын
She litterly taught me million times more then my teacher in just first 9 minutes ✌️
@themetalhiro16293 жыл бұрын
This was so wonderful and a HUGE help- you made this way easy to understand, thank you for this!
@victor59682 жыл бұрын
I'm new to rigging and I have an issue right now. I'm trying to use the ik handle but it won't let me select the joint for some reason. Only when I'm using the Outlander. I also, can selection masks on the status line seem to be OK, I'm not stuck in component mode or anything and I can select the joints with the move tool, etc, just not the IK Handle Tool. Any help would be appreciated🙂
@irfanshaik6230 Жыл бұрын
very easy to understand ...... Thank you 😍🥰
@W3Slots3 жыл бұрын
Very helpful with my Character Animation class. Thanks so much!
@RAWHIT-oj1cf Жыл бұрын
from where I can get this model to rig ?
@daabomb1145 жыл бұрын
Just found your channel!!!! wow excellent thanks for being simple and to the point!!!
@AcademicPhoenixPlus5 жыл бұрын
Glad you found my channel, Dane! I'm so glad you find it helpful! :D
@Baluprime5 жыл бұрын
Awesome tutorial...
@AcademicPhoenixPlus5 жыл бұрын
Thanks Balu! I really appreciate it!
@martinwettig5 жыл бұрын
Short and very comprehensible, thanks a lot.
@AcademicPhoenixPlus5 жыл бұрын
You are very welcome Martin!
@owlcupcake946911 ай бұрын
Is there a way for the Controller for the knee to follow the Knee joint as I move the character, when I try parenting the Controller to the Joint and move the Foot Handle, the knee controller starts rotating in 360 degrees (I'm assuming its because it follows the knee joint and as the joint moves, the controller also follows and creates this perpetual movement). for the project I had to work on I ended up just manually moving the knee controllers but is there a more efficient way to do this?
@jasonma11718 ай бұрын
Do you have any videos on rigging external parts like on a robot? I have images I can send for reference but If I wanted to add thrusters and wings would they also be attached to the root joint? Or a new root?
@stefanodamato1902 Жыл бұрын
Thanks! Thanks! Thanks! These videos are awsome! I will see all of them! :)
@Aron97a4 жыл бұрын
You made it really simple. Thanks for this lesson and congrats!
@amperamp52 жыл бұрын
When you orientated the joints which way are the joints facing? I'm having a problem with my joints. When I use the IKhandle to move the foot the inner of the leg bends but slightly twists to the left. Why is that?
@duydongdam80253 жыл бұрын
amazing , this is tutorial the best Which i have seen ,thank you very much
@ZephyrVersion35 жыл бұрын
Whenever i Make legs they always seem to glitch around and stretch if i move a handle, so as nice as the tutorial is, it doesn't help me fix the issues. will watch again after i figure out how to fix my problem though
@AjitTevar2 жыл бұрын
12:27 maam what u did ? after clicking G nthg happnd plz help
@fireinaurora1343 Жыл бұрын
any simple answer as to why my knee joints dont bind to my character yet i binded all joints to the mesh?
@Darryl17683 жыл бұрын
Thanks for your help. Your videos taught and helped me alot.
@AcademicPhoenixPlus3 жыл бұрын
No problem! Glad it was helpful! :)
@kushanhitman44666 ай бұрын
I actually got the body from somewhere else , and i binded the skin and everything but the problem is when i move the character half of it moves and half of it stays there and it looks weird and in the channel box it says locked , soo does that mean i have to find another character or this issue can be solved . Thank you very much for your efforts ❤
@sohambedarkar48352 жыл бұрын
what should be the leg orientation setting because my leg is not working because my knee is going backward it is bending or floding on front side
@Tigerskills023 жыл бұрын
So I deleted my history on the controls and the ik handle (and another version where I did that on just the controls and not the ik handle) If i move the control out into space the IK follows but if I hit "Undo" or Ctrl Z all it does is move the control and not the IK handle back to its original area. how do I fix this?
@Imran400e2 жыл бұрын
Please help me in one thing I combine and merged my 3d character bt when i drag his feet to forward they're moving separately...
@asrafmallick58495 жыл бұрын
Monica u r great, thanks a lot for your super tutorial.
@AcademicPhoenixPlus5 жыл бұрын
Thanks Asraf! That's really wonderful to hear. I really appreciate your support!
@samuelsparks81336 ай бұрын
I'm working on a robot animal. The only problem is that I'm having troubles rigging the barrels of the robot animal. I want the barrels to move in and out when firing.
@FiliaVenti4 жыл бұрын
Thank you very much! Your tutorial is really clear and very helpful!
@B4TM44N3 жыл бұрын
My ankle wont stay in place When I add the IK and move the hips/root, but I can move the ankle and it works as it should, why would this be?
@curtisella99895 жыл бұрын
hello I have a problem with the rigging IK and FK. When I'm in IK and I raise for example the foot of a character in IK, and when I leave in FK mode my foot starts again in initial pose. I would like that when I am in IK that my FK follow my IK and when I am in FK that my IK follow my follow my FK
@AcademicPhoenixPlus5 жыл бұрын
Hi Curtis, thank you for your message. That is a common issue. You'll have to create a script that will tell the FK to match the IK. I don't have a tutorial of it but you can find it online!
@curtisella99895 жыл бұрын
Ok Thank you
@MarkOfArgyll5 жыл бұрын
Great tutorial as usual :)
@AcademicPhoenixPlus5 жыл бұрын
Thanks Mark! I truly appreciate your comment and support. :)
@J4ME5_2 жыл бұрын
Why didnt you re orient the joints on the R side after mirroring? it makes me uncomfortable to see the x up on one side and down on the other.. does it matter?
@carmencheng96222 жыл бұрын
Is that possible that I don't have to combine all the geometries in one mesh but by group and parenting?
@adamlorincz89734 жыл бұрын
Amazing video please keep up the good work.
@iasminprati3 жыл бұрын
Hi, I have a problem with my IK Hankles: the legs are bending not in the same way (the white arrow of IK handle at the right is not the same as the left leg's). How I resolve this?
@RadiataForce4 жыл бұрын
was wondering how to connect the joints/ bones when the character is in different meshes, I was hoping the character was in multiple pieces but when you went to select your character it was all one piece despite looking like your clothing was hopefully separate. any insight? for example if ur hip bone ha to connect to the leg and the dress if was separate.
@platypus21413 жыл бұрын
This is way better than my boring class
@AcademicPhoenixPlus3 жыл бұрын
Lol! I'm glad to hear it 😄 💖
@Rajuuken5 жыл бұрын
I'm looking forward the next rigging skinning tutorial!
@AcademicPhoenixPlus5 жыл бұрын
Thanks Rajuuken! I really appreciate your support. :)
@IGarrettI4 ай бұрын
When I move my root the IK knee bend isnt triggered. any clue why?
@gracciliano3 жыл бұрын
Hi Phoenix!!! what is the best basic way to rigging a short?
@Totorus4 жыл бұрын
Great tutorial, thanks for sharing!!!
@romasharan66744 жыл бұрын
Спасибо, ето хороший урок. Доступно обяснили и акцентировали внимание на важных моментах
@OsaTailska8 ай бұрын
Thank you soooo much !❤❤❤
@nikiller66022 жыл бұрын
Is there any tutorial for switching between IK and FK handle?
@michael_mc_donald3 жыл бұрын
That was great, very informative, thanks!
@AcademicPhoenixPlus3 жыл бұрын
Glad it was helpful! Thank you for watching Michael 😄
@REOsama3 жыл бұрын
This was very helpful!, Thank you!
@AcademicPhoenixPlus3 жыл бұрын
Glad it was helpful! 😄
@sillyninja652 жыл бұрын
yeah why do the knees and the feet IK stay where they are when you move the root?? what if i wanted to animate my character jumping
@nialismcreates3 жыл бұрын
Everything is going great so far but my pole vector is really small? Hard to see it? Where have I gone wrong?
@nialismcreates3 жыл бұрын
Also the Knee controls aren't attached? Would I parent to the knee joints?
@oozdm11 ай бұрын
Great tutorial!
@AcademicPhoenixPlus10 ай бұрын
Glad you liked it! Thank you for watching 😀
@laurengoodwin76528 ай бұрын
Heyy you probably won’t see this but I followed the tutorial exact and I have ran into an issue. I’m fairly new to Maya and I have never rigged anything before, I am trying to rig a creature I made. When I move the foot controllers the feet seem to stretch ? And they appear as though they may be stuck together in some way and aren’t separated objects. So I wouldn’t be able to create a walk cycle. Is there any solution to this?
@AcademicPhoenixPlus8 ай бұрын
Hi there, thank you for your comment. It sounds like Painted Weights issue. kzbin.info/www/bejne/onKYmImZgaqNjc0si=io2CTAN8aBe7ZXwZ. I hope that helps!
@emcatane7 ай бұрын
I just want to ask is it still possible to add new object to an already rigged character? Like for example i want to add a watch to my rigged character is there a way to do that?
@AcademicPhoenixPlus7 ай бұрын
Yes you can! It's called adding influences, and I made a tutorial on just that: kzbin.info/www/bejne/f4Xce6yoZcuhfJY I hope that helps!
@saikumarp27813 жыл бұрын
Hello madam, I hv doubt of" cycle check e off error" ,how to solve it madam
@MrGuardian19934 жыл бұрын
Thank you for the Video :) this is exactly what i need.
@user-mu8ok5xf8d2 жыл бұрын
once i add the knee pole vector my leg gets twisted. i dont know why
@zeemtv38992 жыл бұрын
So good tetorial.doing reel so good.I like it.
@AcademicPhoenixPlus2 жыл бұрын
You're very welcome! Thank you for watching!
@thana32704 жыл бұрын
I have a question. Was the head a separate mesh from the body? Hence why it wasn't attached?
@clarian803 жыл бұрын
you are a huge help!!! thank youu
@AtharvaShekatkar4 жыл бұрын
Hey! So I noticed that when you mirrored the joints in the video, the mirrored set's joints' axes weren't oriented right. Like the X axis wasn't pointing to the child joint. I dunno if you oriented them in a later video, but just wanted to tell you!
@emptybruh3 жыл бұрын
When lifting the foot, knee goes up but if I try and straighten it, it just breaks and rotates inwards
@anveshsubburu5 жыл бұрын
13:48 help if i pole vector knee circle and IK handle its says handle must be valid.
@RavageStudio3 жыл бұрын
You have to use rotate plane solver when you create your ikHandle instead of single plain solver. Go into the setting of create ik handle and change it there
@Felix-os5hf Жыл бұрын
Hey, how'd you make the grid overlap the character like that? Thanks
@AcademicPhoenixPlus Жыл бұрын
Hi Felix, I believe my character is behind the origin. so in the perspective view, my character is in the negative Z. Therefore, in the front view, the grid is in front of the character. I hope that helps!
@h.s.narasimhan81072 жыл бұрын
Watching this series with maya 2022 will there be any problems? Btw this content is so great I am a blender user who just got into maya and this channel is my go to guide.
@AcademicPhoenixPlus2 жыл бұрын
The thing about rigging... is that the tools have been the same for YEARS! It should work just fine. :) And welcome to Maya! I'm curious why you moved to Maya?
@h.s.narasimhan81072 жыл бұрын
@@AcademicPhoenixPlus thanks for the reply, the reason I moved to maya is because I feel like it would pay of, in the long term as it's industry standard, but still not moved completely I still love blender. Plus I think the rigging features are epic in maya.
@cheponfullcoc Жыл бұрын
mi teacher says to create locators and when creating the joints snap the joints to the locators, but I see that u create the joints and then move them, either ways are fine?
@AcademicPhoenixPlus Жыл бұрын
I'm not sure creating locators is necessary, I believe that is an older way of doing it. Now you can just put the joins anywhere since the location is located in the joint itself. I believe either way is fine. :)
@NitroRat-d3c9 ай бұрын
great lesson, thx!
@AcademicPhoenixPlus9 ай бұрын
My pleasure!
@william_chidube4 жыл бұрын
I obeyed and clicked the like botton when I was told
@AcademicPhoenixPlus4 жыл бұрын
Lol! Thank you so much! :D
@harikiran6875 жыл бұрын
hi madam is there any tutorial of yours which has a total body rig along with facial rig with controllers
@AcademicPhoenixPlus5 жыл бұрын
Not yet Hari. I"m working on it! :)
@harikiran6875 жыл бұрын
@@AcademicPhoenixPlus hi madam if you are working on it , then my suggestion is this model{www.highend3d.com/maya/downloads/character-rigs/c/alfred-for-maya} because as far as i have seen this is the one which impressed me , if you have a clear view of how this character is rigged then please do a tutorial regarding this