Still the best free tutorial available on rigging in maya. The fact that this is free is just god sent and makes me so grateful other people would charge a lot of money for this type of tutorials
@heraclea26769 ай бұрын
I feel the same, super grateful for the detailed explanations, it's great, thank you so much @antCGI
@johannleo12825 жыл бұрын
I have paid for tutorials on rigging and this by far the best I have seen
@antCGi5 жыл бұрын
Jóhann Leó wow, thanks 😊
@johannleo12825 жыл бұрын
@@antCGi anytime haha
@hamuArt4 жыл бұрын
1:11 Create Joints (+ how to use grid snap) 2:22 Use Shelf to create Joints and open options 2:45 Symmetry option 3:53 Symmetry Connection Off (delete constrains in the Outliner) 6:00 Joint Node visibility scale 6:30 Joint Nodes global visibility scale 7:50 Rotation manipulator 8:23 True Rotation Axes of Joint Node (Gimbal) + about Gimbal Lock problem 10:13 About Rotate Order (Axes hierarchy) 12:48 Examples of Rotation Order's problem (Gimbal effect) 16:30 About Joint Orientation 19:29 Display Local Rotation Axis 19:50 Fixing Joint Orientation -> open Orient Joint Option 20:57 Fixing End Joint Orientation 21:41 Fixing orientation on the selected Child Joint only 22:22 Change Primary Axis on Joints ("bone" Axis - Unreal Engine Use Y) 23:05 Secondary Axis and his World Orientation 24:52 Joint Local Axis Visibility On/Off (Option menu toggle) ---------------------------------------------------------------------------------------------------------------------------------- 25:37 Arm skeletal 26:59 Select Hierarchy + Display Local Rotation 28:54 Fixing Arm's Joints orientation 29:30 Unparent fingers than fix the wrist orientation 30:56 Fix Thumb's secondary orientation 33:04 Manually Edit Joint Orientation 34:00 About the Transform and Rotation axis don't match problem (after manual editing) 35:33 MEL script to match Transform axis to Rotation axis (joint -e -zso) 39:03 Python script to copy Rotate order on hierarchy ---------------------------------------------------------------------------------------------------------------------------------- 41:55 Mirror the Arm 42:38 Mirror Joints 44:47 Segment Scale Compensate (bone scale On/Off) antCGi you can copy this list into the subscribe if you mind ;) oh and sorry I damaged the 666 like :D
@antCGi4 жыл бұрын
Amazing, thanks! I’ll update it tomorrow 😁
@GareGix3 жыл бұрын
thanks a lot!
@bootless77743 жыл бұрын
It's epic! Thanks for that!
@vincentdesun4 жыл бұрын
Thank you for this amazing tutorial! I just finished part 1 and realize this is not a 3 part, or 4 part tutorial, but a 15 part all-on-one tutorial all uploaded, completely for free. The production value of this tutorial is just awesome. You could've easily charge $50 dollar from each viewer and get hundreds of purchases. I just want to say thank you for making this free.
@antCGi4 жыл бұрын
You are welcome! So happy its useful.
@Rajuuken4 жыл бұрын
Thank you so much for your tutorial, this is exactly the kind of explanations I wanted to hear. I have a trick for you though, if you want to change the "rotate order" without using a script, just go in the ''attribute spread sheet'' while selecting the bones and write "order" (for example) in the search bar. If you go in the "all" tab, you should see the bones and the rotate order. you can select all at once and write "1" in the boxes! And of course it also works with "Segment scale component" and so on. I hope this will help you !
@antCGi4 жыл бұрын
Thanks and thanks for the tip!
@paladinPraveen4 жыл бұрын
I'm getting back to rigging after a good 11 years. And this is by far the best content I've come across yet! Love it! Massive respect for keeping it free! ❤️
@alenabejenarou8605 Жыл бұрын
Me too @Paveen!
@Tddgcssg2 жыл бұрын
I was seeking for professional tutorial about maya rigging and I really really appreciate I can see these tutorials for free. thank you so much! you are life saver
@agnesingeraxelsdottir634213 күн бұрын
This tutorial is the best rigging tutorial I can find online. I am working on my Final group project and I was needed to make a complicated robot rig in Maya. I have basic rigging knowledge but it is scattered across multiple small tutorials and I'm always scared I might be forgetting something important in-between, but this tutorial helps me go down the correct pipeline and reminds me of the little yet important things I might forget along the way. 10/10
@anonymous-rg4qn5 жыл бұрын
i don't know why people would dislike such simple explained very detailed tut !!!
@BlenderUnreal4 жыл бұрын
yeah, but less then 1% downvote is actually a very good up/down statistic on youtube.
@arunvikram3474 жыл бұрын
They are such a fucking idiots
@avrilartepuente17054 жыл бұрын
Envy?
@keithfay23463 жыл бұрын
blender users?
@anxhelo73833 жыл бұрын
@@keithfay2346 hey im a blender user and i liked 😠🔪
@richarda.32444 жыл бұрын
This is by far the most well explained, detailed and structured course that you will find on the "Rigging/Skinning in Maya" topic. This is even better than a tutorial, this is a full course (with the bonus of problems fixing, which I tend to believe are really instructive). The author takes time to go through each steps of the process, the narrative is very well prononce (which make it easy for non native English speaker), and the audio is very well recorded. What do you want more, my dear 4 haters (at the moment)? What a good job you have done there! Respect and thanks a lot for this! Amazing!
@antCGi4 жыл бұрын
Thanks for taking the time to write such an amazing comment! I’m so glad you like the tutorials and find them useful.
@southchild_4 жыл бұрын
With these tutorials you may have just saved me from failing my class! 😂 Your instructions are so clear and concise, the fact that you are educating us with these for *free* is an absolute blessing! Thank you! 🙌
@antCGi4 жыл бұрын
Thanks for the comment, so happy to hear the tutorials are helpful 😊
@PodcastPlayer5 жыл бұрын
i hope all the good things in the world happens to you sir cause this is truly a amazing course .
@antCGi5 жыл бұрын
Thank you 😊
@anxhelo73833 жыл бұрын
idk what could we do without this channel
@yourtuts30123 жыл бұрын
No unnecessary chit chatting, straight to the point, very clear explanation. 1 min in the tut and I had to press that subscribe button.
@trudela2632 Жыл бұрын
Thank you so much! Amazing content, thank you for keeping it free
@antCGi Жыл бұрын
Thanks!
@creative_generalist3 жыл бұрын
you are the only person to explain Gimbal in a very simple manner, Thanks!
@Computercrisis10 ай бұрын
Currently getting into rigging, a good friend of mine recommended this series to me. Thank you for creating these tutorials, you explain it so well!!
@hunter89803 жыл бұрын
This is a GOD sent help in learning the rigging on MAYA. Thank YOU !
@creieru3 жыл бұрын
One of the best rigging tutorials ! Thank you !
@nintervik4 жыл бұрын
One of the best quality content on rigging I've come across. Thanks a lot for putting your time and effort and make these videos available for free, awesome work! :)
@arisarumvulgare41836 ай бұрын
You are a hero no one ever expected, but everyone needed. Thank you master, I will praise you till the end of my days for these wisdoms.
@JhoniMusic4 жыл бұрын
I have been looking for rigging courses/tutorials for a long time, and I was so scared to take them or watching them as I am a beginner in rigging, the way you teach and explain is so professional and fun to watch. thank you so much! Looking forward to watch your videos and learn more from you!
@kylexx25563 жыл бұрын
this is best tutorial rigging ive ever seen !! thank you so much !!
@Luca221019852 жыл бұрын
Pure gold. Thank you for that!
@ConkerXk3 жыл бұрын
Just for general Information: At least in Maya 2020 you can use the "Attribute Spread Sheet" under "Windows/General Editors" to change all attributes of current selection at once. Pretty powerful tool.
@andrewbyrnes63893 жыл бұрын
Not only the best maya rigging tutorials on youtube, but it is a complete and comprehensive course. Absolutely amazing work you've done, mate. Thank you very much.
@canadianbird11853 жыл бұрын
Im really glad there are professionals like you who is willing to share valuable insight. Thank you so much lad.
@antCGi3 жыл бұрын
You’re welcome!
@captainfantastic34904 жыл бұрын
This full rigging playlist is nothing but gold mine!!! Thanks is not enough for what you have done.
@estelle61322 жыл бұрын
I became a junior Rigging artist thanks to your channel. Thank you !
@antCGi2 жыл бұрын
That’s amazing, congrats! 👏👏
@estelle61322 жыл бұрын
@@antCGi You are very welcome, have a wonderful day !
@Violentador834 жыл бұрын
Antony, I really want to thank you. This Rigging tutorials are impeccable! The rhythm, the learning curve progression, the examples. Congratulations!
@antCGi4 жыл бұрын
Thanks so much! Means a lot and thanks for taking the time to comment 👍
@Violentador834 жыл бұрын
@@antCGi My pleasure, really!
@leenanakte2 жыл бұрын
Thank you sir for giving great knowledge at free of cost. No one teach this things in paid tutorials also.
@utkarshprajapati4602Ай бұрын
To execute script you need to press ctrl + enter not only enter then it wil work 36:09 one good guy in comment section helped me
@TeddyHoward Жыл бұрын
I can't believe I got access to this valuable resources without paying a penny.
@ronittknandy4 жыл бұрын
Sir,you are at whole different level.A teacher should always be like you.
@tanisaguinsin3 жыл бұрын
If only I can thumbs up your video multiple times. One of the best explanations about joints everrrr
@antCGi5 жыл бұрын
Thanks for watching and remember, if you find these videos useful why not hit that THANKS 🙏 button above. If you have any questions please post them in the Discord 👾 server - discord.gg/StbDx4D - You will find me in the Members Only area, and you can get exclusive access here www.antcgi.com/antcgi-club 🐜
@apersonathome4 жыл бұрын
Yeah, great job on this video. That "joint -e -zso" part at 36:00 Isn't mentioned anywhere except here. Thank you so much!
@antCGi4 жыл бұрын
Glad it was helpful!
@Kaelarts_vt3 жыл бұрын
Hands down this is the best course on rigging I've ever come across
@BathroomTile3 жыл бұрын
33:15 thank you so much I was banging my head against the walls trying to find how to manually adjust the angle of the rotation axes
@cgutopia16554 жыл бұрын
the best rigging introduction!
@alainschutz8382 жыл бұрын
Thank you Chris. I really appreciate it and that was exactly what I was trying to do. No fuss and helping people get on with what they need
@MAYA-pr1cr3 жыл бұрын
Thank you sir for uploading this tutorial…👍
@Layson9554 жыл бұрын
At last, someone who actually describes all those options in those scarry floating windows
@muhammaddanishmeher9434 жыл бұрын
Sir wonderful course
@GareGix3 жыл бұрын
thanks a lot, your tutorials are th best from all i'v seen before
@antCGi3 жыл бұрын
Thank you!
@sega_sistarz2 жыл бұрын
This was so, so , so much more helpful than the class I'm paying for to learn this. Thank you for this.
@JuliaZaitse4 жыл бұрын
Thank you for this tutor! But I can't understand how you rotate Local Axes (33:20 min). I choose the same options and can't grab Axes! They aren't clickable. Joints are blue the same as your joints at the video, but I can't click on axes to rotate them((
@liuzzivfx9413 Жыл бұрын
code from 41:00 : import maya.cmds as cmds jointList = cmds.ls(type="joint") for joint in jointList: cmds.setAttr(joint + ".rotateOrder", 1)
@phanpham71499 ай бұрын
Thanks
@MrSmytch2 жыл бұрын
Very informative and well-structured video! Thank you, very much! Probably most production-based info-packed video i've seen out there not only about handling things in maya, but on rigging overall. I feel like Im so gonna enojoy this series :)
@philll.13584 жыл бұрын
At 35:38 you said you didn't know how to fix the error in the rotation attribute without using a code, I did a random test, I tried freezing transforms but that failed, but if you un-parent the rotated joint/joints and then plug in 0 into the rotation attribute and then re-parent that joint it looks to me that the problem is fixed without needing code. Please test this out before actually using it, but this could be a possible fix for anyone that needs it!
@antCGi4 жыл бұрын
Amazing thanks, I will give it a try!
@robinnegi26715 ай бұрын
yes this works
@3DA1brandon4 жыл бұрын
So good! I recon A-pose vs T-pose might be helpful here too.
@gameshift20204 жыл бұрын
Why is it necessary to use gimball mode for rotation tool? Seems like a big hassle compared to the standard object mode.
@rafael.animator2 жыл бұрын
Thank you for the incredible tutorial ! Really clear and covered all the fundamentals thoroughly. Much appreciated.
@AjeebMan11 ай бұрын
Man you are a life saver. This is so good
@sqwert6542 жыл бұрын
Brilliant tutorial listened at 2X and learned so much.
@irinageigert77273 жыл бұрын
Thank you for this easy explained tutorial!
@john3d3764 жыл бұрын
Damn it, I love watching videos like this even though it's long! I'd rather learn the fundamentals along its practical uses than just follow along short tutorials which, in most cases, skip questions like why's, how's, and what's. Cheers bro! I subscribed. :D
@antCGi4 жыл бұрын
So glad you liked it, thanks!
@JoHnWxNoW982 жыл бұрын
I wasn't suppose to study this, but you make it so easy and clear that I started posing my charcter after rigging on maya
@kiwibibe522 жыл бұрын
Thanks!
@antCGi2 жыл бұрын
Thanks for the support!
@jackyshin113 жыл бұрын
I respect your wonderful rigging tutorial. Thank you. :)
@sohaibaljarih2 жыл бұрын
This is clear, informative and perfect. Please keep teaching 🙏🏻
@oxibound59453 жыл бұрын
Thanks for making it free.
@Nicolas-of6li5 жыл бұрын
Just finished the video - it was captivating to follow through... It's clear you're taking your time to go through everything, it's hard to find videos like these, most of the time I feel like i'm not told everything i need to know to completely understand what i'm trying to learn, and it demotivates me, unlike here
@antCGi5 жыл бұрын
Nicolas thanks so much for commenting, and I’m happy the videos are helpful 😊
@xeli85264 жыл бұрын
The CEO of Rigging and how to teach it the best way!
@giorgikoridze8608 Жыл бұрын
I have a question now. When mirroring using behavior, and the Y axis is not facing the bone, but the opposite side, will it not mess up in for example Unreal Engine? or as long as Y axis represents bone direction it doesn’t matter if it’s facing front or back of the bone?
@ldr17094 жыл бұрын
Thank you so much! I'm starting my rigging life with your tutorial.
@HB-wk6zj4 жыл бұрын
Thank you I learned a lot! I really hope I can be able to rig any bipedal character after finishing this serie!
@antCGi4 жыл бұрын
Thats the plan!
@alfredosebastianfuentesrio37862 жыл бұрын
Very nice explanatory video!
@justinyu75443 жыл бұрын
Thank you for the tutorial this is awesome!!!
@justcommenting61273 жыл бұрын
How do you parent joints together manually without goings to the menu? 17:46 What's the keyboard shortcut? P.S - Amazing tutorial, thank you so much!!
@seoungseokkim3 жыл бұрын
Super great!!
@tanisaguinsin4 жыл бұрын
you sir, have become one of my favourit channels, please keep creating amazing content!
@antCGi4 жыл бұрын
Tani Saguinsin thanks 😁 The more support I get the more time Incan dedicate to creating videos - www.antcgi.com/antcgi-club 😉
@alenabejenarou8605 Жыл бұрын
Thank you so much for great tutorials, trying to get back into rigging after prolonged break, any tip why running joint -e -zso wouldn't work? No errors
@alenabejenarou8605 Жыл бұрын
Solved, just Make sure- double click Move tool settings- Axis Orientation is set to Object not World which it is set by default
@Doc2rjae0717 күн бұрын
great lesson 🙏
@jenniferbristow4393 жыл бұрын
Hey, thanks for such a great tutorial! Just out of interest I was wondering why a lot of your clients that are using Unreal request for the Y axis down the bone? Is it the same for Unity too?
@Domzdream4 жыл бұрын
So glad I can across this today.
@ManishKumar-wt2px5 жыл бұрын
wow thank you sir you so nice and keeping to understand
@BotakSendok5 жыл бұрын
thank you so much, it really helped me, because before i watch this video i didnt know how to scale joint grouply, i dont know the function of rotate order, and orient joint tool. And finally i know that. Your video really helped to learn rigging in maya. thank you
@thangngocthang66144 жыл бұрын
very helpful. thank you!! . form Viet Nam
@afifahnurulzuhroh86082 жыл бұрын
Hey! Thanks so much for this video!
@alkeshvnanavaty29525 жыл бұрын
Really helpful! I hope you touch on other Maya animation and simulation topics! Your method and pace are very helpful.
@antCGi5 жыл бұрын
I have years worth of content planned, just need to find the time to record them :o
@Nicolas-of6li5 жыл бұрын
Fixed it - I had to press ctrl+enter, not just enter. Now the local rotate axis do align... Coming back to this part, I have a problem running the joint -e -zso script after editing the local rotation axes on my thumb joints. Nothing happens after I hit enter. I made sure i'm in select by object type, type in the script, select one joint or more, highlight the script and hit enter. Rotate axis remains the same visually and in the attribute editor. I think the only difference from what's in your video is that ''joint'' is highlighted in blue in mel. I'm using maya 2018;
@utkarshprajapati4602Ай бұрын
Thanks brother ❤❤
@ayoubmaiza30422 жыл бұрын
very good work keep it up
@TomSilvaDesigner4 жыл бұрын
Nice, Thanks for the great video
@PHpedrassi4 жыл бұрын
Wow! The very best class I ever saw!!!
@mertkoc59755 жыл бұрын
dude thank you. as a 3d artist i try to improve my skills and looking tuts for rigging. I will watch and like every video cheers
@sudharsanuthayasuriyan27174 жыл бұрын
Thanks for this great tutorial. This is the most helpful tutorial I have ever seen in rigging❤❤
@gizmogrem9882 жыл бұрын
Hi there. I'm following your tutorial and everything is crystal clear. Somehow I'm messing the part with Manually Edit Joint Orientation. From selecting the joints, going to component mode, and choosing the local rotation axis, everything works fine. Then after selecting an individual local axis and switching to the rotation tool, I can't rotate it and change rot manually. I probably missing something. Can someone guess what? Thanks in advance.
@pranaypalande68464 жыл бұрын
thank you so much sir u have did a great thing creating these videos have learnt a lot in this covid-19 stuff
@murilohenriquesanches59844 жыл бұрын
Amazing content
@mmtd52144 жыл бұрын
This is gold! Thank you for sharing ;)
@arunvikram3474 жыл бұрын
thank you so much dude, i learned a lot this video...
@이초코핫초코4 жыл бұрын
this video is exactly what i want. thank you. :)
@jtricker16143 жыл бұрын
very good tutorials and big thank for u to helping us i learned a lot from u
@marcosanchezguijarro91155 жыл бұрын
Very good tutorial, ty
@litebeam60745 жыл бұрын
thank you . This is exactly what i need. I will follow your course
@nizamuddinovi31174 жыл бұрын
As a student, I should eat all the tutorials. Please upload more important and free content I will definitely donate as my ability.
@skalape Жыл бұрын
Hello antCGi, thank you for complex explanation. I would like to ask why are you using Y primary axes for Unreal engine (22:30)? This orientation is for exporting skeleton, or skeleton for rig? Is it better for working with mocaps? When I export skeleton from UE, it has different orientation order (X primary, Z up, Y back). I just purchase your Rigging in Maya Biped pack and I am searching answer on to how to make right joint orientation setup for custom UE rig and later for retargeting and editing mocaps.
@purmanisАй бұрын
It was weird for me too. I know that blender have Y primary axis but i have never heard that working with UE needs Y for primary axis. I allways export for UE Z-up, X-primary axis and -Y -forward.
@barrickfischer Жыл бұрын
@antCGI I have a question. Since you said the sample arm joints you have (clavicle to digits) is, for example, a client's rigged model, may I know why the fingers 'curl'? And do you have tutorial for how to curl the fingers?
@wilhelm9925 жыл бұрын
This is amazing! How often will you be uploading videos of rigging?
@antCGi5 жыл бұрын
I'll be doing them as often as I can, hopefully once a week if I can fit them in between my client work :D