Gap generators might not be that useful in-game, but they're definitely fascinating from a technical perspective.
@RC-qv9inКүн бұрын
Agreed
@RC-qv9inКүн бұрын
Agreed
@InucroftКүн бұрын
Aye, they certainly were a sign of both Ai limitations and focused for more Multiplayer gaming
@KevinEontrainer381Күн бұрын
Its good for pvp
@emzzz8180Күн бұрын
they're extremely useful in PvP.. imagine going inside a gap generator full of mirage tanks/prism tanks/GGI BF's.. I've seen a lot of people lose because of that simple mistake... in RA2/YR/RA3 against AI it's totally useless cause they still know where your units and structures are
@Jazkal-V420Күн бұрын
"DEAR GOD THE TREES ARE SPEAKING FRENCH!" -some Soviet soldier, encountering a Mirage Tank platoon 10:20 i think the tank was modified to resemble an apocalypse, thus the name "unassuming soviet tank"
@xeruexe16242 күн бұрын
I always hated those Gap Generators in Red Alert 1. While my Allied buds could bombard my base with chrono'ed Cruisers, I can't even use my Missile Subs to counter attack their base because I can't see the targets. I had to remember what the base looked like after a Spy Plane reveal and then manually force fire attacks through the shroud. That's why I switched to Allies in Red Alert 2.
@ideallyyoursКүн бұрын
Allies OP
@louievelayo4100Күн бұрын
@@ideallyyoursSince when are they not?
@mjc0961Күн бұрын
The freaking mobile gap generators too. Can they chill? Give me a second to click to attack before putting the shroud back.
@stylesrjКүн бұрын
10:30 Yeah, I don't think the Mirage Tank was using its Mirage abilities in that mission. They just glued on a pair of barrels and had it going about screaming "I am an Apocalypse Tank!"
@MMaster13972 күн бұрын
awesome! another Jethild vid AND about CnC again :) always happy to see and hear more!
@TWS-G94Күн бұрын
I love using gap generator back in RA2 to hide my phantom forward base, sometimes even baited the enemy to nuke a single base with only the gap tower and a single power generator lmao.
@DarkRaptor862 күн бұрын
I wish the Gap Generators would use stealth tech like in Tiberian Sun, then they would have some actual use
@mullerpotgieter2 күн бұрын
Probably engine limitations
@canon07Күн бұрын
Stealth is much better than the gap
@TFD_AnimationsКүн бұрын
@@mullerpotgieter No, the stealth tech WAS used for the Submarines and Dolphins. Fun fact you can do some ini-editing on buildings to act as stealth gens from tibsun. the funny thing is, the cloaking sound is the sound subs use when emerging and submerging.
@mullerpotgieterКүн бұрын
@@TFD_Animations I mostly meant for Red Alert 1
@louievelayo4100Күн бұрын
@@TFD_AnimationsSubmerged underwater doesn't count as stealth.
@mauriciocalderon829Күн бұрын
The best tecnology for distract and surprise the enemy.
@thanakornkhumon73652 күн бұрын
Gap Generator in RA1 and RA2: They can be build to hide entire base or fools your opponent 💪😶🌫 (Didn't work against AI) Gap Generator in RA3: "Oi Oi, let's put this things on the moving baguettes (I mean trees). Nothing will go bad surely 😶🌫" Thank you for another video 💙
@Raptorx911Күн бұрын
Nobody here but us trees.
@cebraulkenne8571Күн бұрын
*Frenchman laugh*
@ErenisRanitosКүн бұрын
Mean, green and unseen!
@ForgottenCrittersКүн бұрын
Hmmmmm, something seems off about these trees.
@stylesrjКүн бұрын
Perfect hideout!
@17MasterКүн бұрын
Now you see me, soon you won't.
@DementedDaedricКүн бұрын
i remember a glitch in RA 3 where when Mirage Tanks use the gap gen and have units inside it, the units wherent actually hidden, they werent targettable, so i could literally just see what was coming
@MarinealverКүн бұрын
Mental Omega Gap Generators had an EW effect that also jammed superweapons and commander abilities in a small radius. The EW effect was copied by the other factions, but the gap effect was exclusive to the Allies.
@DubbelthorКүн бұрын
Fun fact actually about the Havana mission in RA3. If you look closely at the mirage tank you see its not actually a mirage field effect it does to look like a apocalypse tank, and they even say so during the mission. Its all just cardboard and glue XD So not modified just badly camouflage :P
@louievelayo4100Күн бұрын
Hence "Unassuming".
@mattvin2503Күн бұрын
Literally a mirage tank with slapped on parts to look vaguely like an Apocalypse. I love that detail
@louievelayo4100Күн бұрын
Besides the Mirage aspect of the Mirage Tank is only active when it's in "Strike Mode", disguising as trees, rocks, picket fences, street lamps, street signs, cars, banners, even Torii Gates(basically any environmental object that can get run over by any vehicle).
@maxxtoan8596Күн бұрын
I always think that gap generators basically a nerf version of stealth generators
@louievelayo4100Күн бұрын
I mean everything under it is there, just not on radar.
@mateuszslawinski19902 күн бұрын
It's quite interesting that in Red Alert gap generators were used as early as mission 4 (in soviet campaign).
@PhoenixAlaris93Күн бұрын
Gap Generators: Great against people, useless against AI players Also, so far we haven't seen anything Yuri specific... Sure his stuff was touched on in the MCV vid, but still
@ReviveHFКүн бұрын
This is Westwood perception of real world electronic warfare and cyber warfare. In real life, it's called cybercounterintelligence, ECM and ECCM.
@AkideoniКүн бұрын
I just remembered my days in army, while doing row count before road marches it goes ”GAP GAP GAP GAP”….😂
@theurbangentryКүн бұрын
He's back!!!!! Love this channel, keep up the great work. I have been binging it ever since I subscribed! Best regards, TGV
@canon07Күн бұрын
I will tell you what the gap generator is bad but stealth generator (distruption tower?) Yes. Kane approves it.
@RemitheDreamfoxКүн бұрын
when I was a kid I always wondered what this useless tower even did =w=
@Megalotron16 сағат бұрын
It always brings a smile to my face whenever I see a new video, you do such a great job with doing lore stuff
@SuperBolt72 күн бұрын
I guess i never realized that the mirage tank and the gap generator were essentially the same thing. Cool!
@gamieleoКүн бұрын
Actually not. Mirage tank can only able to camouflage themself. Beside deployed field in RA 3 actually waste the combat potential of it.
@louievelayo4100Күн бұрын
No, the Mirage Tank disguises itself when it ain't moving and its Gap Generator hides friendly units but it disables both its ability to disguise itself *AND* its weapon so it's a sitting duck.
@CZpersiКүн бұрын
AI seems to cheat by simply ignoring these.
@bedfordshiremodeller4491Күн бұрын
AI does whatever it can to win that includes somtimes deliberatly cheating
@KevinEontrainer381Күн бұрын
2:54 imagine if history leasons were like this
@NekouLyКүн бұрын
Jethild are you going to do a video on the Allies Chronoshere technology
@bedfordshiremodeller4491Күн бұрын
He,ll get to that eventually
@Del_SКүн бұрын
Shame they were basically useless against the CPU and very situational against a savvy human.
@InfestationPony2 күн бұрын
Ayyyyy he's back!
@stanenjoyer1890Күн бұрын
babe wake up, new jethild video dropped
@igncom12 күн бұрын
Wish they worked on the AI. Even if asymmetrically.
@TFD_AnimationsКүн бұрын
Nice video to have on my birthday.
@alexgeorge501Күн бұрын
Welcome back Commander
@frostburn3736Күн бұрын
*_"The hands can't hit what the eyes can't see."_* - Muhammad Ali Looks like he had a point.
@Hapokas112Күн бұрын
Interesting.
@King_of_CardsКүн бұрын
criminally underrated
@NegiTaiMetal011Күн бұрын
All this time, I hardly made use of Gap Generators, thinking that this is only done to disrupt the field of an enemy player. I didn't know at the time that this would disrupt the aim of Soviet units. I do however made use of RA3 Mirage Tank's ability.
@louievelayo4100Күн бұрын
I don't. I don't use Mirage Tank's Gap Generator or the Guardian Tank's Targeting Laser. Besides, Allies are too forkin' OP already. (Stupid forkin' Cryocopters!)
@stylesrjКүн бұрын
@@louievelayo4100 I never quite understood why the Guardian Tank had to stop using its main gun to point a targeting laser at something. Bit of a design flaw there, lads :D (I know it's for balance reasons but really... come on...)
@gamieleoКүн бұрын
@@louievelayo4100 For me Soviet armor is OP enough. Did test the Guardian against Hammer and Tsunami. Hammer wins all the time. Their magnetic plug in also desirable as it can plug off potential AA and still sucked more.
@blagojpejov4155Күн бұрын
Cool a new video
@SuperiorAmericanGuyКүн бұрын
Please do allied armor and allied air power.
@bedfordshiremodeller4491Күн бұрын
Giv him time as he,s only one man
@taupathfinder657Күн бұрын
nice some red alert
@stylesrjКүн бұрын
Wasn't there a bug or something in the Allied Gap Generator in RA2 if you had like 9999 power, you could "deploy" it? I'm guessing it either was supposed to be a range extender or maybe it was planned to be like a Stealth Generator in Tiberian Sun? I'd imagine that it couldn't be used as a Stealth Generator in RA2 because it would mess with how submarines were cloaked... but then again in Red Alert 1 you had submarines and their stealth and the Phase Transport which behaved like a Stealth Tank... and both were in the same mission and made different uncloaking sounds.
@gamieleoКүн бұрын
I did encounter something similar in RA2. Most likely enlarging their radius.
@RealEnerjakКүн бұрын
Gap generators didn't work on the AI, since it would ignore shroud.
@louievelayo4100Күн бұрын
What would you expect, AI is a cheating butthole.
@karelzabijak321Күн бұрын
Can you also make videos about Mental Omega? :D
@mercenarygundam14872 күн бұрын
Ah yes, Gap Generators..... Probably the most USELESS thing to exist in CNC since Nod's Limpet Drone....
@RainingMetal2 күн бұрын
And yet one of the more infuriating things to face when facing off against an Allied enemy. Thank god the Allies never really use it in Red Alert 2's campaigns.
@Blutwind2 күн бұрын
They were marginally usefulll in RA2 if you played against an Allied player to screw with their Satelite uplink. But then again that late in the game they should have long done their scouting
@mercenarygundam14872 күн бұрын
@@Blutwind Which renders the Gap Generators useless
@fretzilКүн бұрын
they do have 1 small use, base expansion
@canon07Күн бұрын
In mental omega campaign it's much more useful than in RA2 since like they are more useful to trick the player. I do agree that the gap generator Is useless especially in mp
@seanfarrell6386Күн бұрын
Can we please have a video on the tech of the C&C Game I shall not name for obvious reasons . You could classify the tech and vehicles as experimental for the possible next conflict. 😅 While the game cant be saved, surely some of the tech can.
@louievelayo410013 сағат бұрын
How about *NO!* and we go about our busy lives. (executes random Guardsman for cowardice)
@seanfarrell63867 сағат бұрын
@louievelayo4100 I'm not asking him to go over everything but maybe looks at some of the tech of the game we shall not name that can be salvaged and redeemed into R&D in his eyes to build for the next "REAL" WAR between NOD and GDI. I'm not trying to save the game we shall not name but I am only just giving ideas because I enjoy these videos. Also I'm not a cowardly Guardsman I'm a Happy Krieg with a shovel.
@canon072 күн бұрын
Who came here for mental omega episode?
@RC-qv9inКүн бұрын
What do you mean?
@RC-qv9inКүн бұрын
What do you mean?
@RC-qv9inКүн бұрын
What do you mean?
@danilonakazone386Күн бұрын
Make a video abour Brotherhood of Nod stealth generator!!!
@louievelayo410013 сағат бұрын
There already is a video on Nod's Stealth Tech, go there!
@harrylee92895 сағат бұрын
junk in game, dream weapon irl.
@RC-qv9inКүн бұрын
Comment for the algorithm.
@InucroftКүн бұрын
I love Gap Generators in Ra1 & Ra2... but they are useless against Ai
@GarFarGaSonКүн бұрын
Am i the only one who found the Gap Generator close to useless ?
@gamieleoКүн бұрын
Against computer opponent yes.
@MarqFJA87Күн бұрын
0:18 I assume you meant "manpower" rather than "man"? Presumably the original script used "man- and material power", but when you changed "power" to "might" you forgot to change "man" accordingly?
@harrietr.5073Күн бұрын
No. Soviets made very intimidating shirtless men that stopped people from firing. Allies soldiers find the pecs distracting.
@Subject_KeterКүн бұрын
So that what gives anime girls their thigh gaps? 😂
@gamieleoКүн бұрын
So no peeking?. Genius.
@JeriDro5 сағат бұрын
this guy sounds just like another channel that covers equipment being used in ukraine
@louievelayo4100Күн бұрын
I don't use these. What's even the point of hiding your base from enemy radar anyway? Also Mobile Gap Generator suck eggs, and nobody uses the Mirage Tank's Gap Generator anyway. 3:09 Why would Westwood shorten Liechtenstein to just Liech? Got me thinking this mission is in Lech, Austria. Also I like to say it generates electromagnetic interference. I mean how else would you explain the literal "gap" in the enemy's radar? 5:46 Like I said... *IT SUCKS!* If it can't keep up with the units it's trying to hide, *WHAT'S THE POINT!?* 6:56 I would like to point out that in Allied Mirror matches, the SpySat will reveal the whole map except the area within the Gap Generator's electromagnetic interference. I don't know if it's the same with the GPS Satellite in Red Alert 1 since the AI just don't wanna further go up the Allied Tech Tree(PC original or PS1 port). I'm a forkin' casual, get off me! Also unlike in Red Alert 1, the Gap Generator in Red Alert 2 does not conceal Superweapons like the Chronosphere and the Weather Control Device. 10:42 Hang on a second... Is that a... Kirov?... It's coming out of the baseball stadium!? 😦
@youmukonpaku3168Күн бұрын
1 (hiding your base) - play the last few Soviet missions of Red Alert's campaign. Gap Generators are fucking pain for humans. (They have no impact whatsoever on the Red Alert bots, who do not have shroud effects.) 2 - yes. Anyone who has a proper defense line with a couple TCs or a V2 is going to laugh at the MGG. 3 - pretty sure it's called Liech in German and/or French. The Red Alert 1 Alliance is European, not American; its primary constituents are Germany, France, Greece, and the UK, maybe they were using a German map. 4 - probably, but then the Radar Jammer should do that too. Nanomachines, son. 5 - yes, the MGG is shit. At least in retail RA the Formation Move bug made it as fast as the fastest thing in its group, if you knew how to use it. 6 - it does indeed work the same way in RA. 7 - it does if they don't have the reveal map to all tag. Superweapons always show themselves through the shroud in RA2. 8 - yes, RA3 is dumb
@stylesrjКүн бұрын
@@youmukonpaku3168 RA3 has a lot of dumb things, yes. But I will not stand by you calling it dumb because someone mentioned a Kirov coming out of a baseball stadium! They also emerged from other sports facilities because where else would you hide a massive airship? I thought it was a neat idea that various large sports facilities were Kirov launch facilities in disguise. It's actually rather funny considering how in the first war the Allies used fake structures... why can't the Soviets use fake structures as well?
@bedfordshiremodeller4491Күн бұрын
Waitaminute their,s aPS1 port of Red alert 2? 🤔🤷♂️
@louievelayo4100Күн бұрын
@@bedfordshiremodeller4491Yeah, both Red Alert 1 and Tiberian Dawn have PS1 ports.
@bedfordshiremodeller44918 сағат бұрын
@@louievelayo4100 I,m aware of the Red alert1 PS1 port but not Tibirium dawn
@heraldofthemetalgods2620Күн бұрын
Don't drop the soap. Or prison daddy will gape you generator.