AI Learns To Play Lethal Company

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Syntaxe

Syntaxe

Күн бұрын

I taught an AI to do the ship command role in Lethal Company. The AI mans the terminal to view the map, and communicate all the information to me. It can also counter outdoor enemies like dogs and giants. At the end, me and the AI play a full game to see how many quotas we can get.
Watch the final run here: • I Played Lethal Compan...
Source Code: github.com/Synt-Axe/lethal-co...
My Discord: / discord
Chapters:
00:00 Lethal Company AI
00:18 An Old Friend
00:49 Roberto is Born
01:05 The Map
02:41 An Upgrade
03:20 More Numbers
04:54 Hot & Cold
09:03 The Grid
10:54 Outdoor Enemies
11:21 The Giant
11:47 The Dogs
12:05 Commands System
12:47 The Final Run
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Пікірлер: 351
@princesscadance197
@princesscadance197 2 ай бұрын
'You're about to die.' in such a robotic tone had me in stitches
@eggsYT
@eggsYT 2 ай бұрын
Fr scared me for a second as well.
@cursedhawkins1305
@cursedhawkins1305 2 ай бұрын
Just needs to replace the voice with the quote from the Red Queen and it'll be perfect.
@tpd1864blake
@tpd1864blake 2 ай бұрын
I wish that was kept in the final product in some way. Maybe transmitting “UR DEAD” in the signal transmitter thing when it detects a lot of enemies around you
@BrayDawg19
@BrayDawg19 2 ай бұрын
F word
@Arkmin
@Arkmin 2 ай бұрын
reminds me of GLaDOS
@calthitus3287
@calthitus3287 2 ай бұрын
11:33 I did NOT expect there to be a dog watching the giant too 😭
@LilBuddyArmy
@LilBuddyArmy 2 ай бұрын
"You seeing this shit?"
@bigjezza
@bigjezza 2 ай бұрын
dog was chill like that
@spamtongreatsalesmanspamto4163
@spamtongreatsalesmanspamto4163 Ай бұрын
​@@LilBuddyArmy *Yep*
@eliasdex1236
@eliasdex1236 2 ай бұрын
10:34 Roberto was haunted by the ghost girl and when he died to the dog, the ghost girl went on to haunt you instead
@synt_axe
@synt_axe 2 ай бұрын
Haven't thought of it like that. That makes a lot of sense.
@spynix0718
@spynix0718 Ай бұрын
You can get haunted without entering the building?
@eliasdex1236
@eliasdex1236 Ай бұрын
@@spynix0718 Yeah, she picks her targets by specific conditions even outside the building.
@crem444
@crem444 Ай бұрын
I thought it was based on paranoia? Or is that only a small factor?
@cmmpr111
@cmmpr111 Ай бұрын
​@@crem444Smol.
@LacourWave
@LacourWave 2 ай бұрын
4:22 "The numbers Mason ? What do they means ! Mason "
@user-wq6ow9om8q
@user-wq6ow9om8q 2 ай бұрын
call of duty black ops be like
@Lilacguitar
@Lilacguitar 2 ай бұрын
almost sounds bingo related
@paulmcmillan1831
@paulmcmillan1831 Ай бұрын
I just got flashbacks
@JustHereForTheDialogue
@JustHereForTheDialogue Ай бұрын
5:03 that bracken snap fucking killed me 😂💀
@yyeetmax2849
@yyeetmax2849 2 ай бұрын
the one at 4:07 is straight up overwatch from half life 2
@Silver-Arrow
@Silver-Arrow 2 ай бұрын
automatically the best variant
@ERROR-yl3un
@ERROR-yl3un 2 ай бұрын
Overwatch reports hostiles inbound. Keep sightlines open and sound on
@yyeetmax2849
@yyeetmax2849 2 ай бұрын
@@ERROR-yl3un affirmative, scalpel-3 on standby, scalpel-4 reports possible biotics on site 3B, directions?
@digi284
@digi284 2 ай бұрын
Make this the new mimic AI
@angelmatiastorres
@angelmatiastorres 2 ай бұрын
Oh god.
@kylieeeeep
@kylieeeeep 2 ай бұрын
No. NO😭
@zedra4457
@zedra4457 Ай бұрын
this will be more fun
@DrunkMoth
@DrunkMoth 2 ай бұрын
I feel like the 1st method of loot finding has a lot of potential, you just have to present the information in a more human friendly form. Maybe using compass-like directions(front, right, left, back) and a scale from cold to hot to measure distance? That way you could process the information much easier. Numbering the items might also help(something like "items two, first left warm, second front cold"). Incredible idea, loved the video!
@sagey08-backlash
@sagey08-backlash 2 ай бұрын
i don't think this is real
@fandovec03
@fandovec03 2 ай бұрын
I have similar idea in mind. Instead of using only numbers, AI could interpret the information in more understandable format like "Nearest item: 10 oclock" and when combined with hot-cold system, it would be very helpful. Additionaly player could use voice commands through radio. For example if player asks where nearest item is, AI would answer "Nearest item: 10 oclock, nearby". Last thing that could be added is whenever AI detects something, it would give a player an update "Enemy on radar, 6 Oclock", "Item on radar, 4 Oclock".
@soupcangaming662
@soupcangaming662 2 ай бұрын
LOOT, 6 O'CLOCK, COLD. TARGET, 3 O'CLOCK, COLD. TARGET, 4 O'CLOCK, HOT.
@soupcangaming662
@soupcangaming662 2 ай бұрын
@@fandovec03 You could also request radar booster flash/scan, or dropship with specific item/cheapest item (distract) i.e. [AI NAME], FLASH ALL. You could have the AI request confirmation for any recognition mishaps or use text commands like [AI NAME]_FLASH_ALL.
@thema1622
@thema1622 2 ай бұрын
11:32 Hahaha I love this part
@nilaier1430
@nilaier1430 2 ай бұрын
Despite how cold the name Roberto is, you can't deny how hot his voice is!
@NubE-Co
@NubE-Co 2 ай бұрын
What
@lordfrogkingofkings2533
@lordfrogkingofkings2533 2 ай бұрын
@@NubE-Coyou heard the man
@randomisfoda
@randomisfoda 2 ай бұрын
his name is hot too. i want to date roberto
@sqwimpy-4
@sqwimpy-4 25 күн бұрын
Why are there so many weirdos todays bruh.
@CattusC
@CattusC 2 ай бұрын
4:22 you've fucking made an AWACS
@hypeman958
@hypeman958 2 ай бұрын
what's that?
@CattusC
@CattusC 2 ай бұрын
​@@hypeman958big radar plane that tells their side where other stuff is
@Artemie-np3qu
@Artemie-np3qu 2 ай бұрын
⁠@@hypeman958 Airbone Warning and Control Systems. Big radar slapped to a plane (these aircraft are the ones with the big circle on top of them) that acts as a mobile radar for their forces.
@foldervtolvr
@foldervtolvr 2 ай бұрын
@@hypeman958A plane with a big radar that’s notorious for just throwing numbers at pilots and expecting them to know what it means. An average AWACS callout has I think 4 separate numbers, and that’s per aircraft or group
@jikarin4575
@jikarin4575 2 ай бұрын
For the Company
@davidsmith3382
@davidsmith3382 2 ай бұрын
I would change the grid to a 3x3. It'll fit in one message, which will make it a tad bit easier to understand, even if it is slightly less precise
@kylieeeeep
@kylieeeeep 2 ай бұрын
Agreed
@fluffydoggo
@fluffydoggo 2 ай бұрын
Itd be cool if you also checked the type of enemy. You can do this because: 1.) The size of the dot changes depending on how big/small the enemy is 2.) How the dot moves. Examples: (keep in mind I havent played for a bit so the sizes may be off) - medium dot that stands still could be a headcrab. - small dot standing still around loot could be a lootbug - medium dot running towards the player, but when looked at moves away could be a bracken Some other suggestions: - switching from minimap mode to hot/cold - communicating if an enemy is approaching. - telling it to toggle doors/turrets - communicating about outside threats when you are looting in the facility
@raysr6112
@raysr6112 2 ай бұрын
If you guys could share the video, it's really well made and would probably be so interesting and cool to many people
@BloxFruitsBloxTer
@BloxFruitsBloxTer Ай бұрын
[Him]: You Seeing This Shit? [Dog]: Yep- 11:35
@StallionGD
@StallionGD 2 ай бұрын
Your channel is gonna blow up soon man. The comedic timing and jokes in this video are so well done, the storytelling is great, especially how you gave some insight into why you decided to do this in the first place. Keep up the good work man
@synt_axe
@synt_axe 2 ай бұрын
Thanks bro, I appreciate you.
@jayman1462
@jayman1462 2 ай бұрын
woah this is neat. it would be cool if you added turning off mines and turrets and opening doors, too! surprised to see only 233 subs, so have another.
@Grimm6583
@Grimm6583 2 ай бұрын
I would love if this was on thunderstore
@bobthepickle3232
@bobthepickle3232 2 ай бұрын
Just found your channel, and I'm super excited to see it grow!!!
@nameloc2035
@nameloc2035 2 ай бұрын
The first system with clock directions, but not stating distance could work pretty well. Sort the distances from nearest to farthest, and say just the clock directions, so you know what's nearest and which way it is.
@draglorr5578
@draglorr5578 24 күн бұрын
PLEASE RELEASE THIS AS A MOD!! it would be great for people who have no friends
@inx1819
@inx1819 Күн бұрын
i know it's not the same but there's a minimap mod so you can see the map
@ShockedCaucasian
@ShockedCaucasian 2 ай бұрын
This was so cool to watch! I love the uniqueness of this haha
@burakuzun1616
@burakuzun1616 2 ай бұрын
Superb idea and a perfect execution edit-wise. Applause
@The_Asasd
@The_Asasd 9 күн бұрын
i was expecting you to create an ai that grabbed scrap by itself, but this was good too
@Emma-rt5ve
@Emma-rt5ve 14 күн бұрын
This is incredible. I wish I could make my own Roberto/a, this is so cool. good job
@APersonm
@APersonm 2 ай бұрын
This is insane!!! This guy needs more attention,
@zylou8643
@zylou8643 2 ай бұрын
such a great video, liking for the alogorithm
@Marcella-mf6cy
@Marcella-mf6cy 25 күн бұрын
your creativity blows me away!
@germojo
@germojo 2 ай бұрын
0:41 hahahahaha
@ry6554
@ry6554 Ай бұрын
Instead of using a dropship to counter the dogs, you can actually ping the radar booster. This doesn't use any money. For example: ping Bob However, you do need to ping it continuously to keep the dogs there.
@CChavez99
@CChavez99 2 ай бұрын
Subbed, loved the video, keep it up
@sorafu1746
@sorafu1746 2 ай бұрын
Great video, can't wait to see this take off
@guts60
@guts60 2 ай бұрын
Note that my comment below is incredibly presumptuous and hard to create IRL, and is more a fantasy than anything! I feel like the hot and cold system is better, and what you could have done is still do 5 second intervals, but the 5 seconds for enemies and 5 seconds for loot is spaced apart by 2.5 seconds. Personally, I’d make them both 6 seconds with a 3 second difference A new enemy enemy system that I believe is more ideal would be kinda similar to how the first detection method was described, though more efficient and easily understandable. If an enemy is getting closer, it says “enemy closer”. If an enemy is getting farther away, it says “enemy farther”. Now let’s add some chat capabilities on top of its power of speech. If a triangle is moving around, then the AI will finally use chat to tell you that there is “lootbug or nutcracker, closer/farther” and direct you with hot or cold in the chat. If there is an enemy that is stalking directly behind you and never loses sight of you, then the AI will tell you in chat “Bracken”. If you are outside, the AI will check for massive red dots and tell you “Worm” in the chat. Also, if there is no loot or no enemies, the AI doesn’t say anything or at least the option to not say anything when there is nothing should be toggle controlled. Now we can talk about various other jobs the “ship mom” role has that the AI needs to fill. Teleporting is a big one. The AI will just detect if you are rapidly spinning and if you’ve spun like this more than 3-4 times in a row, and then it will use the tp command on the terminal (overriding the flash command for a brief moment). If the AI sees the player approach a closed blast door and stand by it for a moment, it will open it. If the player is idle for more than 30 seconds with an enemy nearby (aka staring at a coilhead), it will automatically teleport you. If your player indicator on the terminal becomes a darker shade of blue (aka death), it will automatically teleport you. If you are nabbed by a forest giant, it will immediately begin teleporting you.
@Aimyx
@Aimyx 2 ай бұрын
Great idea (I didn’t read a single word of what you just said)
@guts60
@guts60 2 ай бұрын
@@Aimyx Hmm then maybe don’t comment?
@Aimyx
@Aimyx 2 ай бұрын
@@guts60 you got guts man
@123890antonioj
@123890antonioj 2 ай бұрын
I can definitely see how the enemy recognition would work. Recognizing human player action and providing evac seems harder, but by the standards put out by this video, (hopefully) not impossible.
@mckcormith3415
@mckcormith3415 Ай бұрын
I was almost expecting for your AI to say “keep summer safe”
@Dwayne_LaFontant
@Dwayne_LaFontant Ай бұрын
The “hot and cold” system sounds like it would be a item in game.
@yamilmontes1365
@yamilmontes1365 12 күн бұрын
1:17 "You're about to die" Hearing an AI say that over the walkie is unprecedented.
@recroomman4317
@recroomman4317 2 ай бұрын
11:32 blud got a buddy lol
@TheTrueD6
@TheTrueD6 2 ай бұрын
Will this be released as a mod on thunderstore, or something along those lines? Either way this is REALLY cool!
@synt_axe
@synt_axe 2 ай бұрын
The code is public now, so you can run it yourself. But it's not a mod. You'll have to run the code on a separate instance of the game if you want to play with it. I would also love to see a mod with a similar idea in the future.
@phoenixrose1995
@phoenixrose1995 3 сағат бұрын
the "hot cold" is like a todler complaining when they have the flue lol"
@anggermiftahuddin1858
@anggermiftahuddin1858 2 ай бұрын
Great video!
@strangecolouredbird
@strangecolouredbird 2 ай бұрын
I just join random lobbies and either leave when they suck, leave when they spam music or skits through their mic, and stay for hours making friends and getting hilarious moments. I love the Company.
@ashoraa4838
@ashoraa4838 9 күн бұрын
الله يعزك يابو مصيرة ايش الشغل الفنان هذا يا ريس
@remirichoux8424
@remirichoux8424 Ай бұрын
4:08 THE NUMBERS, MASON, WHAT DO THEY MEAN ??
@tarantula-sb7og
@tarantula-sb7og 26 күн бұрын
11:31 mate looks like he's about to cast some spells
@The_pidey
@The_pidey Ай бұрын
The grid technique is so cool
@TheWorstestPro
@TheWorstestPro 7 күн бұрын
How do you only have 2.4k subscribers after this banger!?
@readyRick
@readyRick Ай бұрын
Honestly i love the number system, it had a high skill ceiling and the chance to not understand everything with the robotic voice just adds to the atmosphere. I genuinely feel like it could be a kind of ship upgrade a player on the ship could manually activate.
@KetsutuoRD94
@KetsutuoRD94 2 ай бұрын
Take my sub and keep making great content like this please
@germojo
@germojo 2 ай бұрын
you are a mad genius
@gnomestein12
@gnomestein12 2 ай бұрын
this is amazing
@sileudies
@sileudies 2 ай бұрын
Couldn't you use the grid system to make the AI say something like "items straight ahead" rather than the confusing numbers? Like "Item up, enemy 3 item right, enemy down, 2 item left
@sharkt9877
@sharkt9877 Ай бұрын
Something that might be of use is depending on the size of the red dots you can see what enemy’s there are! Imagine the grid but say it puts a letter for what each enemy is. For example 5 hoarding bugs is just 5h A coil head and a nut cracker are cn Stuff like that
@shrimpmanvangogh5877
@shrimpmanvangogh5877 Ай бұрын
cold, hot, cold... very cold
@holydoggo4822
@holydoggo4822 Ай бұрын
This is really cool!
@mythicaltwinkie8216
@mythicaltwinkie8216 23 күн бұрын
I would've increased the sample rate to as high as possible and made the AI play a beeping sound that gets faster based on distance like a metal detector for a item, and play a hum sound when staring at the item that gets quiter the further from the center of the cone to being quite if its greater than 45° I then would've made the AI verbally communicate the enemies, and verbal shout "Danger!" If someone starts moving really fast and "Caution" if a enemy is close to you.
@Azertxyz
@Azertxyz 2 ай бұрын
You're the most masry person ever lmao, keep up the great work ysta
@NotOneix
@NotOneix 23 күн бұрын
يسطا الاكسنت بتاعك جاحد ❤‍🔥
@synt_axe
@synt_axe 22 күн бұрын
حبيبي, جزاك الله خير.
@NotOneix
@NotOneix 22 күн бұрын
@@synt_axe bro liked the content keep it upp
@SoSkySaysHi
@SoSkySaysHi 2 ай бұрын
this is hilarious and you should definitely explore more with using ai lmao
@yourmomsboyfriend3337
@yourmomsboyfriend3337 2 ай бұрын
How does this not have 100k views?? Very good editing and cool concept
@BlueFan99
@BlueFan99 2 ай бұрын
Agree!
@finanzam1
@finanzam1 2 ай бұрын
I find it missleading - there is no ai involved, just image recognision
@stevejuststeve6275
@stevejuststeve6275 2 ай бұрын
​Image recognition is technically a type of generative ai so it is artificial intelligence.
@camel2096
@camel2096 Ай бұрын
Now there is a 150k views
@Destiny55687
@Destiny55687 Ай бұрын
“Stop talking about me” kills
@kylieeeeep
@kylieeeeep 2 ай бұрын
I love the hot and cold straight into the Bracken
@The_Fella.
@The_Fella. 2 ай бұрын
"Cold...Hot...Cold" *SNAP*
@SnowflakeVRGTAG
@SnowflakeVRGTAG Ай бұрын
There are three enemies around you.... Your about to die.
@lonelyPorterCH
@lonelyPorterCH 2 ай бұрын
Not really an AI, more like an algoritm, but still pretty cool^^
@KevinTheFluffyWolfy
@KevinTheFluffyWolfy 2 ай бұрын
This is pretty cool!
@LotsaDragonFly37041
@LotsaDragonFly37041 Ай бұрын
Fun Idea: You should use the sounds of the motion tracker from Aliens to detect the distance of enemies or loot.
@sttjtrend
@sttjtrend 25 күн бұрын
Part of me is like: "Can you install this to play with yourself, and how"? The other part is: "Chaos with friends"!
@victor6010
@victor6010 2 ай бұрын
amazing bro
@alexrva433
@alexrva433 2 ай бұрын
Makes me wonder if we can get (somewhat) authentic singleplayer bots at some point that run on similar navigation code to the monsters
@catpokemon5
@catpokemon5 2 ай бұрын
11:33 HAD ME DIEING
@kylieeeeep
@kylieeeeep 2 ай бұрын
Same, I ran straight to the comments
@bensvideos1882
@bensvideos1882 6 күн бұрын
The eyeless fog do be chillin
@THEanotheryoutuber
@THEanotheryoutuber 2 ай бұрын
you should make it so that it can tell you if your near the exit when shown
@Nerozhen
@Nerozhen 2 ай бұрын
Underrated!
@SFAMWASTAKEN
@SFAMWASTAKEN Ай бұрын
the idea of just hearing "hot, cold, 1 enemy" is so terrifying, like knowing something is there and not knowing where is horrifying.
@miawmiawgary2024
@miawmiawgary2024 2 ай бұрын
11:34 well i didn't expect that
@Orotmik
@Orotmik 2 ай бұрын
chingon, introverts will love this lol
@idkwhattonamemyself1841
@idkwhattonamemyself1841 Ай бұрын
I feel honored that the ai has my name
@IF27
@IF27 Ай бұрын
4:59 so out of pocket 😂
@YamiDarkness64
@YamiDarkness64 2 ай бұрын
11:34 "⚡😲📳 " "You seeing this shit?🧍" "Yep 😎 🦯 👂" This is so far one of the greatest Lethal Company videos I've ever watched, the AI is so 🔥
@SomeGuyIGuess-vu6sd
@SomeGuyIGuess-vu6sd 2 ай бұрын
Worlds most creative video. Does this use a neural network? How did you calculate the gradients for backpropagation? (If you used it)
@synt_axe
@synt_axe 2 ай бұрын
Thank you! It does not use a neural network. The script is completely reliant on Image Processing to get the data it needs from the map. I published the source code, you can find the link in the video description.
@AtomicCrystal
@AtomicCrystal 13 күн бұрын
11:35 was really funny :)
@connormckibben5986
@connormckibben5986 20 күн бұрын
Now you just have to train it to spot the exact enemy by dot size, speed, and movement pattern so it can call out "Coilhead" .045 seconds before your demise.
@connormckibben5986
@connormckibben5986 20 күн бұрын
Additionally, it may be beneficial to mix these strategies. The grid is interesting- but I don't think as effective as a more advanced AI. I like the Hot/Cold method- but perhaps you could replace this with a tone. Every second or two Roberto would emit a tone- variable in frequency kind of like the anomalous detectors in Stalker, Anomaly. This would represent an item's location relative to you. The higher up in pitch (OR higher rate of beeping, alternatively), the closer item- additionally, you could train the AI to recognize different rooms- power core & loot rooms, walkways, broken walkways, stair rooms, entryways- and draw a quick line between your character and the closest (or highest density of items. I believe that a constant text update of your *"E1 I1"* would be great whenever the items and enemies on the Roberto screen change, regardless of location. Noise can still present as a hazard to the AI and to yourself, so you can train the AI to self-check at the ship every few seconds, and to automatically alert you its in danger, then switch to text. In text it would become more primitive- perhaps just an immediate switch to grid mode. I have a suggestion for more of a Radar-style of UI. Alternatively- you could have it set to a sort of compass/radar mode with *O* to represent the general direction of enemies, and the *Compass Arrow (-P>)* to represent the item / the densest amount of items if far away but still within reach. *P* represents your player- and E could represent the locations of exits. (Figures 1-4) Training the AI to recognize different enemy movements and identify them could be advantageous, with the robot being able to use any other letter to represent a specific enemy such as the letter *B* for Bracken or *C* for Coilhead. Unidentified enemies could remain as *O*, and counted as a number, with any ID-able entities to be labelled by their respective letter, but NOT added to the total # of enemies. (Figures 5 & 6) Examples: Figures 1-4: Figuress 5-6: Roberto Roberto Roberto Roberto Roberto Roberto E:0 I:0 E:1 I:3 E:1 I:1 E:2 I:0 E:B I:0 E:1BC I:2 Roberto Roberto Roberto Roberto Roberto Roberto xxx x^x xxx xxO xxx CO^ xPx OPx -P> xPx xPx xPx xxx xIx xxO Oxx Bxx /Bx Am I a programmer? No. I hate programming- but I think it would be a neat system!
@Badcraft716
@Badcraft716 2 ай бұрын
Underrated
@Regrozeer
@Regrozeer 2 ай бұрын
Tbh I'd prefer the numbers. seem pretty straightforward and you gets loads of information quickly
@liambohn4692
@liambohn4692 2 ай бұрын
You forgot to make it so that he can tp you in emergencys
@Poopdog312
@Poopdog312 2 ай бұрын
that was funny "I said stop talking about me"
@grayanimate7166
@grayanimate7166 2 ай бұрын
Don’t know how feasible it is, but would love to see this as a mod that people can download, would make solo play or small group play more fun without outright cheating via minimap mods
@IsaiahIWC
@IsaiahIWC 2 ай бұрын
I always felt like Leathal would be even more fun if their computers to help assist you during solo gameplay.
@tablebasse1299
@tablebasse1299 2 ай бұрын
3mn in it's already great content lmao
@devilroad_ttv
@devilroad_ttv 2 ай бұрын
''Tell me you have no friends to play Lethal Company, without telling me'' moment xD
@gamertaggt4552
@gamertaggt4552 2 ай бұрын
Talking to the dog kinda scared me cuz it was right there but he just looked over like a pet lol
@MrAndrew990
@MrAndrew990 2 ай бұрын
super cool video
@bandicamnick7903
@bandicamnick7903 2 ай бұрын
Would this work well with more players? Also, I have a hard time reading and was just wondering if you could make a video guide on how to set it up?
@synt_axe
@synt_axe 2 ай бұрын
Hope this helps: kzbin.info/www/bejne/nqnKeIZni5aDapI
@oliver_afton
@oliver_afton 2 ай бұрын
i want this mop for playing alone
@FennixGamingYT
@FennixGamingYT 2 ай бұрын
I wish Roberto still had the voice, that would be more hilarious lol
@Arenoxitolikus
@Arenoxitolikus 2 ай бұрын
0:38 The betrayal… and at 0:42 The revenge! 11:35 Me and my friend watching the professor trying to explain why they made a mistake 😂
@matthewtimmermans2610
@matthewtimmermans2610 2 ай бұрын
interesting project, the clock one seemed like a good place to start, but I think the issue with the clock was more the voice and format, breaking the numbers up with an o'clock and also speeding up the voice and using a more natural one should make it a lot easier to understand, I feel like due to the limited vocabulary, using an Ai voice or text to speech voice is unnecessary, you could just record your own voice or use a better voice synthesis Ai. Then have it report the loot and enemies based on how far they are to the player. Another way to make it better to understand would be to replace the distance numbers with close/far categories. The hot cold seemed interesting and intuitive, but I agree there was not enough info but wondering why you didn't add more categories for distance, like having cold, cool, warm, hot. Another thought I have is instead of having the Ai periodically broadcast have only broadcast when you message it, if it gets a transmission of any sound it replies with the info. Something more advanced could be training it to recognize a couple commands, or using a speech to text, then you could send a message enemies and it will tell you if there are any enemies and where, and items and it will do the same with items. Another idea is that it can message when enemies within a certain range. You could probably even have it tell you what enemy it is based on the size and speed and maybe behavior.
@piadas804
@piadas804 Ай бұрын
11:51 You could also use the ping command
@backgroundcharacter4376
@backgroundcharacter4376 Ай бұрын
Me with no friends: "Finally... I can play this game"
@ethoatom668
@ethoatom668 2 ай бұрын
The numbers honestly sounded like she was Overwatch from Half Life 2 giving codes to Combine officers.
@randomperson9732
@randomperson9732 Ай бұрын
This was a cool video, but Roberto isn't an IA at all. It's just a bot, an algorithm. I get that "AI" is juicier for the views, but it simply isn't one.
@JoshrlNZ
@JoshrlNZ 6 күн бұрын
A video game AI doesn't always need to use the standard criteria of a "true AI". The Wikipedia page on "AI in video games" goes into this in the Overview section, although opinions around this can be controversial.
@randomperson9732
@randomperson9732 6 күн бұрын
@@JoshrlNZ Sure, but we can agree that it's deceptive. Roberto isn't "intelligent". He was given instructions to follow in a certain order, and mindlessly executes them.
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