At 3:47, the snapping options have changed. For Blender v3.3 onwards select "Face Nearest" then the "Snap to same target" checkbox.
@takuhasfallen25462 жыл бұрын
Woah, I've actually been having trouble with this and you came in at the perfect time. Thank you sm!! :D
@jackteller16882 жыл бұрын
Thanks, I was wondering why Face wasn't just there anymore.
@victorsoo69852 жыл бұрын
thank you i was just trying the tutorial today and it came in handy
@disorient262 жыл бұрын
Thx! This was the first roadblock in the tutorial for me
@florianpeninon2 жыл бұрын
Is this messing with the extrude part?
@purplefyrus53703 жыл бұрын
Dude, the fact you actually go back and redo your old tutorials in new versions is actually super cool and appreciated. I literally just finished the old tutorial a week ago and was kinda bumbed since not 3.0 BUT THEN YOU DELIVERED IMMEDIATELY! Thank you dude, you da GOAT
@blenderguru3 жыл бұрын
You’re welcome :)
@AlexBrucki3 жыл бұрын
Dude I was in the exact same boat. I was so amped when I saw the premier. Cannot wait to see the rest.
@sunitakale34033 жыл бұрын
@@blenderguru all I want is water sim and geometry nodes
@pismodude23 жыл бұрын
Have you noticed any struggles going from 2.8 to 3.0? Going from 2.79 to 2.8 was huge but 2.9 and 3.0 didn't really feel like a big change. Am I missing something or are all the steps pretty much the same so far?
@AlexBrucki3 жыл бұрын
@@pismodude2 ya when I followed along the old tutorial on 3.1 I just had the different UI to deal with and there are a few more options here and there to navigate that made me feel like I was in the wrong menu. Cycles rendering all at once instead of by squares also tripped me up. I thought I had my GPU setting set incorrectly but it was smoooooth sailing for the most part. He did mention how geometry nodes could eliminate the sprinkle meshes from crashing into each other and that was something I really wanted to learn after but then this tutorial revamp came out so I am really excited to see if it is mentioned here so I can compare the old workflow to the new workflow 1:1
@adeadgirl132 жыл бұрын
I googled Donut icing images and at least half of them were 3D renders done by people learning from your tutorials. That's kind of amazing.
@curtisslade1105 Жыл бұрын
same lol
@nicolajesteban9211 Жыл бұрын
he could be a doughnut influencer... now I wanna see the guru doughnuts crush krispy kreme!
@quietstormstudiosllc Жыл бұрын
How do you know it was his tutorials they had learned from?
@Bigred0174 ай бұрын
@@nicolajesteban9211 should be a new food chain “guru donuts”
@MaximusChivus26 күн бұрын
@@quietstormstudiosllc It's pretty obvious. Like seriously the only other popular donut tutorial is infinitely shorter and has a fraction of the views, and if you ask anyone who's learned blender there's a really high chance they point you here or say they started here.
@yukiyawa633 Жыл бұрын
For the past 6 hours of trying, I finally made it to this point. If something went wrong I just start all over again, until I get the hang of it without actually looking at the video and it worked out really well in terms of familiarizing myself with the tools and shortcuts. Hope I make it to the end of this playlist :')
@TheBananaPickaxe Жыл бұрын
same
@iluvsup3rvillains Жыл бұрын
Real >>
@ConfuzzledClockwork Жыл бұрын
I messed up the icing in this so I just went back to video 2
@gerald99924 ай бұрын
We in the same boat... 8 hours in.... Soon as I f-up, Ctrl + N straight
@enkephalin28033 жыл бұрын
0:59 - hide the solidify modifier (to see the vertices and faces of the icing in editing mode) 1:24 - move the vertices down, with proportional editing turning on 1:52 - problems 2:18 / 3:44 - snap to the face (magnet) 4:10 - project individual elements (everything in proportional editing circle area will also snap) 4:52 - believe him, he made millions of donuts before 5:28 / 5:52 - split the window 6:25 - image editor 7:26 - apply sub-surf modifier 8:16 - hide and unhide object (hide: H; unhide: ALT+H) 9:43 - add back sub-surf modifier (get the smooth edge) 9:51 / 10:06 - extrude (hotkey: E) (extrude = add extra face. Select two or more vertices first, extrude, move and left click to confirm, right click to cancel) 14:20 - working on donut (apply sub-surf modifier) 14:39 - edge loop (hotkey: ALT + left click) , to select a ring of vertices Meanwhile, O is hotkey for proportional editing, turn it on; and turn snapping off 15:18 - shrink wrap modifier 16:38 - ALT+S: shrink / flatten (vertices moving along normal, review tutorial Part2 at 17:51)
@sahilsmajhi11463 жыл бұрын
Every cooll
@WilliamWilliamationJulien3 жыл бұрын
Thank you for doing this. I must admit that sometimes I either get lost or mess something up so bad that I have to back track. putting these chapter markers helps so much.
@drinkwatrr98833 жыл бұрын
Thanks this is super helpful!
@mdtahirhusainshaikh9633 жыл бұрын
🌟🌟🌟
@drinkwatrr98833 жыл бұрын
@GM Tech Helper press O
@dhiranchetty54492 жыл бұрын
Just so you know, at 14:46 he just selected to vertices by tapping shift and the two vertices and then he pressed S to scale down the two vertices which kind of “narrowed” down that part of the dribbly bit of the icing in case anyone was stuck there.
@wooben61102 жыл бұрын
That was the one part I couldn't figure out, thanks for this!
@taytekeates76062 жыл бұрын
thanks a lot, thought i was going crazy
@siddharth-wy2kp2 жыл бұрын
after watching the latest blender guru's series (donut part 4) I was very confused about a few things.. like at 3:55 he says "the point is snapping to the face but, this point is not".. I didn't really understand what he meant and then project individual element feature.. so plz help me with that part..
@jesschampagne13102 жыл бұрын
Thank god for you! Was so stuck.
@sinisa23652 жыл бұрын
your a legend bro
@Nizotro3 жыл бұрын
Around 12:00 If your extrusion drips are squared off at the bottom, you didn't add back a subdivision modifier. Also hit S after extruding and shrink (scale) the end to make it more rounded "drip" like. To select multiple vertices hold shift then Left Click on more than one or drag selection box. At 14:50 he's hitting alt and clicking on an outer ring of the dougnut to select all the way around it. Then adjusting his proportional editing using mouse wheel to affect the proper amount from top to bottom. Then S to scale it inwards all the way around by moving mouse. Then left click to finish.
@kqlona2 жыл бұрын
Wonderful thanks
@danupop232 жыл бұрын
Very helpful! I got stock here for so long. Thanks!
@Mikyy022 жыл бұрын
I got stuck at 14:50 but you helped, thank you :D
@reindeerscenerio22752 жыл бұрын
big thanks from me cause I have been suffering from these squared-off drips for about 4 to 5 days. I'm really thankful to you.
@josekugar22312 жыл бұрын
still not exactly sure what to do to fix the squared off tips. help?
@Satgamer80d Жыл бұрын
Around 25-37% of people that tried the first tutorial made it to this section alone... from here on out it only gets harder. This is my second time doing the tutorial. It may get difficult, but the journey is so fun and the end result is worth it. Remember, this isn't just how to make a donut: this is a tutorial that teaches you all the core concepts of blender. Only 8.75% made it to the end tutorial, and with enough determination you will be one of them. I wish you the best of luck modelers. o7.
@fustrted757 Жыл бұрын
please can you tell how you did snapping part
@Satgamer80d Жыл бұрын
gimme a timestamp rq@@fustrted757
@exoverse707 Жыл бұрын
@@fustrted757what problem are you facing.
@Rose2tired Жыл бұрын
can u tell me how to get the " shortcut VUr " ?
@tanchienhao2 жыл бұрын
for those at 14:52 wondering how he radially shrinks the ring, it's through scale (press S on keyboard)
@brettwheeler7793 Жыл бұрын
Thank you!
@Teehomeer Жыл бұрын
Thanks!!!
@jst_hamim Жыл бұрын
thanks king 👑
@zigalanimations382 Жыл бұрын
OMG thank you
@phugoidoscillations Жыл бұрын
Throwing another thank you on to the pile!
@asquarem22 жыл бұрын
*NOTE:* For everyone struggling to find the same set of snapping options as at 4:22, I've found a solution: In the "Snap To" menu, you should see 2 options, namely: "Face Nearest" and "Face Project". Shift+Click on both of these, and you will now see the "Project Individual Elements" option as well, as opposed to only selecting "Face Nearest". Project Individual elements will allow all vertices in the Proportional Falloff circle will snap to the Donut faces underneath. P. S. Despite all of this, you may notice the Icing faces still overlapping with the Donut faces, it's fine as long as your vertices are still snapping, because when you re-enable the Solidify modifier for your viewport and go back to "Object Mode", you will see that the icing still looks like it's properly resting atop the Donut top.
@philk60392 жыл бұрын
Not all heroes wear a cape, thanks man, finally it worked.
@dimarch63162 жыл бұрын
But it doesn't work with extruding 🥲 has anybody figured it out?
@akitabard64182 жыл бұрын
Thanks man it work 👍, also for those who also try the methods from other comments above, on Target Selection please also check "include active, include edited, include Non-Edited"
@Ebynoo2 жыл бұрын
@@dimarch6316 Hi. I fixed mine. When you select all the little dots of your icing and subdivide it in edit mode and then try to pull it. I was looking for a solution a long time and this worked the best for me.
@imundd2 жыл бұрын
what are face nearest and face project functions and where can I add them in ?
@NicTheGreyPainter3 жыл бұрын
For anyone having the clipping issue with the icing (even with project individual elements) The workaround I've found is making the icing thicker within the solidify panel i'm not sure if that's what's causing it but it has gotten rid of the clipping effect. I hope this helps!
@Merlinksz3 жыл бұрын
Also make sure your offset in Solidify is set to 1.0!!!
@E1ev1n3 жыл бұрын
For me just grabing the vertices and pressing G then moving them up along the z axis in the dip worked well for me to pull them out and get rid of the weird spots.
@mayankdate3 жыл бұрын
In my case I also turned on 'Backface culling' in the snap menu which seemed to eliminate some of the clipping. Not sure how that's related but it seemed to help.
@abdulrozzaq15353 жыл бұрын
Try using extrude rather than G, it just work fine for me, I watching previous donut tutorial
@saraimarte3 жыл бұрын
wow thank you so much! It worked!
@mahthiarcoolmaz1762 жыл бұрын
4:25 I had a problem here: Even tho i had Project Individual Elements checked, the icing mesh was still goin through the donut mesh Solution: a) Increase thickness of the icing's solidify b)upon moving the icing vertex and pressing g to move it, theres a hotkey option to Snap Toggle being Shift-Tab. This diables the magnet tool. Hope this helps!
@EvadeTTG2 жыл бұрын
life saver
@binaryman2 жыл бұрын
THANK YOU i spent 30 mins trying to brute force it to work and your solution fixed it immediately again tks
@Anonxinho2 жыл бұрын
Thank you so much! Having this issue and solved by your tip!
@torquil2 жыл бұрын
Its still going throuh ahhh
@zweetsy73782 жыл бұрын
THANK YOU!!!!
@obo-eproductions89122 жыл бұрын
If the Alt+Left Click to select Edge Loop didn't work for you at 14:39, you can just double click on the edge in between two vertices and it will select Edge Loop. (v3.2.2) :)
@ToonamiFaithful2 жыл бұрын
Thank you so much.
@denshin27242 жыл бұрын
how? I get stuck.. do not select anything..
@MiksLatvis2 жыл бұрын
Yes, that is how I did it as well.
@slushiefurrz2 жыл бұрын
Thank you
@acedark5589 Жыл бұрын
thanks mate. big help
@kspayton2 жыл бұрын
after doing the first 3 parts and getting halfway through this one pretty late at night, i decided to go to bed. while pulling my blanket over me i suddenly realized that the same method you teach us to make the icing could also be used as a first set of steps in making clothing for character models! i had the whole lightbulb moment where all the pieces just fit together. i am glad i took the advice of your seminar on how to improve as an artist because if i had just kept powering through instead of taking a break i might not have made that connection for later! i am nowhere near making character models (yet!) but when i get there i already know how to start the clothes. and it is all thanks you and your donuts! XD thanks Blender Guru!
@weakamna2 жыл бұрын
This is as far as I've seen from other tutorials a very common way to do clothes on models. Just select, duplicate, scale, solidify
@kspayton2 жыл бұрын
@@weakamna i figured that lol. i was pointing out that his tutorials teach us the tools well enough to not have to be told that in another tutorial. he teaches us enough about the tools to have these ideas ourselves. which makes him a good teacher. :)
@weakamna2 жыл бұрын
@@kspayton Oh, fair enough, that's very true.
@sonicwontletmeleave2 жыл бұрын
omg, after he said that in the other tutorial i also thought the same exact thing haha. excited to try that out when i am eventually skilled enoigh to model 3d characters.
@drshnee2 жыл бұрын
I had the same realization!
@deadweight4887 Жыл бұрын
3:47 I think that depending on how much you edited your Donut vertices at the end of Part 2 you have to increase your thickness accordingly otherwise the icing mesh will just go inside the donut. I was nearly giving up because the meshes weren't snapping no matter what. What worked for me after 2 hours was selecting "Face Nearest" with everything unchecked but "include non-edited" and "snap to the same target", and then increasing the thickness of the solidify modifier.
@Saracay23 Жыл бұрын
You´re a life saver, I was almost about to give up, thanks!!!!
@mew668 Жыл бұрын
Huge lifesaver indeed. Thanks!
@appleyapple9019 Жыл бұрын
Holy shit thank you
@zekekuziemski2896 Жыл бұрын
THANK YOOOOOOUUUU!!!!!!!!!!!! I was about to give up on this myself but Turning up the thickness in the solidify modifier worked perfectly.
@anasnadeem40 Жыл бұрын
Bruh I was about to walk out.... I pushed this thing like a day late....
3 жыл бұрын
One of the greatest teachers I've ever had in my life, Andrew thanks a lot for all of your content, you're amazing!
@vacationgreat50953 жыл бұрын
truly is one of the greatest teachers.
@blenderguru3 жыл бұрын
You’re welcome mate 😌
@RA-ip5bf3 жыл бұрын
@@blenderguru 😊
@sunitakale34033 жыл бұрын
@@blenderguru pls water sim and geometry nodes Edit:I mean please add it .it would be fantastic
@bubblegum24333 жыл бұрын
Zemo have a rly good track record of teaching
@judahfrankel24892 жыл бұрын
Small observation for 7:30-8:00 (sub-surf modifier): you can't apply the sub-surf while you're in Edit mode. If you want to apply sub-surf, "Tab" out of Edit mode and then apply.
@lukebrog37022 жыл бұрын
THANK YOU!!!
@eltiburongrande2 жыл бұрын
Haaaaa... THANK YOU!
@yuukikazetran22942 жыл бұрын
OMG thank you so much
@ERROR-gi2lu2 жыл бұрын
when i apply the modifier it disapears what can i do to change it again without doing ctrl+z
@Choppednuts2 жыл бұрын
@@ERROR-gi2lu He adds the modifier back in a little bit after that.
@problematiccheeto2 жыл бұрын
Thank you for the "congrats on not giving up yet" cuz it was one am, and I litteraly opened blender with the urge to make something but quickly realized I have no clue how to make anything. This series has rlly helped me!
@qmioiu2 жыл бұрын
relatable
@AramatiPaz2 жыл бұрын
Those comments about people giving up gives me strength because tells me feeling like droping is perfect normal.
@garymcderp1146 Жыл бұрын
At 8:30 if you have the icing mesh clipping through the donut mesh after subdividing, make sure you have the icing mesh selected in the scene collection and in edit mode press A to select all the vertices, press G to grab them, and as soon as you do you’ll see the entire icing mesh snap to the donut surface correctly. Press ENTER. Make sure you don’t move your mouse after pressing G to grab. Just hit ENTER right after. Worked for me. I’m on Blender 3.5 by the way.
@justmethedreamer2055 Жыл бұрын
thx dude i was having this issue and this solve it. much love
@uniquegame712 Жыл бұрын
Oh, thank you so much 👍
@ish2153 Жыл бұрын
Didnt work for me . After pressing G all the vertices change their places in a way that the view stands the same but if I change my view angle I find that everything is messed up Any solution ?
@lachelndesgesicht4155 Жыл бұрын
You are my fucking hero m8! I was trying to solve it for like 20 minutes. Thanks!
@mitchellanderson3068 Жыл бұрын
@@ish2153 Yeah same here they all got skewed to one side when I rotate around to check the other side
@CryptoBank-lk1vj Жыл бұрын
Your KZbin Donut series is better than many paid beginner courses. I bought two different "beginner" courses on Udemy, and they skipped a lot of things. Your Donut series allowed me to actually really understand the little things, that many other "beginner" courses gloss over. Thank you so much!
@RizingZeppelin2 жыл бұрын
Quick Tip for Anyone stuck at EXTRUDE at 10:12. I had "Face Nearest" set for my snapping and every time I tried to extrude the mesh would kind of fold in on itself instead of travel down the side of the donut. I switched snapping to "Face Project" and extrude worked exactly like you see in the video. If there's anyone out there that can explain the differences Face Project and Face Nearest, that'd be great. Always good to understand the intent of an option so you know how to apply it.
@beloooga_whale2 жыл бұрын
I was JUST wondering about this, thanks my guy
@teixopoison6012 жыл бұрын
freaking blender is so bugged
@superjimps2 жыл бұрын
Thank you!
@Mordiell Жыл бұрын
thank you! came to comments to figure that out too
@teaneve Жыл бұрын
THANK GOD AAAAAAAH i was starting to panic
@shivani_3 жыл бұрын
14:41 if alt+left click isn't selecting edge loops for you, then try going to edit>preferences>input and make sure "emulate 3 button mouse" is unchecked
@trickbrain75363 жыл бұрын
Thank you ! this was driving me nuts trying to figure out what i was doing wrong.
@mkrick3 жыл бұрын
If you're on a tablet and need emulate mode on you can double-click the edge near the vertice to select the loop.
@Markus_Castalian3 жыл бұрын
Thanks a ton, I was just having this problem.
@maze.gamezone3 жыл бұрын
Thank you so much!!! looking for this... ❤️
@danielbazavan61072 жыл бұрын
@@mkrick thanks!
@aliceinyoutubeland5436 Жыл бұрын
For anyone watching as recently as me, the 3.6 version of blender is slightly different when it comes to snapping to Face like he does at 4:44 ish. On the version he uses in the video there is only one option for Face and in the 3.6 version there is Face Project and Face Nearest. I'm no expert, so i have no clue what the difference is, but i got my snapping to work how his did in the tutorial by shift selecting both Face Nearest and Face Project and checking the boxes for Project Individual Elements and Snap to Same Target. I just needed to do some minor adjusting of the shape of the donut under the icing to fix some minor clipping that this didn't avoid, but this method was the closest i could figure out to what he did. Let me know if there's a more correct r exact way to stop all that clipping in the 3.6 version!!
@aliceinyoutubeland5436 Жыл бұрын
ADDING: ive seen several others also suggest checking that your icing is thick enough in the Solidify Modifier after setting up the Snap Tool like i did, so though id add that here!
@sillygamer4146 Жыл бұрын
thanks so much for letting everybody know I was trying to figure it out and this fixed it
@gregrg1 Жыл бұрын
Thank you, thank you so much for this advice - wonderful help!@@aliceinyoutubeland5436
@Smiler_Ending Жыл бұрын
this helped alot thanks!
@moonstuff8582 Жыл бұрын
thank you!! this was my question exactly
@Tenshii_Artii3 жыл бұрын
You might not see this, but i am speaking from the bottom of my heart. When i was in Uni a couple of years ago, i always thought i wanted to do 3D. It was such wishful thinking, that i was actually not prepared to experience the full processes of getting into 3D. Meshes, Textures, UV unwrapping. I had to use Maya, which was sort of a struggling experience for me (Don't get me wrong, Maya can be good!). Also chalked up to the fact that for some reason, i don't 'Get' things right away until much later. Because of Maya, I actually still struggle trying to understand UV unwrapping, which sadly, is something i should have picked up on. Then they made us use the older version of Blender. Which actually made me turn off from the program as a whole. So when i had to take 3d animation classes for the second time, i decided to try brave myself and out Blender. And the first thing that comes up as a beginner Tutorial? It was your first Donut Tutorial. It did take a while for me to get used to it. But one day, suddenly it all clicked for me. I don't know how, but i was able to model various things, and the concept of Texture painting was MUCH more fun than with my experience in Maya! I am still learning more on how to get better. But i was able to use Blender to create backgrounds for a Manga project i had to work on in my last Semester. And now? I'll be graduating soon! Sorry for the super long post. But i just thought i should share you my journey. There was something about your tutorials that seriously pulled me in, wanting to learn more. So Thank you Blender Guru! You made me to not completely give up 3D modelling!
@sayhansnotok56453 жыл бұрын
niiice, im only 12 years old trying to learn too. i understand it perfectly. i don't find any kids in my age trying blender, not in youtube atleast
@Zykroh2 жыл бұрын
@@sayhansnotok5645 For how long have you been using Blender so far?
@StrongFeesh912 жыл бұрын
@@sayhansnotok5645 it doesn't matter if other kid's aren't into this. You're ahead of all the other children just by doing this! Good job
@bobdobsin62162 жыл бұрын
@@sayhansnotok5645 I waited until 26 to try and learn this stuff. Back in highschool, I was so unhappy with my 2D art that I just gave up. I've barely drawn anything in years, and so far Blender is kinda driving me insane. But I gotta get my ideas out of my head, otherwise I'll go nuts. You're on the right path. Don't wait to get started. You'll just be frustrated that you didn't start sooner. It's good to learn useful skills while you're that age. Keep at it homie.
@siddharth-wy2kp2 жыл бұрын
after watching the latest blender guru's series (donut part 4) I was very confused about a few things.. like at 3:55 he says "the point is snapping to the face but, this point is not".. I didn't really understand what he meant and then project individual element feature.. so plz help me with that part..
@soulmusiccafe99362 жыл бұрын
u have made The Donut the "hello world" of blender. Thank you for the wonderful tutorial and constant update.
@schvilo2 жыл бұрын
For those having trouble to see 'Face' option at 4:13 (it must be something about the version and I had the same) I would recommend you to select 'Face Nearest' and then toggle 'Snap to Same Target'.
@noahblandford47272 жыл бұрын
OHH ok thank you I was struggling with figuring out what to do
@sergiosanchezpadilla69412 жыл бұрын
Yeah, I think Blender made a change there; now there are two "Faces"
@kiggidykay2 жыл бұрын
Oh thank you, I noticed this changed too in the lastest version of Blender and I couldn't figure it out.
@crackerpooppop2 жыл бұрын
mine still doesnt work
@josephseed77342 жыл бұрын
Thanks! it solved my issue. but when i was playing around with it, i dragged the icing to the bottom of the donut and that time it clipped . is there any solution?
@jefferyenogieru28 Жыл бұрын
If your are stuck at 14:55, this might help Click the torus (not the icing) then toggle to x-ray mode with ‘Alt z’( so that you can see across the torus. Then press ‘alt + left click’ on a single Vertix across the horizontal plane of interest. If you do that correctly, you should have highlighted a single chain vertices across the torus. When you get that done, ‘press alt + s’ to scale as you want.
@Crymsa Жыл бұрын
thanks so much I was forgetting how to do the scaling.
@RiyaPatgiri-cj2kv Жыл бұрын
Thank you so much 😭😭😭😭 I was about to quit because I was stuck here.... really Thanks alot 🙏🙏
@didii.s Жыл бұрын
TYSM!
@yatrikbodhe8364 Жыл бұрын
Thank you Thank you Thank you Thank you Thank you !!
@christiancoons8989 Жыл бұрын
Thank you!
@raufimalik2 жыл бұрын
At 14:40 for Mac users it's double clicking a point to select the outer ring of the donut. Thanks Andrew for all the material you create and all the whole blender community for being so wonderful humans!
@Tom-kp8hh2 жыл бұрын
Big Big Thanks!!! I almost gave up due to this issue 😂
@yourgothfriend2 жыл бұрын
double clicking does absolutely nothing for me and i can't figure it out through googling!😢
@vroyko2 жыл бұрын
THANK YOU!!!
@vroyko2 жыл бұрын
@@yourgothfriend option + double clicking
@williammegatron2 жыл бұрын
legend
@lilyjuliet1862 жыл бұрын
If you're having trouble with the scaling of the extruding (if it's going the wrong way), go onto the snapping tool and in the options at the bottom it says 'move' 'rotation' and 'scale' if you select scale the extruding snaps to the donut correctly :)
@MemeMeme-be5pq2 жыл бұрын
tysm
@zhaooooOOOO2 жыл бұрын
thanks you!
@noeqplease2 жыл бұрын
See my comment above, it still does not stay on top of the donut shape, sinks into it.
@ognjenlukovic82262 жыл бұрын
I have problem with it doesn’t wanting to get really on top of donut but rotating around it
@HolaSoyAndy Жыл бұрын
Thanks for that. I'm relearning blender and the last time I touched it was version 2.8 I think
@thefrazerz2883 жыл бұрын
If you have a second monitor you can create an extra window with Shift + dragging from the little spot. Took me a while to find out but helps a lot if you have multiple monitors
@VerrixD2 жыл бұрын
Holy moly, this is so powerful! Im glad i read the comment section :D
@SlurpGoblin Жыл бұрын
For anyone stuck at 15:30 because the shrink wrap modifier clips the icing through the donut even after prioritizing it in the modifier stack, here’s the settings that worked for me: Wrap method: Target Normal Project Snap Mode: Outside Target: Donut Hopefully I’m not leading anyone astray down the line. This seemingly achieved the same result though. (V3.4.1)
@aakashgupta9756 Жыл бұрын
not working in blender 3.5.1
@eyonminer6882 Жыл бұрын
@@aakashgupta9756 after some screaming and losing my sanity for like half an hour after spending 2HOURS FIXING THE SNAPPING PLEASE GOD HELP ME. i fixed it by making the offset 0.0012 or try experimenting with a larger or smaller number
@aakashgupta9756 Жыл бұрын
@@eyonminer6882 thanks man
@wesleymontanez6339 Жыл бұрын
Omg ur a freakn' savior man
@robotninjah Жыл бұрын
@@eyonminer6882 YESSSSSSSSSSS
@SharpWind3 жыл бұрын
11:40 actually, i'm an ex Maya user and switching over to Blender was the best thing I've ever done i could write a 50 page paragraph on why I hate Maya and how Blender is better in every possible way, don't worry about it
@LaLogic23 жыл бұрын
This is magnificent to hear
@redpeel3 жыл бұрын
How could you cheat on maya?
@asr593 жыл бұрын
completely agree, still have to use maya at work mainly because the skeleton seems to be quite different from blender. Do you know about any tutorial that would help me with this?
@deanfuest3 жыл бұрын
I'm in the same boat, I learned Maya because of art school and Have switched to Blender recently. Never looking back!
@tennseven9993 жыл бұрын
@@asr59 There's a course on Udemy by Riven Phoenix (no relation, I assume, to River Phoenix) called "Blender Character Rigging For Beginners HD". He's a really great teacher, and the videos go step-by-step on how to set up a complete, detailed skeleton for a human model, including Inverse Kinematics. Once you go through that course you'll know everything there is to know about rigging in Blender. The only thing I would caution you on is that the tutorials are in an older version of Blender, and a few things have changed between that version and 3.0 (mostly involving, I think, the use of "layers"), but it should be pretty easy to figure that stuff out.
@fatalyti6117 Жыл бұрын
(Blender 3.04) 10:00 That part is tricky for newer user of blender like me so let me explain... Before creating new vertices go to snap (Magnet) then deselect move and select Scale. Once your vertices are created you'll notice that your mesh didn't snap with the lower part of the donut... To make it snap to the lower part simply go to snap (magnet) deselect scale and select Move. Once this is done click on one of your vertices you just created and press "G" to automatically snap it ! Please, don't give up like I did many time, take blender as an odd video-game instead. I hoped that help Blender Guru and viewers !
@aschicke7106 Жыл бұрын
I even closed the computer before reading this, i was done hahahah. Thank you
@faun_fatale Жыл бұрын
thx a lot... stupid question, but how can I undo the new vertices? I can't think straight atm. :,)
@alexrhinehart9604 Жыл бұрын
@@faun_fatale Control-Z undoes what you just did.
@alexrhinehart9604 Жыл бұрын
I found an easier way. Hold Control to select your vertices, press E, hold Control while moving them, press left click to confirm, repeat.
@nasiralimuhammadmirza8335 Жыл бұрын
you have saved many lives
@HellaSchway2 жыл бұрын
Going through this tutorial right now. I was expecting it to be overwhelming (which it is to a degree) but I have to say, you have a really fantastic way of explaining things and making it easy enough to follow along. I have NEVER used Blender before starting your tutorial because I was intimidated by the idea of 3D modeling even though it was something I always wanted to try. Thank you for this awesome tutorial and actually motivating me to push through my anxiety and pursue working in Blender!
@madisona6933 Жыл бұрын
the "congrats on not giving up...yet" really got me, im gonna keep trying!! im not going to lie this has been so frustrating for me but i dont want to give up, vfx is something ive been wanting to get into for years now but never had the courage. however, your videos have made this sooooo much better along with the comment section, everyone is so nice and helpful
@Konslufius3 жыл бұрын
Can't wait for the Blender 4.0 tutorial series.
@NaveedKhanYT3 жыл бұрын
Might take 5/6 Years tho
@perryberry9233 жыл бұрын
@@NaveedKhanYT says who
@NaveedKhanYT3 жыл бұрын
@@perryberry923 Blender 2.0 was released in the year 2000 and 3.0 is released in the end of 2021 so according to the track record it might be a while before 4.0 comes out
@perryberry9233 жыл бұрын
@@NaveedKhanYT oh yeah sorry my bad but the development is pretty fast I am just a huge fan of it
@rudrasingh63543 жыл бұрын
@@NaveedKhanYT they have changed the version numbering style starting with 3.0 No double digit decimal releases (aka no 3.11 etc) They'll do 8 major releases per version so it will go from 3.0-3.7 Released every couple months. 3.3 and 3.7 would be LTS releases with 2 year support 4.0 is aimed to release around late 2023 or early 2024
@aswinganji7870 Жыл бұрын
Here's what worked for me in this order: face nearest include non edited snap to same target under the affect bar select move. after you have moved your icing where you want it, turn on the solidify modifier again and should of worked. PS: These were not by me but some other guy whose comment is very obscure and it works. Thx @Swifty
@abdel2894 Жыл бұрын
What about if my icing snaps to the inside of the donut? I can't seem to fix that Edit: oh if the actual advice isn't from you then nevermind but thanks anyways this helped me a lot to fix the snapping but then it only made it snap to the inside of the donut
@skull2692 Жыл бұрын
Thx man
@Tokirealy Жыл бұрын
Nice! thank you and the other dude! although for some reason after i used extrude my icing was snapping to x or y axis, so i pressed middle mouse button couple times and its fixed
@TatataG Жыл бұрын
@@abdel2894 could you fix that??
@abdel2894 Жыл бұрын
@@TatataG I couldn't sorry
@danielmihaly91462 жыл бұрын
15:20 If the shrinkwrap "failed adding value" make sure you used it for the icing and not for the donut. The two mesh have their own modifier handling (top right you can switch cam, donut, icing and light) you have to switch to icing and then use the shrinkwrap. It's kinda obvious, but I had a problem with it, took some minutes to figure it out. Have a nice journey!
@naomiw19032 жыл бұрын
THANKYOU, I ALSO GO STUCK HERE😃
@Storystein2 жыл бұрын
My hero of the day! I was thinking "what the hell am I doing wrong??" I'm in Object Mode, clicked on the icing, etc... This fixed it, thank you so much!
@clappednotso4452 жыл бұрын
You're a lifesaver
@blackhopes78122 жыл бұрын
Thank you, you saved my precious time!
@killasoulx72 жыл бұрын
What do we do if the icing mesh is clipping though the donut after adding the shrink wrap modifier?
@everythingbageI Жыл бұрын
I got stuck several times in the process, but I didn't give up. I was touched when you said "congrats for not giving up" in the beginning of this video 😂
@Visamexicana2 жыл бұрын
For those stuck in the EXTRUSION part. I spent like two hours of frustration, I extruded and the edge and it was overlapping, it also did not let me pull the edge downwards. I believe there is a bug but if you toggle on/off the "grab" (G key-shortcut) and make the size smaller or larger it fix the problem and the extrusion becomes "unstuck".. also switching between edit and object mode seems to help. I also have the "face project and face nearest" selected (use shift so select both options).
@hannamarin12342 жыл бұрын
for me pressing E, than CTRL and dragging worked
@deunin2 жыл бұрын
@@hannamarin1234 i tried and it works as well however for me it stops being stuck to the actual donut. did you have similar issues?
@businessinvesting33932 жыл бұрын
@@deunin i do, i ll try to fix it and tell you
@businessinvesting33932 жыл бұрын
@@deunin i found it, you just click on the lowest dot of the droplet you made, like the last one, and then you go to the proportional editing falloff and you click on inverse square, then you click g on the dot you clicked and voila, it fixes itself for some odd reason...took me while to find out about this, since no one made a video on it, so I hope it helps you :)
@하은-j4e2v2 жыл бұрын
hi!!! I'm a student studying design by my own self from Korea. I've really wanted to appreciate that you prepare for these amazing tutorial video!! It's so helpful for someone who are interested in blender tools and trying out like me! :ㅇ i know that a decision to share your know-how and skills would be hesitated and difficult thing, but thank you that you decide to share your wonderful gift!! I'll keep practicing and enlarge my skill by getting an enthusiasm and motivation by you. THANK YOU AGAIN :)
@sox2010 Жыл бұрын
IF YOU'RE NOT ABLE TO EXTRUDE switch, in the snapping menu, "move" to "scale" in the "affect" section and create your drooly bits. you might have to delete or undo some of the vertecies you accidentally created IF YOUR DROOLY BITS ARE NOT SNAPPING PROPERLY TO THE DONUT switch back the "affect" section to "move" and, after selecting the drooly bits, press "G" (vertex slide) and they will snap to the donut hope this helps :D
@joker_msh9099 Жыл бұрын
thanks a lot, it was very helpful
@val_mira Жыл бұрын
thank you! 🙏
@chococri7634 Жыл бұрын
I was stuck at that point, thank you very much man
@flyingbasstv Жыл бұрын
do you mean have both scale and move selected or just scale?
@sox2010 Жыл бұрын
@@flyingbasstv Just scale, having move will not work
@KnottieOne Жыл бұрын
Hey! Glad to make it back. I'm a bit over an hour in accounting to my comment on the first video. Probaby close to two hours. So far no mistakes made and this tutorial is very well made. Getting use to how blender functions is what slows me down, but pausing and rewatching parts as i go and this donut is beautiful. Thank you. After this video its off to bed and I'll see you in the morning!
@adamentainium89563 жыл бұрын
I didnt finish the first donut tutorial too long ago, it was about a month ago and then I did my own project of a brownie to see what I could do. I also had 2 other failed attempts at completing the donut tutorial a few years back. But now I can watch these to make sure i actually remember everything I should and learn how Blender 3 is different. You are so legendary for delivering these so quickly.
@kmsur12 жыл бұрын
For those who are struggling with the clipping icing in version 3.3.1: If you snapped with face project/closest/include non-edited/project individual elements setup, the issue is probably not the snapping part. I guess snapping guarantees that the points you manipulate in edit mode sticks to the surface beneath it, but it does not guarantee anything about the faces formed by the points. Therefore, as long as you see the black points on the surface of the donut after snapping+moving, your snap tool is doing its job. The way you prevent the icing from clipping donut is by making the icing thick enough, so that even if it clips a bit, the thick volume still covers the surface of the donut. Therefore, I believe the problem is actually on the solidify modifier. The offset of solidify modifer determines whether the thick volume generated by the modifier sticks to the 'inside' or the 'outside' of the original mesh, which is quite ambiguous. That is, with one of the offsets -1 and 1, you would get an icing that grows towards the inside of the donut based on the thickness value, and with the other offset you would have the thickness growing outward(which is what you desire), but you don't really know which one is which. If you tried exactly the same values for solidify modifier as appeared in part 3 of the tutorial, but it didn't look as is, then probably, for whatever reason, your orientation of 'inside' and 'outside' is different from what's on the video. In this case, if you set the offset to -1 instead, you would get something more similar to the video. You can now try snapping again, and also try modifying the thickness value as needed, since I believe it wouldn't cause any problem besides making your donut look unhealthier. Please note that I am just a beginner, so there might be errors in this comment. It would be great if someone with more experience can confirm this.
@Hevno2 жыл бұрын
my man you ae legend thank you i increased the thickness from 001 to 002 and it fixd the problem
@davios2 жыл бұрын
thanks for your time man, this helped 🥰
@asquarem22 жыл бұрын
Also, in the "Snap To" menu, you should see 2 options, namely: "Face Nearest" and "Face Project". Shift-Click on both of these, and you will now see the "Project Individual Elements" option as well, as opposed to only selecting "Face Nearest". Project Individual Elements will allow all vertices in the Proportional Falloff circle will snap to the Donut faces underneath, essentially helping achieve what he's doing in this tutorial. Despite all of this, you may notice the Icing faces still overlapping with the Donut faces, it's fine as long as your vertices are still snapping, because when you re-enable the Solidify modifier for your viewport and go back to "Object Mode", you will see that the icing still looks like it's properly resting atop the Donut top. Mess with the thickness/offset a bit to achieve more desirable results if it's still bothering you.
@chrisstevens38012 жыл бұрын
THANK YOU!!! You're a lifesaver. Great explanation. My Offset at 1.000 seemed fine. Or at least it got really bad when I inverted it. But boosting my thickness substantially fixed the problem.
@nealwrobel66762 жыл бұрын
This technique worked perfectly, thank you. I changed the offset to -1 and used the following snap settings: Face Nearest : Include Non-Edited : Snap to Same Target : Face Nearest Steps (1) : Move. These were the only snapping options that I had selected. 'Face Project' was not required. My Solidify thickness was at .002m.
@SimLicy2 жыл бұрын
For anyone noticing a clipping issue even after clicking the snap tool I found that I needed to leave the solidify modifier set to -1 instead of 1 not sure why this would be the case but I hope it helps.
@SimLicy2 жыл бұрын
Ran into a few other issue and decided to start over. I reset the settings to the default settings and that fixed the offset issue… I am not sure how I changed that but apparently I did.
@jarettwoodard38872 жыл бұрын
I noticed a clipping issue and realized that I didn't have it sized correctly. I was sizing through the initial "Add Taurus" menu with the major/minor radius values. This made the overall size too large, so when I added the solidify modifier at .002 m thick, it was clipping. I scaled it to around .1 m on the x and y axes instead using the instructions a few videos back (press N) and that resolved most of the clipping issues. Just tossing that out there in case I'm not the only one who's restarted this about 10 times and forgot that one step.
@youssefarrari74192 жыл бұрын
been lookng for a solution for past 1 hour THANK YOU !
@ghidoghidi2522 жыл бұрын
Thanks, that helped alot
@habibullahjalaby56382 жыл бұрын
TYSMMM!!!!! this helped me alottt!!
@Smollfoxy Жыл бұрын
If you see that everything moves while using G, while in G mode use your scroll wheel so that the circle goes smaller (or bigger) , it will only affect the area within the circle
@potat0_1996 Жыл бұрын
YOU are the G. thank you!
@Aeriesan Жыл бұрын
You’re a lifesaver. Thanks so much
@StarlightLancer01 Жыл бұрын
Good looking out, bro. I was wondering why the middle of my donut was bulging outwards.
@markbradshaw9438 Жыл бұрын
THANK YOU 😊
@Tell-Me-How. Жыл бұрын
Thanks bro you are life saver!
@davidfreeman23432 жыл бұрын
14:40 if you're on a trackpad, click where you wish to draw the loop line, use Alt (or Option key in Mac) + Left on the trackpad, and it'll create a loop around the donut, then scale it down a bit using S, and there you are. Thanks.
@mennaabdou82 жыл бұрын
u saved my life
@leo-vr4yr2 жыл бұрын
ok that didn’t work for me - i’m on a mac - but i tried double clicking my trackpad on the vertex i wanted and it worked
@FullmetalThor2 жыл бұрын
Thanks mate, using "S" is what i was missing on...!!
@dtnipper2 жыл бұрын
@@leo-vr4yr you may have to turn off the "emulate 3 button mouse" setting in preferences. I had the same problem, but once I turned this off, it worked!
@thomasgilheany2 жыл бұрын
Option-LeftMouse didn't work on my US-Mac with three-button Logitech mouse. Fortunately clicking on a vertex, and then double-clicking a later vertex in the line worked. Better than needing to us the Select-Menu -> Select Loops -> Edge Loops every time.
@keving57163 жыл бұрын
8:32 It would be good to note how to report bugs like the one you saw for others to learn how to report bugs. Presumably you would want to undo the apply, then save the file. Close and re-open Blender and re-open the file and see if the apply reproduces the same bug, and if so, upload that file and reproduction steps as a bug report.
@Sam-wo4wn2 жыл бұрын
i did reopen blender and then open the file and it fixed the bug for me
@mars_gamez5045 Жыл бұрын
Thank you so much for making these in-depth tutorials. The community really finds them beneficial and you are just an excellent person for making these videos. Keep up the great work!
@thepuma772 жыл бұрын
The REAL FIX for clipping icing at 8:30: toggle the "On Cage" and the "Display Modifier" in the Solidify panel. Just go to Solidify panel > Under Properties > below "Add Modifier" > besides the Solidify name box there is 4 (blue) squares > toggle on/off the triangle first and second one thats called "On Cage" and the "Display Modifier". Let me know if this works for you.
@elgordodelashistorietas36802 жыл бұрын
thanks, it really works
@LifeLongArtist2 жыл бұрын
Thank you. Chased like 5 threads to figure that out
@nyoreikomoni2 жыл бұрын
Thank you so much. I was getting frustrated already
@shadowsnstars2 жыл бұрын
it does work, however, after i turn it on, the icing starts clipping true the donut if i try editting it again
@GodUsopp23 Жыл бұрын
my hero
@BayoAdegoke2 жыл бұрын
If you're stuck at 4:40 like me, just start by creating a new Torus and make sure you increase the minor radius. I did this, and the issue of the icing snapping to the surface of the donut or intersecting the donut was solved.
@enflure27922 жыл бұрын
Where can I find the minor radius ?
@nou84742 жыл бұрын
Wdym increasing the minor radius?
@ivanberdichevsky56792 жыл бұрын
@@nou8474 When you add the Torus, there will be a unique Add Object menu and depending on the object you add, it'll let you modify properties of this object (Here you will find the various radiuses), but ONLY immediately after adding it. After you click somewhere else, the menu will disappear. You only have ONE more chance to bring it up by pressing F9. If you didn't catch it, you can just re-add the mesh again.
@jakepottage1232 жыл бұрын
I had this issue too, not sure if it was the right way to fix it, but selecting "even thickness" in the solidify modifier fixed it for me.
@ayy21932 жыл бұрын
Likely reason - if it's happening to you did you choose different donut sizes at the start? - it's natural consequence of trying to stretch it so I guess different size faces have different amounts you can drag before stuff breaks if you look at his 2.8 tutorial you can see the problem happening to him there too, it just is that way, he uses the extrusion tool there to create extra lines to drag down so there's extra material to drag instead
@lurker20112 жыл бұрын
Proportional fall not quite explained at 14:50 but is hotkey "S".
@Riviter2 жыл бұрын
Thank you!....I lost a bit of my life trying to figure it out.
@user-qg8go5cu6g2 жыл бұрын
OMGGGG THANK YOU SOO SO MUCH! I WAS LOST FOR ABOUT HALF AN HOUR!! 🌻
@godzillaraiden4203 Жыл бұрын
Thanks
@wil4648 Жыл бұрын
Thank you omg!
@nzeust Жыл бұрын
after a year this video is still amazing and will never be forgotten
@itsdirtball64102 жыл бұрын
This is amazing! It's been years since I did any 3D modeling and you're really helping me dust off my skills and get back into the flow. thank you for the help
@rossinanterose829 Жыл бұрын
For the icing mesh problem at 8:30 make sure u have the snap tool on and only "Face Nearest" selected, press "A" to select all the mesh and then "G" followed by "LEFT CLICK" or "ENTER"
@yukisaibai1849 Жыл бұрын
Thank youu
@miya13213 Жыл бұрын
thanks a lot!!
@hugosmith9703 Жыл бұрын
Thank you. You solved my confusion!
@Kathv666 Жыл бұрын
🥲thank u so much!
@Mr.Cosmic96 Жыл бұрын
Thank you so much! Was scratching my head for 20 minutes on this one.
@ethanhall21083 жыл бұрын
Video production tip to those making tutorials in Blender 3.0.0: The new default theme introduces a vignette effect to the background of the 3D viewport. Blender uses dithering to smooth out the color banding; however, video compression eliminates the dithering, and thus, the color banding returns. You may wish to disable this option, if you don't like how it looks in your videos for KZbin. Preferences -> Themes -> 3D Viewport -> Theme Space (way at the bottom) -> Gradient Colors -> Background Type : set to Single Color (On a separate note, some users have complained that the dithering of the vignette leads to flickering on their display. Those users should also disable this feature.)
@ProdByGhost3 жыл бұрын
nicee
@Roadman3D2 жыл бұрын
I have also noticed the vignette thing and it's a bit annoying. Tnx for sharing how to eliminate it
@siddharth-wy2kp2 жыл бұрын
after watching the latest blender guru's series (donut part 4) I was very confused about a few things.. like at 3:55 he says "the point is snapping to the face but, this point is not".. I didn't really understand what he meant and then project individual element feature.. so plz help me with that part..
@rosafuria444 Жыл бұрын
I'm recovering from surgery and have a lot of free time to spend in bed:( I have decided to learn something new and this is being the literal icing on the cake :) been here all morning and I won't give up until the sprinkles are on. thank you for sharing your knowledge !
@Andrew-mv4nj2 жыл бұрын
Dear Blender guru or whomever is reading this from blender team. Please help shed some light on the snapping topic. It seems that even with the lastest rev (3.4) there is still a lot of issues/confusion with the snapping functionality. Snapping seems to work great for flat like shapes (cubes, etc), however, in the donut example this is not the case. Lots of users including myself, expect the secondary snapped object's vertices (the icing) to remain ontop of the primary objects (donut body) surface/vertices when performing edits, this has not been the case for one reason or another. It's a bit frustrating because there is a large number of users that have spent hours trying to find a work around etc. If it's user error, please provide us with the proper method to clarify confusion. If it's not user error, what are the chances of adding a feature that can simplify this process or is more user friendly. I am seriously starting to have SNAPPING nightmares at this point lmao. In all seriousness, this is an amazing software and actually VERY excited to be on this journey - I STRONGLY believe in the future of this platform. Thank you for all your hardwork.
@noeqplease2 жыл бұрын
Can't get it working here either.
@kea_h2 жыл бұрын
making the icing a bit thicker seemed to help, but when you try to make it go down far it doesnt work properly
@Andrew-mv4nj2 жыл бұрын
@@kea_h correct, however, I don't feel that this solution addresses the rootcause of the issue. I don't like a lot of icing on my donut or cakes lmao.
@tomtomeyalk971 Жыл бұрын
Thank you very much, I am a french utilisator and your comment very help me (sorry for my english)
@TheTCOLL Жыл бұрын
I just started my journey and seems like it has come to an end. Doesnt work for me either.
@simonc.8560 Жыл бұрын
If you have troubles to snap your icing, just do this modifier list for it : 1 - Subdivision (this one is really important to help the Shrinkwrap modifier to work properly) 2 - Shrinkwrap 3 - Solidify 4 - Subdivision (again)
@Betoceba Жыл бұрын
Thank you!!!!
@Bulba1x Жыл бұрын
YOU SAVED ME OMG THANKS
@somesamesane5321 Жыл бұрын
Thank you sooo much!
@ramontovar5675 Жыл бұрын
legend
@dopetag Жыл бұрын
Please, pin this comment to the top and give this man an award.
@jahsonsburner Жыл бұрын
Y'all, if the snap is going through the donut still, Shift click on both "Face Nearest" and "Face Project" which should combine them and allow you to click both "Project Ind. Elements" and "Snap to same target" also make the icing thicker!
@NathanS2238 Жыл бұрын
ty this fixed it for me. donut doesn't clip through icing when I drag the icing down a lot anymore
@diaavollo7093 Жыл бұрын
hey while extruding im having jagged ends and not round edges, do you know why?
@StaviKay Жыл бұрын
You saved me at 8:30
@lynic-0091 Жыл бұрын
I'm gonna name my firstborn after you.
@BethanValerious Жыл бұрын
This feels illegal, i feel like you broke the matrix .. THANK YOU!!!
@cemadiby Жыл бұрын
The congratulating on not giving up acutally makes me happy Especially since that is not my first time around, not giving up!!
@svendkorsgaard95992 жыл бұрын
Wow Andrew, i learned more from 1 hour of this tutorial than i did through 6 hours of doing a course i bought on Udemy. You are an awesome teacher! Thank you very much!
@Leinstellar Жыл бұрын
For anyone else using v3.6 that is stuck at 4:23 and tried all the possible combinations in the comments but the icing mesh is still clipping into the donut, what worked for me is making sure the magnet (snap) icon is selected and then on the drop down menu selecting "face project", tick "align rotation to target" and "project individual elements".
@taiiiga2873 Жыл бұрын
works :)
@brightonnyasha8764 Жыл бұрын
Thanks it worked
@captainchintu4678 Жыл бұрын
thanks
@epafra-mateopalincas5873 Жыл бұрын
Idk how but I just messed around and it worked, ty
@EmanSLived Жыл бұрын
😭
@CyberRAWRfareXD3 жыл бұрын
Your tutorials are the BEST for beginners like me thank you!
@gungermunggung9299 Жыл бұрын
If I had waited like 10 more seconds I would have heard you talk about accidentally hitting the snap hotkey. Because I did that, then googled why I couldn't edit vertices anymore. Loving this series so far, thank you!
@CoconutPete2 жыл бұрын
Funny thing is I actually use to work in a bakery that made donuts. Can confirm... we would put the donuts in (without machines) - let them cook one one side, then use wooden sticks to rotate them to the other side. This leaves the middle part not cooked as much as the other two sides
@mode_dev Жыл бұрын
3:47 you have to select face project and face nearest both by holding shift and then selecting snap to same target and project individual elements
@ralphnabnas Жыл бұрын
Thank you !
@VagueAcquaintance Жыл бұрын
Thank you so much you are blender god, hallelujah!
@M.G.H35 Жыл бұрын
liar it dosint work
@moistfungus3780 Жыл бұрын
I've given up on most things I've attempted in my life, I'm kinda glad now that I made it to part 4 lol. This is a very well made tutorial, thank you very much for helping those of us who are trying to find new hobbies
@TheAniBueatiful Жыл бұрын
Hey, how's everything going now with Blender or did you move on to other things? I hope everything is well.
@Erebus_official Жыл бұрын
Dayum im almost giving up tho lol cuz i've been going back and fourth parts 3-6 because of icing clipping through the donut instead of just staying on top of it. Nice one btw
@Mirhaus Жыл бұрын
Took me three tries to get to the end of it. :D The first time the program crashed, the second time the glaze turned spiky at around the shrinkwrapping stage for reasons unknown, but right now it's just perfection. Looking forward to the rest of the tutorial.
@imagromlin Жыл бұрын
For anyone who extrude isnt working, set snapping to “Face Nearest”, “Exclude Non-Selectable” should be gray, NOT SELECTED. Align rotation to target is selected, and snap to same target is selected. Move is select for the bottom. Hope this helps!
@nadiadiaz8612 Жыл бұрын
Hi, if i have everything like this, but the end its still like pointing out to the donut, what should i do? :(
@maverickcomparan55993 жыл бұрын
I had issues with icing clipping into the donut. I realized that I had skipped resizing the donut, and sized down the donut and applied the scale. I then had some weirdness going on with my icing thickness, so I deleted the solidify modifier and re-added it (did not apply), This fixed my issue with clipping and gave me more control over the icing. Hopefully this helps someone!
@OddDuck642 жыл бұрын
This did help! I also set my thickness to 0.002 instead of 0.0015
@ayy21932 жыл бұрын
Likely reasoning - if it's happening to you did you choose different donut sizes at the start? - it's natural consequence of trying to stretch it so I guess different size faces have different amounts you can drag before stuff breaks if you look at his 2.8 tutorial you can see the problem happening to him there too, it just is that way, he uses the extrusion tool there to create extra lines to drag down so there's extra material to drag instead
@namira35372 жыл бұрын
THANK YOUUU! i forgot to resize my donut :')
@demm90002 жыл бұрын
Thnaks, I think I resized worngly (0.01 instead of 0.1) and that was making my some troubles! I remade from scratch. THANKS!
@podlif4675 Жыл бұрын
For those still struggling with icing clipping inside the donut instead of wrapping. I found that my results were much better after applying the original subdivision modifier and adding then adding a new one, as done a little later in the video.
@falsejaguar Жыл бұрын
Trying 3d modelling again after a few years break. Glad to see you are still doing great tutorials!
@alexscott39712 жыл бұрын
This was unbelievably simple for a first-time learner! Thank you. I wasn't gonna try to learn Blender but you released a new (third series) on the donut. The steps couldn't be clearer.
@basicbluetrash2 жыл бұрын
Your tutorials are a godsend! Been having a lot of fun following them =D
@Kmn4832 жыл бұрын
If it's not snapping to face: Disable Snap to, disable both Project options, change the "Snap to" to any other (like edge), exit edit view, click off your object, and then go back and re-enable all those settings. Might take a couple attempts or fiddling around. It seems bugged, but after doing that a couple times it suddenly worked for me.
@nichtdeutsch Жыл бұрын
I tried this about 8 times. How many times did you do it? I am on Blender 3.0.1 (never bothered to update)
@kingmushroomboy824 Жыл бұрын
Ironically, the video you mention not giving up has been the video I constantly give up on. I hope I can stick around for the third time!
@AmmyDoodles Жыл бұрын
For people using v3.4 and are trying to do edge loop for the shrinkwrap portion around 14:40, change your settings: Edit > Preferences > Input and under the Mouse dropdown, untick Emulate 3 Button Mouse. Then you can just Double left click the line.
@Mavisssss Жыл бұрын
thank you!!
@HollowThing Жыл бұрын
you saved my life
@livioadjovi638 Жыл бұрын
Thanks so much ✌
@angelavolkov11262 жыл бұрын
To reverse applied sub-division modifier, can use decimate modifier (reduce by the same factor as you subdivided).
@ahsansiddiqi5293 Жыл бұрын
if this method did not work a better way to do it is at the top -> select edge option menu-> select xray mode at top left -> select the entire donut -> select unsub-divide. Cheers.
@noeqplease2 жыл бұрын
On Blender 3.3.1, I simply cannot stretch the icing over the donut shape. Have settings of snap as: Face Nearest, Include active, edited, non edited, snap to same target, face nearest steps 1, affect move and scale. It keeps sinking into the donut.
@noeqplease2 жыл бұрын
On Blender 3.4.0 same thing. It simply will not snap over the donut shape, if you go far enough it sinks into the donut shape. Confirm by viewing on object mode. Well, I got to step 4 before this no longer works. Maybe I am missing a setting?
@allmusicplays Жыл бұрын
Have you applied your scale using Ctrl + a key?
@welcominthehollowdrop Жыл бұрын
i like how some people like me stay at this stage of the tutorial without understanding that. today i'ts been 4 days sins i can not figure out how snapping work 😢 (sorry for bad english not main language)
@theburgersystem126 Жыл бұрын
Shrink wrap it
@elvura6923 Жыл бұрын
I just selected all the vertices and pressed 'g'. vets, did I do an oopsie?
@toomuchtime4896 Жыл бұрын
Hands down best tutorial series (in general) that I've seen yet! As a beginner, this makes me absurdly happy!
@klonorex2 жыл бұрын
9:30 I believe it's not a bug - maybe it's selecting through a mesh cause in edit mode you can interact only with selected object. So blender doesn't count a Donut object underneath icing mesh, however i't counting it while snap is active. I'm not sure but it might be so
@dmreichard2 жыл бұрын
I thought I was encountering the bug two months later, then tested this and yes - is accurate. Not sure if there is a setting to change this behavior or not.
@arieladawson4855 Жыл бұрын
At around 4:00 everyone seems to be having this snapping problem, and I did too. I tried to fix it with literally anything I could think of, before I gave up and decided having a wonky donut is fine. Then, miraculously, I went to start doing the icing, and it worked totally fine. IT WAS PROPORTIONAL EDITING THE WHOLE TIME!!! I have no idea why this worked, but it did. Idk if it'll work for anyone reading this but it's worth a shot. (I'm using 3.4.1 if anyone is curious, also the snapping settings I have on are face project, include non-edited, snap to same target, and affect move.)
@Erebus_official Жыл бұрын
Oh noice but Wdym with the Proportional editing that you said btw?
@arieladawson4855 Жыл бұрын
@@Erebus_official That was a month ago so I don't quite remember haha. Maybe try switching proportional editing on/off and see which one works?
@jcarenza67 Жыл бұрын
For everyone that has tried to fix the clipping, check your scale for the donut and icing and thickness. Make sure your scale is at 1. I thought mine was at 1 and it was clipping and then i noticed my scaling was off. So change them to 1 and click the little locks next to them so they dont go back. Hope this helps
@SaVaGeGmYbEaR Жыл бұрын
Reference is one of those universal truths. I'm an audio engineer and it is absolutely essential to reference other tracks when mixing and mastering. You see it everywhere in creative spheres. Reference, reference, reference!
@OxzowachiAlt2 жыл бұрын
If the Alt+Left Click to select Edge Loop didn't work for you at 14:39, you can just select two adjacent vertices and then actually go to the Select tab near the top left, then go to Select Loops and then Edge Loops
@dalicodes2 жыл бұрын
life saver
@hollykapsimalis15212 жыл бұрын
thank you!
@ZenRelax202 жыл бұрын
ohhh thank you, it's so helpful.
@seferoz35152 жыл бұрын
thank sir
@yourgothfriend2 жыл бұрын
@Bingus the funni i just figured it out, finally, it's option + double click on a point
@spamdotorg Жыл бұрын
thank you everyone in the comments for helping baker's note: doughnut batter is buoyant in oil, so after frying both sides, what you see in the middle is batter that didn't form a crust becuase it wasn't submerged in oil. happy blending! (:
@Aleczanderm3 жыл бұрын
its year 2082 and Blender Guru just release blender 12.0 donut tutorial. We can now make a dozen of donuts
@AnaLuizaSpeda Жыл бұрын
If anyone is having trouble with the snaping part, check if in the snap options at the bottom is marked Affect: Move. I know it's a simple thing, but I was having trouble with snaping for about 1 hour and now it's solved!
@ehthn Жыл бұрын
What the heck. I've been struggling for 20min to get it to work. Tried a bunch of different tips from commenters and this is the one that worked. Thanks!!
@Erebus_official Жыл бұрын
6 Days to be exact until now TT
@ScouseDronePilot3 жыл бұрын
Anyone having issues with clipping of the icing slightly increase the thickness and increase the icing offset to 1, I believe there maybe a bug with the snap tool.
@andrii.t2 жыл бұрын
Increasing the thikness has hepled
@Moonalyn2 жыл бұрын
thank u sm this helped me a lot!!
@minay68292 жыл бұрын
thank you sir
@funnycomedy-d7p2 жыл бұрын
i tried that but mine didnt work.
@strawberryboy_x2 жыл бұрын
hit ctrl when grabbing
@BrokenGlassesGaming2 жыл бұрын
In case anyone's wondering, the hotkey to select edge loops is shift+double click LMB *if* you have emulate 3 button mouse turned on as well as LMB to select turned on.
@thecommon21722 жыл бұрын
Thanks so much, I was a little bit lost.
@robleblanc17602 жыл бұрын
Yes was lost in this part. If you're on a Mac its option+double click LMB
@ChadMichaelSimon2 жыл бұрын
Thank you. I was tracking with everything until he did that, and I'm like, "Waaaaait a minute here. What was THAT magic?"
@NursissisticOfficial2 жыл бұрын
I love love LOVE your teaching style. Thank you so much for taking the time to make such a comprehensive tutorial series that is newbie friendly.
@michaelmano7261 Жыл бұрын
I've watched these tutorials each time you release a new one, I'm now finally attempting them. - Love the intro to this one, viewership dropping XD
@BlackUniGryphon Жыл бұрын
OK! :D This is my 5th or 6th attempt at this. I usually screw up at THIS PART (#4). But I'm GETTING BETTER! If I make it THROUGH THIS PART, THIS TIME, I will post it! Woo-hoo!
@jerameesikorski7519 Жыл бұрын
Good luck!
@woah_x Жыл бұрын
I’m doing the same thing right now I just gotta keep going lol
@DoctorALLthat Жыл бұрын
Pro tip! To make the 'seam' of the donut @ 14:50 look more realistic, add a loop cut above and below the edge loop you're scaling in. Play around with location of the loop cut and how far you scale the edge loop in.
@gaylekakac313 Жыл бұрын
How did he select the center of the donut to push it in. He doesn't mention how he did that and just poof his was selected. I watched it like 10 times.
@JoeWillyArt Жыл бұрын
@@gaylekakac313 Are you on a Mac? I have seen other comments that helped me on my Mac. Option and double click to select a ring of vertices around the donut all at once which itself is a little tricky because you need to click on an empty space between vertices and often will grab a vertical band instead of a horizontal ring around the donut (maybe that happens after this in the tutorial- I haven't finished lol). Then you need to click S for scale which should then allow you to scale down that center ring to create that band- I think having another subdivision there would be good for me because I either get the shrunk ring above or below the middle but not on it. It is pretty confusing and I am not sure why pressing O was mentioned and it took me reading a bunch of different comments to come to this answer.
@kelenokecco2849 Жыл бұрын
For anyone having issues with the shinkwrap at 15:37 it seems the modifier doesn't select the target automatically anymore. Change the target to be the donut and it'll replicate the video.
@jupiter4723 Жыл бұрын
thank you 🙏u rly helped me out
@fremder_the_band Жыл бұрын
My god, I was banging my head, thx!
@curtisslade1105 Жыл бұрын
I've used Maya and loved it! But as someone who's no longer doing this professionally, Blender is amazing and has come such a long way since first time i tried it (like 10yrs ago). For a non-professional just looking to create personal stuff, Blender is just the thing i was looking for! I miss working in Maya and Zbrush, and this is kind of the best of both worlds, but FREE! Love it.
@pogie19872 жыл бұрын
For those of us with multiple (3+) monitors who paused the video at 6:23 like I did, if you hold SHIFT while dragging to make a new View Area, you can make that View Area into a *seperate* window, where you can then put it on another monitor! A handy tip I hunted down haha.
@MediocreEdit Жыл бұрын
Guys...if you icing is coming out whacky and intersecting with original donut...increase the thickness of icing in solidify property under modifier properties. Make sure it's thick enough so no part intersects with original donut