Real-time Engine Tuning - Engine Simulator Devlog 4

  Рет қаралды 159,263

AngeTheGreat

AngeTheGreat

Күн бұрын

Пікірлер: 541
@waltermorgenroth7872
@waltermorgenroth7872 Жыл бұрын
The microphone placement concept is far more important than I realized. If you think about it, the audio samples being played are from the perspective that you're right where the exhaust is exiting from, rather than hearing the waves as they expand outward in other directions in space. This must be what's making the exhaust notes sound so tubular and resonant in this stage
@cor74
@cor74 Жыл бұрын
I think you might be right, its like when a mic is way too close to a persons mouth and you hear too many articulation sounds.
@xenn4985
@xenn4985 Жыл бұрын
That can be done in post. However the reverse cannot be done. So its best to start with the mic right up in there.
@tacticalidiot175
@tacticalidiot175 Жыл бұрын
It could be done like BeamNG does, with separate audio emitters placed in different areas along the car and the engine components.
@Bassalicious
@Bassalicious Жыл бұрын
Also directional focus is linked to frequency in pretty much any physical sound source. Higher frequencies will be more directional and lower ones more omni-directional due to diffraction. I think it would be great if Ange could implement a filter with the cut-off frequency linked to how much the normal vector of a sound source is pointing away from the mic or something like that.
@emilpysenisoncrack420
@emilpysenisoncrack420 Жыл бұрын
​@@xenn4985acchshullyyy if you have an impulse response you caaaann convolve it with the inverse impulse response which would teeeechnically give you back the original sound 🤓🤓🤓
@dempsej
@dempsej Жыл бұрын
That’s amazing that even at this early stage I can hear and differentiate few engines: - 2 stroke chainsaw - something like excavator/tractor engine - a cow ready to be milked Also I’ve heard a few backfires, that’s really cool :)
@jakobwetzel8167
@jakobwetzel8167 Жыл бұрын
How's your comment older than this video? KZbin says this vid is 18 seconds old and your comment is 2 hours old.
@charliemaybe
@charliemaybe Жыл бұрын
@@jakobwetzel8167 sometimes videos can be found that are posted, but not live if you know what i mean. So a video can be scheduled to be live at a given time while still being uploaded already.
@DJ_Level_3
@DJ_Level_3 Жыл бұрын
​@@jakobwetzel8167Patreon
@dingo-gorditas
@dingo-gorditas Жыл бұрын
@@jakobwetzel8167 early access from patreon probably
@jwalster9412
@jwalster9412 Жыл бұрын
2 stroke V6 Diesel cow bike.
@yikmop
@yikmop Жыл бұрын
I foresee someone making a rendition of the 'AAAAAAUUUUUUUUUUUUUUUUUUGHHHHHHHH' snoring meme. This was such a fun watch!
@Giguv05
@Giguv05 Жыл бұрын
"Snoring"
@alirezaeskandari2287
@alirezaeskandari2287 Жыл бұрын
😂😂😂
@DruggiePlays
@DruggiePlays Жыл бұрын
3d throat snoring with tubular nasal complexity 😂
@Wilker_uwu
@Wilker_uwu Жыл бұрын
i can only imagine someone making a rendition as an instrument that's usable in a DAW
@WHOOLKAN
@WHOOLKAN Жыл бұрын
Watching this whole project evolve has been mesmerizing. I'm a 3D artist and I'm making 3d models of my own car designs to eventually take as mods in games like AC and BeamNG, this whole engine simulator project is great stuff to design sound for these custom cars. Glad to be a supporter
@fudge5598
@fudge5598 Жыл бұрын
Would you take suggestions for models for beaming?
@steeliewheelies
@steeliewheelies Жыл бұрын
So nice to “meet” the Mrs! You both are so great
@DinMor-bo3pp
@DinMor-bo3pp Жыл бұрын
Did I miss that part or am i bad at jokes?
@Cautioned
@Cautioned Жыл бұрын
@@DinMor-bo3pp part of squarespace ad
@DinMor-bo3pp
@DinMor-bo3pp Жыл бұрын
@@Cautioned 😳 Exposed as SponsorBlock user
@wile123456
@wile123456 Жыл бұрын
Can't wait for the final version to release and see the community compete to make the most cursed engine/sounds possible
@too_blatant
@too_blatant Жыл бұрын
I hope there will still be the ability for the engine to play sound clips like engine sim 2D
@Appletank8
@Appletank8 Жыл бұрын
Gonna make a giant turbo two stroke with like 10mm of stroke.
@ThisIsTheInternet
@ThisIsTheInternet Жыл бұрын
And then some machinist on KZbin physically making one
@Indianawoodchuckjunior
@Indianawoodchuckjunior 6 ай бұрын
Ikr
@Indianawoodchuckjunior
@Indianawoodchuckjunior 6 ай бұрын
@@Appletank8imma try Tia make a diesel
@ProfessionalToffee
@ProfessionalToffee Жыл бұрын
Engine Simulator really has come a very long way from where it started, you should be proud of yourself Ange, you've made an amazing software. :)
@lntegrate
@lntegrate Жыл бұрын
16:26 you've officially made an french engine. it goes "oui oui" every time you rev it
@zacbrown8191
@zacbrown8191 Жыл бұрын
Dude this is amazing stuff. I've worked as a mechanic in some for for 10+ years and even the basic simulations you've shown here mimic alot of what real world experience has shown me. And as props to your skills @AngeTheGreat, I've used ES2D to replicate real world engine builds (mostly vintage motorcycles) and corresponding dyno figures to a remarkable level of accuracy. You're doing amazing work!! I'm currently using ES2D to build and tune a Bonneville land speed bike, and by all accounts from many different experts everything the simulation is telling me (accounting for altitude change) is within expected ranges. I can't wait to see ES3D and try it out!!
@NFBartos
@NFBartos Жыл бұрын
Dude that's incredible!
@RagingHadron
@RagingHadron Жыл бұрын
I don't want to detract from how impressive this all is, but I do want you to know that my favorite part of the video was 9:40. I was not prepared for the slide-whistle sound to turn into goat noises.
@TheOriginalGeekyNoob
@TheOriginalGeekyNoob Жыл бұрын
That's uncanny to see modelled, absolutely amazing - cannot wait to see where this technology goes!
@kvaek
@kvaek Жыл бұрын
Babe, wake up! Ange posted! Excited to see the progress :-)
@mrkosmos9421
@mrkosmos9421 Жыл бұрын
Someone else might have asked for this, but the ability to turn on motion blur for the piston would really help visualize its speed, especially when it starts to look like it barely moves between frames. Also I'm really interested in the new simulator improvements!
@spongeborgtheford4971
@spongeborgtheford4971 Жыл бұрын
I cannot wait to hear this simulator with multi cylinder engines! Especially with the new intake noise. It's gonna be so goooooood!!!!
@booperduper8816
@booperduper8816 9 ай бұрын
Bro this literally sounds like a straight piped minibike motor. It's crazy accurate
@kahlzun
@kahlzun Жыл бұрын
the pressure wave from a tuned expansion pipe also allows you to create a "valveless pulse jet": a jet engine with literally no moving parts.
@dingo-gorditas
@dingo-gorditas Жыл бұрын
man the intake opening sounds _amazing_
@aaaa9r
@aaaa9r Жыл бұрын
Amazing work!! I want to point a suggestion: I feel like a proper motion blur effect would do wonders for your engine. For instance, when a piston starts to get really fast, it looks kind of choppy because every frame generated is visually perfect. In reality, our eyes don't see fast things that way. When a fan is spinning fast, we see the blades in a very blurry way. And we know it's spinning really fast because we see it that way. I think it's called per-object motion blur, and some games do implement it correctly. It calculates the amount of blurriness of an object based on the number of frames currently displayed on the screen (because 120hz won't have the same amount of blurriness per frame compared to 60hz, assuming the framerate reach those values) and the speed of the object moving in the view/camera. Not the same as the usual whole frame/camera motion-blur, which can be a hit or miss, but most of the time misses the point of achieving a realistic representation of a speedy object in our eyes. I think I cannot give you a link without being shadowbanned in youtube, but there is a thread in the forum of Linus Tech Tips called "What's with Linus hate for Motion Blur?", page 4. There's a developer that worked on that motion blur for Crysis in 2010, and he goes with some comparisons and the reasoning behind. I find it super interesting, and suspect you might as well!
@AngeTheGreat
@AngeTheGreat Жыл бұрын
It's on my todo list, just haven't gotten to it yet. Thanks for the suggestion!
@ffivguy1990
@ffivguy1990 Жыл бұрын
@@AngeTheGreatwhen will you start adding more cylinders?
@furriesinouterspaceUnited
@furriesinouterspaceUnited Жыл бұрын
No it looks disgusting
@stefankoopmans2200
@stefankoopmans2200 Жыл бұрын
@@furriesinouterspaceUnited What looks disgusting?
@furriesinouterspaceUnited
@furriesinouterspaceUnited Жыл бұрын
@@stefankoopmans2200 motion blur?
@daifee9174
@daifee9174 Жыл бұрын
Ange is a really incredible programmer
@litlsnek
@litlsnek Жыл бұрын
never before has a single cylinder lawnmower engine sounded so angry
@dacxl36
@dacxl36 Жыл бұрын
This sounds so much better/clearer than the original sim. Very excited for intake sound and custom exhaust pipes
@identiticrisis
@identiticrisis Жыл бұрын
Adding the intake sound source is probably the biggest improvement in expressivity for this model yet! The other stuff can mostly be faked with filters, including reverb and transfer, combined as one filter in fact. But without that single change that responds directly to the throttle input, it wouldn't feel half as involving. Really excellent work so far!
@mprism7985
@mprism7985 11 ай бұрын
excited to see how this could be implemented in gaming in the future, maybe 10-15 years down the line this will be the norm for racing games!
@tomclanys
@tomclanys Жыл бұрын
13:38 the cute "pop" when changing the size :D
@Timsturbs
@Timsturbs Жыл бұрын
reverb and distortion are two really powerful effects that allow you to make your sound much more interesting and harmonically rich without much effort, actually one of the suggestions for beginner music artists is to limit usage those effects as much as possible as it can quickly get out of hand turning your work into a noisy mess. 4-6% reverb is ok for a little makeup, 6-12% to add a bit of space, more than that only recommended if youre going for ambient style of sound.
@stuntvist
@stuntvist Жыл бұрын
You should try making something like a EU spec alu block M52 when you get to the point of having full blown engines running. They have a really whistly idle with stock cams at 600RPM so it's a good litmus test to see if even the weird niche edge cases come through in the simulation. Beyond impressive work so far though. Just absolutely amazing stuff from a pure nerding out over engines perspective!
@therealnvey6924
@therealnvey6924 Жыл бұрын
hes made one for the current build of engine sim btw
@GewelReal
@GewelReal Жыл бұрын
You're one of few channels I don't skip ads on
@Jamesfreezy
@Jamesfreezy Жыл бұрын
I’m really looking forward to the release. It’s amazing how good this is already. Well done
@TheDeathskull37
@TheDeathskull37 Жыл бұрын
I am so glad you posted this, because I have been thinking about tuning applications for your software. It would be amazing if you could input cam specs like lift, duration, and lobe separation angle, as well as injector specs (flowrate, number of injectors, port/direct/throttle body injection), and have an output for simulated AFR. These features as well as Volumetric efficiency/flowrate and timing tables would allow people to make tunes on virtual engines without having a physical engine in front of them, and make baseline tunes that can be tweaked and used later on a physical engine with the same specs.
@GavinEarnshaw
@GavinEarnshaw Жыл бұрын
Actually laugh out loud at the 3am parking lot 😂 Awesome work mate.
@CARTUNE.
@CARTUNE. Жыл бұрын
This is amazing. I'm so happy someone is finally working on something like this.
@cakebabaloo
@cakebabaloo Жыл бұрын
This is outstanding work, my guy... please add a cylinder wall that absorbs back pressure resonance differently based on aluminum density vs cast steel density
@aze4308
@aze4308 Жыл бұрын
just finished this video, absolutely incredible
@shrimp1445
@shrimp1445 Жыл бұрын
This is incredible stuff man! Can't wait to eventually try this game and the chance we may see this simulation get implemented into BeamNG gets me immensely hyped
@potato-km6iw
@potato-km6iw Жыл бұрын
we will definetely see this form of simulation in beamng, they are already supporting him on patreon, cant wait for it
@trysta73
@trysta73 Жыл бұрын
I've been loving watching your progress on all this and I just keep thinking (especially after your trumpet simulation) about the real time audio synthesis applications of everything you've done and you have the makings of maybe THE wind/brass instrument plugin, maybe even some other interesting air vessel instruments like an udu. I don't want to encourage feature creep per say and I'm interested either way, but there is so many exciting potentials to the work you've done. (also thank you for talking about asset creation potential with this in general)
@Aquatarkus96
@Aquatarkus96 Жыл бұрын
I would love to see this applied to musical applications as well, but it's only a piece of the idea. A big part of the issue is how do you translate the nuances of a performance into changes in the simulation? How do the actual controllers respond to different playing techniques? Do the physical sensors have the sensitivity and accuracy to make the sound that the performer is intending? A simulation like this one combined with the ability to control it through midi 2.0 might end up being a game changer in synthesizer tech, especially if an equally good wind controller is ever produced that works using midi 2.0
@WarttHog
@WarttHog Жыл бұрын
I still chuckle everytime I think of trumpet simulator. So incredibly, technically good at being so incredibly musically bad, haha! The animated "lips" we're killing me, haha!
@Landeville
@Landeville Жыл бұрын
Now that's what I call simulated engine sound! I hope this technology ends up in BeamNG Drive at some point!
@tomsterbg8130
@tomsterbg8130 Жыл бұрын
There's so much that is possible with these variable simulations, i'm absolutely amazed! This, this will get all the attention it needs. I'm sure people will make even more insane content than ES2D
@mrle0719
@mrle0719 Жыл бұрын
i enjoy very much the sound comparisons you make in the video. super cool can't wait to see how it evolves !
@benkappaa
@benkappaa Жыл бұрын
That thing sounds incredible even before all the steps you mentioned.
@pharma9149
@pharma9149 Жыл бұрын
Missed opportunity to name this project the "engine engine"
@evilspoons
@evilspoons Жыл бұрын
Excellent work as always! The sound changes are really something, and I think they're helping me understand how cars sound the way they do in real life. I also appreciate how you mention the math without talking about how it's "scary" or whatever and just dive in to how you solved it.
@DGskwinch
@DGskwinch Жыл бұрын
Seriously incredible. You are right up there with the best dev/dev log youtubers. I have a hint how hard what you're doing is and your results floor me every time
@itsdynamics7723
@itsdynamics7723 Жыл бұрын
There’s so much educational potential here. I hope he makes the simulation easy ish to understand for people who don’t know much about engines already (me) because it could be a great learning tool.
@BigMans88
@BigMans88 Жыл бұрын
It actually sounds like a 1 cylinder four stroke, well done
@stodoprojects1654
@stodoprojects1654 Жыл бұрын
Wow it sounds very realistic, I have heard many motorbike engines at around 50-100cc and I will say they sound very similar to the ones that are the same displacement in this video
@grandw0lf
@grandw0lf Жыл бұрын
I really look forward to when this cand be implemented as an App in Electric Vehicles. *12 cylinder Hemi starts reving at me* *Changes the engine sound to a 14 cylinder Hemi and revs back*
@dominicrichardson5546
@dominicrichardson5546 Жыл бұрын
The audio from this simulator is getting shockingly realistic. Y'all are killing it I'm so impressed. Its getting to the point where someone could design the perfect sounding exhaust on here and then make it in real life for their car!
@Chain_Knight
@Chain_Knight Жыл бұрын
i'm impressed how you made a 1 cylinder sound that deep.
@MetroidChild
@MetroidChild Жыл бұрын
Man does the intake sound greatly improve the immersion.
@floodtheinbox
@floodtheinbox Жыл бұрын
This is great. The engines really sounds like they have inertia now.
@TetrisGG
@TetrisGG Жыл бұрын
Can't wait to simulate my own turbo stututututuu and for the community to make the best one
@tilen3266
@tilen3266 Жыл бұрын
Been waiting for this for sooooooo long. im a big fan of engine sim and have been here since day 1. love your work and i am excited for the es3d. ill buy it asap
@NicolasPicklelas
@NicolasPicklelas Жыл бұрын
I like how you introduced the reverb. You are more intelligent than I.
@leonardr6704
@leonardr6704 Жыл бұрын
This looks and sounds like it'll be an amazing program and an absolute dream playground for ICE enthusiasts.
@JustSnowglow
@JustSnowglow Жыл бұрын
I'm not even that interested in engines or programming but I can't get enough of these videos. What a journey so far!
@boy-who-likes-bats
@boy-who-likes-bats Жыл бұрын
i love these devlogs, it's a mix of learning and comfort. thank you, ange.
@considerthehumbleworm
@considerthehumbleworm Жыл бұрын
This’s are damn impressive. Genuinely sounds like an engine
@nooriginalname370
@nooriginalname370 Жыл бұрын
This has a lot of potential for modding games like BeamNG or other racing games
@MuffinTM
@MuffinTM Жыл бұрын
glad to see the progress on this, it's reassuring to know that there is always an improvement every time.
@boryswwa
@boryswwa Жыл бұрын
Incredible! That is turning into a great future tool for engine optimization.
@sanilsharma2105
@sanilsharma2105 Жыл бұрын
I'm so happy to see the way this project is going, and to be honest am looking forward to this more than any AAA game coming out haha. Love your work Ange!
@Drosba
@Drosba Жыл бұрын
YES YES YES YES!!!! I was looking at old videos not too long ago and here we have a new one.
@TheDaniel366Cobra
@TheDaniel366Cobra Жыл бұрын
YES! 2 stroke pipes! I have been waiting for it. All hail Ange the Great. What's interesting is that I thought 4-strokes did not benefit from an expansion chamber since they have valves direct fuel-air mix and exhaust gases. AFAIK in 2 strokes the purpose of the return wave is to push escaping fuel-air mixture back into the cylinder right before the piston closes the exhaust window, and 4 strokes don't have this problem.
@Ironfist2211
@Ironfist2211 Жыл бұрын
Got a good chuckle from the demonic entities. Can't wait to see this thing finished!
@can_with_beans
@can_with_beans 11 ай бұрын
It would be interesting to see VR implementation in the simulator. As you mentioned that the new Engine Simulator will allow you to change the microphone position in 3D space, it would be pretty cool to be able to walk around a 3D rendered engine and listen to certain parts closer by getting near them.
@pr-ln1lx
@pr-ln1lx Жыл бұрын
It's looking good! It would be great if it can simulate turbochargers/superchargers in the future as well.
@burton_bordel
@burton_bordel Жыл бұрын
This is awesome! I can't wait for the ability to make my own engine with real 4 cyl inline engine :d
@just_man209
@just_man209 Жыл бұрын
I cant wait for the final version i love engines and everything about them if i had the chance to build an engine from scratch i would but im broke so i cant, but this game is the best for now
@sandwich5344
@sandwich5344 Жыл бұрын
I cant help but realise how similar and soothing to listen to you are, it gives me straight up Greg's aircraft and automobiles vibes- Its so comforting, and that's the best way to learn a thing or two, three - make that ten :)
@RandomProduct
@RandomProduct Жыл бұрын
I love watching this series because I'll listen to sentences like "changing the flywheel mass gives the engine inertia" and just think "mhm, yes, those are words I recognize individually, lovely"
@onefastgmc
@onefastgmc Жыл бұрын
This is gonna be a game changer for sure, can't wait to see the finished product
@beefy___
@beefy___ Жыл бұрын
Ange in a year: Welcome to this series on the ES 4D!
@monotonedevelopment
@monotonedevelopment Жыл бұрын
Ah yes, man cutting wood. My favorite part of an Angine simulator
@zachogdahl210
@zachogdahl210 Жыл бұрын
Very excited with the progress made on es3d!
@Turbonuotti
@Turbonuotti Жыл бұрын
If this gets integrated to beamng at some point it will be huge!! Pioneering stuff, great work again! 🎉🎉
@ViniciusMiguel1988
@ViniciusMiguel1988 Жыл бұрын
Your attention to detail and dedication is impressive! I imagine this simulation is being designed for games but wondering if it would not be useful for engineering work in general,Keep going!
@NFBartos
@NFBartos Жыл бұрын
There's a comment above about using the original Engine Simulator to recreate vintage motorcycle engines for tuning and HP numbers, and apparently is amazing accurate! So I imagine the new ES3D will have huge implications for engine tuners and designers. It's simply incredible work Ange is doing!
@xthexder0
@xthexder0 Жыл бұрын
With both the intake and exhaust pressure waves being modelled so accurately, I'm super excited to see turbochargers added. It should be able to correctly model turbo lag vs turbo size and maybe even turbo flutter pretty accurately without too much extra work!
@RubyRoks
@RubyRoks Жыл бұрын
Lovely work. Excited to see how this continues to progress.
@zebraforceone
@zebraforceone Жыл бұрын
Using audio output as a test metric is an absolute win
@JCtheMusicMan_
@JCtheMusicMan_ Жыл бұрын
Phenomenal work! There is tremendous value in being able to see and hear the simulation in real time! 😎❤
@Warzone151097
@Warzone151097 Жыл бұрын
This is so awesome! when its out i am going invite my dad and play around with it. Its going to be fun!
@ZEROSIX9
@ZEROSIX9 Жыл бұрын
It would be cool to simulate rod knock and valve train ticking. That’ll be a fun challenge and a pretty good learning experience to hear other engine noises.
@JamieBainbridge
@JamieBainbridge Жыл бұрын
Godlike as always. This is what they mean by a 100x developer.
@jetstream01
@jetstream01 Жыл бұрын
This is absolutely amazing stuff. I've been following you for a while now but this is next level impressive even when compared to your previous stuff. Can't wait for games to incorporate your work so we actually have accurate sounds FINALLY.
@gsuberland
@gsuberland Жыл бұрын
I'd love to see a technical breakdown of those simulation improvements you made!
@wallstreetsplooge
@wallstreetsplooge Жыл бұрын
The pop sound it makes when changing bore diameter is actually kind of funny
@omdevs
@omdevs Жыл бұрын
This is amazing! The direction this project is going is so exciting!
@persona9402
@persona9402 Жыл бұрын
What you're doing is just amazing
@WholesomeJack
@WholesomeJack Жыл бұрын
Amazing work, I am blown away yet again
@OutrunRewind
@OutrunRewind Жыл бұрын
this man's going places, impressive work ngl can't wait for ES4D 🔥🔥🔥
@synthiccl
@synthiccl Жыл бұрын
15:20 this gets me excited for what 2 strokes are gonna sound like
@mihalydozsa2254
@mihalydozsa2254 Жыл бұрын
Incredible work, it is great to see every video sunds better and better.
@duskoduka5698
@duskoduka5698 Ай бұрын
13:02 a perfect moped engine. You know, the one seater usually with a rack in the back for storing items, usually used by delivery drivers. You know what’s the worst? When one of these drives by your house at 2 AM in the summer. Why? Because you have your windows open, and all of the sound comes clearly!
@geemcd
@geemcd Жыл бұрын
Splendid work Mr and Mrs TheGreat!
@luuk341
@luuk341 Жыл бұрын
That's already crazy! I love your work and cant wait for the next video already
@MAGA-Chad
@MAGA-Chad Жыл бұрын
Love how far this has come, dude. I got a suggestion for an engine to put into the Simulator. Supposedly, Mazda is working on a 2 stroke engine that works like a 4 stroke. Can you try to recreate that engine in the Simulation so we could see what different cylinder configurations sound like with Mazda's setup?
@JeffPedlow
@JeffPedlow Жыл бұрын
Version 3 "Welcome to Turbine simulator, sponsored by GE & Rolls Royce" I really do love watching the videos, Test 4 really gave me the "tuning the 2-stroke dirtbike in the garage" vibes almost instantly.
@Appletank8
@Appletank8 Жыл бұрын
what is a turbine but a 2 stroke turbo engine where the piston doesn't move? :P
@samljones
@samljones Жыл бұрын
Absolutely incredible once again
@EMOJO_2001
@EMOJO_2001 Жыл бұрын
5:16 OH MY GOD! That does not sound like a simulation AT ALL! Great job dude, hopefolly in the future i will be able to donate some money every month for this project.
@mlindroth
@mlindroth Жыл бұрын
You have modeled the effects of air pressure changes and such. But I feel like it is missing the mechanical clicks and clacks. For example, I would expect the valves to make sound when they close. And possibly the cams lifting levers, or the whirring of the gears and bearings.
@AngeTheGreat
@AngeTheGreat Жыл бұрын
I'll get to that. I have some ideas
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