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Though KSP is a quite realistic physics simulator when it comes to games, there are things in the game that might indicate that the orbits shouldn't be as stable as they let on. KSP assumes each body to be in a two-body system, this ignores the influence of other celestial bodies, which is not entirely accurate. So this video investigates whether it is justified to make this simplification.
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📝 Sources & Information 📝
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Extra info
en.wikipedia.o...
Explanation of the code used (made by others)
• Let's Build a Solar Sy...
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🎵 Music 🎵
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Kevin MacLeod - Backed Vibes
License: CC BY 3.0 (goo.gl/BlcHZR)