Arnold Tutorial - How to shade a character using the toon shader in Maya

  Рет қаралды 2,278

Arnold renderer

Arnold renderer

Ай бұрын

This tutorial shows how a wide variety of toon shading techniques including hue and saturation tone mapping, mask color, and silhouette. We also cover the lighting of the model. Thanks to Roman Lapiev for the use of his model.
help.autodesk.com/view/ARNOL/...
help.autodesk.com/view/ARNOL/...
OSL halftone shader: help.autodesk.com/view/ARNOL/...
github.com/ADN-DevTech/3dsMax...
#arnoldrenderer #shading #toon
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Пікірлер: 7
@iannolisgeorgianimis4925
@iannolisgeorgianimis4925 Ай бұрын
Loving your toon shader tutorials, keep them up! If you can, please make some of these in 3ds max, I can transfer some of the Maya workflow, but I often stumble along the way, the way UI and material editor work is quite different.
@IyadHorani3D
@IyadHorani3D Ай бұрын
Great as always Lee 👏I've been checking YT waiting for this to land :) keep'em up. One request if I may, can the audio be more clearer? half of your speech is in whisper pillow mode 😅
@8BIT_ASSAULT
@8BIT_ASSAULT Ай бұрын
Lee please help me!!! I have such a silly issue. I have Maya 2024, I am using Arnold with my GPU which is a RTX 3090. My drivers are up to date. I have read the Arnold Docs and see that SSS is supported. I know the Emperical Diffuse / Diffuse is not supported so I have tried both randomwalk and V2. I have played with every conceivable option but SSS will simply not work when I use GPU. Any input will be super amazing. Thank you Lee, kind regards, Nicholas.
@xd1845
@xd1845 Ай бұрын
1:07 there was "background (legacy) option" inside environment in previous release, where i can find that?
@LeeGriggs
@LeeGriggs Ай бұрын
It doesn't exist now. You can create a skydome_light and set the skydome visibility to 0 for everything but the camera.
@xd1845
@xd1845 Ай бұрын
@@LeeGriggs ok, Thanks, will do that
@GaigeMercado
@GaigeMercado 4 күн бұрын
Straight up the worst renderer out there 😭
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