Stellaris - Necrophage Origin Mechanics

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ASpec

ASpec

3 жыл бұрын

It's time to take a look at the new Origin that comes with Necroids and see how it ticks. Necrophages are fascinating and will add a significant amount of flavour and flexibility to your gameplay.
Join ASpec as we delve into the world of Stellaris Parasitic species.
Twitter ► / a_spec
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Video Title; Stellaris - Necrophage Origin Mechanics
Previous Video; Stellaris - Necroids Features (Now With Gameplay)
Stellaris Copyright © 2020 Paradox Interactive AB. www.ParadoxPlaza.com
#Stellaris #Necrophage #Origin

Пікірлер: 321
@jonas639
@jonas639 3 жыл бұрын
Aspec: You are not getting a lot of RP out of it. Me: Hold my wine glass filled with human blood
@zetarhythm3503
@zetarhythm3503 3 жыл бұрын
What is a man, but a miserable pile of secrets? I am 100% making a Vampire-inspired species with this.
@matthewmcneany
@matthewmcneany 3 жыл бұрын
The Aristocratic necrophages stalked through the dense jungle estates of Kibarath, their psionic controlled steeds receptive to their every thought. A party of three were hunting a recently uplifted male of the primitive _human_ species found on sol three and brought to Kibarath less than a cycle ago. The male believes he has escaped his captor and flees into the night and deeper into the Jungle. Just as thousands have done before him. Only those who prove expert prey will make the best hunters, only they will be given second sight. (Necrophage, aristocratic elite, warrior culture, psionic ascension)
@zetarhythm3503
@zetarhythm3503 3 жыл бұрын
@@matthewmcneany I like where you're taking this idea.
@marciusnhasty
@marciusnhasty 3 жыл бұрын
Lithoid necrophage fanatic purifier species called "Shales" that is uplifting some dwarves while played in the galaxy with a ton of pre made and force spawned avian empires? RP here I come!
@wilmagregg3131
@wilmagregg3131 3 жыл бұрын
like theres literally a noseferatu in a space suit how can i NOT make a vampire race who sees it as its great goal to make all into immortals like them convincing them rather then forcing them basically a good guy wraith from stargate
@thecynic75
@thecynic75 3 жыл бұрын
"Workers don't generate Unity" Service guarantees citizenship, but I don't expect a *xeno* to understand our ways.
@Lucas-wb8px
@Lucas-wb8px 3 жыл бұрын
amen brother
@jakehaessig5151
@jakehaessig5151 3 жыл бұрын
Amen
@carrierominger5534
@carrierominger5534 3 жыл бұрын
The xeno shouldn't understand our ways instead they should be tasting fire and death
@brosephnoonan223
@brosephnoonan223 3 жыл бұрын
@@carrierominger5534 If the Xeno can understand us, than they can fear us.
@brosephnoonan223
@brosephnoonan223 3 жыл бұрын
@A Follower of Muscular Bara Hentai Doujin Religion If Doom: Eternal taught you anything it should be that the only time you stop calling a Xeno a Xeno is when you call them "dead"
@jamesmg2154
@jamesmg2154 3 жыл бұрын
I can finally make the flood.
@goatfish480
@goatfish480 3 жыл бұрын
Wouldn't a hive mind do it as well once they can assimilate pops? That's what I always thought of them as at that point. Or ar least now I play them as.
@jamesmg2154
@jamesmg2154 3 жыл бұрын
@@goatfish480 you can assimilate but they don't become your primary species but I surpose hive minds suit it better
@JelaniWood
@JelaniWood 3 жыл бұрын
I'm gonna make a Death Cult and be the bad guys from Riddick
@rolan4dezwinz381
@rolan4dezwinz381 3 жыл бұрын
The flood isn’t undead; They require living organic matter, and can’t function with living organic tissue to supply them but they aren’t undead.
@rolan4dezwinz381
@rolan4dezwinz381 3 жыл бұрын
@@abomanalsnowkat112 They don’t touch corpses; they alter the host or organic matter to suit their needs, all while the being has somewhat a conscience or goes insane being unable to control their body.
@ratzfatz6880
@ratzfatz6880 3 жыл бұрын
This gives "the only good alien is a dead alien" a totally new meaning and I don't like it.
@JacopoSkydweller
@JacopoSkydweller 3 жыл бұрын
They sound.... Purge Worthy. FOR THE EMPEROR, AAAAAAAAAAAH
@Snoogen11
@Snoogen11 3 жыл бұрын
"Would you like to know more?"
@ratzfatz6880
@ratzfatz6880 3 жыл бұрын
@@Snoogen11 *"YES PLEASE! WHERE CAN I ENLIST?!"*
@DMDougall
@DMDougall 3 жыл бұрын
Why isn't the Necrophage orgin compatible with gestalt empires? Literally the perfect thing for a Hivemind playthrough.
@thecynic75
@thecynic75 3 жыл бұрын
Hive Minds purge all non hive-minded pops inherently.
@DMDougall
@DMDougall 3 жыл бұрын
Purging ≠ Converting. Whether alien eggs, infectious parasites, cybernetic conversation, or what have you, being able to play the Flood or Tyranids seems like a no brainer opportunity missed by this dlc. Why even make it when I could just switch purging to livestock and pretend that way for any xenophobe?
@justinthompson6364
@justinthompson6364 3 жыл бұрын
@@thecynic75 He said they added a new purge type that converts pops into necrophages.
@sna_fu
@sna_fu 2 жыл бұрын
Not true, I was playing as a fungus that violently destroys dissenters and warmly embraces the peaceful with a suspiciously perfect gift of life
@aarondavies1161
@aarondavies1161 2 жыл бұрын
1
@LoicJ29
@LoicJ29 3 жыл бұрын
I think paradox should really start to work on giving all the different species types their own particular traits and mechanics, this would expand the game so much on variety, replayability and offer huge possibilities to experience Stellaris in various and awesome ways! Btw great vid, can't wait to eat the Galaxy with my rocky necrons
@natanoj16
@natanoj16 3 жыл бұрын
Yea. That is what made Lithiods amazing
@Meklerens
@Meklerens 3 жыл бұрын
Necroids and Lithoids are literally last two specie packs that are different. So, I think they got it, but they could do a bit rework also for hive minds, give smthg special to plantoids and do machine ship set.
@Tobascodagama
@Tobascodagama 3 жыл бұрын
@@Meklerens I wouldn't expect a ton of new stuff added to old packs, but I would love for some kind of "Photosynthetic" trait to be added for owners of Plantoids.
@LoicJ29
@LoicJ29 3 жыл бұрын
@@Meklerens yes sure but that's what I mean, it would be great if they went to rework the old ones, like special ways to create energy for plantoids as Tobasco mentioned, or something like "cold blood" for reptilians, different ways for pops to reproduce or move from planet to planet depending if they're mammalian or avian, etc
@irenaeus9974
@irenaeus9974 3 жыл бұрын
@@LoicJ29 one word to explain why that wont happen: Paradox
@SkyGuy4991
@SkyGuy4991 3 жыл бұрын
The necroid colossus looked magnifique! I can just picture it: a death cult empire using their colossus to sacrifice the population of an enemy planet for good omens in the war, or a necrophage empire using it to turn the population into their own people.
@MrHitmancheg
@MrHitmancheg 3 жыл бұрын
RP potential is limited only by your imagination.
@radupitica
@radupitica 3 жыл бұрын
Mate that's a fantastic portrait
@iraqiwalker1436
@iraqiwalker1436 3 жыл бұрын
We need a tithing mechanic, and we need it to include pops as a resource
@tctilly06
@tctilly06 3 жыл бұрын
Necrophage fanatic purifiers here I come ‘rubs hands gleefully and with pure malice’
@peterhacke6317
@peterhacke6317 3 жыл бұрын
Be careful not to end up with more rulers than workers.
@tctilly06
@tctilly06 3 жыл бұрын
@@peterhacke6317 robots seem like a good solution to that, be interesting to see the pros and cons of playing such an empire though
@enirasama9207
@enirasama9207 3 жыл бұрын
@@tctilly06 How did it end up?
@hexazalea1793
@hexazalea1793 3 жыл бұрын
robot empires will ruin your plans to convert your conquests.
@albusvoltavern4500
@albusvoltavern4500 3 жыл бұрын
When the mechanics line up with your RP. That’s when you reach peak gaming
@jamiehughes5573
@jamiehughes5573 Жыл бұрын
Devouring swarm hivemind with necrophage origin, become the flood
@Turnil321
@Turnil321 3 жыл бұрын
There are also some unique techs and traditions for this origin. Spoilers tradition: pops working in the champer of elevation will produce unity. This civic replaces the meditation tradition (leader live increased by 20 years) tech: Gladimur accumulation tech will give you an upgraded version for the champer (I believe the temple of elevation). This building will cost some gas and will give you 5 jobs and 1 more job for every 50 pops.
@PerfectAlibi1
@PerfectAlibi1 3 жыл бұрын
Stand firm men - that which is dead may still burn!
@brosephnoonan223
@brosephnoonan223 3 жыл бұрын
Welcome to Spacestalia, gentlemen!
@Kuhmuhnistische_Partei
@Kuhmuhnistische_Partei 3 жыл бұрын
And... wouldn't it be wiser to use "decadent" instead of "slow learners"? Decadent gives -10% happiness for workers and slaves, but you don't want your necrophages as workers anyway, so it's a free trait point.
@Turnil321
@Turnil321 3 жыл бұрын
Just wanted to add that lithoid leaders are older when recruited. This is what is in the wiki. Default 28-50 Imperial Imperial Heir 18-26 Robotic species 2-10 Hive-Minded species (No lithoid) 10-20 Lithoid species 50-80
@carrierominger5534
@carrierominger5534 3 жыл бұрын
That makes the extra lifespan from lithoids almost useless, i think that should be changed
@attacheli9591
@attacheli9591 3 жыл бұрын
@@carrierominger5534 that's not how it works
@attacheli9591
@attacheli9591 3 жыл бұрын
@@carrierominger5534 let's say that a human lives for 60 years when recruited with 28 years old before the random chance of death per year starts going, lithoids recruited with 50 years would have 110 years before the RNG.
@carrierominger5534
@carrierominger5534 3 жыл бұрын
@@attacheli9591 if you recruit a lithoid at 50 you only get about 20 or 30 years more use, and if you recruit a lithoid at 80 you break even or even lose a year or two. So your only getting an extra 20 on average so they should make a +20 leader lifespan or modify it to actually make a +50 lifespan boost
@Turnil321
@Turnil321 3 жыл бұрын
@@carrierominger5534 The fleeting trait is also stronger for Lithoids (25 years, instead of 10)
@beckettthirion3147
@beckettthirion3147 3 жыл бұрын
No views 8 likes 2 comments Thank you KZbin very cool
@Hy5st77
@Hy5st77 3 жыл бұрын
Loved the video, can't wait to play this 😍😍😍 I get super excited when I get a notification you've released a new video, as always the content is superb. And I need to thank you for introducing me to this marvel of a game. I'm up into some thousand hours by now I recon and still I haven't lost my appetite for this game. Ty Mr ASpec 😊 Keep up the great work 👍 👏
@TheJackalsLairProductions
@TheJackalsLairProductions 7 ай бұрын
Thank you so much for this video. I followed the second character you made going make a playthrough with him.
@saltymcginger2027
@saltymcginger2027 3 жыл бұрын
Just tried playing tall with my space elves ..... beedless to say I had to go kinda wide for three reasons, I needed a black hole and I wanted the L-gate shit since I am new to this and stories are cool. I had to go farther out because of lack of planets, even though I got the cybrex. And I was next to assimilators, with determined exterminators finding a wormhole nxest to the assimilators.... which means I needed to expand to the 3 hyper lane choke points in order to make massive battlestations to prevent imvasion..... it's kinda working and it's really fun.
@saltymcginger2027
@saltymcginger2027 3 жыл бұрын
@@StarboyXL9 yeah..... but authoritarian militist xenophile has been really fun. But will do that next time.
@neundreisieben
@neundreisieben 3 жыл бұрын
used ur link. hope it helps a bit for more fantastic videos about stellaris. thanks for your work
@councilofcringe5520
@councilofcringe5520 3 жыл бұрын
Hello hope yall having a nice cold day.
@glitchtastic759
@glitchtastic759 3 жыл бұрын
Yea it’s 39F in Texas rn! It’s been 10 months since it’s been this cold!
@unnamedshadow1866
@unnamedshadow1866 3 жыл бұрын
Necrophages are also very good to create something like Space Vampires. Giving them even slower breeding rates, doesn't matter since you get your Necrophage Pops from their Building. Allowing you access Psyonics very fast if you focus their traits and colonies on research.
@InnocuousRemark
@InnocuousRemark 3 жыл бұрын
8:00 so these are like driven assimilators, but they're not robuts
@brosephnoonan223
@brosephnoonan223 3 жыл бұрын
No robooty? No deal.
@Korthuna
@Korthuna 3 жыл бұрын
With fanatic purifier purge there the necromongers from Riddick
@wilmagregg3131
@wilmagregg3131 3 жыл бұрын
which also comes with the added problem of those pops being rather unhappy for awehile do to being made by force
@thorzap1374
@thorzap1374 3 жыл бұрын
Hey ASpec, I remember in your last video you mentioned you couldn't find the Ancient Preserver civic that comes with this dlc. Maybe it's a Machine Empire thing? This does come with a new Machine image set so maybe it's something for them
@briwanderz
@briwanderz 3 жыл бұрын
it is listed on the official wiki as a civic for the curator enclave... under unplayable civics. no idea why it showed up as a conflicting civic, i believe they removed that when the pack actually released.
@Padon84
@Padon84 3 жыл бұрын
Nosferatu Space Empire here I come. (ps hope someone make a blood drinker trait mod)
@zetarhythm3503
@zetarhythm3503 3 жыл бұрын
I think there was a Trait Diversity mod that added one called Sanguivore, which did something like reducing food produced at the cost of something else. I'd like to perhaps see a trait that reduces food usage based on how many Biological Xenos without the trait were around on the planet.
@wavyplains
@wavyplains 2 жыл бұрын
Thanks for the 13 min video that didn’t show how to purge them correctly. Been looking everywhere. I have it set to purge undesirables with necrophage selected and I’m just losing native pops without gaining any necrophages. Super helpful how I can only find other people with this problem online but no explanations on how to purge correctly / fix problem.
@bakmata6795
@bakmata6795 2 ай бұрын
Hello, did you find a solution yet?
@-Miasimon
@-Miasimon 2 жыл бұрын
Wonder if it's changed since this video. Because right now, I'd say that habitability is kinda pointless for this origin. All the uplifted pops I've had have adopted the habitability from the -food- base pop.
@asterosarius1550
@asterosarius1550 3 жыл бұрын
That one time YT notifications work Magnificent
@Evangeline.F
@Evangeline.F 3 жыл бұрын
Wouldn't take Slow Learners, for minmax on the main species. It'll delay how fast your leaders get good and having very good leaders is part of what the age bonus allows for. You will end up with the situation where your species only starts getting a leg up when the first gen of enemy leaders die and yours live on and up to then you are worse. If you want a basically free -1 trait decadent is one as you don't want your necrophages in worker or slave jobs anyway. Also, can we talk that Necrophages get Adaptability traditions without getting hit by any diplomacy penalties?
@mealyaUrtem
@mealyaUrtem 3 жыл бұрын
I do not understand why you picked slow learners for your main necroïd species at the beginning... Since your pops are not going to die with the right picking techs... You should capitalize on the leaders bonuses, the sooner they level up the better... So why not pick something like decadent instead ? ^^
@MouldMadeMind
@MouldMadeMind 3 жыл бұрын
Because they are long enought around to level up anyways.
@jywert
@jywert 3 жыл бұрын
How is the slow breeder trait with necrophages? How many do you really lose as gain more with upgrading pops
@krisWitUhK00
@krisWitUhK00 2 ай бұрын
I am using the lithoid necrophage build you provided but I'm trading out volatile excretions for talented, since both the origin and the species type both increase life expectancy so it gets more bang for my buck down the road
@Tobascodagama
@Tobascodagama 3 жыл бұрын
I've tried a few times to make a raiding-based empire work, without success, but now with Necrophages it might be practical?
@superakman14
@superakman14 3 жыл бұрын
Are necrophages basically Goa'uld?
@justinthompson6364
@justinthompson6364 3 жыл бұрын
Sort of... but instead of just taking over the nervous system they physically change others into their species.
@derekledden1358
@derekledden1358 3 жыл бұрын
They are closer to star treks kobali. Reanimated corpses with little to no memory of there past life but an entirely different genetic code
@iraqiwalker1436
@iraqiwalker1436 3 жыл бұрын
yes
@jacklander4480
@jacklander4480 3 жыл бұрын
Not yet. Goa'uld are parasites that use a lesser species as labor force and as hosts. These use other species as work force and eventually they transform the other species into themselves by [SHOVING EGGS INSIDE OF THEM]. Basically advanced xenomorphs
@matthewmcneany
@matthewmcneany 3 жыл бұрын
One of the most direct inspirations seems to be the necromongers from the Chronicles of Riddick franchise. Interesting to see if they add a Helion system with this update (don't think I've ever seen a Helion but it might already be in there). Pitch Black and Chronicles of Riddick are decent Sci-fi lite-horror films if that's something that interests you. The third film: Riddick is _less good_
@imperator5228
@imperator5228 3 жыл бұрын
TLDR Vodyani or Flood or Goa'uld or Half-Life's Combine.
@zeehero7280
@zeehero7280 3 жыл бұрын
I think you could bascially make Goa'uld with this.
@purpledevilr7463
@purpledevilr7463 3 жыл бұрын
With this I can finally create the perfect hierarchy and control my main species pops.
@purpledevilr7463
@purpledevilr7463 3 жыл бұрын
Necrophage Lithoid Talented Quick learners Venerable Unruly Repugnant Alter some traits with the genetic ascension like exchanging repugnant for weak and getting the omnicodex to refine it. Add some in game events like brainslugs, the worm, cyborgs and psionic and you’ll have the perfect leaders. You can get cyborg and psionic by having migration treaties with materialists, hope they get cybernetics then retake your pops, apply to all and then repeat with spiritualists.
@Cool-123
@Cool-123 3 жыл бұрын
I hope we all can make it thru this time
@TheJackalsLairProductions
@TheJackalsLairProductions 7 ай бұрын
Do you have a playthrough with this setup?
@55S55
@55S55 3 жыл бұрын
i really foresee some good usage of that raiding orbital bombardment ascension perk.... get slaves, convert to necros, also keep up a stream of robot production
@kalthan1619
@kalthan1619 3 жыл бұрын
Every Necrophage comment by the advisor seems to reference 'the rocky horror picture show'
@A_Spec
@A_Spec 3 жыл бұрын
LET'S DO THE TIME WARP AGAIN!
@arcraventree
@arcraventree 3 жыл бұрын
Cannot wait for this! So many plans... 😈😈😈
@aleksejsrumjancevs1331
@aleksejsrumjancevs1331 3 жыл бұрын
I'm sorry for a noob question here. But if you pick up Lithoid and necrophages then pop growth speed will be reduced by 100% so that means that main specie will take twice more time to grow, right? Also the couple of things that were not mentioned in the video. 1) If I can convert my secondary species to primary...how do I regulate the amount of secondary species I actually want to convert? For example if I have lots of secondary specie workers and I need only a handful of them to be converted into my main specie of necrophage-lithoid specialists. 2) If I use a fanatic purifier "necrophage" purge type, this means thst im able to assimilate enemies into my primary specie...but not secondary?
@MouldMadeMind
@MouldMadeMind 3 жыл бұрын
1. Having -100% pop growth means there is no pop growth. 2. Yes
@Mobscene_CDN
@Mobscene_CDN 3 жыл бұрын
Where were you reading your numbers from? Because a few times you said different numbers than what you were talking about. For instance at 5:26 you said leader lifespan is -40 years, but the description says -10. Noticed you mentioning different numbers than it shows 3 or 4 times.
@arirahikkala
@arirahikkala 3 жыл бұрын
ASpec misspeaks a lot. And I mean a *lot* a lot. You learn not to hold it against him too much, but you do also learn not to believe anything that comes out of his mouth. The general gist will be in the right direction, but the numbers and names of specific game elements will be very rough.
@gigabytemon
@gigabytemon 3 жыл бұрын
I believe ASpec has the number variant of dyslexia, but don't quote me, I'm not a doctor.
@A_Spec
@A_Spec 3 жыл бұрын
Likely
@nathanarmaing5575
@nathanarmaing5575 3 жыл бұрын
what ascention would you recommend on necroid? going synthetic seems to just kill the fun of this origin
@luizmenezes9971
@luizmenezes9971 3 жыл бұрын
Just cyborgs. +40 lifespan and +20 habitability on top of lithoid +50 lifespan and 50 base habitability and necroid +80 lifespan and 75% less mineral upkeep will give you a species that can live up to 300 years (with right techs and culture), requires no food and almost no minerals to survive and can live anywhere.
@still930
@still930 3 жыл бұрын
Reminds me of that Voyager episode where some alien species found the casket of a dead crew mate and revived her as one of their species.
@benshearer1710
@benshearer1710 3 жыл бұрын
The kobali i believe their called and I was thinking the same thing
@goreobsessed2308
@goreobsessed2308 3 жыл бұрын
Oh trust me I'll get plenty of role play out of this glad my friend mentioned it
@artemioos2556
@artemioos2556 3 жыл бұрын
Very cool
@mr.gaster1310
@mr.gaster1310 3 жыл бұрын
Soon, the universe will be nothing but Jeff
@bigbaba1111
@bigbaba1111 3 жыл бұрын
how is the game speed and the preformance guys? any significant improvments?
@MouldMadeMind
@MouldMadeMind 3 жыл бұрын
I think yes, runs faster in the late game.
@peterhacke6317
@peterhacke6317 3 жыл бұрын
Workers don't produce Unity. But specialist do and specialist gonna be mixed between both species for quite a while.
@wolfvermillion1729
@wolfvermillion1729 2 жыл бұрын
If I use Venerable can I theoretically have leaders that just never dies?
@harunofficial2947
@harunofficial2947 3 жыл бұрын
Good
@friedipar
@friedipar 3 жыл бұрын
I´ve asked this question before, but here i go again: Is there a way to put certain Pops into certain jobs? For exemple, i have a planet with a species that is very good for farming and one that would make for very good scientists. Unfortunatly, my boys with the green thumb seem to poulate all the slots in my laboratories, while my braniacs toil in the fields. I know you can offset this a little by using slavery, but even that doesn´t work perfectly. So is there a solution to my problem? Thanks in advance
@JonKru137
@JonKru137 3 жыл бұрын
There is not a solution for that in the vanilla game. You would need a mod to accomplish what you're talking about. If you find one let us know! :)
@saltymcginger2027
@saltymcginger2027 3 жыл бұрын
I love this
@Gargantuloth
@Gargantuloth 3 жыл бұрын
How do you feel this origin stacks up against Void dwellers as an origin, or maybe necroids using void dwellers?
@DavidAdenuga
@DavidAdenuga 3 жыл бұрын
Necroids using the void dwellers civic wouldn’t be any different from any other species since Necrophage is a mutually exclusive origin.
@davizitopa7252
@davizitopa7252 3 жыл бұрын
"That is not dead which can eternal lie, and with strange aeons even death may die."
@darcraven01
@darcraven01 Жыл бұрын
12:22 I made a necrophage start using vampires as my main species and humans as my secondary species and started them on earth. thats pretty good for rp in and of itself. lol
@xXMGVXx
@xXMGVXx 3 жыл бұрын
Lithoid necrophages also get the lithoid monoliths while having the pop growth of a biological empire. Worth mentioning is also that necrophages have traditions similar to purifiers, while they can do normal diplomacy with some opinion penalties. The upgraded chamber comes with the habitat modification tech and gives 10 stability and 6 + 2 per 100 pops necrophyte jobs for a single gas upkeep. Perfect happiness and a crime lord deal get you directly to perfect stability with nothing else required. The primitive worlds are very good, too. You save yourself the colony ship and an invasion is faster anyway. You get full pop growth and almost all buildings from the very beginning and while production is bad, trade works like normal and you even get reduced admin costs on top. Even if the worlds had only two people it would probably still be an upgrade.
@AsuraDarkKnight
@AsuraDarkKnight 3 жыл бұрын
A necrophage hive mind sounds wonderful
@JDuel100
@JDuel100 3 жыл бұрын
I so want to make the Aerenal Elves from Ebberon with this.
@CptOriginal
@CptOriginal 2 жыл бұрын
Lithioid Venerable Necrophage. Immortality at its finest.
@Billn8tr
@Billn8tr 3 жыл бұрын
Extremely adaptive is not as great as it seems, because as you convert pops accostomed to other climates, the local necrophages made from them will inherit the climate preference of the host species. i.e. my continental necrophage became a tundra necrophage after converting the pops on a tundra world I conquered.
@TheEyeofMobius
@TheEyeofMobius 3 жыл бұрын
I see the Necrophage origin as more of a reverse migration playstyle. Your core worlds could be growing those leader pops to be getting migrated to new acquisitions.
@Kuhmuhnistische_Partei
@Kuhmuhnistische_Partei 3 жыл бұрын
I really like the strange worms in the mech suits. They look really like parasits and their mech suit is like an artificial host body. You can roleplay that they actually don't "convert" other species, but use them as hosts/food for their offspring. You know, like ichneumon wasps and other insects which inject their eggs in a host and the larvae use the living hosts as food source. Or they lived once in the water and they forced the slave species via telepathy to make the mech suits for them, so they could visit the land.
@briwanderz
@briwanderz 3 жыл бұрын
"You can roleplay that they actually don't "convert" other species, but use them as hosts/food for their offspring." hmmm... xenomorphs?? i like it. maybe the chamber of elevation is just a place where they get a facehugger attached to them.
@jamiehughes5573
@jamiehughes5573 Жыл бұрын
More like, turning other people into nutrient paste and raw biomass to create new pop
@user-ru4nv7df1k
@user-ru4nv7df1k 3 жыл бұрын
what about spiritualist necrophage?
@TheGuardianofAzarath
@TheGuardianofAzarath 3 жыл бұрын
How do they work with machine empires?
@MouldMadeMind
@MouldMadeMind 3 жыл бұрын
They don't
@kasyu1101
@kasyu1101 3 жыл бұрын
hey look! barbaric despoilers is actually pretty good now!
@vaniellys
@vaniellys 3 жыл бұрын
It seems we can recreate the Goa'uld and the Jaffa from Stargate.
@A_Spec
@A_Spec 3 жыл бұрын
Indeed
@GeneralPol
@GeneralPol 3 жыл бұрын
This is what I'm planning my first playthrough to be! :)
@daradacro23
@daradacro23 3 жыл бұрын
all i needed to hear was the fanatic purifier
@UltraSuperDuperFreak
@UltraSuperDuperFreak 3 жыл бұрын
I was not Fanatic Purifier and i could also make all into Necrophage's under purge option. I was just regular Xenophobe / Fanatic Spiritualist when i found out. I started as Fanatic Xenophobe but event ingame changed it around.
@deleted3939
@deleted3939 3 жыл бұрын
I have a question - can Necrophages go down the Synthetic Evolution path? What happens when they become Synthetics? Just it just remove all the Necrophage stuff?
@MouldMadeMind
@MouldMadeMind 3 жыл бұрын
I think so.
@MrArravell
@MrArravell 3 жыл бұрын
What happens when you conquer the necrophage pops while playing the regular empire? Are they just regular pops which can't procreate and can't take worker jobs?
@MouldMadeMind
@MouldMadeMind 3 жыл бұрын
They should have the trait necrophage and the buffs that come with it, but you can't transform pops into them.
@cyruslupercal9493
@cyruslupercal9493 3 жыл бұрын
Decadent is also a free trait point as they don't tend to do worker jobs so no happines reduction.
@wintersking4290
@wintersking4290 3 жыл бұрын
RP as space vampires using the bat beast portraits from this expansion
@jhonerickc.panopio7734
@jhonerickc.panopio7734 3 жыл бұрын
Les gooo TYRANIDS
@joshuafernandes6684
@joshuafernandes6684 3 жыл бұрын
I would like to make a Vampire Space Empire for RP
@KaptenAmurika
@KaptenAmurika 3 жыл бұрын
Here's what I do with freshly conquered planets in the early game: Set the species to domestic servitude, and build clerk jobs for them. Why clerks? Because trade value and amenities from jobs aren't affected by stability or other job modifiers. They're only affected by modifiers which specifically reference them. Later on when the pops calm the fuck down, you can build real, better jobs for them. Why domestic servants? Because all those unemployed pops are now employed and producing amenities, without me having to actually build jobs for them. It's a problem that solves itself.
@sin_pyro
@sin_pyro 3 жыл бұрын
So Necrophage Fanatical Purifiers are basically Necromongers from Riddick, Flood from Halo, or Headcrab aliens from Half-Life?
@nebulahawk5895
@nebulahawk5895 Жыл бұрын
Vampires from sol is a good rp
@Closer2Zero
@Closer2Zero 3 жыл бұрын
I really wish there was some cool looking undead lithiod portraits to go with necrophage. Something visually distinct so you know by looking at them that theyre different
@7r3v0r
@7r3v0r 3 жыл бұрын
it works well with any kind of Lithoid though. They take living creatures and petrify them into rock or crystal. It feels a lot more like an ascension into a greater being than many of the actual Necriod portraits.
@wilmagregg3131
@wilmagregg3131 3 жыл бұрын
@@7r3v0r or just pick any lithoid portait turn it green make your ships green and your building green then pick nercophage you are now SENTIENT TIBERIUM
@konstantinvonstromberg6516
@konstantinvonstromberg6516 3 жыл бұрын
So how am i exactly supposed to play necrophages when it comes to primitive nearby worlds? Invade and conquer or raiding bombardment? I was playing with a machine empire mate of mine and had serious troubles with extremely low pop count while i was doing the raiding on those worlds. I was playing as memorialist-non lithoids.
@briwanderz
@briwanderz 3 жыл бұрын
invade and conquer, then move one or two of your necros over to rule the planet (you can move pops TO the planet, just can't move them off it), maybe also move a couple of your prepatent species over to fill a couple specialist positions like enforcer, you can then build a sanctuary or two and the stability of the planet will go up real quick... you do have to wait for the stellar shock to wear off before you can build the elevation building, but after that each planet you conquer can be converting 3 (later 6) of whatever species to your necros every 10 years. also you can choose if you want those new species as slaves (i'd suggest at least changing the slave type to indentured servant, so they can do specialist jobs) or you can make them actual "residents" of your species, but that will push your ethics to xenophile.
@konstantinvonstromberg6516
@konstantinvonstromberg6516 3 жыл бұрын
@@briwanderz thanks for the advice! So i dont use the new "undesireables - necrophage" setting?
@briwanderz
@briwanderz 3 жыл бұрын
@@konstantinvonstromberg6516 i think that is only available if you are playing a fanatic purifier.. which i haven't tried with the necrophage yet, but it sounds good.
@bigsoup9341
@bigsoup9341 3 жыл бұрын
Nice i could play as the reapers or the flood
@dannycorrea6773
@dannycorrea6773 3 жыл бұрын
No Rp huh, I guess my parasitic species that takes over other organics memories and body then ceremonially encase said pops (one of the necroid portraits). Then selling themselves as the true afterlife isnt much RP xD
@bryanvaldez9398
@bryanvaldez9398 2 жыл бұрын
idk why, but necrophages vaguely remind me of the yeerks from Animorphs
@leonardorojas7354
@leonardorojas7354 3 жыл бұрын
Finally... the STROGGS
@BudaKhan420
@BudaKhan420 3 жыл бұрын
Necroids are worth just for the necrophage thing IMO... the Dread Encampment ain't bad either.
@thewolfpack5290
@thewolfpack5290 3 жыл бұрын
My question is: Is the AI able to play as Necrophages in a good way?
@A_Spec
@A_Spec 3 жыл бұрын
Should do
@dakelsmak
@dakelsmak 3 жыл бұрын
You know what sucks? Playing a devouring swarm and then getting this zroni for your precursor
@Korthuna
@Korthuna 3 жыл бұрын
The fanatic purifier with necrophage sounds like the necromongers from riddick
@MouldMadeMind
@MouldMadeMind 3 жыл бұрын
They are not realy death.
@radupitica
@radupitica 3 жыл бұрын
Wait, so you're saying I can play as the Goa'uld ...
@flawless8756
@flawless8756 3 жыл бұрын
Hey man, take a look at the ring world start as a machine. And then funnel all the pops from your colonies to the ring world for super boost to research.
@nickolayyegorov4755
@nickolayyegorov4755 2 жыл бұрын
I see what PDX is doing here.. Machine ringworld / scion / death cult void dwellers / clone army tech Rush / lithoid necropage / just technocracy hegemony / doomsday exterminatior.. If all builds are OP, none of them is :)
@dark67titan99
@dark67titan99 3 жыл бұрын
How the hell do you get undead rock people?
@hughsmith7504
@hughsmith7504 3 жыл бұрын
tombstones?
@TheMoriShow
@TheMoriShow 3 жыл бұрын
Look up the whole Tiberium stuff.
@MrYouNoTakeCandle
@MrYouNoTakeCandle 3 жыл бұрын
Im pretty certain that the "strong" and "weak" trait boni also apply to specialist jobs as long as the pops are slaves (for example via slaver guilds). However, the "decadent" trait for -worker happiness and slow breeders are kinda free traits since your necro Pop growth doesnt matter and slave happiness also isnt important
@brandonvortex995
@brandonvortex995 3 жыл бұрын
With necroids updates the stellaris into the next update So does the mod
@ThronApollo
@ThronApollo 3 жыл бұрын
I wann to Play as one of them but i only have the console Edition
@kamaha0010
@kamaha0010 3 жыл бұрын
It took me about 2 months to actually be able to sit down and enjoy Necrophage, and holy fucking shit it is a borked as hell for rushdown plays. Went Fan. Xenophobe, Authoritarian with Oligarchy. Picked Slaver Guilds and Philosopher King with an Imperial authority for the extra edict. This combo basically knocked out the native production debuffs for using a Necrophage and later game when picking a new civic, you can swap to Oligarchy and pick up Meritocracy and Diplo Corp (you won't use it much). Main species had Quick Learners, Slow Breeders, Unruly, Extremely Adaptable and Enduring. The leaders will guaranteed survive into the midgame, if not survive your entire playthrough. Secondary species had Fleeting, Slow Learners, Rapid Breeders, Unruly, and Extremely Adaptable. They can live everywhere and they will basically be your primary breeding stock. From there, standard rush down tactics apply, except now you aren't screwed out on planets from your neighbor having the wrong planet type, (you're purging them anyway) and you are resistant to the AIs horrible species design. Go for BIO Ascension, buff your primary species, set default rights to Necrophage, maintain racial purity for the rest of the game. I walked away after year 30 with a 10k fleet and I didn't know what I was doing.
@RoboMuskVsLizardZuckerberg
@RoboMuskVsLizardZuckerberg 3 жыл бұрын
Necro Lito: haha. trait pick go brrrr
@hexazalea1793
@hexazalea1793 3 жыл бұрын
I tried making a fanatic Purifier spirtualist necrophage (we want to free everyone from death's embrace) and I'm surrounded by GODDAMNED ROBOTS! I CAN'T CONVERT THOSE.
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