Through the firelands. ---- Thumbnail art by MadameBerry / madameberry / nakateleeli / nakate
Пікірлер: 13
@Rie-VinacaКүн бұрын
In this episode we slam our face into the wall until the nugget if wasdoom falls from da tree of chooken
@EdmacZКүн бұрын
All The Dededeluxe. If you haven't noticed by now, Dedede is wearing a big hefty robe with a stuffy hat while heaving a big hammer through a fire world without breaking a sweat. Pretty badass if you think about. What a guy, that King Dedede.
@SomeGuy712x3 сағат бұрын
Dededeath count: 1 [305+X] (1 today) Flawless victory count: 25 [164+X] (1 today: Bonkers DX) (0:56-1:24) Aw... I'm sure you could've made that gondola ride if you tried. (1:38) Alright, it's mid-boss time, vs. Mr. Frosty DX! (1:46) Where did you think that ice cube was gonna go? (1:57) Victory! (2:29) Dedede _does_ have a way to deal with hot blocks. Remember to try all your verbs! (3:08) Rampage time! (3:16) Darn, just slightly too late. (5:02) Correct. You are still Dededeathless as of this moment, even though you've had your share of close calls, especially with the Kracko fight. (5:56) I think the water cubes are neat. (6:02) Alright, it's mid-boss time, vs. Blocky DX! (6:18) Victory! (6:53) Omnomnom. That was unfortunate. Yeah, don't bother with the jump button near the edges of water cubes like that. (7:13) And, your first Dededeath is delivered to you by this Squishy squid. BARF! (8:10) Ah, yes. I remember the advancing spike walls of doom here. (9:44) Warp zone count: 8 (9:52) Checkpoint! (10:34) Yes, you should make the effort. You should usually assume the reward for side areas will be warp zones, because they often will be. (10:37) D'oh! (12:09) Don't forget that you have an aimed long-range shot. So, you do actually indeed have Archer, in a sense. (13:22) Yeah, there's your aimed long-range attack. (13:56) Alright, it's mid-boss time, vs. Grand Wheelie DX! (14:26) Who wants pancakes? (14:31) Victory! (15:11) Nice find! Warp zone count: 9 (16:03) Alright, it's mid-boss time, vs. Bonkers DX! (16:23) Your hammer is still superior. Flawless victory! (17:43) Alright, it's boss time, vs. Pyribbit DX! (17:51) That chip damage is gonna add up... (18:24) Licked. (19:55) Misjudged where you thought the opening would be. (21:31) Messy victory! Given how massive I think level 6 is, I hope it'll be split into multiple episodes to make it easier for me to watch in smaller bites, instead of one huge bite.
@redmario7Күн бұрын
7:14 Dedede lag death for technical reasons!
@blivveries15 сағат бұрын
Dedede's down attack and dash attack both have i-frames, I think. That would probably be the best way to dodge those obnoxious tongue grabs.
@NekosageКүн бұрын
Dedede continues through! 17:40 - 17:46 - Time for the really "fun" boss.
@Shantae1188Күн бұрын
This is something I am curious about. How are you supposed to break the Fire Blocks as Dedede 19:16 You never tried running on the ground Next time: Hope you enjoy a level so long, it’s not unlikely you’ll be approaching the hour mark by the time you reach the boss
@joshuareesor17563 сағат бұрын
Dedede's dash attack (Giant Dedede Swing) can cool the fire blocks to make them breakable, cooling with wind instead of ice.
@ianfawknotson1800Күн бұрын
nice
@NIMPAK1Күн бұрын
Honestly, I just don't like water in Kirby games period. And this is coming from someone who's generally fine with swimming controls in 2D Mario games. Not only do you get a huge nerf in speed, you can't use most abilities and you instantly lose your ability when hit. If it was used as an occasional level hazard it'd be better, but entire levels built around swimming are the definition of unfun.
@Shantae1188Күн бұрын
You occasionally lose your ability in one hit
@idunno_22 сағат бұрын
I've never been bothered by a water level, especially not in Kirby. The swimming controls have always been pretty good, and they're not that slow compared to other games. Getting hit and losing my ability always feels like my own fault. The music in the water levels also more than makes up for any possible negatives