Autodesk 3ds Max Tutorial - Character Cloth Simulation With Cloth Modfier

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Edu Shola

Edu Shola

Күн бұрын

Character Cloth Simulation With Cloth Modifier in 3ds Max Tutorial
*SEE ALSO*
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Thought Power Animated 3D Short Film
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Пікірлер: 37
@EduShola
@EduShola Жыл бұрын
Kindly Subscribe to my channel for more tutorial contents 🙏🏽
@BedStuyBro
@BedStuyBro 8 жыл бұрын
I think Ctrl+C will select the entire biped hierarchy for you so you don't have to go through and select all one by one.
@toraryugraphiperso3411
@toraryugraphiperso3411 5 жыл бұрын
If you make ctrl+clic on the first arrow of biped, everything expand ;)
@AliAghili
@AliAghili 3 жыл бұрын
great
@EduShola
@EduShola 3 жыл бұрын
Thank you
@aristateles1549
@aristateles1549 2 жыл бұрын
Could you make cloth simulation but the clothes is being pulled by a character? E.g a person pulling a bed sheet
@khansalaislutfillahsuprapt5842
@khansalaislutfillahsuprapt5842 8 жыл бұрын
it's great work. i appreciate it.
@EduShola
@EduShola 8 жыл бұрын
+zahra nurkhkfi I'm glad it helped , stick around for more great tutorials
@rawtuber
@rawtuber 8 жыл бұрын
thanks
@lemichpablo8219
@lemichpablo8219 8 жыл бұрын
hi how can i import the finished product to xna? i an currently developing a software with the help of kinect 360
@carlosmiret35
@carlosmiret35 5 жыл бұрын
Hi, is it possible to use cloth with a CAT rigged body (not a biped)? it works well?
@EduShola
@EduShola 5 жыл бұрын
Hello cloth will work with any object as long as it is checked as collision object.
@carlosmiret35
@carlosmiret35 5 жыл бұрын
@@EduShola thanks so much!!
@anselemnkoro
@anselemnkoro 8 жыл бұрын
nice one bro
@EduShola
@EduShola 8 жыл бұрын
+Nkoro Anselem Irems thanks bro, I'm glad you liked it.
@EduShola
@EduShola 8 жыл бұрын
+Nkoro Anselem Irems thanks bro, I'm glad you liked it.
@EduShola
@EduShola 8 жыл бұрын
+Nkoro Anselem Irems thanks bro, I'm glad you like it
@EduShola
@EduShola 8 жыл бұрын
+Nkoro Anselem Irems thanks bro, I'm glad you like it
@EduShola
@EduShola 8 жыл бұрын
+Nkoro Anselem Irems thanks bro, I'm glad you like it
@inspireFX_TV
@inspireFX_TV 4 жыл бұрын
Greetings Edu shola, I am simulating a cloth modifier with my character animation but when it gets to 3 particular frames at different times on the timeline the cloth simulation freezes but the animation continues but after 3-5 frames the simulation continues again. Pls how do I solves this challenge?
@EduShola
@EduShola 4 жыл бұрын
Try to reset the cloth object to initial state and try to use "simulate local damped" instead of just "simulate local" the when it settles and simulates make sure you click "simulate" with ☑️progress to simulate the entire animation on the timeline. Let me know how it goes.
@EduShola
@EduShola 4 жыл бұрын
If that's doesn't solve it, scroll down to "simulation parameters" and make sure "start frame" and "end Frame" match the animation length
@EduShola
@EduShola 4 жыл бұрын
I usually don't check the end frame box to avoid these kind of issues.
@inspireFX_TV
@inspireFX_TV 4 жыл бұрын
@@EduShola OK, I'll do that and get back to u. Thanks.
@inspireFX_TV
@inspireFX_TV 4 жыл бұрын
Greetings Edu shola, I'm still facing same challenge.
@muhammadfirdaus5372
@muhammadfirdaus5372 5 жыл бұрын
How to export the cloth simulation to unity?
@EduShola
@EduShola 5 жыл бұрын
I don't know if unity has a point cache tool, I believe it's usually a .xml, the point cache actually saves any simulation or animation data into a mesh, but Unity has its own simulation tools, so just do your simulations inside unity
@RolloutDudze
@RolloutDudze 8 жыл бұрын
Does this work with CAT Bones?
@EduShola
@EduShola 8 жыл бұрын
+LCpl. Trent yes it works, it will work with any object or mesh I only use biped for demonstration purpose ☺
@RolloutDudze
@RolloutDudze 8 жыл бұрын
Thanks man! So, what about Capes? Im working on a Darth Vader Rig. (i've tried this, the Cape Deforms, but doesnt move)
@EduShola
@EduShola 8 жыл бұрын
+LCpl. Trent capes are even easier, you just need to pin the vertexes in the group rollout, so after you've added cloth modifier to your mesh, select cloth in the modify panel, and click the plus sign to show the drop down, and click on group, then select the vertexes you don't want simulated and click on pin, you will be asked to name the group. With that done you can simulate and the Cape won't fall off. In case you don't get it lemme know so I'll record a Tut for you. Cheers ☺
@RolloutDudze
@RolloutDudze 8 жыл бұрын
Wow. Amazing!!!! Thank you Alot!
@canaldesugestoesa6651
@canaldesugestoesa6651 6 жыл бұрын
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