If you like what you see please consider supporting the channel through Patreon!! www.patreon.com/3dEx
@DMITRIYST9996 жыл бұрын
why do we need patreon, come here all video
@FelipeCarvalhoPM6 жыл бұрын
Do you have any course? I need learn Maya advanced mode, Thanks :D
@3dextrude6 жыл бұрын
I don't currently have a course or many videos on advanced stuff.
@parinpillamarri74255 жыл бұрын
what are your settings cause when i try follow it my number are different level to yours. your 328 looks small mine is the size of the great wall of china. Please help
@3dextrude5 жыл бұрын
I am pretty sure I am using the default settings
@yogesh1243 ай бұрын
this tutorial is my first ever 3d model exercise, everything started from here
@3dextrude3 ай бұрын
Nice! I hope things are going great
@JagsP956 жыл бұрын
The Yugioh Falsebound Kingdom music made it 10x better nice job
@super117knight6 жыл бұрын
JaG i knewwww i knew this music piece
@cynthiadustdevil4 жыл бұрын
I recognized it immediately xD
@iblisellis71143 жыл бұрын
What track is it?
@shia89383 жыл бұрын
I'm just mind blown. For sure if I did that specific model, I will overcomplicate stuff. You make things simple but still achieve godlike results....
@3dextrude3 жыл бұрын
keeping things simple makes making things more fun and less stressful
@kidehoward936 жыл бұрын
Great work as always! Keep it up these modeling series are always so calming and stimulate a mood for modeling no matter the time of day
@geronimoroldan93362 жыл бұрын
This is the best free software Ive seen. Respect.
@he18824 жыл бұрын
Sometimes i watch these in slower speeds just to learn how to get better.
@rittis0134 жыл бұрын
I do it all the time
@abcproductions2353 жыл бұрын
Thats s good idea i didnt think of that xD tnx
@arthurleandro116 жыл бұрын
Nice musical choice this is The best Yugioh OST. Great video
@tromundo6 жыл бұрын
Your modeling is just fantastic and easy to follow. Thank you so much for this video.
@gaetanligot44863 жыл бұрын
Thanks to you, i'm making really good progress to understand maya and making new stuff ! You are awesome !!! ^^ PS : now you can count me as one of your subscriber ^^
@therealsinju6 жыл бұрын
now we're talking keep uploading more fantasy stuff !!!
@3dextrude6 жыл бұрын
+reda boukhlija Cheers!
@alkv1112 жыл бұрын
Explained in great detail! Thank you so much!!
@mehmetkilic19956 жыл бұрын
Really nice example. Great artwork!
@vexingcoder34376 жыл бұрын
You just ignited my game making passion. Nice work btw!
@3dextrude6 жыл бұрын
Awesome to hear!! Thank you!
@PsFlux6 жыл бұрын
I did 3D modelling on 3DX Max in college and for only learning it as a college course I was extremely good, wish I carried on doing it now to be honest and see what far I would have gone, this makes me want to get back into it.
@alimertc6 жыл бұрын
meh there is always more and more to learn. Don't put too much of time if you aren't aiming to make money of modelling
@josephbrandenburg43736 жыл бұрын
There's a bunch of free modelling tools out there. Blender is my preference for modelling. It has modifiers like Max. There's also Wings3D, which I haven't tried.
@CreativeSparkatFiverr2 ай бұрын
I know I'm a little late to the party but I'm following along with this build but I can't seem to Bevel the edges (2:50). I've managed to isolate select so I can only see the main body of the house then I select the 4 edges but nothing visibly happens. The bevel is there in history but it doesn't do anything. I've tried to mess with the bevel settings to see if it's set too low but nothing seems to be working. I'm sure it's a simple fix but I cannot find it for the life of me. I just started modelling so I'm sure I've missed something along the way. Absolutely fantastic video by the way, I'm hoping to complete it once I get past this part! Thanks :)
@secret46972 жыл бұрын
BROOO thankyou so much, this really helped and the tutorial was really easy to use as well :)
@sabasaifi19303 жыл бұрын
Thanks now I can practice maya 😌
@bobmcbobby52116 жыл бұрын
sehr gut gemacht! Gut modelliert, passende Musik. Weiter so!
@kdhcute41062 жыл бұрын
THANKS FOR THIS IV BEEN SEARCHING FO SOOO LONG
@samuelrasgabct55282 жыл бұрын
Thank you so much this helped a lot!!!! You saved my life
@reddeadrebraderreddeadrebr93846 жыл бұрын
This looks amazing, and could probably be used in a game too seeing that it doesn't have that many polygons.
@MeowyMakes5 жыл бұрын
I'm currently learning 3D modeling for the first time and it's HARD AS FUCK, so mad respect for you in this video!
@makubex90872 жыл бұрын
Thank you for explaining this thoroughly!
@kelvintomaz75292 жыл бұрын
thanks, it actually let me through so i could download it.
@vincentbrousmiche876 жыл бұрын
That's amazing ! Really good job ! 😮
@edoardoalducci12402 жыл бұрын
thanks a lot!!! so nice reverb
@bishrutuprety70663 жыл бұрын
how did you isolate the bottom part of the house at 2:49?
@Loreesa_art3 жыл бұрын
Did you find the solution ? ive got the same problem
@PixieStudioMY4 жыл бұрын
Thanks for upload this video 👍
@Kcimor786 жыл бұрын
Simple, but very pretty. The texturing is so cool, wow, didnt know photoshop could do that :0 awesome
@suprecam98806 жыл бұрын
he is using substance painter
@burakyskbk3054 Жыл бұрын
I checked - everything is clean
@arlesarok35662 жыл бұрын
ITS REALLY WORKED LOL THANK YOU DUDE
@sabariesh99332 жыл бұрын
it worked! thank you so much!!
@katzoop4 жыл бұрын
A house with personality!
@MyChemicalLove0114 жыл бұрын
How do you keep the blue wireframe on a shaded object (1:03) as you're working on it?? it's helpful instead of just seeing a shaded object.
@3dextrude4 жыл бұрын
press Alt + 5 to enable wireframe on shaded.
@MyChemicalLove0114 жыл бұрын
@@3dextrude thank you so much! :)
@MyChemicalLove0114 жыл бұрын
@@3dextrude So I tried that, but it didn't work?
@3dextrude4 жыл бұрын
@@MyChemicalLove011 that's odd, you can also go the shading menu in the viewport and enable wireframe on shaded from there.
@s.prabhakar896 жыл бұрын
How did you hide the top part of the hut while doing extrude to the lower part of the hut on duration 2:50
@3dextrude6 жыл бұрын
You isolate select by pressing ctrl + 1
@Ntoulstudios2 жыл бұрын
When you have created the 3d object , then how do import this to substance painter ?
@3dextrude2 жыл бұрын
export it from Maya first, ideally in fbx format and in substance painter you import the model on the new project screen
@Ntoulstudios2 жыл бұрын
@@3dextrude ohh ok i found it , i have made the 3d model of the video and then i imported it to substance painter . After this point i didnt understand how you made brown all the house . Also i have to mention that the menu at bottom of the screen at 7:05 i dont have it in my screen . Also i have never again used substance painter , are there some textures , map that i may dont have ? Thank you !
@vikmedin2 жыл бұрын
Hey! Thanks so much for this video!
@ditoshamatava55234 жыл бұрын
Hello, how you hide faces in 2:45
@lalyde30216 жыл бұрын
I LOVE UR WORK
@3dextrude6 жыл бұрын
+SOUND DE Thank you!
@scarlett.a7664 жыл бұрын
I suck at these , BUT I LOVED THESEEEE
@ziddansyafindra87212 жыл бұрын
now i am in a good mood
@chrismorris29695 жыл бұрын
this is beautiful thank you for the video
@Urikurae6 жыл бұрын
That's beautiful!
@ふわとろおふとん4 жыл бұрын
Hello I am a japanese student 2:45 I don't know how to erase the roof. could you please tell me?
@3dextrude4 жыл бұрын
I made a duplicate of the model with Ctrl + D, isolated the model with Ctrl + 1 and deleted the roof
@AdrianPelaj6 жыл бұрын
Needs optimizing if this were used in games. Delete hidden faces, unused lines, vertexes and triangulate everything. But nice :)
@alimertc6 жыл бұрын
it will get automaticly triangulated. retopogyzng for games is a pain in the ass. If you really want you model to be the most effective it takes huge time. You can do "OK" topolgy with short time though. He could make the model that it wouldnt need any fixes but it is an annoying way of modelling. I am not critizing you by the way; if you can give tips about these,I would be thankful.
@AdrianPelaj6 жыл бұрын
@@alimertc I agree, it can be a bit tedious to get the best topology. But for low poly modeling, the easiest way to optimize your low poly geo in maya is to ctrl delete all lines that don't hold the shape of your model in any way. You can leave it as an ngon, most RT programs triangulate the mesh on import anyway. Deleting hidden faces can be done while in the modeling process - before you duplicate something 20 times, just delete the face you know won't be seen from any angle. I get a warm fuzzy feeling inside, knowing my model is as optimized as possible :D
@littlesnowflakepunk8556 жыл бұрын
Or he could just bake it into one solid. I'm working on the Skywind mod and that's what we do.
@josephbrandenburg43736 жыл бұрын
Anyone else ever use decimate to do that kind of retopology? It won't give you perfection, but it will get you a good part of the way there. Also, you could save a lot of detail on this model by baking to a texture.
@NymezWoW5 жыл бұрын
Not really, this kind of low poly stylized artstyle doesn‘t use a lot of polygons by default. No one really cares if this has a few extra polygons with modern Hardware. Things get interesting when you model something that actually has a complex wireframe like a car for a racing game. Modern Engines handle millions of polygons already, i think optimizing where its not really nessecary is a waste of time.
@xXSoapXx4 жыл бұрын
Substance painter is the best for texturing, or may be better ZBrush combined with a graphic tablet?
@khalidalharbi63222 жыл бұрын
It's just awesome
@skey27356 жыл бұрын
it's so beautiful!
@horacioenriquegarridomarti77442 жыл бұрын
Works well!! DANKEEE
@FeXFlameS2 жыл бұрын
This is great, thank you!
@_bri_22272 жыл бұрын
That was great. Thank you.
@Sithwar7776 жыл бұрын
Awesome work very encouraging.
@3dextrude6 жыл бұрын
+sith war great! Thank you!
@jhei27613 жыл бұрын
i hope u can put some subtitle on how you do it. :(
@haniarmey45572 жыл бұрын
Awesome program
@najamussaqib97593 жыл бұрын
where are the materials which you apply on the model? I searched on substance share site, but nothing to find.
@samirarasidovic2 жыл бұрын
U BEST!!!
@sailahjmud96774 жыл бұрын
1 hour!!!? Wow, you're fast
@parinpillamarri74255 жыл бұрын
@3dEx what are your settings cause when i try follow it my number are different level to yours. your 328 looks small mine is the size of the great wall of china. Please help ASAP anyone
@glormond6 жыл бұрын
Brilliant work) Like)
@Sheldinator3 жыл бұрын
hi im a bit of a noob. but. would it be good for textures afterwords because you were just adding pieces and pieces and not combining the vertices to make one piece. wont that be a bad technique to use ? again i dont know im asking.
@3dextrude3 жыл бұрын
It depends on the use of the model, for games this is not very efficient and it would be better to do some things with a texture, like the roof; and also weld pieces together.
@ni_abramov2 жыл бұрын
hey, great work! can u show uv on this model? or, maybe, create a lesson about uv?
@venkateshvarma88252 жыл бұрын
What is the name of the texture software
@connie43346 жыл бұрын
Great video!!
@samarthgupta95626 жыл бұрын
Seen almost all your videos, Great Work! Imma beginner 3D Artist. Please can you make a full Toonish House Exterior.
@balduinobc54572 жыл бұрын
Worked, thx
@cristybotea6 жыл бұрын
Wow wow 😍
@jaimetch6 жыл бұрын
how long did it take you to do it
@3dextrude6 жыл бұрын
+Sstudio Cuatro this one took an hour and 15 minutes.
@nickacaso99516 жыл бұрын
@@3dextrude wow
@stephanebenabdeslam15176 жыл бұрын
with the unwrapping ?
@3dextrude6 жыл бұрын
I believe so.
@nntonioh5 жыл бұрын
Hi! How did you just disappeared with a part of the house at 2:48? I'm like whaaaaaaaaaaaaat
@3dextrude5 жыл бұрын
Sorry I skipped a few things while recording this one
@grimdez6 жыл бұрын
The house looks amazing. What did you reference that from?
@3dextrude6 жыл бұрын
+Alfonso Hernandez Thank you! I was looking at several concepts for this one so its a bit of a hybrid. I will try to post a link to the one I referenced the most in the description when I have time.
@grimdez6 жыл бұрын
3dEx cool
@mgeorgescu6 жыл бұрын
An ouside restroom.
@welvin76392 жыл бұрын
thanks so much man
@muikiowlim66485 жыл бұрын
hi, which software u use after modelling? The part that u asign the colour to the model, thx!
@3dextrude5 жыл бұрын
That's Substance Painter
@KSAJoHn6 жыл бұрын
Really nice to watch! Doing any stylized armor tutorials soon ? ;)
@3dextrude6 жыл бұрын
+KSAJoHn Thank you lol
@beatcustom3 жыл бұрын
What's this app? 7:03
@3dextrude3 жыл бұрын
Substance Painter
@mritunjaymishra42072 жыл бұрын
we dont need unwrap ?? we can directly take the model to sp ?
@3dextrude2 жыл бұрын
Sorry that part was not shown in this video
@yiz16125 жыл бұрын
Your stuff is really amazing! I was wondering, did you have to UV first? In maya??or does substance do it for u
@3dextrude5 жыл бұрын
I did the uvs in Maya, you can't do Uvs in Substance currently.
@MoyosoreLemboye4 жыл бұрын
@@3dextrude How did you UV it? Did you UV each individual object or did you combine everything and then UV it as a whole?. I'm a bit new to UV'ing so i'm not sure if I even made sense. Thanks anyway
@nathanscottsmall6 жыл бұрын
How did you go about doing the UV unwrapping? Weren't you combining loads of parts together..? Wouldn't there be hidden faces etc
@3dextrude6 жыл бұрын
The hidden geo would be deleted or welded.
@shirls99603 жыл бұрын
I'm new to Maya and I need help...how do I connect the body parts together like heard, arm feet, eye etc? Mesh combine? boolean? every time I rotate the object they float seperately:( pls help
@3dextrude3 жыл бұрын
You can group the objects and move the group as a whole or use combine to combine all the pieces.
@dth_974 жыл бұрын
the finaly model have smoothed option? or just the 3 key
@3dextrude4 жыл бұрын
The high poly was smoothed, but the lower poly model wasn't
@vhk911710 ай бұрын
great, what about uvs?
@3dextrude10 ай бұрын
sorry, I did not record that part for this video :(
@deceipher36 жыл бұрын
Hey wondering how you got the AO for substance painter? Struggling to get low poly hand painted styles working well. Shadows from ao would help a bunch!
@3dextrude6 жыл бұрын
You can bake AO in Substance Painter to help with that, that's what I do. It also depends on the model and how much detail there is for AO to bake.
@Alessio_Leo4 жыл бұрын
OMG this is so crazy, SUPER BEAUTIFUL, can i ask what is the program for set the materials?
@3dextrude4 жыл бұрын
Substance Painter for the texturing and Marmoset Toolbag for rendering
@israeldoth4 жыл бұрын
Hello! Do you have any tutorial showing how to set the textures and render in Maya to get the same result as we see in Substance Painter? ( Like the final renders you show in the end). Thanks, your chanel is the best.
@3dextrude4 жыл бұрын
I don't usually render in Maya, I use Marmoset Toolbag for which I made a video : kzbin.info/www/bejne/nYO7gGisaspnfMU
@dannyrooster85546 жыл бұрын
Nice. May I ask... if you would model this for video game would you use the same techniques? If it's OK if that the object goes through another objects. Thanks.
@3dextrude6 жыл бұрын
I have another video that I posted recently of another house, I would use the techniques in that video for a videogame model. This one is a little too high poly.
@wondertv13564 жыл бұрын
What's the program that use for texturing? I have ue4. Can I texturing model like tutorial using ue4?
@3dextrude4 жыл бұрын
I use Substance Painter, you could add materials in UE4, but not sure it would be the most optimal way to do it.
@GrinAndThrive5 жыл бұрын
Very good👍 song title please?
@alisonwilkes67666 жыл бұрын
How come you don't need to UV it when it goes from Maya to Substance Painter?
@3dextrude6 жыл бұрын
You do need UVs, I just didn't record that part for this video.
@alisonwilkes67666 жыл бұрын
@@3dextrude How long does that process take for you?
@3dextrude6 жыл бұрын
For uvs? It really depends on the model, but it doesn't usually take any longer than an hour. Something like in this video, probably about 20 minutes or less.
@OscarHernandez-qu8yi6 жыл бұрын
What music are you using? I checked in the description and it’s not the same. Pls update I love the music and ur videos!
@marquesgalow5 жыл бұрын
How long to do?
@bellasun45496 жыл бұрын
very nice tutor, how to use PS to directly make the texture at 7 minutes?
@3dextrude6 жыл бұрын
I use a smart material I made to texture in Substance Painter, you have to bake a normal map and all other maps and then drag the material in.
@viralvekaria5 жыл бұрын
How you render image ? Can you make video on that ? What engine you use for render image ?
@3dextrude5 жыл бұрын
I made a video not too long ago, its in my channel. I use Marmoset Toolbag
@АсадДадаев-р6ф6 жыл бұрын
Nice job
@3dextrude6 жыл бұрын
Thank you!
@АсадДадаев-р6ф6 жыл бұрын
@@3dextrude I'm from Russia and i can speak english but very bad . I'll start doing game , and don't know how starting , do you have video for me ?
@syedsuhail61143 жыл бұрын
Epic ultimate
@benk99044 жыл бұрын
awesome
@3dextrude4 жыл бұрын
Thank you!
@leagueofgameplay61065 жыл бұрын
Duelist of the roses.
@ARgamingshow4 жыл бұрын
hellow sir love from pakistan. i have 1 question. what software you are using for texuring this house? kindly reply
@3dextrude4 жыл бұрын
Substance Painter
@PauloRicardo-pp4ml6 жыл бұрын
Can you place the downlod link for 3d printing?
@Kcimor786 жыл бұрын
Yeah, im very noob, but when modeling i try to keep stuff clean, like centered and that shit. Was wondering how you made that little "broken" part on the tiles, was wondering if you had dragged that edge by the normal or something to keep it following the direction of the original face, but u just did it before placing xD
@3dextrude6 жыл бұрын
Just keeping it simple lol
@musichaven75986 жыл бұрын
Very nice...so this kind of model doesn't need UV mapping anymore?
@3dextrude6 жыл бұрын
It does! Sorry didn't show that part for this video.
@alessandrolillo64285 жыл бұрын
How do u paint with substance painter without having made UV?
@3dextrude5 жыл бұрын
I did make uvs, sorry didn't include that part in the video