BADLY Designed Abilities (Part 5) | League of Legends

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Vars

Vars

Күн бұрын

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@VarsVerum
@VarsVerum 9 ай бұрын
~SPONSOR~ Check out the new Redmagic 9 Pro gaming phone! bit.ly/47QlmpK Merry Christmas everyone! ☺
@krystians2016
@krystians2016 9 ай бұрын
8:47 my highest or maybe lowest amount of AS on enemy adc was 0.26 so almost 1AA per 4 sec
@mahmoudherbawi9774
@mahmoudherbawi9774 9 ай бұрын
are you going to talk about constant slow items and their value on some champions ?
@Jan-nl6kq
@Jan-nl6kq 9 ай бұрын
I dont like your new editor, maybe teach him how you make your videos dude.
@chad4921
@chad4921 9 ай бұрын
@@Jan-nl6kq you good buddy?
@Jan-nl6kq
@Jan-nl6kq 9 ай бұрын
@@chad4921 yeah noooo idk what was in my head that moment i dont even remember that comment, probably forgot my meds. sorry vars
@litanga91
@litanga91 9 ай бұрын
Active: Jax enters Evasion, a defensive stance, for up to 2 seconds, causing all basic attacks against him to miss. Jax also takes 25% reduced damage from all area of effect abilities. After 1 second, Jax can reactivate to end it immediately.
@pimplepanda1932
@pimplepanda1932 9 ай бұрын
And completely makes yones ult useless, but it's ok bc that's yone
@okisemporium
@okisemporium 8 ай бұрын
نشط: يدخل Jax في Evasion ، وهو موقف دفاعي ، لمدة ثانيتين ، مما يتسبب في تفادي جميع الهجمات الأساسية غير البرجية ضده طوال المدة. يحصل Jax أيضًا على تقليل الضرر بنسبة 25٪ ، مما يقلل الضرر من جميع قدرات منطقة التأثير التي يتم الحصول عليها من أبطال البطل. يمكن إعادة صياغة Counter Strike بعد ثانية واحدة ، ويتم ذلك تلقائيًا بعد انتهاء المدة. RECAST: يلحق Jax ضررًا جسديًا لجميع الأعداء القريبين ، ويزيد بنسبة 20٪ لكل هجوم يتم تفاديه ، وزيادة تصل إلى 100٪ ، ويصعقهم الصاعقة لمدة ثانية واحدة.
@cetofox
@cetofox 9 ай бұрын
11:23 I wouldn't agree on Miasma being good vs Ranged Champions. Cassiopeia usually builds a Rylai's every single game and her e is point and click and has the same Target Range as her W and also has a shorter cast time than w (0.25s > 0.15s). Her q has a far higher range than both e and w. So if you want to kill an ADC or ranged Champion as Cassio, the best way is probably to hit Q or E for the Rylais slow in order to run them down. A good ADC player will see the Cassio stop running at them and expect them to either R or W them and just walk away. In order to chase down Ranged opponents that you are not already on Top of, q is the superior ability because it applies the Rylais slow for 4 seconds and speeds you up making it nearly impossible to escape for the enemy. Even without Rylais q is much better to chase down ranged enemies because the slow instantly wears off after leaving the grounded area.
@Tiagocf2
@Tiagocf2 9 ай бұрын
Tbh Cassio W is not even that strong, it just happens to counter Flash and flash is turbo meta since forever and the game revolves round it
@hamdepaf6686
@hamdepaf6686 9 ай бұрын
I agree with Cassio's W not really belonging on this list, I mean sure it is a pretty strong counter, but you can most of the time just walk backwards out of it and wait it's duration. Generally to me it feels more like an good ability to lock the enemy out of a certaint zone for a while. Like I think all the other abilities on this list had me scream internally in pain at some point, Cassio's W never achieved that level of feeling unfair. I think that is most due to the fact of it not being that thick, you have two directions you can go in, with you being instantly free of the debuffs once you are out of the miasma.
@nathanc939
@nathanc939 9 ай бұрын
Miasma is also a slow ability, its cast time is long and it is a projectile. On top of that, many assassins got dashes that out range it, so you really can't use it to stop their engages, in those cases. Not only that, but very often, good players just bait it out, because the CD is 24 seconds, untill much later or because the animation is long enough that they just react to it and jump on Cass, while she is locked in the Miasma animation. It is among the most fair zone control abilities. To me, Miasma is like Anivia's wall and R, its main use is area control and its second use is the CC and slow that it provides.
@jususi71
@jususi71 9 ай бұрын
Nasus wither is an overpowered counter ability for no cost just like jax, but unlike jax it has counterplay where u can just go phase rush and he can never fight u, unless u are the one making the mistake of walking up when phase rush is on cd and nasus has enough distance mana and w to run u down with ghost. Against jax there is nothing u can do if ure an auto attacker, he just presses his funny button and becomes invincible for 3 seconds while doing ur entire healthbar, only to get his invincibility back in 4 seconds with a cdr build(which every item he wants gives)
@tobias97erdt
@tobias97erdt 9 ай бұрын
Yeah right adcs should just take phaserush whenever they see a nasus...makes it much more bearable that way
@jususi71
@jususi71 9 ай бұрын
I mean yea, I said its an overpowered counter ability, if ure a champ who has to auto attack to deal damage there is no counterplay for u if u dont have phase rush, high tenacity or cleanse(mikaels, qss, cleanse)
@tobias97erdt
@tobias97erdt 9 ай бұрын
@@jususi71 the thing is that w cd gets so low later on that he will have w back up before you have him dead as adc even if you have qss a d then it's still absurd of an cc ability for a low cd and point and click
@jususi71
@jususi71 9 ай бұрын
At that point in the game, probably 25-30min where he has enough cdr to spam w, if he wants to ever walk towards the adc to get in range for w, hes gonna be in the middle of ur frontline champs and have to allin, if ur support buys mikaels which he should, nasus wont have enough time to get another w in 6 seconds unless hes monstrously fed, nasus is usually quite squishy in the lategame , if he isnt fed which he is rarely in high elo. Nasus is only ever really a problem in the midgame at level 13 where he has 2 items, and maxed q w, cos people dont really have alot of damage and pen yet to kill him quickly. Nasus' winrate is actually at its lowest point in the lategame
@baptistecochennec5956
@baptistecochennec5956 9 ай бұрын
Lmao "'nasus is fine he just forces you to take a broken rune that will get deleted in 2 month"
@mintchae
@mintchae 8 ай бұрын
I think the description of Miasma is a tad bit exaggerated; it's very easy to walk out of because it's really just a small albeit wide circle, and once you walk out of that tiny area you can do everything again. If you remove the grounding aspect then it defeats the purpose of giving her a bit of interaction with gap closing champions, and if you remove the slowing aspect then it's too easy to walk out of; that's why Singed also has both; grounding isn't strong enough on its own especially since its only so far given to small areas of effect. Cassiopeia is a counter to Kassadin not because of Miasma, but because she functions similarly to an AD Carry in that she has consistent damage unlike other mages that rely on singular and separated skill casts to deal damage.
@LuizOtavioZen
@LuizOtavioZen 9 ай бұрын
Jax Counter Strike should disable his auto-attacks, that would make the skill balanced.
@IamReyver
@IamReyver 9 ай бұрын
I think Jax E should be changed so that it doesn’t stun and remove the AOE reduction
@illidantempestira6729
@illidantempestira6729 9 ай бұрын
Windwall counters all mages of the game
@tatzecom
@tatzecom 9 ай бұрын
Wither is a huge problem because its supposed to be a counter ability but in game its more of an engage than anything else 700 outranged every ADC in the game with the exception of Jinx Rockets. No ADC is allowed to attack Nasus because hey, he might just turn you off completely. Doesnt matter how much AS you have. Oh you're at the 2.50 limit? No youre not. You have 0.6AS.
@grosslyincandescent2495
@grosslyincandescent2495 9 ай бұрын
twitch with ult and jinx with her rockets/kogmaw with his w exceed the 700 range, especially if you consider that abilities like wither have a center to center range and auto attacks an edge to edge range
@joshpointoh
@joshpointoh 9 ай бұрын
​@grosslyincandescent2495 he was talking about auto-attack range. I love when those "uhh...well actually..." types are wrong. We get it, you like to know things and it's very important to you that other people KNOW that you know things, but don't force it, it's super cringe. Like, Rachel putting on her cheerleader uniform to impress Joshua cringe
@joshpointoh
@joshpointoh 9 ай бұрын
Wither is one of the worst abilities in League for sure. The cooldown is ridiculous too. Late game he is using it every 4 seconds
@VictorPerez-vu1fo
@VictorPerez-vu1fo 9 ай бұрын
​@@joshpointoh Well by your own admission, twitch ult is an auto-attack enhancement so technically the guy is right. I'm guessing you're one of those guys who likes to complain about guys who know things cause you yourself feel frustrated.
@greg5435
@greg5435 9 ай бұрын
If Nasus is able to Wither your ADC in a teamfight, and your team doesn't CC him out, your team was going to lose that game anyway. Nasus is an immobile Bruiser. He has a singular focus. Chase down one target and bonk them. He isn't played in higher elo's because he is easy to keep off farm. Wither is the only thing keeping him away from a full rework. Without Wither, he can't do his job. And Wither costs alot of mana in the lane, he wont spam it until 2nd back, 1 item, and the enemy already threw him 1 or 2 kills. He is easy to counter if your team has any CC. He's balanced. He only gets out of hand when his opponent in lane is bad at the game.
@spy811
@spy811 9 ай бұрын
Also a little fun fact: Nasus's slow is coded as a single type of slow (instead of being split as seperate slow, movement and attack speed) therefore having slow resistance also ignores cripple while it normally shouldn't
@MostafaMahmoud02
@MostafaMahmoud02 9 ай бұрын
So boots of swiftness insta counters nasus lol
@lusigia
@lusigia 9 ай бұрын
​@@MostafaMahmoud02 It's the Best Buy against if You can fight him out of range
@FfrankF
@FfrankF 9 ай бұрын
it cripples for a percent of the slow, that's why it works that way
@goleon7671
@goleon7671 9 ай бұрын
Si cleanse gets rid of both the slow and the cripple?:0
@redridingcape
@redridingcape 8 ай бұрын
If you read the ability you would see that the reason it works that way is that the cripple (attack speed slow) is based on how much the movement speed slow is.
@xomegax5558
@xomegax5558 9 ай бұрын
He can even talk about gwen w BUT GWEN IS IMMUNE
@melindasteinle-holder9514
@melindasteinle-holder9514 9 ай бұрын
He already talked about it in part 2 Edit: but yeah good joke
@bullettime1116
@bullettime1116 9 ай бұрын
let me do one for him, gwen w is insanely useful against casters and useless against melees, but it has no drawbacks and is free. the only bad thing is that its connected to gwen, id love to have nasus wither on gwen
@luckas221a
@luckas221a 9 ай бұрын
​@@bullettime1116 it's not quite useless against melees, because it also gives her extra resistances. MR and Armor
@bullettime1116
@bullettime1116 9 ай бұрын
@@luckas221a and in top lane 90% of her matchups are melee and those stats don't matter until late game
@the_last_ballad
@the_last_ballad 9 ай бұрын
​@bullettime1116 22 Mr and armor is 22% increased EHP. Is having to take 20% more damage to die really not that useful early game? I kinda doubt it, it's still 20% extra damage needed to kill you.
@eydis9554
@eydis9554 9 ай бұрын
When I was playing old Morde, I remember absolutely hating Wither and Riposte. Why? Because when I used my Q and enemy nasus/fiora pressed the ability, my attack speed was so low that my autoattack buff simply dropped.
@jususi71
@jususi71 9 ай бұрын
Completely agree, mundos passive is a perfect example of what a counter ability should look like while jax e is a disgrace, u simply cannot play certain champs and interact vs jax, especially if its a very telegraphed big hitting auto where if jax blocks it he just kills u and u dont really have a way to "bait it out" if the jax player is competent(tf gold card, voli q, gp q, etc etc)
@Guille2033
@Guille2033 9 ай бұрын
Am i the only one who was today years old when they realised Cassiopeia's ult makes a projection of her face?
@baptistecochennec5956
@baptistecochennec5956 9 ай бұрын
Bc you can play around Mundo passive if you don't have multiple cc or don't need it to engage someone?
@carterkrause2533
@carterkrause2533 9 ай бұрын
Yeah but mundos passive isn’t a counter ability it’s an ignore all cc throughout lane phase ability. It’s either a useless ability or the most annoying ability in the game. Jax e stops 1 very often times small portion of a champs kit which you can easily just not auto him for a few secs or he just uses it as an insta cc and the counter doesn’t matter. The only people who get to complain about jax e are melee auto attackers i.e udyr, yi. Everyone else is crying that oh no gold card got easily ignored, just cancel your auto or just space better until he uses e. It’s only use is as cc and the counter is useful early game and in niche situations does it actually make a significant impact. Mundo e will permanently make him un cc-able until teamfights and some games if the enemy team is lacking in cc he will never get stunned
@BreezeFlare
@BreezeFlare 9 ай бұрын
Mundo passive does 0 vs some champs and completely shuts down others, mostly those who rely on 1 long cooldown cc. Darius for example can never pull him in lane ever because it will always get blocked by the passive. His signature ability is unusable unless he gets a gank from someone else with cc. It's too oppressive in some matchups and too useless in others, not really well designed imo
@baptistecochennec5956
@baptistecochennec5956 9 ай бұрын
@@BreezeFlare exactly those type of ability create the toplane experience of "how you picked first sad you lose in draft"
@miguelsanchez825
@miguelsanchez825 9 ай бұрын
Using Yone and Sylas as examples against Fiora W balance almost made me like Fiora, but she is my permaban for a reason.
@aabeeek
@aabeeek 9 ай бұрын
Nasus' W being so obnoxious is the reason why I play him support. You build Frozen Heart and enemy ADC literally cannot play.
@Guille2033
@Guille2033 9 ай бұрын
Am i the only one who was today years old when they realised Cassiopeia's ult makes a projection of her face?
@jususi71
@jususi71 9 ай бұрын
if fioras w had to only be used for the sole purpose of hard cc she would be alot more balanced, rn even if she just blocked the damage of a regular ability and your champion doesnt have a way to dodge her w, thats still a won trade for her, if you want to keep autoing her at this point u have to stand still for what feels like an eternity, and at that point fiora has already procced her vital and gotten distance from u
@bbrr12
@bbrr12 9 ай бұрын
The thing that I HATE is that blocks EVERYTHING: AA, abilities, CC, items, plants, SPELLS.
@benmullenix4205
@benmullenix4205 9 ай бұрын
i love when he said that kass get countered by cass even though hes one of her harder counters
@speeedwagonnn6959
@speeedwagonnn6959 9 ай бұрын
OMG IS THAT YAKUZA LIKE A DRAGON MUSIC?????
@mimimalloc
@mimimalloc 9 ай бұрын
Feel like it's a pretty big oversight not to consider cooldown or mana cost as part of the design of these abilities. Whiff a Riposte and until endgame when you finally have levels in the skill you don't have another answer for CC for almost half a minute and your opponent knows it.
@youngkingyoungking1481
@youngkingyoungking1481 9 ай бұрын
I would comment that i liked my own comment but i remembered i have a father
@darkmatter9651
@darkmatter9651 9 ай бұрын
props for an original take on this LMAO
@bottle9114
@bottle9114 9 ай бұрын
I hate ashe top
@megadumbo6
@megadumbo6 9 ай бұрын
Can’t relate
@yoisakikanade_
@yoisakikanade_ 9 ай бұрын
Do i give a darn
@fleshytrash
@fleshytrash 9 ай бұрын
You got a dad, been rich your whole life don't understand 1
@mywifeleftmesonowimayoutub7729
@mywifeleftmesonowimayoutub7729 9 ай бұрын
Jax and Fiora do not have skill expression, they have skill oppression. Jax counterstrike should be a very short duration, that if used to dodge an auto attack becomes a powerful skill - and fiora the same but for hard cc abilities only. Having them stay active for such a long time and cover a wide array of options just make the champs into brainless counterpicks.
@Hail_Fire
@Hail_Fire 9 ай бұрын
I think it's worth mentioning that while Miasma seems like a powerful slow it is actually rapidly decaying and similar to Fiora and Nilah, the primary counterplay to Miasma is it's Cooldown. These Cooldowns are all are over 20 seconds which means they are unable to be used carelessly. The whole theme to these spells is that they demand the player playing the champion to use them at the right time, and they demand the opponent to attempt to force them to be used at the wrong time
@hlee6501
@hlee6501 8 ай бұрын
Yeah watching this video I was completely disagreeing with the miasma on the list. Long cooldown, can be walked past on an extremely vulnerable character
@GoticoArrombado
@GoticoArrombado 7 ай бұрын
Besides that, it's dmg is weak and it's poison duration is only refreshed while you're in miasma. And considering how Cassiopeia is one of the most squishy and immobile characters in the game, i really don't think miasma is overtuned at all and i really disagree with his opinions about it.
@boggart1062
@boggart1062 3 ай бұрын
It was weird that he compared it favorably to singed goop given that singed goop while covering a smaller area overall is actually wider if you hit a target dead center, it feels more like he had a bad experience during a spike in popularity of cass top.
@jamesmcmah2020
@jamesmcmah2020 9 ай бұрын
✋ nasus main here, I absolutely love wither, I think its a great ability
@amagicion5130
@amagicion5130 9 ай бұрын
You kind of touch on this in the video, but I don't think Riposte is actually a badly designed ability. Instead, the champion around the ability makes it broken. If you put it on a champ that wasn't hyper-mobile, it would be fine in 99% of situations, basically functioning as a spell shield with a bonus effect. The problem is that Fiora has so much artificial tankiness in her ability to dodge stuff and healing that the ability removes one of the few weaknesses she has. Maybe the cripple is a bit much, but IMO riposte is nothing more than the straw that broke the camel's back in the frustration of playing against Fiora.
@RavenAurion
@RavenAurion 9 ай бұрын
The most egregious part of Riposte is it's ability to block summoner spells. Fiora's practically never do it on purpose and it's always dumb luck that feels God awful for the opponent. It doesn't feel like you were outplayed when it happens, it just feels like you were screwed. That's bad design.
@ethanstyant9704
@ethanstyant9704 9 ай бұрын
I don't understand why riot makes every champion with max heath true damage into hypermobile champs. Vayne has a dash with an invisibility on it with a minimum 3 sec cd, fiora has a dash on average 4 sec cd and ksante is ksante because yes, in all out, his passive does max health true damage
@tristanmattwig8541
@tristanmattwig8541 9 ай бұрын
I agree with all besides cass. It's not that effective versus melee because it expands at max range versus only taking up one circle if it's dropped on you. So it does have a cost. Additionally I think the grounding is good for the game considering riots need to put so many dashing champs into the game
@loudwhispre9406
@loudwhispre9406 9 ай бұрын
This isn't exactly new to this video, but your production value and editing are insanely good. I just think this video in particular really pushes those limits and pops off especially hard with your presentation, making great use of transitions and having a constant stream of visual icons to help keep focus while also not being distracting due to taking up too much space. Edit: your closing thought articulates the balance risk of counter abilities perfectly. A well designed counter ability punishes engage. If the user and their opponent are aware of it, the counter ability creates a mind game, where the opponent tries to bait it out before actually committing to an all-in, while the user tries to withstand bait engages and correctly gauge when they *_need_* to use their counter spell or risk dying. A badly designed counter ability is so strong that it functions as disengage while also functioning as engage. If Cassiopeia throws Miasma at an immobile champion, that can work as an effective pick tool to catch and kill that champion. If Fiora or Jax go in with their counter spells, they can actually engage, rather than simply use their spells as intended. The intended way for Jax and Fiora to use Counterstrike and Riposte is to absorb engage, and duel through it. But the way they're both actually utilized is as engage tools, where Jax/Fiora jump in with their counter spell, get the stun/cripple, do a quick auto reset, and run away while their opponent can't fight back. Nasus Wither is just horse shit. It's given to a 100% immobile champion, and given enough Q stacks and itemizing tank stats, Nasus can completely turn the tide of a teamfight by reducing ADC damage and one-shotting them with only very, VERY, *_VERY_* specific counterplay. It was designed to bypass the design philosophy of Juggernauts, their immobility, which should never have happened. It's as bad as release Stridebreaker having a dash. The only reason Wither is allowed to stay is because Nasus would become completely useless if he had any other ability in the place of Wither, with the only exception that I can think of being Zilean's E, which is functionally the same exact ability when used on enemies, minus the cripple, but has the added effect of being usable on yourself or allies to grant the same amount of movement speed difference, only you're speeding yourself up, not slowing your target down.
@giladfadel5920
@giladfadel5920 9 ай бұрын
To be fair Miasma is actually kinda balanced.. on Cassio atleast. this ability does not belong into this video
@joyhappiness
@joyhappiness 9 ай бұрын
when gwen's gyatt hits the griddy ong typeshit
@Pissandra_0.0
@Pissandra_0.0 9 ай бұрын
Nilah w is a bit boosted but its the only reason why she is s tier and even playable. Without it she would be just dead. Her w was made to let nilah deal dmg and win trade when she has to go back from mele range. Without is she would not be able to trade and go in cuz before she even can close gap she lose half hp
@manarager3413
@manarager3413 9 ай бұрын
If you're only being played because your one ability invalidates your opponents, maybe it's time to go back to the drawing board?
@Salmon_Toastie
@Salmon_Toastie 8 ай бұрын
@@manarager3413but they wanted to create an adc for people that play Jax, fiora, riven etc. And nilah does that perfectly.
@fis001r
@fis001r 9 ай бұрын
I disagree with the Fiora and Cassio flame. The part about Cassios W sounds way too biased from Vars being a Top Main. Cassios is a melee bruiser counter and her W helps her with that. That why it seems unfair for melee bruisers. But that's literally all she does. Is her design bad, just because she does her job? And Fioras W brings an element of Rock Paper Scissors when it comes to fighting her. I get why people don't like it and I do agree that the AS slow isn't necessary, but it gives a lot of opportunities for skill expression for both Fioras and whoever is playing against her. If you can't play around one of her biggest strengths, git gud
@ethanstyant9704
@ethanstyant9704 9 ай бұрын
Yeah but her W also is an attack speed cripple which is stupid because its a constant value ability.
@fis001r
@fis001r 9 ай бұрын
@@ethanstyant9704 AS = Attack Speed
@hyperN1337
@hyperN1337 9 ай бұрын
Of these all, I think the worst offender still is Fiora's parry. Not only is it the most blanket countering one out there; with the immunity shutting down all casts, even ultimates, and the movespeed and cripple punishing auto attackers, Fiora really doesn't give up anything for having it, of all the champs listed, her kit still scales the hardest, and is relevant at all stages of the game. In a 1v1, you basically either need to surprise her or bait it out somehow else you straight up don't get to use one of your buttons as she stat checks you to death with true damage.
@valimaa1006
@valimaa1006 9 ай бұрын
dont forget she benefits from cdr, so black cleaver, shoujin and hydra all give her more than 100haste in every game, which makes it spamable.
@GlowyVelvetCake
@GlowyVelvetCake 9 ай бұрын
I raised my hand.
@Userre
@Userre 9 ай бұрын
I think I disagree with the criteria quite a bit. When considering how well designed an ability is, you have to factor the satisfaction of the caster vs the frustration of the opponent. If you look at Poppy's W, it's often incredibly situational or even useless. For a Poppy player, laning against a champion like Darius or Garen makes the ability largely useless in regards to its intended purpose. Darius or Garen will never have to care about it, and Poppy won't ever be able to really get value out of it. More generally applicable defensive abilities solve this issue, because now certain champions can't just ignore it. Counter-strike is a great example of an ability that's generally always useful, especially in top lane where Jax is played. I also think you're incorrect about Counter-strike, it has quite a bit of counterplay and there's a huge opportunity-cost to casting it. Just because the ability itself doesn't have a counter doesn't mean that the kit as a whole isn't affected by its use. If Jax uses counter-strike poorly, he's incredibly vulnerable to getting countertraded on. For instance, most Jax players will know that assuming an even lane, it's often just not a good strategy to burn your whole kit during a neutral lane state, because if you use Q and E to jump on an opponent, you're now overextended and often can't get maximum damage value out of your E. The best way to use E is when you're getting jumped on, because that guarantees you can auto your opponent while being immune to autos yourself. If you don't find that maximum value, again, you're liable to getting counter-traded or even all-inned by lots of different champions. It's important to distinguish between truly defensive abilities and hybrid abilities in the context of the video. Counter-strike isn't Jax's defensive ability, it's his keynote ability. It defines how the champion interacts with others, and as such you can't analyze it purely as a defensive ability. You even hinted at this fact when you suggested that Jax doesn't have a neutral game, but you never mention that the reason for that is because of Counter-strike. This argument also applies to Riposte, but to a lesser extent.
@ethanstyant9704
@ethanstyant9704 9 ай бұрын
Also poppy W feels like it is so short, with the majority of champs she's supposed to hard counter like fiora Jax or Akali, it doesn't really matter that much 1v1 unless you're turbo fed because they can wait it out as they wail on you because poppy does so little damage and even if they get hit by it most of them have another dash to get away after it wears off or the dash is back.
@adcyuumi
@adcyuumi 9 ай бұрын
Might I suggest for a future "badly designed abilities": - Yuumi's new passive; it procs even if Yuumi is undamaged, so she cannot poke with autoatacks. - Yuumi's new E; it does not transfer and lasts only 3 seconds, making it useless in many situations. - Yuumi's new R; it does less damage than her Q, and is so bad now that enemies typically ignore it. Yuumi's new Q and W are an improvement on her old kit. Q and W were both nerfs, and both were needed. Yuumi's old kit had a couple of issues that her new kit solved, but RIOT changed things that didn't need to be changed. It created a Yuumi that is terrible. All she really does now is aim the occasional Q and ult whenever anyone all-ins her anchor. Yuumi's old kit had her hopping off to auto-attack, tanking damage for her teammates before reattaching (or tanking some cc for them instead). All RIOT really needed to do to Yuumi was make her W attach/detach only, with no anchor buffing. Instead they gave her by far the game's worst rework of all time. Pretty much every Yuumi main hated the rework. It was the opposite of what we all wanted - we wanted a more active cat that was rewarded for taking intelligent risks, not a doubling down on the perma-attach itemcat tactic that everyone (including Yuumi players) felt was toxic. RIOT majorly dropped the ball on Yuumi's rework and more attention should be given to that mistake. Yuumi needs (imo): - her lost +5 base AD back - her lost 50 range back, and maybe 50 more on top of that - her old passive back, but with half the cooldown for half the mana and shield - her old E back, but the buffs only work for Yuumi not her anchor (in trade for a lower mana cost) - her old R back (nerfed slightly - 4 waves to root instead of 3, but a slightly larger strike zone to compensate) - her W to do nothing other than attach/detach - her Q cooldown doubled if Q is launched while Yuumi is attached. A cat that wants to detach and fight is a lot more fun and fair. The attach/detach mechanic is great, but RIOT has very much the wrong end of the stick with Yuumi. She should be limited in effectiveness while attached, not designed to just stay attached all game long. Attaching should just be how she defends herself from poke and positions.
@nathanc939
@nathanc939 9 ай бұрын
Miasma? For real? That ability has a long cast time and is a projectile. If you are too slow to dash out or turn when you see the Miasma animation, sorry, but that is on you. The ability has a lot of counter play, because of how slow it is.
@llamadelreyii3369
@llamadelreyii3369 9 ай бұрын
Bonus for the Fiora part. she can cast that with Q. Yes I discovered that playing agains't a fiora and she was losing, until she started to use it with Q. That completly removed any chance i had agains't her.
@Tiagocf2
@Tiagocf2 9 ай бұрын
yeah, she can Q W into a stun like veigar wall and try to fish for a counter stun
@malady872
@malady872 9 ай бұрын
One important note is that Fiora *can* move while riposting - if she quickly q es, then she can dash while doing it, letting her dash into cc to make sure she gets a stun, like caitlyn traps or veigar wall.
@_VinSi
@_VinSi 8 ай бұрын
If you put a veigar wall/cait or jinx traps down in a 1v1 vs fiora you are trolling tho
@valven6058
@valven6058 9 ай бұрын
I wouldn't mind seeing the opposite of this, what you think the 5 most well designed counter moves are.
@ItsNatJac
@ItsNatJac 9 ай бұрын
I remember I was playing Teemo and a Fiora said I was a broken champ, after she negated my blind and one shot me with her passive and 2 sec dash and ult which then healed herself and her team to full off my corpse… so glad you pointed out how busted that champ actually is
@robertosantos3769
@robertosantos3769 8 ай бұрын
your fault for playing teemo against fiora. if you played an kayle or quinn or basically any ranged top that isnt overly dependant on CC, its pretty easy. it's just you stay away and she will not get to you, her dash is stong but only late game and if you are in 300- range of her, keep your distance and you will be fine
@ItsNatJac
@ItsNatJac 8 ай бұрын
@@robertosantos3769 hey babe I was teemo mid vs yassuo and dumpstered him, Fiora was top. I don’t play teemo against her for the reasons you pointed out 😘
@dragonheart-oz8uu
@dragonheart-oz8uu 9 ай бұрын
When bros video can be compresed into a 60 secound short but you stick for the entire duration and actualy be intertained you have an amazingly capable content creator and writer
@rhorantyko7796
@rhorantyko7796 9 ай бұрын
Eh cassio w is fine. You neglected to mention the fact that she has to land a karthus q or loses 60% of her damage. In reality the ability is more effective vs immobile characters because you can use it against them more reliably (cassio has low base armour and is deceptively pretty bad into ad assassins she should hypothetically hard counter with this spell). Playing the champ in masters+ where players will consistently dodge r and juke Q's, the onus is really on the cassio player to be much better than her opponent unless the opponent opts into a stat check. As a mid main I hate playing against cassio too, but the champ would be garbage without her w grounding. Add to that the fact that even as she gets points in the ability, the game disproportionately gets harder for her due to her shorter range. If you are a champ with mobility, just bait out her w. A good cassio will often predict your movement ability rather than react to you using it. And the ability has a much longer CD than your dash/blink.
@bluefiremarkii
@bluefiremarkii 9 ай бұрын
i have said it time and time again, the most simple and best nerf to fiora you can do... is to remove the attack speed slow on parry. If you fight someone like jax and you fail to parry his counterstrike stun, you should be punished for misplaying. Instead she just takes the stun, then deletes your attack speed. I have calculated it and at early levels you have so little attack speed you cant hit her until it wears off, essentially rooting you if you try fighting her. Remove the attack speed slow so she can be a counterpick to stun champs like aatrox riven and shen, but lose to jax and tryndamere.
@BloodDrenched-y6i
@BloodDrenched-y6i 9 ай бұрын
I hate illaois E ability the most out of any champion in the game. You can dodge all her slams you want, you can outplay her and kill her in lane but god forbid you get hit by one e, you lose insane amounts of hp. What a lot of people dont realize is that her spirit transfer 70% of the dmg to you. So if you get hit by you might as well be standing there yourself, and if its you and the spirit trying to fight her in melee, well she just got a 70% buff to her dmg. My point is, her dmg is way too high for landing one ability.
@vonspeedwagon1466
@vonspeedwagon1466 9 ай бұрын
While I do agree that Jax’s counter strike is broken Imagine what he could do if he used a real weapon…
@shanecoffing
@shanecoffing 9 ай бұрын
I will come out and say it. I love wither. But I love it because it's allows nasus to be useful lategame. Alot of people think nasus is a late game champ, but he is really a mid game champ. Early he is weak, mid game he is raidboss, but late game, you are back to getting kited or blown up before you reach anyone. His Wither allows you to take a priority target out of the fight and let you focus on being an actual threat to focus on.
@Bill-uk6of
@Bill-uk6of 9 ай бұрын
Cmon there is no way you didn't say pantheon E its basically kayle R on an ability and "If you get behind him he takes damage " but getting close to a pantheon isnt a good idea at all unlesss your name is darius
@ethanstyant9704
@ethanstyant9704 9 ай бұрын
Reminder that global and damage over time is also negated if the pantheon is facing the champion who casted them
@Bill-uk6of
@Bill-uk6of 9 ай бұрын
@@ethanstyant9704 i forgot completely about it as well why did you remind me I feel more frustrated about that ability now LOL
@nonmagicalwitch
@nonmagicalwitch 9 ай бұрын
I also think that shields are really good counter-type spells. They usually don't last long and you have to make sure you dodge a large ammount of damage with them to make them worth it. I especially love Lee Sins and Rakans shields for that, since you can bodyblock some abilities with these dashes as well.
@ChibiGwen
@ChibiGwen 9 ай бұрын
Fiora's W us a really powerful ability but what is mist insulting about it is the fact that her "counter ability" has some real mean offensive capabilities which is something that you cannot say about most abilities of the same type. Another thing is that logic of "I don't have crowd control so I should be fine" doesn't apply to it as it slows movement and attack speed which what us what Wither does and this ability was in this episode already!
@Arshield285
@Arshield285 9 ай бұрын
I wouldn't have any problem with Fiora's W if she could just block/counter every ability in the game, but I can't stand how the attack speed reduction enables her to just dash forward, press w blindly and then win the trade just by stat checking, Fiora was meant to be a skilled champ but you need no skill if you can win without predicting any skill.
@s76productions30
@s76productions30 9 ай бұрын
Politely rewatching the vid after focusing on Yakuza ost for 15 minutes
@azizabdul8914
@azizabdul8914 9 ай бұрын
I would rework Jax E by making it a proper channeling you have to keep holding onto it. Jax can no longer attack or using other abilities when channeling, slowed by 25%, inflicts percent HP physical damage instead of magick damage, and no longer immune to melee autoattacks (now you simply deflect ranged autoattacks), and the hitbox is smaller and shaped more like a cone that's bigger upfront but smaller on his back. Now Jax simply taking 25-40% reduced damage from all sources, knocks back the target a little, and is also immune to CC when channeling.
@Omnifarious42
@Omnifarious42 9 ай бұрын
I thought that my idea would outright kill Jax but you somehow made a much more aggressive version of it and I think you're version would kill him. Which tbf I'm in favour of so that's a thumbs up from me.
@azizabdul8914
@azizabdul8914 9 ай бұрын
@@Omnifarious42 Jax still going to kill you, now he just can't get away scot free like he used to do
@dravendraven1471
@dravendraven1471 9 ай бұрын
I'd object against Jax. Brother Kax is fine. He helps me donate gold to his team.
@nod6470
@nod6470 9 ай бұрын
You guys want to know a maybe not badly designed but definitely overpowered ability? Warwick q. Ah yes it's a point-and-click ability that makes you unstoppable and can follow all dashes and it heals for 75% of the dmg dealt at max level and scales with ad and ap and it does 10% max health magic dmg at level one and you can dash through enemies. Balanced definitely not broken ability
@raphiki4780
@raphiki4780 9 ай бұрын
I think removing the unstoppable part of his Q would make it balanced.
@nod6470
@nod6470 9 ай бұрын
@@raphiki4780 I feel like reducing the max health dmg might be better honestly. The unstoppable is honestly the only hard part of Warwick’s kit and what makes him have any sort of a skill ceiling
@satonut5937
@satonut5937 9 ай бұрын
Wtf im early?
@brewski425castleclash
@brewski425castleclash 9 ай бұрын
11:45 what's the background song it sounds very familiar
@darkmatter9651
@darkmatter9651 9 ай бұрын
Vars you're always based but there is absolutely no way you said mundo's passive is balanced, I have had so many games where noone in my team could do shit because they couldn't CC him LOL
@jojotv9383
@jojotv9383 9 ай бұрын
I like counter abilities which dint "interact" with the enemy. Yasuos windwall or Gwens hallowed mist are very annoying, but you can just back off and wait after its over, Nilah as well. But the rest of this list influence the enemy in an even worse way. Stun, slow, cripple, ground, damage, so much debuffs which are hard to avoid ON TOP of the buffs they give to their respective champions like dodging, being untouchable, getting empowered es, theyre so much worse.
@munchiemunchie5226
@munchiemunchie5226 9 ай бұрын
Those 2 are also just worse abilities in general like spirits refuge.
@nathanc939
@nathanc939 9 ай бұрын
Miasma is stupidly slow though. It is a long cast and a projectile. He says it has no counter play, because he has never played Cassiopeia. The moment you play Cassio and meet good players, I guarantee you, they will bait out your Miasma quite often and it has a fucking 24 sec CD till much later in the game. Not only that, but many assassins got dashes that out range it, so you actually can not prevent their engage, only prevent them from getting out, once they are on you. People do not bother learning how an ability actually works and then complain. Sure, I understand why an adc would complain about Miasma, but assassins, who are the ones it is supposed to counter, can use 3 abilities during the cast time of Miasma, in most cases, if they lose to it, they quite literally just got out played.
@jojotv9383
@jojotv9383 9 ай бұрын
@@nathanc939 Yeah, I am an ad carry main, so I complain about al of them, It feels like they were designed to shut down the whole marksman class as a whole more effective than other champions :( But ad carrys complain about anything, so yeah
@baptistecochennec5956
@baptistecochennec5956 9 ай бұрын
Lmao Mundo has a well designed ability? Yeah no
@doglopmaz
@doglopmaz 9 ай бұрын
Have to dissagree, some abilities are fine to be "hey I counter x thing"(not all of them mind you), and the tradeoff is that a high % of the power budget of the champ comes into countering that specific thing, which naturally makes them worse against other types of damage/champs jax counters autoattackers, is worse against mages and ad casters, he also has low escape once he got in, rammus counter autoattackers, sucks against mages and other tanks, galio counters magic damage, specially if you are melee but it's absolute trash against ranged ad champs
@spookyface4304
@spookyface4304 9 ай бұрын
I mean yeah but flora w is an unconditional pantheon e that has a nasus wither attached to it OR a full 2 second stun if you are not brain dead. Jax e is cancer but it DOES have a really high cooldown early
@doglopmaz
@doglopmaz 9 ай бұрын
@@aldanieljumilla6716 long range mages should never be close to him unless he flashes and most close range mages have spells that render him useless like cassio or ryze and if you didn't know q is targeted, unless you have 5 pink wards you aint getting close to most mages in neutral. His ult also need him to be on top of an enemy so he can't even use the mr beforehand. Lastly everyone can build mr, doesn't mean it's a good idea nor it helps him get close
@Fritzgar
@Fritzgar 9 ай бұрын
​@@aldanieljumilla6716 If you let a champ with just one short range targeted dash come close to you as mage and don't disengage him afterwards, you deserve to lose.
@baptistecochennec5956
@baptistecochennec5956 9 ай бұрын
​@@aldanieljumilla6716bruiser mage will kite him to death and long range mage will never be in range unless they get flanked
@shcemx
@shcemx 9 ай бұрын
Damn, No views it says
@lolomanolo111
@lolomanolo111 9 ай бұрын
very good video mann, but justt tunee down the editing just a little bit, it just felt a bit too much with all due respect
@justasleepu3988
@justasleepu3988 9 ай бұрын
Good juxtaposition argument with Fiora's Riposte goes towards Irelia's W as well. Conceptually a not so egregious counter ability, that's attached to the wrong champion, leading to little to almost no counterplay.
@andreasfiltenborg4952
@andreasfiltenborg4952 9 ай бұрын
I play cho in top and i always ban fiora. There is literally nothing i can do against her.
@kemystery8896
@kemystery8896 8 ай бұрын
Yasuo and Fizz enters the chat
@soulsemblance3163
@soulsemblance3163 9 ай бұрын
I usually recognize every ability in the family but here I only know wither and fioras parry the platypus
@emanuelmorais9406
@emanuelmorais9406 9 ай бұрын
i literally just sat down to eat, bless you bro u saved me for looking for something 😂
@alucard5841
@alucard5841 9 ай бұрын
Part 5? At this point "strong ability = badly desinged" be serious vars how many abilities do you consider good desing?
@standarddude8391
@standarddude8391 9 ай бұрын
u a dirty fiora main?
@munchiemunchie5226
@munchiemunchie5226 9 ай бұрын
He made a video about that
@alexandergordon648
@alexandergordon648 9 ай бұрын
Vars's takes get worse as content dwindles
@munchiemunchie5226
@munchiemunchie5226 9 ай бұрын
@@alexandergordon648 such as?
@alucard5841
@alucard5841 9 ай бұрын
@@standarddude8391 I play ADC.
@4am.Kenopsia
@4am.Kenopsia 9 ай бұрын
i would love for the base riposte to do no damage and no effects and only having a stun and damage on succesful counter
@firdausgaara2006
@firdausgaara2006 9 ай бұрын
Exactly, like why it negate every fcking damage in the whole damn game.
@greenpotato4796
@greenpotato4796 9 ай бұрын
Goes where he pleases has to be one of the worst designed abilities in the game. After lvl 16 Mundo just completely invalidates every character that relies on one or maybe two crowd controls. Think Neeko, Morgana, Yasuo, Orianna, Evelynn, Shaco, Hecarim, Zyra, Thresh even and so on. If you need your cc, you lose. The fact he heals from the passive is just the cherry on top. Not sure if this or Olafs ult is worse. Olaf may be absolute and has no pause until its end, but it's finite at least so you know there will be an opportunity to attack, but it's even more ridiculous during uptime so, both are hell
@hurriflame375
@hurriflame375 9 ай бұрын
What’s your take on steroid/auto empowering abilities? They’re both “low skill” in the sense that they have little nuance and they can only be applied to 1 or 2 scenarios. I remember you had a list of what makes a well designed ability, and I don’t think they fit.
@northernalpine4350
@northernalpine4350 9 ай бұрын
Its an auto reset, basically a stat Stick no?
@MOONGREEDY
@MOONGREEDY 9 ай бұрын
Draven q?
@sneko2860
@sneko2860 9 ай бұрын
​@@MOONGREEDYas much as i hate that champ i have to admit that draven q is basically the well designed version of the type of ability the guy was talking about. But the majority of similar abilities arent very high skill
@MOONGREEDY
@MOONGREEDY 9 ай бұрын
@@sneko2860 I agree but draven q shows that they aren't inherently badly designed
@sneko2860
@sneko2860 9 ай бұрын
@@MOONGREEDY true but riot gets lazy and instead of adding something to the abilities they just usually make them do damage and nothing else. Not horrible design but lazy and with all the op items they love to add, it often turns into pure stat checking
@zbz5505
@zbz5505 9 ай бұрын
Doesnt Master yi only ignore slows, so wouldn't his attack speed be gone?
@baptistecochennec5956
@baptistecochennec5956 9 ай бұрын
Nasus w atk speed slow scale on his move speed slow if that make sense
@gotsama3587
@gotsama3587 9 ай бұрын
Riot's Spaghetti code since they code Nasus's W by having 1 type of slow in the skill so as long as you're slow immuned u also dont get affected by the atkspd slow
@diegoab5280
@diegoab5280 9 ай бұрын
It's kinda funny you mentioned Jax's E ability as bad designed considering some champions have literally no counterplay against it while all 3 champions you put there are actually good against Jax. Also one of the reasons you said Mundo's passive was good designed is because if he doesn't pick up the can it has a long cd while Jax's E has the long cd no matter what
@the_last_ballad
@the_last_ballad 9 ай бұрын
It's almost like there were other points comparing Mundo and Jax other than cooldown, like how applicable their counters were to types of champs outside their intended counter, and interaction(which you can force Mundo to have a higher cooldown, allowing champs who are countered to have a opportunity to work around it, Jax's is flat no matter what you do which means its not intractable)
@diegoab5280
@diegoab5280 9 ай бұрын
@@the_last_ballad The guy of the video said Jax's E was bad designed because it was "too good", I say it's actually not that good and you're discrediting me by also saying it's not good? Also idk if "applicability to diverse types of champs" is supposed to be a good thing or a bad thing, but in case it's a good thing, Mundo's passive is actually nonexistent against champions with no hard CC, while Jax's E still nullifies 25% magic dmg taken while stunning the opponent, and yet it's supposed to be bad because of how helpless melee basic champions are against it, taking for example a set of 3 different "intended counter" champions that can easily bait jax's E cast to proceed to obliterate him while he's helpless. It's not bad designed just because it isn't a brainless counter
@4547466
@4547466 9 ай бұрын
​@@diegoab5280just because other counter abilities are better doesn't make his well designed.
@diegoab5280
@diegoab5280 9 ай бұрын
@@4547466 his counter is good, the thing is it's actually good for counter (or for situations when you need the stun). If you use it wrong you're at a disadvantage, but when used correctly you can turn around a situation just like a counter should
@blazing4968
@blazing4968 11 күн бұрын
so you think jax's e is broken but mundo's passive isn't yeah ok 100% wrong but sure bud ok
@CantankerousCannon
@CantankerousCannon 4 ай бұрын
The actual problem with miasma is that its actually a trash ability against most dashing champions. It's got a reactable cast and travel time, so if you try to drop it on someone like fizz preemptively, he'll just pop e and combo you. If you try to use it defensively, he's already popped his combo by the time you get it off, and you're dead. This applies to pretty much most mid lane assassins. Zed? Diana? Ya, you're dead before this move lands.
@nicolasrecabal8195
@nicolasrecabal8195 9 ай бұрын
like a dragon ost hel yeah
@UniEez
@UniEez 9 ай бұрын
counterplay does not require interaction to be valid, you're doing a strawman argument without presenting most trade offs, jax counterstrike trade off is the cd on use, which leaves him open for alot of typical trades that happen in roles where he is most often played, but that's beside the point you often look at abilities in a vaccum without assessing most contextual uses of the ability, forcing the notion of interaction being the only valid way of viewing abilities design aspects, this is incredibly one sided.
@kevingriffith6011
@kevingriffith6011 9 ай бұрын
This really does sound like a fighting game player complaining about having to deal with a zoner. "Nothing I do beats their fireball. If I jump they just anti-air me, if I dash I just get hit by another fireball. I've tried everything and nothing works, there is no counterplay." "Have you tried slowly walking up to them and blocking until you're in range to press your buttons?" "Walking at them feels bad and so it isn't counterplay, shut up."
@UniEez
@UniEez 9 ай бұрын
@@kevingriffith6011 i agree, it really feels like that.
@Underworlder5
@Underworlder5 9 ай бұрын
i agree with a lot of his takes, but the emphasis on interaction is a bit iffy. exactly what counts as "interaction" in this scenario? is playing defensively and baiting out a threatening ability not considered interaction? does it have to be an all-or-nothing slugfest to be considered "interactive?". what qualifies or not confuses me, honestly
@SCHPIDERMANN
@SCHPIDERMANN 9 ай бұрын
Yeah nearly every single ability has a cooldown and you can abuse this. The jax e cooldown isnt even high
@brbdogking7643
@brbdogking7643 7 ай бұрын
Absolutely hate Jax, Nasus I under stand but for real his wither going to 95% slow is just stupid, he may as well have a root at that point, Cassiopeia I haven't dealt with much so I imagine if she starts being played more in my matches I would see a problem with her. Fiora I understand having the counter, I don't mind too much, it takes some skill but I don't think she should just get "lol you deal no damage and you are now stunned" button. Nilah's I haven't had much problem with, it has quite a short time while on an adc I see myself actually being able to survive a Nilah dive vs a Jax dive.
@lus4305
@lus4305 9 ай бұрын
I will go now on a rant about this because it's something I've always had issues with Vars complaining about Jax's counterstrike, and now about how he composed this video, if you wish to ignore this, feel free to, I will also state that my text may sound a bit frustrated, but that's not an excuse I want to use to start arguments, this is a game we're all here to enjoy and I don't have any ill feeling against Vars So, Jax's E, which is the most important tool of the character, which would be otherwise just "Jump and autoattack", is broken because it creates a 2 second window where he can't be autoattacked and 1 second window if he stuns, on a character that is a duelist EXACTLY because of this skill because what is meant to do is to gain tempo over your target. But Mundo's passive which CAN shut down some champions entirely because they may have only 1 Hard CC in their kit (Because let's be honest, how many toplaners have more than 1 Hard CC in their kit, assuming it's not in their ultimate), and which the drawback of can be not only negated, but also ignored, because it's not like Mundo has a whole kit about regaining HPs, right? Is balanced? Seriously, hearing someone say Mundo having the better Malzahar passive on a tank being balanced is so weird, because in a dueling setting there's literally nothing the enemy can do other than deny 4% of current HPs. See the point that you miss when you critic Jax's E and compare it to all the other abilities on the list is: 1 Jax E is tailored for mostly being useful in dueling, it has defensive properties for sure, but they're limited, saying "but all champs autoattack so he counters everyone to a degree" is a lazy argument, because you cannot for the love of me take a mage, put them in front of jax and fiora and say that it's the same level of oppression. 2 Jax's E is also the core of his gameplay, unlike the other mentioned characters, Jax NEEDS his E to be effective in a neutral position, otherwise, what would he do at all? Just get in your face and autoattack while your team treats him as a punching bag? How would he be supposed to win a 1 vs 1 setting if he doesn't have skill expression? Do you just give him 300 damage on his autoattacks to give him a chance to play? How do you want to compare the passive of Mundo which can be even ignored by a champion which skill expression is about getting in your face and not dying, Riposte which is an anti stun tool on a character whose gameplan is hitting and running away or around you while they kill you, Wither on a character which gimmick's building an autoattack that can shot people. Sure, you could define Wither to be needed to get to use that autoattack in the first place, but in that case that move is not tailored in a way to have a balanced tradeoff to the remaining of his kit. Jax's Kit is completely made of autoattacks and leap, His skills deal barely no damage unless you go AP in the first place, yes, E included, he doesn't have the healt regen and ranged options, and he doesnt have infinite scalings, movement speed or true damage/max healt damage, plus he deals hybrid damage while NEVER building both, so he always loses something on most of what he does. And for the love of god do not make me compare Jax's E to Nihal's skill in comparison to their remaining kit. My point with this is "Raising the character's power even for a short while is an issue" while I do not think is wrong per se, I have my qualms with Jax's kit, is definetely not at the same degree. I parallel Jax without and with E on how you talk about Robin on Smash, him being a 80% (or even less) of the character average when he doesn't use it, but 120% when he is using it. Fiora feels like she's an already above 100% power level by base without Riposte, if I had to make a comparison. And I can get why some characters, in top lane, find themselves absolutely hellish to be against Jax, but that's because of how specifically aimed at autoattacks Counter Strike is, because Jax himself has completely hellish matchups that can deny his existence completely, for example, Malphite. If you want to rework Counterstrike as a skill, the remaining parts of Jax's kit should be update in order to have him be a champion that is not outright dependant on that skill. Which is actually what I wish too, because his skill expression is rather poor.
@prawdanieznana
@prawdanieznana 9 ай бұрын
Noo! Jax E, Fiora W, they are fair 100%, but when ADC have something like this, this is boosted. This is why Nilah and Samira are broken! Yasuo W is fair, but Gwen is unfair again, bcs she complete ignore everything, when Samurai can only front of wall. Nasus W is rly stupid and biggest problem is bcs this is point and click old ability and this take both, and as, and ms and in late game have zero cd. Cassio W is complete fair, bcs this still give change for dodge when she is doing animation.
@lovroxyz3119
@lovroxyz3119 7 ай бұрын
Heres my list... Zed ult, entirery of yone, teemo q illaoi ult and especialy e ... That can keep you from being able to show your face in lane, trind ult, fiora ult and vayne w(fuck no counterplay your dead buttons, fioras ult less so as you can try to avoid her but vayne passive was designed by a fucking toddler) Also mundos passive is kindof wierd since it blocks slows without popping (nasus w for example) (or it used to, mby i dont remember them changeing it and havent seen a susan in a while on toplane)
@Omnifarious42
@Omnifarious42 9 ай бұрын
Jax should be slowed and shouldn't be able to autoattack nor deal any type of damage during his E. So if he Qs he jumps but doesn't do any damage. His E also shouldn't do any damage. An AoE stun shouldn't have damage associated to it, like at all (just like I believe that no movement abilities should do damage). Also remove the AoE damage reduction. Nasus's W should just be an Attack Speed slow which then turns into a, weaker, slow when the target is in his E (like half the value of the Attack Speed reduction). Fiora I think is fine-ish. Her E shouldn't do any damage nor should it make her immune to everything, just damage and CC. I think it'd be cool that if she parries a CC the opponent then gets hit with that CC, be it slow or a knock-up, etc. Cassio, though, I believe is alright in the spot she's in. Maybe remove the slow on her E but give her something else to make up for it. Or maybe keep the slow but make the ground targeting the inverse of what it is now. The closer you put it to Cassio the bigger the area, the further away the smaller it is. Nilah... I don't know. I dislike her completely and I don't think she should exist. Her whole kit is just a mess and makes no sense to me at all. It's completely uncoherent.
@Topunito
@Topunito 9 ай бұрын
Wither is just overtuned now. I remember it used to be fine. Now it basically disables a champion for 5 seconds (or infinitely late game because it has no cooldown thanks riot) Counter strike on the other hand has always been a bullshit ability. I remember when I first saw it I thought Jax couldn't auto attack while using it, which would make sense right? He's using his staff and spinning it around for the counter strike, so how could he use it to attack? But nope, fuck logic and visual clarity, he can attack anyways and he will completely demolish you before you get a chance to attack him. It just doesn't make sense, he just uses it and he wins. As if he didn't have enough defensive capabilities while attacking from his R active...
@teacupkoala175
@teacupkoala175 8 ай бұрын
I'm sorry but Mundo passive is unfair. It's a passive. It takes no judgement or skill to use on the first proc, meaning he doesn't need to do anything until he's already gotten his benefit, and it has an indefinite duration until broken, meaning that there's never a vulnerability window until you invest to make one. In a 1v1 all-in it doesn't matter if you use a cc ability to break it, because now your cc is also on cooldown, so it's not like Mundo has to worry about your cc now anyways. When you break it by expending cc, you become more vulnerable and he barely loses anything at all. Plus ranged champs might have to walk into Mundo to step on it, putting them into a terrible position, just to stop him from negating their kits again. Sure, they put a minigame into it, but the ability stacks the deck far too heavily in Mundo's favour against so many champs. That's not what a healthy ability should do.
@ithurtsbecauseitstrue
@ithurtsbecauseitstrue 9 ай бұрын
lets just admit that in general roots and slows and freezes of any sort is bad design. How many games do you play where you have your agency removed in such a way? Even in general card games - "skip turn" is a bad card and an anticlimactic tool. In Dark Souls and like games you run out of stamina. And they did have one spell that slowed VERY close enemies. But it was enemies around you - and the casting time was long - so it was highly telegraphed and almost never used. A game dependent on so many slows, lock downs, roots and freezes is a game in desperate need of fixing.
@laceydawn3864
@laceydawn3864 9 ай бұрын
I would like to say that that any invincibility ability needs a big handicap or requirement to be balanced. That’s why I hate fiora W and think kindred R is awesome. Ps: Vars have you played yone again since that stream xD.
@chrissears5482
@chrissears5482 Ай бұрын
I'm surprised nobody ever plays Nasus support with Senna.. They are both late game carries and the Nasus gets all the farm
@vannoah
@vannoah 9 ай бұрын
Nilah is hilariously broken all she does is fight auto attackers and then while actionable stops all auto attacks for 2 seconds in which time she will just kill most adcs/supports. I’ve won many fights by popping it at 10% health and then one shotting whoever was fighting me it’s so stupid. Also completely invalidates jhin since u block 4th and he can’t do anything till he reloads
@lukeandre3473
@lukeandre3473 8 ай бұрын
I disagree with cass miasma. It is by all means a powerful utility spell with more than one use (zoning, grounding, slowing and minor dmg). To say it doesnt have drawbacks though doesnt feel fair as it has several drawbacks such as very short casting range, long cooldown and hitbox reduction based on the range cast. I know he considers abilities in a vaccuum first and on the champions kit second. However, miasma is balanced on casseopeia. the point of a battle mage is to be a serious threat within their respective short range, miasma is simply part of cass' kit that makes her work. Additionally the ultimatum he outlined miasma causing in the video. (You must either walk out and face her free dmg or walk forward and risk her ulting you). I see this as her being a champion with a fluid kit where the abilities must have this synergy to make using them in such a way rewarding and effective much like any other champion. Attacking her outside her effective range is the main counter to her. As he said in the video there is nothing wrong with counter abilities existing to add dynamics to gameplay. Cass beats champions like kassadin because its what shes designed to do.
@YanYanicantbelievethistakenffs
@YanYanicantbelievethistakenffs 8 ай бұрын
I personally think Grounded counters better non dashing chanmpions than dashing ones: If you face a singed or a cassio, both grounding skills have a initial period that they dont ground allowing you to dash regardless, and hey dont stop dashes that go THROUGH the area, meaning that if you are an akali for example. you can just e to avoid the ground, if you are a fizz you can just dash, if you are any kind of dash heavy champ you can dash and get out of the effective zone of the ground. Casted dashes, like kassadin vi and viego, have less room for bad reflexes but grounding doesnt do nothing against a fiora katarina or anyone like them as they can dash before the effect or just dash trough. meaning that champions that rely on 1 dash or flash get screwed heavily as they have to burn the only escape to disengage or commit to the all in.
@NocturnalPyro
@NocturnalPyro 9 ай бұрын
0:28 as an Irelia main I think that Poppy’s W is awful design, and Jax counterstrike is pretty decent, jax doesn’t stop the damage from Irelia Q, you just E Q Q W when he does it, but Poppy presses one button and you can now do nothing.
@patchesm
@patchesm 9 ай бұрын
Yeah miasma is super overpowered, unless you have 400 move speed, or dash through it, or past it, or into it, or have pretty much any mobility at all. If you hit a champ dead center that stops them from one-shotting you for a whopping one second, since you can't buy boots and have no movement abilities at all.
@100organicfreshmemes5
@100organicfreshmemes5 9 ай бұрын
I think if Jax simply couldn't attack during Counter Strike he'd be perfectly fine. Seeing as it gets stronger when he blocks attacks the whole point of it should be to time it when a bunch of attacks come your way to get the biggest payoff and be punished for mis-timing it.
@janjrkostrhun9088
@janjrkostrhun9088 9 ай бұрын
Fiora is by far worst for me, because her w breaks certain champions. Nasuses w is stronger in vacuum, but he is forced to use it offensivly, or just to reduce the beating he is getting. Meanwhile Fiora doesnt have a problem to start a fight and so many champions have their strongest ability so telegrafed, that they have to play without it and pray, that she wastes it, plays on 300 ms, or doesnt have hands
@ilovemesomevideogame
@ilovemesomevideogame 9 ай бұрын
I played this filthy game for years and the only way I ever found to somewhat combat Wither was Lillia with enough AP and swifties. You have enough movement speed to run laps around the dog even through Wither and it looks so goofy!
@HighPhoenix1754
@HighPhoenix1754 4 ай бұрын
Crowd Control Counters Counter Strike. Stun and walk. Duelist Thrive off of you engaging them, but lack neutral generally.
@mac1462
@mac1462 6 ай бұрын
Lol the advert about a gaming phone…. I don’t have a single friend that plays games on their phone, because if you wanted to game, you’d use a pc or console, not play with your thumbs lol
@maxberry158
@maxberry158 9 ай бұрын
I despise Nasus solely based on his Wither. In almost every situation it’s just a better exhaust on a really short cooldown that makes it impossible to catch or run away from him. The champ needs to be reworked so that he doesn’t need such an absurdly good ability.
@kostaspapas698
@kostaspapas698 9 ай бұрын
I really love your videos man but i think you are bit biased with panth and never mention how broken his E is considering the duration, overall damage he does, point and click etc. And blocking in one direction exclusively isn't enough since most of the time in neutral game teams are facing each other
@darkgn0ll587
@darkgn0ll587 8 ай бұрын
Editing in this video was brill. I absolute hate wither - wither and counterstrike are probably my least favourite counters. I actually don't mind Gwen W at all.
@captainprice6465
@captainprice6465 7 ай бұрын
Disagree on nas beat him early and snow ball before he does people like Astrid mord and tryn can get away fairly easy from the wither but it does feel stupid and gimmicky but there is counter play you just counter pick
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