SF3 Primer: Okizeme

  Рет қаралды 41,396

Bafael

Bafael

Күн бұрын

Пікірлер: 36
@RoosterCogburnPhD
@RoosterCogburnPhD 8 жыл бұрын
just a few throws to get them Tekken? I figure you'd have to juggle at least once or twice..
@MystyrNile
@MystyrNile 8 жыл бұрын
+RoosterCogburnPhD I guess Akuma's low health was a factor, considering he didn't seem to get thrown all that much.
@witheredhope8661
@witheredhope8661 6 жыл бұрын
i like that no one acknowledged this for an entire year
@awkwardcultism
@awkwardcultism 6 жыл бұрын
This is the best Fightan Game joke I've ever heard.
@Darkyellow327
@Darkyellow327 8 жыл бұрын
This is a nice video that pretty concisely explains 3S okizeme. I think that you should talk about delaying your meaties slightly to bait wake-up parries.
@Bafael
@Bafael 8 жыл бұрын
+Darkyellow327 I talk about that at 5:16 but I admit I don't go into much detail. For the record it works because it puts the opponents into parry lock (can't parry immediately after trying to parry)
@rickthaslickgamer
@rickthaslickgamer 8 жыл бұрын
I love your 3s content!
@iggydadawg9712
@iggydadawg9712 3 жыл бұрын
Who's the guy in your profile picture. I swear I've seen him before
@sidd2734
@sidd2734 3 жыл бұрын
Thanks a ton for putting these guides out. Your entire channel has been helping me improve at sf for years
@leobattini
@leobattini 6 жыл бұрын
this the best explaining ever
@The_WIll_OF_D99
@The_WIll_OF_D99 2 жыл бұрын
this video showed me why i love and despise 3rd strike so much lol 6:37 that picture right there is so annoyingly true lol
@DalvinDuran
@DalvinDuran 6 жыл бұрын
Will you do a primer on option select and SGGK? You do well with explaining how things work in 3rd strike. I have a good concept on option select, but I don’t know ‘em all. Thanks in advance! Keep up the great work brother man!
@Bafael
@Bafael 6 жыл бұрын
I just covered SGGK and basic parry option selects in the end of SF3 Primer: Parries kzbin.info/www/bejne/oqmadXmIZbp2d5o
@DalvinDuran
@DalvinDuran 6 жыл бұрын
Bafael thanks man, I’ve just recently subscribed and couldn’t seem to find it. I thought it was weird actually, but also thought, why not ask for one? Cheers!
@TheTsulz
@TheTsulz 4 жыл бұрын
There was a video on fgc translated that talked about delay jump back beating meaties and throw options. I'm assuming the answer is a delayed attacked/meaty similar to the example of makoto hitting ibuki's throw tech at 5:40 , but i was wondering if there was another a developed tactic to beat it
@meathir4921
@meathir4921 3 жыл бұрын
Yeah but many characters can run up and get an anti air situation
@onthedre
@onthedre 4 жыл бұрын
Idk why this is in my recommended considering the fact that i'm never going to play 3rd strike unless I get bored in my 30's.
@xenotronia6681
@xenotronia6681 2 жыл бұрын
hop on fightcade actually
@tremolo664
@tremolo664 6 ай бұрын
36, discovered fightcade a month ago, got gaming laptop and leverless controller for 3rd strike lol join the 3rd strike room!
@RSSteele33
@RSSteele33 8 жыл бұрын
why are you so godlike?
@TheReflexWonderful
@TheReflexWonderful 8 жыл бұрын
Does Akuma teleport cancel against Super/Ultra freeze in Ultra Street Fighter IV?
@Bafael
@Bafael 8 жыл бұрын
+TheReflexWonderful I wish. No.
@floppyfish4569
@floppyfish4569 3 жыл бұрын
What if i wake up gigas breaker
@Bafael
@Bafael 3 жыл бұрын
It'll beat blocking and meaty attacks (unless they're airborne like universal overhead or elena b+HK) but lose badly to jumps.
@floppyfish4569
@floppyfish4569 3 жыл бұрын
@@Bafael yeah most command grab supers are like that imma go condition someone into jumping on wakeup while playing gigas breaker Hugo theb switch to megaton press and see what happens
@SpitefulAZ
@SpitefulAZ 8 жыл бұрын
Great video, I wish I wathced this back when I still played 3S occasionally! have you made an okizeme video for SFV?
@ShanyGolan
@ShanyGolan 8 жыл бұрын
Bafael, you forgot to demonstrate ryu's throw into shin Shoryuken on Dudley lol
@Bafael
@Bafael 8 жыл бұрын
+Shany G I didn't show it because it's escapable. If Dudley quick stands following the throw, the vulnerable frame never appears, and there's zero incentive for dudley not to quick stand. Also that's only one of five OTGs I'm aware of and every single shoto can do that one to dudley.
@ShanyGolan
@ShanyGolan 8 жыл бұрын
+Bafael I see. Thank you !
@marcorodriguez8792
@marcorodriguez8792 Жыл бұрын
Is this where the term Oki comes from?
@Bafael
@Bafael Жыл бұрын
Yes
@kawaiiempoleon8721
@kawaiiempoleon8721 4 жыл бұрын
3:00 can you os the multi hit thing?
@joeschmoe4376
@joeschmoe4376 4 жыл бұрын
You can, but only for one more hit than the current number of parries you're on. If Ken does low forward xx LP DP and I parry the low forward, I can do parry > move and hit the DP. If he does low forward xx MP DP and I do the same parry into parry > move, I'll get hit by the second hit of the DP. Ideally you'd OS block > late punish to have the button press not come out if they cancel, but Ken has mixups to still hit you if he reads you right. I think the only way to punish it every time would be a very specifically timed delayed super
@dkblade27
@dkblade27 8 жыл бұрын
I just know the timing of the game really well. Online okizemes are almost nonexistent and are based on guessing. That's why arcade on cab is so awesome. You have much more time to tech and extra split seconds to make your decisions. Not even OE offline allows you to do so.
@xenotronia6681
@xenotronia6681 2 жыл бұрын
why are they based on guessing?
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