The sound effects for Donkey Kong on the Atari 2600 have become some of the most iconic sound effects in all of media
@oscarzxn40674 жыл бұрын
You sound always so calm that I couldn't stop laughing when you talked about the Sinclair version, was too unexpected XD.
@ash81b4u7 жыл бұрын
Hooray for the Amstrad CPC!!
@dartsma4644 жыл бұрын
I wonder who coded it. Do you prefer Donkey Kong or Killer Gorilla on your Amstrad. Both good versions
@josephfrye7342 Жыл бұрын
Cpc I got that emulator on steam too
@Charlie-Cat.7 жыл бұрын
When Donkey Kong was available for the Coleco. The story for it was amazing... Former President of Nintendo of America, Minoru Arakawa said once that they gave a second chance with Coleco on the deal with Donkey Kong. So one of of its representatives was actually begging , pleading, pouting to the point that Nintendo gave it to them out of sympathy...They figured if any man did this for a video game, it had to be that good. Anthony..
@RetroCore7 жыл бұрын
Now I never knew that. Pretty interesting.
@roudanskalamir92517 жыл бұрын
I think part of what makes Donkey Kong such a timeless classic is it's randomness factor. No enemy truely behaves a set way and are quite erratic in their movement which can often catch the player off guard. Same thing with the barrels in how the rate at which Donkey Kong tosses them out and whether they go down a ladder or not is also completely random. This ensures that no two games will play quite the same and it makes for endless replayability. It truely is a brilliantly concieved game. Great episode and one that I have heavilly anticipated.
@gio0487 жыл бұрын
Great video,thanks for taking me bk to my youth.In 1981 I graduated HS,and me and a friend used to go down to this pub,every weekend with rolls of quarters,I’m taking about $50 total,and use them for 2 games,one was Zaxxon and the other was Donkey Kong.We used Togo threw pitchers of beer and play those 2 games all night. Thanks again brings back some good ol memories 🙂🙂
@RetroCore7 жыл бұрын
Wow, cool. In 1981 I was only 6 :(
@doctorx00795 жыл бұрын
The 2600 version is one of the first video games I EVER PLAYED
@flanno45497 жыл бұрын
that sinclair zx port sounded like death on startup
@RSP049 ай бұрын
That's the part I laughed at! 😂 Sounds like a PC crashing.
@thefurthestmanfromhome1148 Жыл бұрын
Gary Kitchen had about 3 months to write 2600 DK, he needed a year. He had 4,096 bytes of memory in which to store all of the code, graphics and sound effects. In addition,he had 128 bytes of RAM memory to keep track of everything. The 2600 was limited to displaying two (2) sprites (animating, moving characters), plus one (1) ball and two (2) missiles. The ball and missiles were simple square/rectangle projectile objects while the two sprites were 8-bits wide, with the ability to display rudimentary animation frames. The Donkey Kong arcade machine, was capable of displaying “128 foreground sprites at 16x16 pixels each.” In addition to the limitation on the number of objects on the screen, due to memory constraints, the Atari 2600 was limited to displaying unique background graphics for only 1/2 of the screen. So the right side of the screen could only display a copy or a reflection of the left side of the screen. Since the iconic slanted ramps of Donkey Kong are non-symmetrical in nature,he had to come up with a way to “work around” the hardware to achieve the slanted ramps.
@videogameobsession7 жыл бұрын
Our parents bought my brother and I a Colecovision in 1982, and we loved the port of DK. We discovered a trick for it too. If you climb the first ladder half way, climb down, move 2 small steps to the left, then jump to the right and you will jump right through the floor and land on the next board! Oh, and to make this port play better, while climbing the ladders, stop after only a couple of steps then dumb the rest of the way. You will climb at twice the speed! It feels much closer to the arcade this way too.
@RetroCore7 жыл бұрын
wow, you were a game breaker at such an early age :) Nice info on the game playing tip too.
@MichaelLeroi3 жыл бұрын
Had the 8 bit atari computer version as a kid. Absolutely loved it. I'd never heard of Donkey Kong when I got it, but when I loaded it up, I recognised Mario immediately. One of my earliest memories of getting hooked on a game (along with "Mountain King" and "Oh Mummy") What a trip down memory lane!
@Seafoamgaming7 жыл бұрын
I'll still never get over how DK in the Atari 2600 version looks like an evil Poop Monster
@BAKU2K26 жыл бұрын
SeafoamGaming I'll never forget how he looks like a boogerman in the Intellivision port
@connardman7 жыл бұрын
I grew up with the (awesome) cpc port. Thanks for showing the nice title screen. :D
@alkohallick29012 жыл бұрын
When playing on the Colecovision, press up twice on the ladders and you will climb faster!
@RetroCore2 жыл бұрын
Handy hint. 👍
@rodneyabrett7 жыл бұрын
The obvious off key music in some of these ports is hilarious.
@RetroCore7 жыл бұрын
you said it. It's not even a complicated jingle to get right.
@SomeOrangeCat7 жыл бұрын
Oh, it's on. It's on like...uh...-snaps fingers-...Defender! Yeah, that's the ticket!
@1997811isaac7 жыл бұрын
It's kinda bizzare that the sound effect of Atari 2600 port of Donkey Kong has become a public domain stock sound effect
@Fortuna17 жыл бұрын
Nes version has 2 version released The original (and plus with donkey kong junior pack) And the aniversary edition with a aditional level, the pie factory, and new animations
@dbnpoldermans41207 жыл бұрын
Pleaee tell us more. Do you have links to these games?
@AllieRX7 жыл бұрын
Donkey Kong in the DOS version looks like Lotso the Bear from Toy Story 3. >__>
@RetroCore7 жыл бұрын
haha, now that you mention it, he does :)
@MistaMaddog2477 жыл бұрын
More like Sully from Monsters Inc. ;)
@pikakai7 жыл бұрын
MistaMaddog247 That's the first thing I thought, especially with the CGA pallette
@oscarzxn40674 жыл бұрын
I though it looked like the Pink Demon from Doom
@josephfrye7342 Жыл бұрын
@@RetroCore there is champs Kong which kinda looks better in ms dos but I had to use dosbox on steam which should support Japanese dos games too.
@preservationera97686 жыл бұрын
Great video! I always like to see discussions of arcade ports, and finally someone acknowledges how horrendous the Spectrum and MSX ports were. Every time people complain about the 2600 and Intellivision ports, they treat them like the worst ports created. They're bad, but the Spectrum and MSX versions are damn near unplayable. TI-99/4A and Vic 20 versions are underrated, though, glad to see them acknowledged here as well.
@RetroCore6 жыл бұрын
I have no nostalgia for many of the old machines so I tend to just say it how it is. 👍
@maesejesus5 жыл бұрын
There's a NES/Famicom version with all four stages, it was released as a digital game inside the Mario 25th Anniversary red Wiis, and nowadays can be found around the net to play in any NES emulator.
@Eclipse25823 жыл бұрын
It's Donkey Kong "Original Edition". It's available to download from the 3DS Virtual Console and it STILL isn't arcade-perfect.
@MistaMaddog2477 жыл бұрын
My favorite port that I had was the Atari 8-bit version. Had all 4 stages in the US order and very responsive controls. Ironically the programmer hated the arcade version so I guess he added some improvements... :)
@bubbythebear68916 жыл бұрын
I read about that too. Ironic how he made the best version, even better than the arcade.
@rocko02147 жыл бұрын
Mario's face in the Armstrad opening screen is the stuff of nightmares... yiiishh...
@matttheshadowman27905 жыл бұрын
Might be the first, and maybe only time that I can say the Amstrad CPC had the closest to arcade perfect port of an aracde game for its time (the Ocean C64 version also comes pretty close but I think the richer colour pallette the CPC has just edges it for me). Arcana Software are a name I had never heard of and sadly they seem to of not made a huge amount of games, but they certainly showed some talent here.
@thefurthestmanfromhome11483 жыл бұрын
C+VG seemed absolutely shocked when Ocean released the C64/ZX SPECTRUM abd Amstrad CPC conversions. Claiming Ocean must of been hard-up for original software, they didn't know Ocean released it, Kong games were older than the C64 and should be left in peace.
@Animated__Freak7 жыл бұрын
My grandmother actually had donkey kong on game & watch and she was amazing at it.
@RetroCore7 жыл бұрын
Nice. My wife had one too. Ironically she hates games now.
@kenwheeler36377 жыл бұрын
The Atarisoft port for the C64 does have all 4 boards. They follow the US progression though. You won't see all four until DK is felled two times and you're on your third go around.
@RetroCore7 жыл бұрын
ah, I see. that would explain why I never got to see them all. I gave up after the 2nd loop.
@ViDiGames17 жыл бұрын
You can play all 4 stages by choosing correct difficulty (1-5). 1 - stages 1,4 2 - stages 1,3,4 3 - stages 1,2,3,4 4 - stages 1,2,1,3,4 5 - stages 1,2,1,3,1,4
@Konuvis2 жыл бұрын
wow that's doozie of an episode! I'm glad you put the Game & Watch version at the end, I played the hell out of that thing as a kid :)
@SuperHighTechGamer7 жыл бұрын
I had the played 2600 port as a kid. My neighbor had the ColecoVision port and I thought how unjust the world was!
@RetroCore7 жыл бұрын
I can sure see that with the 2600 version looking so ugly.
@leonardoantonio87567 жыл бұрын
This is one of the greatest BoP shows, will be a classic indeed. I didn't expect a TI99 port, now makes me wonder how other games for that computer will be, never put much attention to that system. Also I'm interested now in those game watch games, hehe. Great video man, as always.
@RetroCore7 жыл бұрын
Thanks for the comment, Lenardo. I was also surprised to know there was a TI99 port. In fact I've also never paid much attention to that machine.
@daishi55717 жыл бұрын
Game & Watch Donkey Kong was my 1st handheld. When I was ~11 I use to sneak it into school. I believe the best knock-off version of Donkey Kong was Donkey King aka The King on the Dragon 32, also available for the TRS80 Coco. Play it in B&W Pmode 4 for best visuals.
@josephfanning12417 жыл бұрын
For the US C64 version, you may have only seen 2 screens because it's emulating the US arcade stage order. A japan game does 1, 2, 3, 4, but the US version does something more akin to 1, 4, 1, 2, 4, 1, 2, 3, 4.
@RetroCore7 жыл бұрын
That is probably why I didn't see all the stages.
@mariodykstra65555 жыл бұрын
More like 14 134 1234 12134 121314
@Incense3 Жыл бұрын
I played this so much on my 2400 and my C64. I love this game and it’s fun to see all the different versions. It’s still strange to me that Nintendo didn’t include every level on the NES
@NightSprinter7 жыл бұрын
About the DOS version: it was one of many games (like Ms. Pac-Man, Burgertime, Lock'n'Chase, and a few others) ported to DOS that only had full colour via CGA-composite out. Shame the C64 Ocean version is PAL-only on cassette, like the version of Xevious I imported years ago. Also to note: only AtariSoft's ports (which included the Atari 8-bit computers) and the ADAM port follow the US level setup. The ColecoVision port does its own thing, and every other port follows the Japanese one. Even the bonus version of the arcace game in DK64 follos the Japanese level setup. Plus, AtariSoft's ports were never optimized for PAL systems. Just NTSC. In fact, I think a lot if not ALL cartridge games for the C64 were primarily NTSC speed. Lastly, Europe originally got a special version of the NES port with "Original Edition" in the title on the Wii and 3DS Virtual Console, which added back the conveyor belt level. I believe since, it is now on the 3DS VC worldwide.
@RetroCore7 жыл бұрын
Some good info there. thanks NightSprinter.
@JakZie7 жыл бұрын
What is amazing and/or baffling about the "original edition" is that the cement factory level was hacked in by someone at Nintendo who had access to the original source code.
@JustWasted3HoursHere7 жыл бұрын
What do you mean, Laser Ghost? The arcade version was not supposed to have the "cement factory" level in it?
@NightSprinter7 жыл бұрын
No, the arcade version was. He meant that the original Famicom and NES carts did not have that level in it. Nor did it have the animation of DK grabbing Pauline and climbing up the dual ladders at the top of every level but the rivets one.
@RaposaCadela6 жыл бұрын
Ohh, dude!! That's some awesome information!
@byronlaw64917 жыл бұрын
Great game. I do love the 1994 gameboy remake tho it’s fantastic.
@Charlie-Cat.7 жыл бұрын
Do I really have to say anything about this timeless classic Mark? 8^) Well okay..my personal favorite is on the Colecovision. Amazing port of a game that is and its also my families favorite version as well. Well done bro. Keep up the great work. Anthony.
@RetroCore7 жыл бұрын
It's amazing how Coleco got away with what they did with Donkey Kong back then. I doubt companies could do that these days. Oh, how times have changed.
@bhirawamaylana4667 жыл бұрын
Donkey Kong is the best game of all time, its have many port even until these days in modern console
@TheCoopsCorner3 жыл бұрын
My main version of Donkey Kong was the Atari 400/800 version (there was also an Atari XEGS re-release, but I don't know if it changed anything). Looks fine, plays well, and has all four stages. I logged many hours into that little game.
@turbogear77767 жыл бұрын
That Apple II port...holy crap, you just knew it was'nt gonna workout once you saw the artwork on the main menu Lol. Great super timing with this one as I just got into a recent Donkey Kong "revisit" kick for ports of the arcade original. I know there were two DK carts released for the U.S Nes that offered the arcade original if memory serves, of course I'm sure they both had the same roms. Then the same port again released to the GbA SP "Nes Classics" linup which also came as a free optional pack-in with the purchase of a GameCube at GameStop/EB Software a while back...still kept mine. Great great vid as usual.
@RetroCore7 жыл бұрын
Thanks for the comment, Turbo Gear 777. You are right about Nintendo re-releasing an updated version of Donkey Kong for the NES. I didn't know about that at the time of making the video but if I did I would have surely added it.
@ps-lover83805 жыл бұрын
This is an awesome game I grow up with the famicom version
@kantenkratzer7 жыл бұрын
What about Donkey Kong '94 for GB? Sure it is a different game, but it contains all four arcade stages. Anyway, great video as always!
@awwrelic5 жыл бұрын
I have that version as well. If you play it in a Super Game Boy for the SNES, you get 16-bit sound to complement it as well as color. Pauline actually says "Help, Help!"
@SuperGamer614995 жыл бұрын
That isn't a port. More like a direct sequel.
@gagagagao67243 жыл бұрын
@Dokan right? That was the first I ever played and was disappointed when I tried the original years later. I was really looking forward to this video conceding that '94, despite it being in black and white, is the far superior version. Still a great video.
@knifechen7 жыл бұрын
That censorship of your vocal is f**kin unexpected humor. Good job Mark :D
@RetroCore7 жыл бұрын
Yeah, it's funny than just leaving in the swear words.
@daishi55717 жыл бұрын
Well deserved swear words.
@josephfrye7342 Жыл бұрын
@@RetroCore I’m going for a specific ocean commedore 64 version instead of Sinclair spectrum. Unless how bad the Sinclair port of which company’s version it is. But Amstrad saves the day for me
@ChristopherSobieniak7 жыл бұрын
I remember at one point seeing copies of the Atari 7800 version of Donkey Kong being sold at a dollar store around 1990! That was how bad that console bombed!
@lurkerrekrul7 жыл бұрын
The 7800 never really had a chance. Atari planned to release it much earlier, but the video game crash and Jack Trameil's takeover of Atari derailed those plans. Once Nintendo revived the US video game market, Atari dumped the 7800 into stores with no promotion. After seeing the 7800 previewed in magazines, it just seemed to disappear and I figured that it was never finished. Then a year or two later, I was surprised to see the system for sale in a local toy store for about $80. I hadn't heard anything more about it up until that moment. I bought a used one a few years later along with a few games. It's a decent system and would have been a nice upgrade to the 5200.
@ChristopherSobieniak7 жыл бұрын
At least you could play your 2600 carts with it.
@lurkerrekrul7 жыл бұрын
Well, most of them. Some models of the 7800 had problems with a few games. I recall Robot Tank was one. Those models also didn't work with the Starpath Supercharger. I lucked out and got a fully compatible one. They were also notorious for having a non-standard power connector. Some people replaced it with a more common connector.
@RetroCore7 жыл бұрын
I remember Atari tried to push the 7800 in the U around 1988. Even as a kid I was like "Who'd by that crap when you could have a Master System or NES". And we were looking at Mega Drive and PC Engine previews in magazines then too.
@lurkerrekrul7 жыл бұрын
+Retro Core - I bought a used one because I'd wanted one ever since seeing the preview images in Electronic Games magazine a couple years before. It turns out that they were artistic mockups, but they looked realistic enough that I thought they might be real screenshots. The actual games looked slightly different, but not that far off. To be honest, I wasn't that crazy over the look of NES games and the SMS seemed to be losing ground. Plus, I didn't really give them much consideration after a few early play sessions with the NES where I found the left-handed gamepads completely unusable. When the later 16-bit systems came out, I liked the look of the games, but never actually wanted to own the consoles specifically because of the controls. To this day, I hate gamepads, and dual analog controllers only rate slightly higher in my opinion. Even then, I can't play a platform game or scrolling shooter if I'm forced to use the left analog stick (which is the default on virtually everything). I can mostly guide characters around in 3D and steer vehicles in racing games, but I still do much better using my right hand.
@jesuszamora69496 жыл бұрын
Notice how it was always the Pie Facfory level that was getting the axe. Shame, it's the best level, really. Also, DK looks legit terrifying on MS-DOS.
@RetroCore6 жыл бұрын
I reckon the pie level was probably the most taxing to program.
@alexnaz14514 жыл бұрын
Это твоя лучшая битва портов!!! уже 100 роликов твоих посмотрел, но этот просто шедевррр!!!
@JoystickVersusMachine7 жыл бұрын
Nintendo themselves did release 'Donkey Kong Original Edition' as an updated NES/famicom ROM containing all four stages. Also, I think the Atarisoft port for the C64 isn't correctly optimized for PAL. It runs correctly on NTSC machines, or at the very least it isn't like walking in molasses.
@ChristopherSobieniak7 жыл бұрын
Yeah I'm sure it's meant to run faster over here on our machines. You can't just have NTSC-programmed C64 titles run on 50hz and take it for what it is.
@OperationPhantom7 жыл бұрын
Indeed, I tried this via emulation and with NTSC settings the game moves noticably faster. So... the Atari version is acceptable on an NTSC machine and Ocean provided a good version for PAL machines.
@ChristopherSobieniak7 жыл бұрын
Nice to know.
@ChristopherSobieniak7 жыл бұрын
I know my brother had copied floppies of several Elite Systems titles and I thought their port of Paperboy went by very breezy over here, yet whenever I see playthroughs on YT, it's the other way around and it's hard wrapping my brain around that!
@OperationPhantom7 жыл бұрын
It's funny that, for the C64, since it was so popular in Europe and Australia, PAL mostly became the "standard". That's why, for example, a lot of "PAL people" feel, that the title music for Skate or Die, when played at the correct NTSC speed is just too fast! But this also meant that, since the NES was far less popular in Europe than in the US and Japan, most games were not optimized for that system and simply run too slow and can be "squashed" looking, because of the unused extra imagelines that a PAL display has. Even Sonic for the Mega Drive wasn't optimized. Again, you immediately notice this by the music. That's why I actually play on imported NTSC consoles 98% of the time, for the 8 and 16 bit generations. At least SCART was also standard over here, so RGB output is easier to achieve.
@marioghernandez49607 жыл бұрын
So simple... and so... amazing.
@RetroCore7 жыл бұрын
Yep, it's a classic.
@losalfajoresok7 жыл бұрын
and so hard!
@dallase15 жыл бұрын
To fix the Mario climbing too slow problem you have to double tap up to make him climb faster.
@ecernosoft3096 Жыл бұрын
When you talked about the ZX spectrum version I really laughed.
@chunkycjw7 жыл бұрын
Will watch this one tomorrow, too many versions of Donkey Kong and had too many beers tonight, Goodnight, LOL ;)
@RetroCore7 жыл бұрын
Watching with beers will make it more fun :P
@ChristopherSobieniak7 жыл бұрын
At least Pauline wasn't given some generic term a la Johnny Hart's "B.C" like Cute Chick!
@ClassicGaminer20147 жыл бұрын
Wow, now that is an unexpected episode from "Battle of the Ports"! I'm not really a big fan of this game (I don't find much appeal to it) and the muffled audio pisses me off so much. Other than that, very well made video, Yakumo! :) Also that jump sound effect on the Atari 2600 version seems to be iconic when it comes to TV shows using it.
@RetroCore7 жыл бұрын
Yeah, the original game has a very low sample rate for the audio. sounds awful but then again it is a 1981 arcade so I'll let it pass. I'm not a big fan of the game myself either. I'd rather play pacman but still, it is one of the classic originators.
@ClassicGaminer20147 жыл бұрын
Now I understand why the audio is muffled. Thanks for clearing that up and yeah, something about the controls really make me hate this game. What's also odd is that Universal sued Nintendo because of "Donkey Kong" being pretty much "King Kong". The Gaming Historian has covered it before but I forgot what it was. I was like, "WTF?!".
@MistaMaddog2477 жыл бұрын
Trust me, it sounded better in the arcade cabinet which added the bass to it. I don't mind it in MAME since i use my headphones to add the same type of bass anyway.
@metalcoola7 жыл бұрын
2:30 - Wait, what happened there? Amstrad version was really good, it showed this computer is capable of much more, than crappy Spectrum ports. My personal favorite version is Gameboy one :)
@RetroCore7 жыл бұрын
Yeah, the Amstrad is a capable system but it was never really used. Ah, the GB Donkey Kong is good but maybe not for this video since It's not a port.
@JimLeonard7 жыл бұрын
Great video! One correction: The non-Colecovision versions of Donkey Kong being "deliberately" bad is an urban legend, not fact. The accepted answer is that inexperienced programmers rushed those versions to market. It cost a LOT of money to produce and market games; there would be no point in intentionally gimping a product for existing consoles since it would just lose money. If Coleco had really wanted to use Donkey Kong to sell consoles, they would have simply never developed it for the other consoles, and made Donkey Kong a Colecovision exclusive.
@joystickjedi7 жыл бұрын
They were also outsourced so it's not like Coleco even really made them at all.
@JimLeonard7 жыл бұрын
Rushing is *UN*intentionally gimping. Nobody wanted to produce a bad game, but they did due to inexperience and being rushed.
@angelayoung28796 жыл бұрын
DK '81 Rating Scores: Arcade: 9.8/10 (It's the arcade original in its awesome glory... and it looks and plays great! However, it's truly a shame that the sound sounds like KOF '98 on the PlayStation, but unlike that game, I can give this a pass because it was made in '81, right before the VG Crash.) Intellivision: 1.7/10 (Um... what am I looking at? It looks nothing like the arcade. Instead, what I feel like I'm looking at is dog s***. This is a really bad port, but what really blows is that Coleco MADE this port and the Atari 2600 ports to make them look like this so that they themselves could make their OWN port look awesome. You must defeat the Famicom to stand a chance.) Atari 2600 (1st): 1.9/10 (This is slightly, and I MEAN, slightly better than the Intellivision port. It's still an awful version of the game made by a really selfish company (Coleco). It's such a shame.) Colecovision: 6.0/10 (After my rant on the Intellivision and Atari 2600 ports, you're probably wondering how and if Colecovision and Coleco Adam could be any better. They are, but it's a bittersweet thing because again, Coleco was the one behind the crappy ports, just to make their version look good. The Mario sprites are good, but what happened to everything else? It's a decent port but not that good or bad either.) Coleco Adam: 6.2/10 (Once again, the Coleco Adam is only slightly better than Colecovision. However, DK got even worse in both versions - I can't even tell if that's supposed to be the '81 DK or the '93 one! Still, it's a good game but they could have TRIED making DK look like his arcade self back in the '80s. Atari 2600 (2nd): 1.0/10 (What is this?!?! I'm really starting to hate Coleco now! This looks like a newborn 3-week-old child discovering how to make a game with bad tools! Oh my god, this version sucks so much DK! It sounds like ***, it looks like the Intellivision, but even WORSE, and I can't tell if "Pauline" is really Pauline or Cinderella!!) Family Computer: 9.6/10 (FINALLY!!!!!!!!! B*****ds of all ****! .....I'm sorry, I got a bit too angry. My bad, I'm just angry that Coleco made really s***ty ports is all. Finally! A good version of DK '81 that plays well, sounds well, and has almost all the stages from the arcade! I'm really happy about this, but if I see another bad port, I will Shoryuken Coleco.) TI-99: 7.6/10 (Good lord, I feel like I will explode. This port is not that bad, but DK looks exactly the same as in the Colecovision and Adam ports. Like those two, I can never tell if it's supposed to be the '81 DK or the '93 one, but at least here the difference is slightly obvious. Good port.) Apple ][: 0.7/10 (I... I... GOD....D************N IT! Another bad port!?!?! And somehow, it turns out to be even worse than any of the other ports!!! This is garbage at its finest. Those that have made ports like this, *you can go eat a bowl of FECK*.) VIC-20: 2.5/10 (Are you kidding me?! This is horrible! But at least the sound doesn't make my ears explode like the Atari ST Street Fighter ports or the farting Space Harrier port.) DOS: 0.0/10 (Excuse me for a second, I have to Shoryuken the crap out of Coleco.) Commodore 64 (UK): 8.5/10 (Once again, this is a good port! The graphics, however, feel compressed. Also, the sound sounds like crap. Other than that, good port! Commodore 64 (Worldwide...?): 7.8/10 (This is better than the TI-99 version, but worser than the UK release. At least it doesn't sound like 8-bit cats scratching on titanium. Overall, good port but it could've been better.) MSX: -12.5/10 (This is worser than any and ALL of the ports!! I have to Shoryuken Coleco again, hold on.) ZX Spectrum: -99.9?!/10 (This is horrible. I can't even judge this. This is the second time I have given a port a negative rating, the first being the MSX port. Terrible port and belongs with the worst of the worst, and the worst of the worst is in the trash.) Amstrad: -50.0/10 (This is still going on a streak of negative reviews. This is one of the WORST ports of Donkey Kong, the ONE game that forged paths to GOOD games, such as Street Fighter and Sonic the Hedgehog!) Atari 7800: 7.4/10 (I am SO GLAD that we're ending this on a DECENT note. This looks exactly like the arcade, but trust me, it doesn't play nor sound like it. Still, because this reminds me so much of the Famicom ports, I'll give this 7.4 stars. To put it simply, the Arcade still dominates, and the ZX Spectrum is trash that needs to be Hadouken'd.
@DanielAyy6 жыл бұрын
Whoa, calm down on the Spectrum port. You started sounding like Avgn lol
@RetroCore6 жыл бұрын
Hehe, sorry. 😁
@gemmabezza135 жыл бұрын
No he's not, AVGN has uncensored cursing
@mastersproutgamer93278 күн бұрын
@@RetroCore AVGN be like, "What were they thinking?".
@fnjesusfreak7 жыл бұрын
The US ports generally had a level arrangement of 1-4-1-3-4-1-2-3-4-1-2-3-4 etc. The Apple ][ version, at least, does have all 4 stages, but you won't see the "pie factory" until you hit level 3.
@RetroCore7 жыл бұрын
I wonder why they changed the level set up for the US version?
@Nestalgba920237 жыл бұрын
Retro Core Easier progess for American children.
@Zeffarian7 жыл бұрын
I've always heard the US version as being more difficult. It doesn't allow you to learn stage 2 and stage 3 at an easier difficulty and instead throws them at you at a faster pace when you first visit them. Also, the final loop that repeats is actually 1-2-1-3-1-4 not 1-2-3-4 so you have more chances to get killed by the wild zig-zagging barrels on the barrel stages (which can be impossible to dodge sometimes).
@robertdanker61937 жыл бұрын
Hahaha AWESOME video!!! I am pretty sure that game and watch is worth some money these days!!
@RetroCore7 жыл бұрын
It sure is. A nice one with box is a pretty penny for sure.
@lcalvom6 жыл бұрын
I had the game & watch version of Donkey Kong when I was a little boy. That was so fun!
@RetroCore6 жыл бұрын
The Game & Watch Donkey Kong was something I always wanted but never did get it. I ended up with Sqish.
@solarflare90783 жыл бұрын
I think the reason why all stages weren't included in the NES/FC port was because of hardware limitations. Nintendo actually made an updated version of the NES port that included the pie factory stage around 2010, but it has considerable flicker in areas and is missing items (possibly to avoid more flicker), plus, Donkey Kong doesn't scroll independently (assuming he's a background layer).
@RetroCore3 жыл бұрын
You could be right with that idea.
@williamhowe16 жыл бұрын
Who would've thought at the time that Donkey Kong would've been as popular as Mario.
@zemaj07 жыл бұрын
Awesome video I had no idea that it was ported to so many platforms.
@RetroCore7 жыл бұрын
I think there may be a few more that I missed out. I'm sure it must have appeared on some Japanese computers too.
@JustWasted3HoursHere7 жыл бұрын
I'd have to say that the best console versions were Amstrad and Famicom (No surprise there). The Apple II is inexcusably bad, considering it is a "proper" computer and everything. But, it just goes to show that the capabilities of the system being programmed for are only part of the equation: It also largely comes down to the ingenuity of the programmer (Look at the difference between Pac-Man and Ms Pac-Man on the Atari 2600, for example).
@RetroCore7 жыл бұрын
yeah, I think many of the bad ports could have been so much better. It's just a shame they had crappy developers.
@104d_3rr0r_vince7 жыл бұрын
CPC version rocks!
@RetroCore7 жыл бұрын
It sure does. I was very surprised.
@104d_3rr0r_vince7 жыл бұрын
I was not, cause I grew up with this :-DDDDD My first DK was that game&watch and later on the CPC. I remember that was so close to the arcade.
All I know is that it's the most cursed video game I've ever seen or heard.
@RedRanger20016 жыл бұрын
The UK C64 and the Amstrad ports are quite decent, since these two ports are based on the Japanese arcade version...
@jackstrong75932 жыл бұрын
Good job, but there were 2 completely different versions on msx and on amstrad.
@cameroonya17 жыл бұрын
I have to wonder if that was the best the 7800 could do. The resolution seems so low compared to the NES port.
@RetroCore7 жыл бұрын
It may be able to do better but we're talking Atari here. They were also behind some of the worst computer ports including the Apple 2 and DOS versions.
@herdware5 жыл бұрын
Hmm, I don't remember the VIC-20 port running so fast.
@smbmadman17 жыл бұрын
Curiously, did you get to the blue stage after completing 25m in all ports shown here? I feel like 12:46 would make more sense to me if that isn't the case.
@RetroCore7 жыл бұрын
Blue stage? I think it depends upon which version the port is based upon. The US version was kind of different with stages orders unlike the Japanese version which just went straight through 1 to 4.
@amerigocosta74527 жыл бұрын
Retro Core, I don't think the C64 Ocean/Arcana version is a UK exclusive but most probably a European or PAL territories exclusive. It was reviewed by the Italian version of Zzap! magazine so it was most probably officially released in continental Europe too. The MSX version is really a shame, they could have used the Coleco version as a reference (same hardware) but they went for the ZX Spectrum route once again!
@RetroCore7 жыл бұрын
Ah, you are probably right with the Ocean published version being a European exclusive rather than a UK exclusive. I wonder which version they got in Australia? It is a shame about the MSX port. That could have been much better than the garbage with received. Still, at least it's better than the ZX Spectrum version. That's the worst of all.
@reagandow8506 жыл бұрын
“Danky Kang” rembervthat famous gameshow answer?
@kingskylord60997 жыл бұрын
It’s truly sad how a Game Boy remake of Donkey Kong is better than any of these ports.
@RetroCore7 жыл бұрын
Well, to be fair, it is a lot newer.
@kingskylord60997 жыл бұрын
Yeah that is true. But it isn't the newest version of Donkey Kong. The newest version is the GBA's NES Classics version or Famicom Classics in Japan, which came out I believe like 10 years after the Game Boy version in 2004. New levels, stages, and a final boss with a shocking ending. Truly the superior version.
@doctorx00797 жыл бұрын
The Coleco people claim to this day that they made the Intellivision and Atari versions the best they could.
@RetroCore7 жыл бұрын
Maybe it was the best "they" could do but we know from home brew versions which are much better that Coleco are talking bollocks :P
@AllieRX7 жыл бұрын
And of course there was the version in Donkey Kong 64...which is the same as the Arcade version.
@RetroCore7 жыл бұрын
Yeah, I didn't add that because it's just an emulation of the arcade ROM. same goes with the GBA release being an emulation of the NES original.
@powpuck50317 жыл бұрын
Retro Core it actually isn't; Nintendo don't actually have the rights to the original arcade code, and comparing the binaries of the DK64 version shows that it was built from scratch. Also, the missing board in the Famicom version was hacked back in some much more recent versions.
@dbnpoldermans41207 жыл бұрын
Does this mean we'll get an update, maybe perhaps, hm hm!
@davidfernandezsabio38447 жыл бұрын
An excellent review as always of one of the most iconic game of it's time.Nintendo got it right when in 1981 released the arcade.Played the excellent Amstrad CPC port in the day and had the second part in Game & Watch.Hope u can made videos of more iconic gems like this one soon!!.
@RetroCore7 жыл бұрын
All the iconic gems are on the to do list but unfortunately they all have a million ports which makes the videos kind of tough to make. But not to worry, I will be doing more.
@atomiswave27 жыл бұрын
I like the walking sound effect best on nes
@Charlie-Cat.7 жыл бұрын
It really is Mark. It's in the book, The Ultimate History of Video Games. Great book by Steven L. Kent that they talk about it. I think you like it. 8^) Anthony..
@ttheone35185 жыл бұрын
why is it that no one seems to comment on how pauline seems to just stand there with her hands hands in her pockets waiting impatiently to be rescued in the colecovision version. also don't even get me started on the stick figure in the msx and zx spectrum version
@topofbones7 жыл бұрын
Fantastic battle! I enjoyed a lot. I grew up with the Amstrad CPC port and I'm really proud of it! That's a pity the Famicom one that lost one stage and the timeless question...how high can you get?? XD
@RetroCore7 жыл бұрын
I believe Nintendo did a re-release a few years later that did include the missing stage.
@RetroArcadeGuy4 жыл бұрын
That MS DOS Donkey Kong is the fuel stuff for nightmares................. And the VIC-20 looks like... yeah, let's not talk about that one... And the MSX one looks like a Wampa! And the fuck with the music on the 7800! The guy was high or what?? WHAT ART THOU THINKING!
@xnonsuchx4 жыл бұрын
The original Donkey Kong and Donkey Kong Jr. arcade games are the only Nintendo games I ever really liked. Never owned a Nintendo console or handheld.
@ArtificialOrangeStudios7 жыл бұрын
I'd like to see BurgerTime and Dig Dug!
@RetroCore7 жыл бұрын
They will becoming down the line. Just a matter of when really.,
@ArtificialOrangeStudios7 жыл бұрын
K. Thanks for replying.
@TrainmasterCurt5 жыл бұрын
Retro Core And TwinBee!
@christianpalmer2254 жыл бұрын
Also, the TI version has all 4 arcade levels.
@johns62657 жыл бұрын
Haha! A great BotP episode just for the 'feedback' on the ZX Spectrum version. Standards were generally pretty low for home ports in those days, not that it excuses an effort as poor as the Spectrum version.
@RetroCore7 жыл бұрын
Haha, yeah that Speccy version is awful. You can tell the developer just couldn't care less when coding it.
@scm64entertainment44 Жыл бұрын
From the start of the US C64 version the theme sounds just like the arcade. It made me think everything will sound like the arcade. But I was wrong..I wish the NES version. Would sound just like the arcade as much as it looks.
@lucaspam7 жыл бұрын
You can make an additional video with the modern ports of donkey Kong for older systems. Of course they are Homebrew. :-) Thanks!
@mikecraftbro5 жыл бұрын
The zx spectrum version sounds corrupted
@mastersproutgamer9327 Жыл бұрын
Yo, Mark, Gaming History Source has done it again. Donkey Kong gets another "Let's Compare remake" treatment.
@mastersproutgamer9327 Жыл бұрын
By the way, did you know that there is an arcade accurate port of Donkey Kong for the Famicom?
@RetroCore Жыл бұрын
No, I did not know that.
@mastersproutgamer9327 Жыл бұрын
@@RetroCore It's exactly the same as the NES original version, although while it's arcade perfect, it does suffer from annoying flicker on Pauline and the barrels that Donkey Kong himself tried to roll down on every platform.
@GlenLehane3 жыл бұрын
The Game & Watch version WAS the 80s for me, and it even had an alarm clock! It's back on the market as an overpriced retro item too. The Atari 2600 version was just so meh, I would always keep going back to the Game & Watch! (I had 2600 Donkey Kong on a 32 in 1 game cartridge, which also included "classics" like ET and Superman LOL) Do you have any plans for any other classic games of this era? Like Asteroids, Missile Command, Defender, Berzerk (my first ever 2600 game), Centipede etc
@RetroCore3 жыл бұрын
I never had a Donkey Kong game and watch but I did have a game and watch game called Squish.
@fulgenzio19737 жыл бұрын
Amazing video! There's the first Donkey Kong level also in Super Mario Odyssey! Coleco was so cynical... :-D
@RetroCore7 жыл бұрын
Cool. Didn't know about that. My son will by Mario Odyssey tomorrow.
@DougMcDave4 жыл бұрын
NES/Famicom is my favorite, here. Another good one might be the one used for the Radio Shack computer.
@KTJohnsonkidThunder7 жыл бұрын
Yeah. Why did the NES version cut out one of the stages is beyond me. It wasn't like Nintendo ran out of memory in the ROM chip.
@bittersweetjesus7 жыл бұрын
I remember playing that version as a kid. The cart included the Donkey Kong Jr game too and I always thought that it was just 3 stages until years later.
@johneygd5 жыл бұрын
MeebleMeeble huh are you serious ,did nintendo had to pay ikegamu extra royalty’s in case they wanted to include the pie factory level in the famicom port? That’s insane ,that’s like buying parts of a game in the playstore or appstore and then paying micro transactions to buy all sections of the game, i just always tout that nintendo couldn’t fit all levels on the cart due running out of space and lack of bankswitchting at the time,,am mean how could it be that the 2 C64 versions of it from hudson soft & ocean are in complete form ,, that’s beyond me.
@solarflare90783 жыл бұрын
Because the NES couldn't properly handle it.
@0morgulis3 жыл бұрын
What was with some of the godawful renditions of Donkey Kong himself? TI-99/4A: Looks constipated Apple II: Some monstrosity in earmuffs? MS-DOS: Did ol' DK get possessed by a demon? MSX / Spectrum: GAAAAAHHH KILL IT
@RetroCore3 жыл бұрын
Lol, artists that can't draw.
@Phantom8Bit2 жыл бұрын
Would be nice to see a followup with some of the modern remakes. 2600, Intellivision, Tandy CoCo 3, etc...
@dagainz6997 Жыл бұрын
Cranky Kong was surely busy back then
@lightdark287 жыл бұрын
The Coleco Adam had more or less the same hardware as the Colecovision , I suspect the improvements were mainly from the extra RAM and storage space Also , pink Donkey Kong on the PC just looks wrong , CGA had an option for warmer colours which would have fit the game much better, maybe it was one of those composite games
@RetroCore7 жыл бұрын
Yeah, I heard that this was one of those composite games that looked colour when using the correct connection to the monitor.
@lightdark287 жыл бұрын
there were a bunch of other arcade conversions with the same "feature", like Tapper for instance. of course it still wasn't anywhere near as colourful as the arcade (and the composite video isn't nearly as sharp as what you would get on an IBM CGA monitor), but it was certainly an improvement , at least visually. of course , most PCs sold at the time weren't really capable of running any version of the game ,since the PC typically came bundled with an MDA graphics card which was only capable of monochrome text at a decent res (great for office work , but obviously useless for games)
@ChristopherSobieniak7 жыл бұрын
Next time you play the ColecoVision port of Donkey Kong, try this. When you climb up the ladder, move the joystick up twice. That'll speed Mario up! I learned this without knowing it as a 6 year old!
@RetroCore7 жыл бұрын
Yeah, someone else pointed that out too. Kind of a hand cheat.
@ChristopherSobieniak7 жыл бұрын
Retro Core I suppose, still as a kid, I thought that was something you normally did in the game!