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@SilverViper1000 Жыл бұрын
1:32:00 I have to add that this is by intention. High charity has to be confusing. It must be like the last level of hell. You are in the belly of THE beast. The beast which threatens the whole galaxy. Maybe the whole universe. If it would be a pony ride it wouldn't fit the setting of the destiny if the universe laying in your shoulders.
@bayar_11 ай бұрын
i should've known by the way you play cus 6 minutes in and you're already complaining about h3 legendary for being "too hard" when it was BY FAR the easiest legendary at the time. h3 should've been less consumer friendly (this even affecting the story/lore imo) cus it's pretty mid especially if you compare it to h:ce and h2. but what annoys me the most is that you blame bungie's level and enemy design for being an extremely bad player. your pathetic solution (reducing the damage output i.e. playing on a lower difficulty lol) is literally saying that you can't handle pressure and can't think strategically/out of the box. forget normal, just switch to easy and don't review games that are miles above your limit. god you're annoying.
@TheMartyODonnell Жыл бұрын
Once again, really nice work. I truly believe that creative and talented fans are the future of this franchise.
@Shadowarfare117 Жыл бұрын
Agreed! Love your work and your content. 👍
@BenPlaysGames Жыл бұрын
Thanks mate!
@megadelorix6652 Жыл бұрын
Holy shit , didn't expect Marty o donnell to comment waw !!!!!! , im so happy for you ben !!!!!
@matthewa6027 Жыл бұрын
What a chad.
@SkimoFiend Жыл бұрын
We love you Marty! your music has been in my life since 2001! Unless we count Flintstones Vitamins:P
@axel.1358 Жыл бұрын
Halo 3's graphics are truly timeless.
@Destroyer_V0 Жыл бұрын
Slightly dated rock textures, is about the worst I can give it. Human faces too. The artstyle however, is iconic.
@TheXeroLink Жыл бұрын
As much as I want a 3 Anniversary I don’t think we’ll ever need it…
@nagger8216 Жыл бұрын
@@TheXeroLinkI'd rather have them redo CEA than do Halo 3 Anniversary, honestly
@axel.1358 Жыл бұрын
@@nagger8216 same.. there's a pic going around of the original crew of marines with the chief and they're all updated looking. If you know what I'm talking about, I feel like that updated art style would be perfect.
@ThommyofThenn Жыл бұрын
Johnson just looks too different in Halo 3. Like he's twenty years older looking. The rest of the graphics are amazing, in particular the lighting and gunplay
@salskapsspill8099 Жыл бұрын
The jumppack brute geting stuck up there is a mcc critique. Happens everytime on mcc and never on the original 360 version.
@EggEnjoyer Жыл бұрын
Fr should be playing the og version for this review, not a port. It just has countless bug and oddities. Graphics, colors ai and just general vibe just aren’t the same
@LateNightHam Жыл бұрын
It's very likely he's using the pc port of mcc. And honestly I don't blame him if he is, it streamlines the recording process.
@Kahn_s550 Жыл бұрын
On crows nest, where you got stuck, you can go up the stairs, to the right as you run up to the pelican, and go up to the control room, that’s where the brutes spawn and get stuck. There is also invisibility up there too.
@IMFERMO. Жыл бұрын
This is a mcc bug that has been like that since release
@ddsjgvk Жыл бұрын
@@IMFERMO.No you could find an invincibility on crow's nest back on the 360 actually I believe you can get two if you kill the one brute chieftain fast enough
@IMFERMO. Жыл бұрын
@@ddsjgvk talking about the way brutes get stuck on the top, aalso he said invisibility xd
@ReaLEthA Жыл бұрын
The more I think about it, the more I wonder if they gave Arbiter the flamethrower as an Easter egg as to what the voice actor used in one of his first films “The Thing”.
@thecynicaloptimist18847 ай бұрын
I never made that connection before!
@BGG-fd9jz Жыл бұрын
Not sure if anyones mentioned it or you already know this, but the chieftain at the end of the ark actually challenges you do a 1v1 (hence why the other brutes don’t attack until he dies) if you don’t shoot him immediately. Took me years to notice it
@EggEnjoyer Жыл бұрын
Same I didn’t realize for years as well. I was so shocked when playing one heard all the dialogue and the challenge being presented to me.
@reginadea2821 Жыл бұрын
Also in the final mission, the map of the Warthog run has the same layout as the island in Halo CE. You're literally going around the exact same spot in a different Warthog, only in the opposite direction.
@karabak8103 Жыл бұрын
Which island? The Silent Cartographer? The driveable area of the island is basically just a large circle unless you force the warthog inland.
@reginadea2821 Жыл бұрын
@@karabak8103 Yeah, and on the ring in 3 you are going around the same central mountain formation. It's easier to see if you look at a bird's eye comparison of both maps.
@larsroom2136 Жыл бұрын
Considered, balanced, thoughtful, and must have taken a huge amount of time. You are a true boon to the Halo community. And I fucking LOVE that Marty is still a Halo fan like us and keeps watching these vids after all this time. Just mad respect to you all (Ben, Marty, fans ❤)
@BenPlaysGames Жыл бұрын
Thanks for the kind words Lars - it's been a labour of love which took 2-3 years to finish. Still lots to get through too!
@jamesdaviesanswers8751 Жыл бұрын
Dude you are an absolute legend this video is incredible. I can’t put into words how much halo 3 means to me. I built life Long friendships around playing the campaign and multiplayer as a middle schooler with my buddies.
@BenPlaysGames Жыл бұрын
Appreciate that James - same story with me too.
@SoupRoutine Жыл бұрын
I am just now starting the video but you are correct in your assumption at the beginning of Sierra 117. If I remember right, that large piece of metal is a door from the Forerunner ship Chief boards at the end of Halo 2 with Truth on it, and he does in fact use it to help break his fall/resist the heat of re-entry.
@NiniSuperior8 ай бұрын
I think Halo Reach creates a plot hole because Noble 6 just falls into the planet with nothing to protect him and with a worse armor than Chief's and he is just fine. If he could do that I don't know why Chief had to use the steel door and even then almost died.
@SoupRoutine8 ай бұрын
@@NiniSuperior Six had a re-entry pack that helped him get back down safely. That's the backpack looking thing in the cutscene. I believe it also has the pistol that you start Exodus with.
@NiniSuperior8 ай бұрын
@@SoupRoutine oh true I remember him wearing that thing in his back but I thought it was just a jetpack or something like that. What does this re-entry pack do exactly?
@SoupRoutine8 ай бұрын
@@NiniSuperior not sure exactly. The wiki isn't much help, but I imagine it either provides thrust like a jetpack or maybe has something like a parafoil to slow his descent.
@MrBanjob Жыл бұрын
I feel like it says a lot about how this game sticks with me, that when you play short stings of the theme music with snippets of the cutscenes at the end of the game, I immediately felt tears welling. Even though I know Chief survived, the way Bungie sent him out, along with the crude 117 carved into the memorial, is a gut punch that will never leave me. Thank you Bungie for crafting such an important part of my life, and thank you Ben for this love letter to the finest Halo ever made
@ipodclassic91 Жыл бұрын
Idk why but I instantly get happy and feel nostalgic when you do these type of 1hr+ analysis videos.... The good times I had playing the campaigns either solo or with friends...which breaks my heart that much more that Infinite not only didn't cause me to feel the same way...but it caused me to give up on the campaign altogether 😔
@BenPlaysGames Жыл бұрын
That's so nice, thanks mate. Halo hasn't had a truly amazing campaign in so long, but I'm still hopeful!
@ipodclassic91 Жыл бұрын
@@BenPlaysGames I'm glad you're hopeful...because I surely am not, at least, not anymore
@bighubbz7866 Жыл бұрын
"I have defied gods and demons" right before the Scarab encounter gives me chills
@calebkopp7636 Жыл бұрын
I only now realized that very few of Cortana's lines are actually here, given the poetic and often epic way she speaks in them. I feel like this is less Cortana reaching out, and moreso the Gravemind essentially masquerading as Cortana as he tries repeatedly to take Chief in order to add the super solider to his army.
@EggEnjoyer Жыл бұрын
It’s her but she’s corrupted. She such when you find her. “So much of me is lost, out of place. You might be too late”. Perhaps the gravemind is scheming. But I also think what she says are her true feelings and thoughts. “I’m a thief, and I keep what I steal” is her alluding to the fact that she still has the activation index to Halo. That is not something the gravemind would want anyone to know. So her saying that shows that she does have some control or is capable of speaking her own truth, even if it is warped or exaggerated.
@CommanderShepard-wq3wo Жыл бұрын
10:44 I like to imagine the guy was like “Haha. No, seriously, where the f^ck should they go?”
@johljones Жыл бұрын
5:29 Ben pressing his call of duty melee button when he realizes he’s back in halo 3
@BenPlaysGames Жыл бұрын
That is exactly what happened haha. I'd been playing a lot of Infinite online when making that video and have melee as right stick on that.
@johljones Жыл бұрын
@@BenPlaysGamesdid you do something similar with your grenade at 35:44 too? 😂😂
@johljones Жыл бұрын
@@BenPlaysGamesI felt that man
@barrybend71898 ай бұрын
@@BenPlaysGamesthat's why I change it to Halo 3 or reach scheme for Infinite.
@veraxiana9993 Жыл бұрын
I have a solution for the jackal snipers that may work, rather than having entire corridors of snipers like in halo 2 & 3 you put only 1 or 2 jackal snipers at a time in an area with a regular unit of brutes & grunts. It would make them feel more natural & simultaneously not result in entire corridors of frustration whilst still giving them adequate time to shine
@buttered__toast_2899 Жыл бұрын
I’ll take the corridors. There’s numerous instances of there being snipers and regular enemies and it’s horrible. The problem is the Jackals HP, or lack of it One bullet can put them down so Bungie overcompensated by peppering them everywhere in Halo 2.
@marvquesauce33 Жыл бұрын
This is the best channel for Halo breakdowns.
@BenPlaysGames Жыл бұрын
High praise, thank you!
@unblessedcoffee1457 Жыл бұрын
I think the idea was that Miranda whispered "to war" to herself as much as anything, whilst cocking her personal sidearm (anticipating that she would have to personally fight, not just command). Then she turns around and starts issuing orders. I think they also considered her giving chief her sidearm, as an homage to Keyes in the first game. I'm sure someone at least suggested it.
@everythingsalright1121 Жыл бұрын
I always just saw it as "we're not gonna hide anymore, we're going to fight. Tell them to get out there and plug the covies full of holes"
@Phillibetrus Жыл бұрын
You know I don't mind those moments where Cortona and the Gravemind interrupt you. They never happen when you are actually doing anything and help draw attention to either chief having a breakdown without Cortona or else the Gravemind manipulating Chief. I might be the only one who thinks this though given the prevalence of the complaints.
@beaglator Жыл бұрын
Nah I absolutely agree with you. Plus they're for the most part only like ~5 seconds long out of a 10-15 minute long mission
@danielpatterson1576 Жыл бұрын
Considering there’s only about 12 of them in the whole game, they only last a couple seconds, and all but 2 or 3 are in the same mission (Cortana), I also don’t see them as a gameplay issue. The dialogue and lore they provide is worth far more than the inconvenience of spending an extra 5 seconds out of combat.
@beaglator Жыл бұрын
@@danielpatterson1576 Agreed. The lore implications contributed by them is definitely worth the *price* so to speak, and as others have pointed out the interruptions are never in areas where you should be in combat. They’re almost exclusively played in transition areas like hallways or other similar structures between combat encounters.
@TheRealGeorgeGibson Жыл бұрын
I'm sure it's annoying when speedrunning, but narratively its a brilliant way of conveying the story and thought process of Cortana and the Gravemind.
@user-is7xs1mr9y Жыл бұрын
I agree, and in my case it's maybe the nostalgia talking but when I first played the campaign I felt so bad for Cortana, it was a good way to add a new layer to Chief's character in my opinion.
@MacAndSheeeeesh Жыл бұрын
The only thing that outright makes Halo 3 not fun are the Cortana interludes. I don't know who on the dev team thought these were a good idea, but the way they added them in makes it seem like they believed the player would be too ignorant to notice the narrative going on, so they made it as intrusive as possible, not realizing that there were much better ways to include these
@commissardale Жыл бұрын
"I'm hit aaaaughI'm hit aaaaugh!" Is my favorite part of Halo 3 because 99.9% of the game is so perfectly made, but that one audio line repeats and for some reason they never fixed it
@bruhbruhman349 Жыл бұрын
This game was made during a time where we would get a masterpiece game every month at most
@thedimlitroom3747 Жыл бұрын
Amazing how it fell off
@TheSocratesofAthens Жыл бұрын
@@thedimlitroom3747 They actually had to work for people's attention and trust.
@TheXeroLink Жыл бұрын
Arbiter’s comments here at 37:27 have ALWAYS bothered me…yes Chief encountered them first and is technically the main character , but Arby literally walked through the quarantine zone on Delta Halo so for this question to leave his mouth at all is just beyond dumbfounding. XHow does he not immediately realize the Flood have found earth. Especially when it is revealed only moments later in game that Ship Master Rtas 'Vadum had brought the Shadow of Intent to follow the flood ship and stop them…it should be therefore reasonable to assume since we last saw Rtas and Arbiter together on Delta Halo that they had obviously planned for this during the Great Schism as the covenant was breaking at the end of Halo 2…also what other Covenant cruiser is smoking and just randomly fallout out of the sky. I’ve also always wondered how Keys, Johnson and Arbiter made it back to earth before Chief especially when Forerunner vessels were much more capable than Covenant ships at slip-space travel.
@dukes1993724 Жыл бұрын
Great observations. In my head canon, Arby’s question only makes sense if he didn’t initially see the ship coming out of slip space (or get a great view of it) until he heard it crash. But I don’t think that can explain his ignorance away since I’m pretty sure he watches the ship (alongside MC) in that cut scene. Just another example of Bungie making dialogue sound dramatic even if it doesn’t hold up to logic (think Miranda’s “To War” line from Crow’s Nest lol). As far as Johnson and Co. beating Chief to Earth, that cutscene can work because remember we see Chief crashing to Earth during the night. For all we know, he could have been locked up in his suit for several days. He is a spartan and it’s not out of the possibility that he could survive much longer than the average human w/o food or water. Johnson and Arbiter get to Earth and bam find Chief on their first scouting mission. Other explanation that could work is that the forerunner ship is so old or not that advanced (since it’s more of a religious monument than anything else) that it travels in slipspace at the same/slower pace as current humans (remember, the elites could travel slipspace faster than humans, so that’s how Miranda and everyone else could have gotten home faster??).
@chad_bro_chill Жыл бұрын
@@dukes1993724 The canon answer is that Truth's ship came out of slipspace out towards Saturn and then flew towards Earth at slower-than-light speed, while Arby et al came out of slipspace closer to Earth. It's in the graphic novel. (Technically it came out near Saturn, flew past Jupiter, then made a quick slipspace hop to Earth, to explain Halo 2's ending).
@dukes1993724 Жыл бұрын
@@chad_bro_chill Interesting. Never knew that. Clearly somebody realized this plot hole and tried to cover it up lol.
@Anzeb69 Жыл бұрын
Great story, great gameplay, great atmosphere. Its all really a great journey.
@Jammermaker Жыл бұрын
i see what you did there
@thecynicaloptimist18847 ай бұрын
Regarding the level Cortana - I saw somewhere that for _Halo 2,_ there was an idea that when you go through the Mausoleum of the Arbiter, you would have fought older Arbiters, resurrected by the Flood. That would have varied things up a bit for _Halo 3._
@regularphill Жыл бұрын
WHen is the spartan strike 3 hour long in-depth analysis
@dr.chattanooga191 Жыл бұрын
"Being killed by a sniper you haven't spotted yet is unfair." That's how snipers work in real life too
@doomboom125511 ай бұрын
Halo is just a video game there are far better games that can be realistic than halo
@leopoppa775310 ай бұрын
@@doomboom1255nah impossible. This is the most realistic alien shooter, everything in this game is exactly the same as real life.
@lmAIone10 ай бұрын
@@doomboom1255your point is invalid.
@SamsarasArt8 ай бұрын
Video games should be fair though.
@dr.chattanooga1918 ай бұрын
@@SamsarasArt that's a good point
@gabe1298 Жыл бұрын
A monument to your good work!
@crusader7eth163 Жыл бұрын
Honestly every single KZbinr that reviews halo hates the halo 3 cortana glitches. I think I’m the only one that felt them I love them they put a lot of depth to the situation without taking you to a whole new area to give you that vibe. It was genius I think people just didn’t quite feel her words or perhaps I’m too attached to them.
@user-is7xs1mr9y Жыл бұрын
You're not alone, I think it's a vocal minority that hates them. Most of the comments I've seen seem to either don't mind them or love them. I love them, it's a great touch.
@chad_bro_chill Жыл бұрын
They're fine for the first or second playthrough, but incredibly annoying on repeat playthroughs. Same with the elevator sections in Halo 2.
@brandonparson8821 Жыл бұрын
1:23:50 the nice about Gears of War games is that you have the option to skip the entire radio/squad dialogue if you don't want to slow and listen to it. Halo 3 on the other hand tho...😑
@majorkeybro Жыл бұрын
One of the biggest let downs for me are the change in voice actors for Miranda Keys and the profit of Truth from Halo 2 to 3. It totally changed their character and personalities. Both of them seemed like completely different characters, I honestly didn’t even know that was even Miranda back when I first played Halo 3 as a kid. And the way Truth used to have such a creepy yet formal way of speaking in Halo 2 was unbelievably well done. It is gut wrenching but satisfying at the same time. In Halo 3 he just rambles and sounds like an old man telling kids to get off his lawn.
@BenPlaysGames Жыл бұрын
Agreed, the changes weren't ideal. I think Halo 3 generally underwhelmed a slight bit when it came to story. I loved a lot of it, but it felt like it lost some of the magic of 2's political and religious focus due to how much Bungie needed to get through to conclude the trilogy.
@macicoinc9363 Жыл бұрын
Bungie Halo campaigns are truly a unique experience that nothing else even comes close to. The atmosphere they are able to build and the amazing way they integrate physics into the gameplay leads to the most immersive experience I've ever had in gaming. They somehow manage to accomplish this while still making the game fun, even if it leads to some funny or even irritating quirks. I genuinely think they only added the theatre mode and file sharing feature to Halo 3 so that people could share the strange moments they encounter. If I remember correctly, they even gave some dude Recon armour because he got murdered by a mach 30 traffic cone, which went viral. My Uncle, who really only ever played Doom back in the day, had an Xbox and 360 just for playing the campaigns with his 3 daughters on Legendary. No Xbox live, no other games, these machines sole purpose was so that he could sit down with his children on 4 player split-screen Halo so they could get endlessly murdered by sniper Jackals and bad AI driving lol. When they took out multiplayer campaigns in Halo 5, he was pissed.
@dukes1993724 Жыл бұрын
I just wish Halo 3’s campaign was longer. Still an excellent end to the trilogy though!
@BenPlaysGames Жыл бұрын
It 100% could have done with 2-3 missions more. It only really gets going when The Storm starts and by then it's almost half done.
@danielpatterson1576 Жыл бұрын
An excellent video, though I do disagree on two points. 1. Considering there’s only about 12 of the hallucinations (either Cortana or Gravemind) in the whole game, they only last a couple seconds, and all but 2 or 3 are in the same mission (Cortana), I don’t see them as a gameplay issue. The dialogue and lore they provide is worth far more than the inconvenience of spending an extra 5 seconds out of combat. It’s also worth noting that they never happen during combat, so it’s not like it’s actively hurting you at all, at least no more than stopping at the terminals does. 2. I don’t see Cortana’s level design as an issue. Throughout the level the room layouts and enemy placements get more and more chaotic, which reflects Gravemind’s growing impatience with Cortana. And aside from a single room, there’s always a clear path forward, whether it’s an obvious hole in the wall or floor to an out of place door. It gives you that clear direction without handholding you like The Library does. And also unlike the Library, it doesn’t force you to stop in place to fight off waves of flood every few feet, with Cortana you can literally run straight through the entire level if you want, or take as much time on each encounter as you want. And as far as the base aesthetics, this has been the color palette for the flood since day one, and there are levels with arguably more frustrating color palettes for seeing enemies (Keyes basically requiring a flashlight during surface encounters, or the second mission in Halo 2 having the same bland tan palette on everything despite it being a human Earth city that should have at least some vibrancy). Basically, I think peoples’s issues with Cortana has nothing to do with its design (they took the concept of Library and did it correctly), and has more to do with people fundamentally missing and misunderstanding the level’s progression, because at the end of the day, all people can ever seem to see is The Library.
@naDalousАй бұрын
Halo 3’s opening level will always be the absolute peak of my nostalgia. I remember being like 6 years old, and playing this at my Auntie’s house on Christmas Day. Some of my best memories ever
@zombiekillerr9764 Жыл бұрын
Does anyone else kind of wish we could have been given the option to take the grunt along with us for the last stretch of the worthog ride as there was a free seat available. Honestly would have been kind of hilarious if he tagged along and how it would have affected the after credits or something like if the grunt was just going to be a loot goblin and scavenge for useful stuff while chief was a sleep or if he could somehow perform maintenance on certain objects he is familiar with. I know grunts are definitely no engineers by any means but there have been rare cases in some of the books where grunts have been shown that they are capable of learning how to interact with human technology as well as how to fix some machines. A grunt in one of the books I forgot his name but he accidentally armed a nuke the UNSC had tried to leave behind for the covenant that ended up being a dud and because the grunt was curious about learning English he kept interesting witg the device as it had someone speak on English on it so he slowly learned a little bit of English but he unknowingly armed a nuke and when he realised what the human was trying to say from the recording he frantically tried to turn it off but the engineers nearby flocked to the nuke and huddled around it for some reason preventing him from disarming it (Not that he could if he tried) Honestly felt bad for this grunt as well as he only wanted to learn English when the sangheli on the ship forbid grunts from learning English or well individuality in general. Then the nuke went off and completely destroyed the covenant ship he was on. Funny enough a second time grunts were shown to have a basic knowledge of human technology was in one of the games Halo 4 (Spartan ops) bit this was more or less 343 goofing around and pretending to troll the player with the intro cutscene of when your arriving at your landing zone as there was a worhog already there at the start a couple of grunts actually tried to steal the worthog one tried to climb into the driver seat and the other tried to climb into the gun to use it, but when they seen the pelican coming to drop off fireteam Crimson they panicked and ran away. Was hilarious yet slightly terrifying as covenant coyldbactually use human vehicles on halo reach if you left your worthog unattended and grunts can use machinegun turrets around the map, and God forbid a elite mounts the Gauss turret on the worthog. "Shudders" I've died from that before. Then the last time grunts have been shown to interact with human technology was Halo Infinite but mostly as loot goblins as you can occasionally find them hoarding human weapons they found laying around the halo ring. Honestly made me laugh when o seen this as they literally put them there so we would immediately have the thought "Filthy loot goblins!" 😂
@Starlesslemon Жыл бұрын
Centered crosshair is just wrong for Halo 3
@kevinscott3047 Жыл бұрын
I hate that I wasn't able to experience this game, and the series as a whole in its prime.
@BenPlaysGames Жыл бұрын
That first night logging on to 3 and seeing over a million people playing was wild.
@brahsive2187 Жыл бұрын
Halo 3 release day has been a core memory of mine. Those were the days. Lol
@BASS_JOCKEY2 ай бұрын
18:47 I never knew about this hidden dialogue, very cool
@BenPlaysGames2 ай бұрын
There's quite a few places in the series dialogue like that can be found. There's probably loads I've not even discovered.
@jacobcluff79947 ай бұрын
After almost 15 years playing this game, I learn in this video that the ladders are functional gameplay mechanics
@mandogaming1313 Жыл бұрын
maybe its just me but i always assumed that delta halo in halo 2 was sort of another Silent cartographer style level. Creating a beachhead through an airdrop (via drop pods instead of actual vehicles), then being given a warthog before the level opens up and then ending with an infantry focused section. If you look at it like that then every bungie halo has a level in that style
@Kaceydotme Жыл бұрын
Hey man, ten minutes in and enjoying it. But you might not be aware… if you’re using the automatic ad placements on KZbin, it places an ad every two minutes. Very very grating especially if you listen to these while working and have to find the tab and skip it again :(
@jamescarlisle7781 Жыл бұрын
13:04 mate your grenades are getting CRACKED
@restoredtuna8264 Жыл бұрын
I feel like if Cortona played more like a doom level it would have been better. Think about it, being dropped off by a pelican piloted by the arbiter. You immediately are forced to bail and see it spiral away and you land straight into the fight. It being high charity there is no doubt both lots of flood and lots of covenant weapons. Making the slog more enjoyable with more carnage at your disposal. Later you fin the arbiter at the crash sight and fight your way to Cortona together. Perhaps when two players are present they start separated as arbiter a chief and need to unite early on and then move forward.
@chosenmitch4194 Жыл бұрын
Awesome video man love this series
@pikachu896 Жыл бұрын
15:22 This happens a lot on MCC for some reason, it's happened to me most of the time and I don't remember it happening at all on 360.
@IVEGOTPEEINMYEYE Жыл бұрын
I feel like Cortona is a level better played by running through as quickly as possible. Fighting all the flood forms just slows everything down, further confusing the level. The messages really slow this down a bit, but if yer running through, it gives a sense of frantic searching, which is what the chief would be doing, right?
@Texasp12 Жыл бұрын
I died so many times in Legendary that I looked up how to beat it. You literally sprint through it. You miss out on stuff, but after dying the umpteenth time, you just don't care.
@yeetin_yeti695 ай бұрын
15:12 this only happens if you play on MCC. After playing the campaign hundreds of times on the 360 I can say it’s not a bungie problem but a 343 problem it always happens no matter what and is widely known about
@BenPlaysGames4 ай бұрын
Yeh a few people have mentioned this. There's a few things in Reach which are bugged out as well. Pretty annoying.
@skipdonaghue9451 Жыл бұрын
How about showin some love for Halo 4? Go on! There's a gateau or 3 in it for you. I'll even throw a few tubs of double cream!
@BenPlaysGames Жыл бұрын
Hahaha I think my gateau days have long since past. I'll definitely do some more Halo 4 soon enough though. I do have a few videos covering it here too: kzbin.info/www/bejne/mmnFd62FiLiLlas&pp=gAQBiAQB
@ianmatthewkline8279 Жыл бұрын
You’ve got a nice commentary. Subbed!
@chubs5313 Жыл бұрын
Fantastic video man! Love the passion. Maybe Halo: Reach Ultimate Critique next?!
@chubs5313 Жыл бұрын
nevermind just found it haha!
@jordanthet Жыл бұрын
I signed into youtube on my phone after watching this video on my Roku TV, just to tell you Act Man, you are the voice of justice, and reason. I've been watching you for six years now. We're a loyal fan base.
@laminar24778 ай бұрын
Wait a second…are you sure you left this comment on the right video?
@HaloBro003 Жыл бұрын
Great full-game analysis! While I don't agree with some points, I do think it's a very well thought out breakdown of the levels, atmosphere, gameplay, and characters. A theory I have about the first 4 levels of the game existing, despite the first 3 not being as narratively essential, is that for Halo 2, advertising really sold the idea that the game would be Master Chief fighting to protect Earth.... despite only spending 2 levels on Earth proper. I assume this is why Bungie put 4 more levels taking place on Earth in Halo 3 (5 including Floodgate, I suppose) and emphasized the scenery and gameplay more than the overall plot, focusing on the smaller skirmishes to protect Earth and its citizens. It seems like Cortana focused much more on the narrative side of things, while the first 3 levels more so focused on the combat encounters and sandbox, so I can see why you would have gripes with both of those styles of level. Halo 2 is my all-time favourite game still to this day, but I have to agree that The Covenant is the most enjoyable, most representative, and best level of the Halo trilogy (in my eyes as well). Keep pumping out bangers, Ben!
@cristianroy2111 ай бұрын
You actually do a really good job at these
@PineappleStickers Жыл бұрын
Around 50:00 might be solely responsible for all the 343 defenders having something to latch onto when they claim the new trilogy had roots in the original. Whether Bungie hinted at it or not, what 343 chose to do with the story was pretty abysmal
@cellyzs8 ай бұрын
By this point Bungie had already established a lot of the backstory and then decided to include tidbits in Halo 3 before 343 took over. It was already decided during 3's development as the original humans being the forerunners was already retconned after Halo 2's ending had been scrapped. Either way Halo 3 messed up the magic the story had going for it and then Halo 4 made it 10x worse
@flatarthur3161Ай бұрын
@cellyzs "For eons I have watched. Listened to you misinterpret. This is not reclamation. This is reclaimer, and those it represents are my makers. I will reject my bias and make amends. My makers are my masters. I will bring them safely to the Ark." - Mendicant Bias
@samusaran731911 ай бұрын
Very nice vid !
@dawsonjenkins4403 Жыл бұрын
I hope that you make a video of the full critique of halo 2 halo 4 and 5
@rm25088 Жыл бұрын
if you grab the plasma turret in the beginning, those 2 hunters are rather easy to beat. I even did it on legendary.
@CrustynMusky Жыл бұрын
You’re the only psycho I know who let’s the marines drive
@BenPlaysGames Жыл бұрын
Gotta be the one shooting!
@ajflink10 ай бұрын
Is it just me or do the sound effects for everything sound muted and restrained compared to Halo CE and 2? They lack the weight and punch you'd expect.
@cellyzs8 ай бұрын
That's how I always felt about the weapons. Especially the assault rifle, battle rifle, energy sword, and carbine but the rest too.
@Byrd_Gaming Жыл бұрын
just looking at the 2007 art of the game brings back so many memories!!
@lugnutreed Жыл бұрын
Great vid as always, love the channel!
@onyxcideYT Жыл бұрын
God this community is in need of more halo KZbinrs like you
@TheDracarys Жыл бұрын
Great video! Why does the music disappear and your voice change slighty when the cortana level segment begins?
@BenPlaysGames Жыл бұрын
Cheers mate! This supercut is all my individual videos on the game's missions spliced together (with intros, outros etc removed) and the one on Cortana was from quite early on in my KZbin career, when I was still finding my footing. I thought about redoing it just for this video but I have so much I want to cover and it's a big old piece, so decided to spend my time working on newer stuff.
@TheDracarys Жыл бұрын
that's perfectly reasonable! hope you make a halo 2 equivalent video as well :)@@BenPlaysGames
@endplanets Жыл бұрын
Floodgate's ending is kinda confusing. So Cortana's plan is: 1) reveal that the Ark is on the other side of the portal and it has a "solution". How does she know this?? Data she stole from Gravemind I guess. The humans were going to go through the portal anyway but whatever. 2) Have Gravemind slam High Charity into the Ark (which was an accident according to the Wiki) 3) Have the Ark release a new Halo #4 which she has the Index for. How does she get the timing right?? 4) Blow up High Charity knowing that the Gravemind can't escape. He does anyway. How does he escape? Then he lands on the new Halo and is trapped there? This he can't escape? Why? 5) Halo releases a pulse which kills everything and then blows up (presumably, we don't see this). All good guys had evacuated The Ark but no Flood ships can. And they can't stow away on a fleeing ship. But while they took out the main Flood force, there are still tons of Flood units on Rings, planets, on crappy ships, etc. More like a break in the fight rather than a solution like a vaccine.
@cellyzs8 ай бұрын
This is a great critique! Honestly it showcases everything what Bungie was going for in these levels and how their intention was to make it fun and balanced HOWEVER For me, they did a bad job at doing it cuz halo 3 is so boring. The story, the gameplay, the enemies, the overall levels. Where's Arbiter? Where's Cortana? Sergeant Johnson is a lil bitch and the two deaths are bad melodrama. 3 lacks the aesthetics that made the first 2 games mysterious or engaging. The worst of the trilogy imo and it's not even close. "Finish the fight" just makes my eyes roll.
@rastaraphaАй бұрын
Technicaly is one of the baddest game of the license, but Bungie did a great job with the marketing
@adamhicks24 Жыл бұрын
The solution to jackals is not give them headshots just body so it's two shots. Then position them in scenery where there's a portion of crossover of FOV for jackals and then portions only one or none can see you and that's how you take out one at a time
@OnePolishMoFo5 ай бұрын
This is a series wide nitpick. Why do Covenant send troops to strategically insignificant locations? The obvious answer is you need something to fight while going from point A to B. But maybe there's actually in lore explanations I'm unaware of. Like in Halo 2 when Chief first lands on Delta Halo with a squad of ODSTs. Why are Covenant forces set up in any of the ruins? What were they doing? Or in Halo 3's level The Storm. Why are there ground forces set up along this particular part of the crater? Were they expecting UNSC to repel down the sheer cliffs and hoof it the dozens of miles to the Key Ship? The games are just filled to the brim with moments of "why are there enemies here?"
@i.usedtobegod11 ай бұрын
is nobody going to talk about the bank shot grenade quad grunt kill? 13:02
@nicolobartolotta Жыл бұрын
You severely underutilized melee in the Cortana level especially when using brute weapons a shot melee will usually one hit the stalkers
@shepardren80065 ай бұрын
I just noticed. During your breakdown videos. Bungie really put an effort into two types of escalation. The weapons and vehicles available And enemy types with their weapons and vehicles available for their uses.
@johnwerner6445 Жыл бұрын
The best part of the video is being interupted by ads every 4 minutes. Channels like this is why we use adblockers.
@adityapagnis591 Жыл бұрын
Is it just me or did someone else also notice the change in the tone of Ben in the second half of the video. Almost felt like you were out of breath!
@TheFlashman Жыл бұрын
The sniper Jackels were toned down for Halo 3. On Legendary in H2 they were a one shot one kill enemy. By H3 they needed two. So they were still annoying but far less deadly.
@unblessedcoffee1457 Жыл бұрын
I wish they would release a standalone remaster of some description. I don't like only being able to have it as part of mcc. It just isn't the same.
@BenPlaysGames Жыл бұрын
Anniversary edition when?
@unblessedcoffee1457 Жыл бұрын
They could include some options like "disable cortana/gravemind dialogue" or "reduce marine health on higher difficulties to be less than players health" @@BenPlaysGames
@autofigure00 Жыл бұрын
Halo 2 has a deeper story but I personally feel halo 3 is the most polished, most fun to replay, and most cinematic halo game. It is SO much fun to replay.
@Raiders1917 Жыл бұрын
Halo 3, and Reach are very closely ranked for me but 3 was my first and my favorite.
@JDogVids11 ай бұрын
I remember being 13 in 2013 and first experiencing this masterpiece, the chill guy at hastings let me buy it without a parent because he knew my mom didnt care and i stayed up all night playing it until i got to the flood level and going into the crashed flood ship i noped tf off the game until morning 😂
@CABOOSEBOB Жыл бұрын
I actually like the Cortana scenes
@L33TZER2 ай бұрын
at 5:52 i gotta disagree, the snipers in H3 are way more balanced than H2 now i havent gone back and played it recently but i beat this game in 8th grade and don't remember it being that much of a hassle, compared to H2 yeah that was tough haha
@gettinmoney1203 Жыл бұрын
i just know this is gonna be a banger
@rm25088 Жыл бұрын
hell yeah it is.
@eliavita Жыл бұрын
Halo infinite did jackal snipers perfectly
@ravwv7198 Жыл бұрын
If you haven't already, do the naughties and early 10's cod games next :D
@ThommyofThenn Жыл бұрын
28:37 i can't be the only one who notices the overuse of the platitude "good hunting!" I couldnt find any tropes about it yet it seems to be a common cliche that few people have picked up on. In my experience, "good hunting," is right up there with "you just don't get it do you?"
@soundlesspeal Жыл бұрын
i for one think cortana is a great level and is often met with far more complaints than necessary, granted it could use more recognizable spots from halo 2's high charity levels
@thecynicaloptimist18847 ай бұрын
One thing I never really liked in _Halo 3_ is the characterisation of the villains. Truth went from being a conniving, manipulative, oily politician to a raging megalomaniac, and Gravemind went from being a philosophising, well-spoken opportunist to being an angry bellowing monster. It just did them both a disservice in my view. Instead of Gravemind getting angrier, it would have been much more threatening to have it speak calmly and fluidly, but _what_ it's saying is what's driving Cortana mad. Instead it just feels like Gravemind just goes "ARARRAHRGHGHGHGH" through most of the game.
@DAYMAND3R3552 Жыл бұрын
Another fantastic video. Halo 3 is my second favourite in the saga. There’s only two problems with it. I hate the level Cortana I always wanna skip it but it also has the best cutscene when Chief and Cortana meet again which brings me to my second problem with Halo 3 is the lack of Cortana. I do wish we got to be with her for at least 1 or 2 more levels. Your time with her is far to short. Keep up the fantastic work 🙏🏻
@burge117 Жыл бұрын
I shall be watching the banger later on the train ❤
@alexbarker9904 Жыл бұрын
Popcorn + beer is at the ready! I'm looking forward to this
@BenPlaysGames Жыл бұрын
Enjoy Alex!
@h-dawg9877 Жыл бұрын
more full game analyses pleeeeeeease
@BenPlaysGames Жыл бұрын
Definitely going to try and do some more longer ones, just gotta find the time! Will definitely do the same for Halo 2 and ODST (have already also done Combat Evolved and Reach).
@ninja1man4u Жыл бұрын
Talk about sending halo 3 out with a bang
@babeniscrew Жыл бұрын
I was only listening to it while lying in bed but because I played halo 3 so much I was seeing the whole campaign with my eyes closed
@OswaldoCastil Жыл бұрын
I found it hilarious that you placed an ad on the first Cortana flashback
@BenPlaysGames Жыл бұрын
Gotta have a little fun!
@RustyArgonianSpade10 ай бұрын
Halo 2's "tight, brown spaces" > any other description
@BenPlaysGames10 ай бұрын
I knew exactly what I was doing with that one haha.
@AlqhemyA Жыл бұрын
Thanks for making this video. Definitely my favourite Halo game.
@hjolol Жыл бұрын
Isn't Dream Again a remake of Perchance to Dream lol?
@BenPlaysGames Жыл бұрын
I'm annoyed I didn't even notice the similarity to Perchance to Dream but have gone back and listened, and it's a mix of both - the percussion is Perchance to Dream while the notes over the top of it are Under Cover of Night. Learn something new every day!
@hjolol Жыл бұрын
@@BenPlaysGames Haha yeah, the halo 3 Under Cover of Night version I believe is Follow our Brothers! I do like how Marty remixed them and gave the classic songs different feelings
@S1ngleP1ayerr Жыл бұрын
Idk why people overacting on the importance of this tournament it’s an in season tournament is a nice prize pot for players and nice preview of teams and what to look forward to for the rest of the season. It’s gave us good basketball appreciate that and let’s look towards the rest of the season. Sure they can improve on it but the intended goal was to improve early season ball it did that idk why tf everybody is up in arms accept change it’s life things never stay the same