BEST Controller for Speedrunning

  Рет қаралды 159

Vintage Valiant

Vintage Valiant

Күн бұрын

In this video I show you how to turn your PS5 controller into a Speedrun controller. It’s super simple and causes you to move 15-20% (guessing lol) faster in games like Doom, or Wolfenstein 3D.
Yes, this 100% improves your runs
Timestamps:
(0:00) Intro
(0:46) Benefits
(1:16) How to Make the Controller
(1:59) How to Check Controller Values
_______________________________________________
Written tutorial on checking controller calibration (taken from console Doom Discord)
file:///private/var/mobile/Library/Mobile%20Documents/com~apple~Pages/Documents/How-To-View-Controller-Inputs%207.pages
This guide will mostly be relevant for Unity (XB1, PS4, Switch, Android, iOS, PC), however this can still apply to the XBLA port
"Why would I want to determine how good my controller is?"
- As time has progressed, more research has been done to figure out all the nuances of the modern Doom console ports
- It has become apparent that controllers play a role in how fast your player can move, this guide will give clarity on how well your controller stacks up compared to others
- In the Unity ports for Doom, players can sidestrafe at a speed of 50 as well as move forwards at a speed of 50, and because of how the movement is coded, combining these two inputs allows for the player to move faster (straferunning)
- However, this maximum speed is not obtainable with a controller because of how joysticks are housed, the movement is coded to a theoretical box, and the closer your stick can get to a side of the box, the faster you will move
- This becomes an issue when you take into account straferunning, as a stick can only move in a circle, the stick cannot reach the corner of the "movement box" and thus results in a speed less than what is expected if you were to combine 2 50 movespeed inputs
- This becomes even more of an issue when you realise that you might have a controller that is slower than other peoples
How to determine how good your controller is (how fast can I go with my controller?)
Plug your controller into a PC running windows
Open control panel and navigate to "Devices and Printers"
Right click your controller and select "Game controller settings"
Highlight your controller and click Properties in the bottom right
Go to the Settings tab to the left of the active tab
Click "Calibrate..."
Press next until you find the "Axis Calibration" page where it mentions to press all of the D-Pad's corners (don't ask why it thinks it's a D-Pad, I'm not sure either)
Spin the stick around a few times to calibrate the stick properly for proper input detection
Check "Display raw data" at the bottom of the page, this will show the X and Y axis inputs from the controller in either 8-bit or 16-bit values (8-bit will go up to 255 and 16-bit will go up to 65535)
Move the stick to the top right as far as it will go and note the numbers down
- for example a controller might output something like "X Axis 61184 | Y Axis 8544"
- a controller outputting 8-bit values might instead output something such as "X Axis 225 | Y Axis 40"
- if your controller is outputting 8-bit values, take the values it gives and multiply them by 256 (actually 255.996..... but it's close enough) to get a more direct comparison with 16-bit controllers
~~ Ideal values would be as close to 65535 as possible on the X axis and as close to 0 on the Y axis as possible
Save those numbers in a notepad document
Move the stick to the top left as far as it will go and note the numbers down
- the same story goes for top left, except the X axis should also be close to 0, as controllers start from 0,0 in the top left and end at 65535,65535 (255,255) in the bottom right when registering inputs
- again, if your controller is outputting 8-bit values, take the values it gives and multiply them by 256 to get a more direct comparison with 16-bit controllers
~~ Ideal values would be as close to 0 as possible on both axis
Save those numbers in a notepad document
- Template for the notepad document is available at the bottom of this document
EXAMPLE CONTROLLERS
depr4vity
Top right
X - 61184
Y - 6912
Top Left
X - 3840
Y - 5120
Alexo
Top Right
X - 61610
Y - 10909
Top Left
X - 4935
Y - 9838
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TEMPLATE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Top Right
X -
Y -
Top Left
X -
Y -
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This can also be found in the console Doom Discord

Пікірлер: 2
@DeafeningCha
@DeafeningCha 15 күн бұрын
It seems like Xbox controllers display in 16 bit values, and PS controllers are in 8 bit. The controller I use reaches maximum value (I think 65,335) on all 4 corners, which is a big reason why my times are so low on some floors. However it has an issue with the wiring that causes it to disconnect if I hold it wrong, and "wrong" seems to change daily. Nevertheless, as long as it works, I'm using it for console Wolf/Doom.
@VintageValiant
@VintageValiant 15 күн бұрын
Sounds like an issue with the wiring. Maybe changing wires could solve the problem? Also, for some reason my controller only reaches 65k+ in the top right corner. It seems Xbox controllers are just better for speedruns because most runners use them, and they usually output higher values
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