Best Static Defense #10: Zeratul | Starcraft II: Co-Op

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CtG

CtG

Жыл бұрын

Starcraft II Co-Op Solo Mission: Temple of the Past
Co-Op commanders have some of the most stalwart static defense in all of real-time strategy. They feature insane ways of holding locations secure.
I devised a setup to compare their performance against each other using a solo on Temple of the Past. I will be comparing their total damage ratio, their ability to defend the temple, their survivability, and their popularity with people.
We have Zeratul next with Tesseract Cannons and Tesseract Monoliths, with the ability to project themselves across the map without risking their actual health. Zeratul supports them with Artifact fragments and Shield Guards.
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Пікірлер: 11
@Redentor314
@Redentor314 Жыл бұрын
I highly appreciate that you explain many relevant details on how a specific commander works when you cast replays. Really helps new players out 👌
@pedronobrega5457
@pedronobrega5457 7 ай бұрын
well... nice job revealing my favorite tool of zeratul ( monoliths and cannons ) ... Together with the void prism .. allows zeratul to figth in many diferent places at the same time ... Hint about cannons cooldown: "If you have 20 cannons .. only project 10 each time ( and stop the shade as soon as possible )" . The monoliths were very important when I was evolving Zeratul ( lvl 1 to 90 ) Because they allowed me to stun the enemy waves while using the dark templar's shadow strike to kill everything in the way. but now that iam above lvl 90 i use the monoliths on the attack because i like to stun + shandow strike enemys ;) ..
@nikitakhomenko7513
@nikitakhomenko7513 4 ай бұрын
1. How about using Void Arrays for shield regeneration? They have aura that always regen 2shields/s, while Shieldguards regen 8 shield per energy for only one unit and usually not the one you want. The only downside I see is that VAs cost minerals. 2. Why not using Zeratul's [E] attack?
@KrecikBobasek
@KrecikBobasek 2 ай бұрын
Can i ask how you rapid place all turrets that fast?
@AageKush
@AageKush 2 ай бұрын
Find a rapid fire keybind guide on youtube. You can open a keybind file as note and add for example q,w,e to act as left mouse presses. Then you can keybind rapid fire abilities to these three(or more) keys and when you then hold down Q for example it will just spam that ability. Works great with Nova's Raven turrets, healing drones, and predator drones.
@Thiccoman
@Thiccoman Жыл бұрын
how much stats do the turrets get per artifact?
@Redentor314
@Redentor314 Жыл бұрын
Same as regular Zeratul units: +1 attack, armour and shield.
@Thiccoman
@Thiccoman 10 ай бұрын
ok anyway I've checked in game and they get more attack per artifact, I forgot how much though
@ThisIsntAYoutuber
@ThisIsntAYoutuber Жыл бұрын
Imbatul strikes again. Static D that scales with upgrades, said upgrades going infinitely past 3? (Up to 103 at least) Yeah, he's going to be one of the top defensive commanders for sure.
@Jedrex899
@Jedrex899 Жыл бұрын
Yeah I initially thought that Dehaka is the most versatile commander - probably still is as Babytul does not have free suicidal units for some mutations (aside from cannon projections as it's slightly different) but he is definitely up there in terms of how many different builds you can do with him. The only things you can't do are free unit spam and mass air, but who needs those when you have OP P3 hero or OP P2 teleporting cannons or OP P1 indestructible army...
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