Specular and roughness are based on alpha not luma. You have to pipe them through a channel booleans node with the alpha set to Red BG to create an alpha channel from the luma.
@TechVideoStack4 жыл бұрын
Very good explanation! It basically covers everything you need for materials in Fusion! Thanks!
@BitsOfBoris6 жыл бұрын
Thanks, thanks, thanks. I really need to get up and running with Fusion 15 :).
@MEGATestberichte6 жыл бұрын
I recencly bought a studio dongle. Resolve 15 is just the best Video+Motion Graphics tool that runs in linux.
@TheNewton6 жыл бұрын
Great explainer for wiring up materials nodes. When trying to learn materials in fusion it always feels more like a chore than artistic freedom making me wish fusion had builtin matcap support.
@AllThingsFilm16 жыл бұрын
Great tutorial. I'd like to see a tutorial on 3D Projection, for when you want to paint out rigging in a moving camera shot.
@dance.science6 жыл бұрын
Amazing! Thanks. How would you create a invisible floor that would show a shadow and reflection that we can 3d track into a scene ? Huge thanks!!!
@TheNewton6 жыл бұрын
Easiest is a separate render passes of shadows and reflection then merge or channel boolean. For 3D also the visibility|matte|unseen settings and then a overide 3d (3Ov) but I can't figure out if there's a combo that will work with singe pass for something like this. www.steakunderwater.com/wesuckless/viewtopic.php?f=16&t=1286
@NowyKurs6 жыл бұрын
Yes. Definitely some as more Fusion stuff 😀
@mdsanima6 жыл бұрын
great tutorial! Thank you so much! Now I following you. Keep going.
@PostColorGear6 жыл бұрын
I knew with all the Blender tuts you came out with that you'd put out a video like this soon. :) Good stuff man. PS I hear you. I use Cook- Torrance too.
@ColindeSilva2 жыл бұрын
will this work with transparency - for example for making ice-block text?
@KevinJonesCreates4 жыл бұрын
for some reason when I apply a texture to an object it doesn't fully render, what am I doing wrong? I've tried multiple materials.
@gaborkiss31096 жыл бұрын
Very good, thank you! :)
@GreenGoatProductions6 жыл бұрын
I know you don't like fair light, but a quick video on some simple techniques to get better audio results would be most appreciated. Thanks for the vids
@dineshdiabolic54514 жыл бұрын
Im still searching ways to import model made up of various meshes and materials with 0 success.
@PTFWWDB11 ай бұрын
I can't find the viewer button to just see the shade and everything
@NCHEstudio6 жыл бұрын
W.o.O.w… I Like this!!!!!!!!!
@OfficiallyOToole5 жыл бұрын
When I attach my Diffuse material to the cube, my cube's walls literally split apart. It's like somethings pushing out from inside. Do I need to unwrap it or something?
@outsidestudio42295 жыл бұрын
I have exactly the same problem, did you solve it?
@jeffdunne31444 жыл бұрын
Exact same problem here too. Any explanation?
@JimRobinson-colors6 жыл бұрын
Would like to see Fusion fog /smoke using stage lighting ( concert like )
@marcdraco21895 жыл бұрын
These days Blender (with Eevee) is the WTG for motion graphic volumetrics because it can do them in real time on fairly modest hardware.
@handofdecay6 жыл бұрын
I would like to see a cool motion graphic tutorial in Blender. All the cool MoGraph is in C4D, and that makes me sad. Make me happy Steve!
@cnoberich6 жыл бұрын
Maybe you can check out what Zach Hixson does with Animation Nodes in Blender. kzbin.infovideos