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Edit and intro done by Salome. :)
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Timelapse of a character I sculpted in blender. I saw this image on pinterest of this fat guy and just wanted to sculpt a similar character :) Time taken from start to finish was about 1 hour. Polygon count was around 3 million. I only used remesh for this one, so no dyntopo or anything fancy.
#b3d #character #sculpting