Blender 2.8 Exporting FBXs to Unity 3D (In 60 Seconds!)

  Рет қаралды 345,511

Royal Skies

Royal Skies

5 жыл бұрын

In the next 60 seconds, you'll learn everything you need to know about exporting FBX animations to Unity 3D with Blender 2.8!
If you enjoyed this video, please don't forget to like and subscribe for more content!
You can find my entire Blender 2.8 Speed Tutorial series playlist here:
• New Blender 2.8 Speed ...
Also, you find me on twitter at: / theroyalskies
And If you would like to support the creation of more content like this please check out my new game on steam! It took over 3 years to create and has thousands of hours and heart put into it :)
store.steampowered.com/app/65...
I also have a small 1$ Patreon perk available for anyone who would like to simply support the channel or be a part of the game design process directly here :)
/ royalskies
As always, thank you so much for watching, please have a fantastic day, and see you around!
- Royal Skies -

Пікірлер: 342
@olkaballo
@olkaballo 5 жыл бұрын
I found more answers in your speed tutorials than in videos with lenght of few hours. Thanks !
@nathancoupal5059
@nathancoupal5059 4 жыл бұрын
I swear to god I would never get this game done if it wasn't for you my friend.
@TheRoyalSkies
@TheRoyalSkies 4 жыл бұрын
Glad to help, and no problem :)
@pureay2700
@pureay2700 4 жыл бұрын
@@TheRoyalSkiesa lot of the faces disappeared. This also happened before with my weapon assets.
@pureay2700
@pureay2700 4 жыл бұрын
@@TheRoyalSkies it says my polygons were inters
@inFAMOUSgagimeister
@inFAMOUSgagimeister 3 жыл бұрын
@@TheRoyalSkies When I export animations using your driver setups, the first frame of all animations are without the drivers applied. This means that all animations pop or jitter in parts like the legs when exported. I think it's because in blender they do not update the dependencies or something unless I start to move something, then they pop into place. Do you have a solution for this? Do you have the same problems when using drivers?
@Squidmoto3
@Squidmoto3 3 жыл бұрын
@@pureay2700 my league teammates are inters
@german.gorbachov
@german.gorbachov 3 жыл бұрын
For 2D characters used in Unity. Prior to exporting, go to edit mode, select a bone and make sure "Roll" is set to 0. Repeat for every bone. In export settings (Animation tab) set Simplify to "0"
@tadijoostoja-gouveia1642
@tadijoostoja-gouveia1642 3 жыл бұрын
Crazy good tutorial. I wish all tutorials are like this. Short and to the point with everything needed. Thanks so much!!
@kimhoogeboom2065
@kimhoogeboom2065 2 жыл бұрын
Dude you are a life saver. This tutorial literally makes it so easy to understand
@scarletreimi9565
@scarletreimi9565 4 жыл бұрын
Thanks guy. you finally solved my problem for many month of blender to unity. good luck for your work.
@rvv27
@rvv27 4 жыл бұрын
Your 60 seconds videos just work. Get work done without wasting the precious Time. Great Channel.
@Fresch1990
@Fresch1990 3 жыл бұрын
KZbin... Type "Blender 2.8 to Unity"... Find hundreds of thousands of videos with a length of 5+ min... And then, this one!
@PrinceOfFluff
@PrinceOfFluff 3 жыл бұрын
literally so fast and easy. granted, im having alittle trouble getting ALL the animations to export right, but i dont mind having to export them one by one since im just making some custom animations for a vrchat avatar im working on. no skin off my bones for sure. glad i found your tutorials though, was racking my brain about how to animate in blender and export to unity for about a week lol
@user-mn2iw8kf8o
@user-mn2iw8kf8o 3 жыл бұрын
I LOVE YOU!!! From 1000 videos on any language, only your videos help me! Thanks a lot, and be healthy!!!
@uhhcomebacktome7895
@uhhcomebacktome7895 4 жыл бұрын
Thank you so much for this. I had a project due and no other videos helped me with exporting until this one. Thank you again
@TheRoyalSkies
@TheRoyalSkies 4 жыл бұрын
Haha, happy to hear, and good luck on the project!!!
@MrBalinSuperTV
@MrBalinSuperTV 4 жыл бұрын
For getting Textures into your .FBX: under Main, select Path Mode: Copy. Be sure to highlight the Embed Textures button. : )
@ZephniStrife
@ZephniStrife 4 жыл бұрын
I did this and I'm still not seeing my texture in unity. It just creates a blank material. I've looked everywhere I'm really confused :(
@MrBalinSuperTV
@MrBalinSuperTV 4 жыл бұрын
@@ZephniStrife in your fbx folder, does it include a texture and just not assigned or is there not a texture at all? Do you have a material assigned to it in blender before exporting?
@ZephniStrife
@ZephniStrife 4 жыл бұрын
Theres no texture at all. In blender i have used texture paint on a landscape, so it must have a material to paint on it no?
@stevencruz978
@stevencruz978 3 жыл бұрын
Craig Dennis I had this exact same problem when I was using a single texture to map my UVs. (Learned the technique from Imphenzia) So if you were doing the same technique as i was, then: When importing to Unity, manually import the texture you used (palette, whatever) then drag that on the material. Set the texture’s compression to “none”. I hope this helps!
@holyquran233
@holyquran233 4 жыл бұрын
24 hours pass to find the solution fbx exporting format in a blender, and now I find your video and solution of my problem. Allah blesses you.
@billmore6486
@billmore6486 3 жыл бұрын
Awesome channel, you make animation look and feel so much easier that I could do it! In such short time too! Thankyou! Looing forward to more content!
@AlphAndroiD
@AlphAndroiD 4 жыл бұрын
Legend! The majority of blender content is so poor presented, but you nail it in no time! Thank! 😍✌️
@akashajin3308
@akashajin3308 4 жыл бұрын
you saved me hours of watching 30 min tutorials... thx man:)
@dreamzdziner8484
@dreamzdziner8484 4 жыл бұрын
Absolute best. I was fedup looking this on youtube. Thanks man.
@JoseORosario
@JoseORosario 4 жыл бұрын
Love your tutorials, especially the way you narrate
@Scout-uj1fj
@Scout-uj1fj 3 жыл бұрын
Simple Quick and Gets the Job Done.......This is how tutorials should be made........Saved My Day
@CHITUS
@CHITUS 2 жыл бұрын
Wish i could re-like this every time i have to watch it, thanks!
@creationsmaxo
@creationsmaxo 3 жыл бұрын
@1:22, Unchecking the Force Start/End Keying is HIGHLY unadvised with Unity 2020. That option is the equivalent to option "Bake all animation" you find in other 3D software like Maya and 3Ds Max. The problem with the option unchecked is that you'll be unable to access certain type of animations when in Unity even if they were properly animated. Unity will simply trunk down the range of playable frames until it hits a certain repeated motion AND it will remove the actual T-Pose from the animation frame (which might break the Mecanim T-Pose setup.) Do it for a test if you want. Create a basic animation with, initially, a T-Pose. Import it in Unity (2020 or later) with the option unchecked. Unity will warn you that the animation timeline exceed the file's frames and you'll be given the option to fix clamp the timeline. This will remove the initial T-Pose frames and will end the animation around the time you use any kind of poses that comes close to the T-Pose. (In my case, I had a pose for a Shop where I want the character to extend his limbs to allow a selection of each armor parts.) Enabling the "Force Start/End keying" ensure that all keyframes are properly saved and accessed by Unity.
@kitsunedotexe3587
@kitsunedotexe3587 2 жыл бұрын
OMG UR A LIFE SAVER!!!
@xKawaiiMikuChanx
@xKawaiiMikuChanx 2 жыл бұрын
THANK YOU! Unity didnt even accept the animation before
@Werozg
@Werozg 3 жыл бұрын
Yooo , finally somebody who knows what is a tutorial , thx mate !
@notsure1969
@notsure1969 4 жыл бұрын
This tutorial earned you a new sub. Great job!
@TheRoyalSkies
@TheRoyalSkies 4 жыл бұрын
Thank you and welcome to the channel :)
@atagen2186
@atagen2186 4 жыл бұрын
this is the ideal pace for a 3d tutorial
@brunopinheirobrazil5352
@brunopinheirobrazil5352 4 жыл бұрын
The best videos ever!! Thank you man!
@Korben_D
@Korben_D 4 жыл бұрын
"You're DONE"
@lle60626
@lle60626 4 жыл бұрын
I find your fast tutorials to be the best, just to think of all the wasted time we all spent on these other tutorials.
@willfdz
@willfdz 9 ай бұрын
whoa, you are a life savior, i was for "fun" (never do it again) purposes, using Blender (export fbx armature rigg) and c++ Assimp (for import a FBX rig), the problem i had its when in c++ the model get animated, the model shrunked, i revisted my code like 100 times (3 days aprox), and surprise the problem was in blender, i didnt apply the scale option (ctrl + a) to the model before join with the armature, a lot of thanks
@magnusm4
@magnusm4 5 ай бұрын
Wow. Honestly, thanks a lot. Been wracking my brain trying to use Stride and just import an animation. Didn't know the export was so messed up it had -Z as default. The rest I don't know. But it works so I'm happy. Thanks again.
@PapaPootOs
@PapaPootOs 2 жыл бұрын
THANK YOU FOR THIS, i really needed a fix, and you provided thank you again good sir
@infokubarcade
@infokubarcade 4 жыл бұрын
very nice video ! Thanks for the fast explanations !
@kmud7750
@kmud7750 2 жыл бұрын
Thank you so much. Confirmed works in Blender 3.0
@fake_dad7485
@fake_dad7485 3 жыл бұрын
this video made my day! thanks!
@brunopinheirobrazil5352
@brunopinheirobrazil5352 4 жыл бұрын
Is there any way that on any of these days, that you could teach us how to make a cloth import from blender to unity? I´m trying to import a dress from a character from blender, to unity.. and it always get´s messed up.. >.
@karamelcaramella2386
@karamelcaramella2386 5 жыл бұрын
You are the best keep going :)
@foradocosmos1990
@foradocosmos1990 3 жыл бұрын
men.....i love you!!!!! I was fighting with myself until now
@Norchis
@Norchis Жыл бұрын
Liquid gold this video, Ima tell you this - thanks a lot!
@Paotatoo
@Paotatoo 3 ай бұрын
always helpful thanks
@mimnimpetite8681
@mimnimpetite8681 4 жыл бұрын
Very quick and very helpful!!!
@efaz6809
@efaz6809 4 жыл бұрын
It annoys me a lot how this guy only gets 500 likes. He deserves like 10k
@yuguhtrrh8753
@yuguhtrrh8753 3 жыл бұрын
Thank you very much doud :> Simple and efficient !
@cgcut8968
@cgcut8968 2 жыл бұрын
thanks! mate, amazing tutorial!
@MaxMouse
@MaxMouse 4 жыл бұрын
Thanks for your help Joey Wheeler
@fatihsuleymaner5546
@fatihsuleymaner5546 2 жыл бұрын
This export options are very usefull,thanks a lot for tutorial.
@TheAntox007
@TheAntox007 10 ай бұрын
Thank you so much bro, to the point, not needles waste of words, you are great :)
@YashasLokesh287
@YashasLokesh287 4 жыл бұрын
Oh my god I love your videos
@tupangina3607
@tupangina3607 4 жыл бұрын
Boy you're a life saver! Thanks a lot!
@6099Jorge
@6099Jorge 4 жыл бұрын
Thanks, a question. How do we export the fbx also with textures into unity?
@Nick-rq4gy
@Nick-rq4gy 3 жыл бұрын
Love it thanks!🥇🥇🥇🥇🥇🥇🥳🥳🥳🥳🥳🎉🎉🎉🎉🚀🚀🚀🚀🚀🏆🏆🏆🏆🏆🏆🏆🏆🏆🏆🏆🏆🏆🏆
@ktmochiii
@ktmochiii 2 жыл бұрын
Hey Royalskies please do not ever delete this video. If you do, i'm screwed.
@Jhaskydding
@Jhaskydding 4 жыл бұрын
wow this tutorial is fast! i like it so gold
@Kaei7
@Kaei7 4 жыл бұрын
pretty good my man, I loathe searching for a simple task like this and only finding 20 minute videos where a guy with no script improvises and says UHH, UMM, OKAY, SO, WHERE WERE WE, OOPS NOT THAT BUTTON, etc. for like 50% of the video
@renishadesra7336
@renishadesra7336 4 жыл бұрын
2 days of frustration, i suppose i wasn't even trying hard enough!!!! ThanX
@jodeer3232
@jodeer3232 3 жыл бұрын
Thanks for this great tuotial it really help my game
@CosmicComputer
@CosmicComputer 5 жыл бұрын
Hell yeah, are you a mind reader? I was hoping for this one
@TheRoyalSkies
@TheRoyalSkies 5 жыл бұрын
Haha, I had a feeling-
@Ophelos
@Ophelos 5 жыл бұрын
How did you know I need this in my life
@danieljones1206
@danieljones1206 4 жыл бұрын
Fixed my problem. Thank you!!!
@narayadewe7979
@narayadewe7979 3 жыл бұрын
Fantastic, thank you so much!!
@hyunsookang8782
@hyunsookang8782 3 жыл бұрын
Simple + Quick + Working correctly!!
@thefieldtiger
@thefieldtiger 4 жыл бұрын
Sir, you are a god
@jimmyliu5069
@jimmyliu5069 4 жыл бұрын
Hello! I followed the video and everything exported well along with the animations but the animations don't show up in the animations tab in the import setting?
@PearlyFostter
@PearlyFostter 3 жыл бұрын
there was another video of yours I hated for no reason, I was mad I didnt know something and put the blame on you, sorry for that, your channel has been very helpful!
@luisfernandogonzalez2416
@luisfernandogonzalez2416 3 жыл бұрын
You are amazing man thank you !!!
@badinasfrancisliame.7095
@badinasfrancisliame.7095 4 жыл бұрын
my character didnt survive :(
@steffen_jeffrey9905
@steffen_jeffrey9905 3 жыл бұрын
same :(
@raymondjohnson5568
@raymondjohnson5568 Жыл бұрын
RIP 🫡
@chibini1531
@chibini1531 5 жыл бұрын
Thanks man, subscribed and thumbs up!
@TheRoyalSkies
@TheRoyalSkies 5 жыл бұрын
Thank you so much and welcome to the channel :)
@samirkazah302
@samirkazah302 3 жыл бұрын
The most important last step really is to save the settings as a preset
@microzett964
@microzett964 3 жыл бұрын
Good suggestion. Thanks!
@bossa8020
@bossa8020 4 жыл бұрын
Exalty a very great Video! Thanks
@StarlasAiko
@StarlasAiko 4 жыл бұрын
I'd like to hear your opinion on Armory and UPBGE. Those two are essentially the independent continuation of the Blender Game Engine, which has been officially discontinued in 2.8. From what I heard, there is no need for exporting/importing, since you can just load your Blender scenes and objects natively into them.
@Yanomeko1
@Yanomeko1 5 жыл бұрын
Nice work boss!
@TheRoyalSkies
@TheRoyalSkies 5 жыл бұрын
Damn you guys are fast! But, no problem- lol
@azaltea
@azaltea 4 жыл бұрын
When I export the as .fbx, my model has missing bones, and some displaced. Has anyone found the solution to this?
@christopheremerson2848
@christopheremerson2848 Жыл бұрын
I love you man. 'Nuff said.
@AndrzejGieraltCreative
@AndrzejGieraltCreative 4 жыл бұрын
These tutorials are epic! Just one question - how do you split up the animations in Unity? Or can you use something like the action editor in Blender 2.8 like in older versions?
@creationsmaxo
@creationsmaxo 3 жыл бұрын
In Unity, you can set up the different animation through the "Animation" tab of the imported FBX. They are called "Clips". By default, the imported FBX will appears with only 1 clip of the length of its content (in frames). You can change and add new clips with the + icon below the "Clips" list. (A tip, don't forget to click "Apply" at the bottom of the menu whenever you change anything in any selected clip. If you click anywhere outside of the menu, all changes will be reverted if not applied.)
@beesinatrenchcoat-mu8xv
@beesinatrenchcoat-mu8xv 2 ай бұрын
@@creationsmaxo bruh, you dont know how much time you just saved me, also how much optimized the game is gonna be thx to you. thanks for being so clear and so useful srsly
@rithysong8704
@rithysong8704 3 жыл бұрын
big thanks Brother
@shadyueh
@shadyueh 3 жыл бұрын
Thank you a lot. I could handle my problem.
@Husmanmusic
@Husmanmusic 3 жыл бұрын
You are a lifesaver!
@headrushgaming2614
@headrushgaming2614 4 жыл бұрын
can you do a video on texture mapping for unity and how to set them up in blender and then how to transfer them to unity and use them?
@zulaiman2151
@zulaiman2151 2 жыл бұрын
Thanks bro :D
@lukiaa93
@lukiaa93 3 жыл бұрын
When I import to Unity, my animation plays on part of my model, mainly the wings and tail but it is somewhat stuck in its flight pose, even when in idle animation? Have I perhaps missed something on my setup? Also the model is pointing face upwards on the z axis, and not just flat on the z axis.
@tylerjantzen7621
@tylerjantzen7621 4 жыл бұрын
You're a damn life saver.
@leekolb2027
@leekolb2027 3 жыл бұрын
Thank you!!!
@NeroForte_
@NeroForte_ 11 ай бұрын
OKAY NOW I WANT TO RENDER AS A FILM SHOT. PLEASE IN ONE MINUTE
@vmzperfect8734
@vmzperfect8734 2 жыл бұрын
Thanku so much bro
@jona3684
@jona3684 3 жыл бұрын
Good lord -- thank you. I'm so tired of skipping the first 20% of a video to get past the BS logos and other nonsense. Please take my money and keep doing this.
@018FLP
@018FLP 3 жыл бұрын
Assertiveness to the max, ma dude! Insta-susbscribed
@luhsu5337
@luhsu5337 3 жыл бұрын
thank you so much
@PsyckoSama
@PsyckoSama 4 жыл бұрын
Please consider making a video about exporting them into Godot. That said, you're awesome. Keep at it dude.
@hiiambarney4489
@hiiambarney4489 4 жыл бұрын
Thats a lot harder as I don't think Godot has natural Blender Support (although it should have!) Should actually be pretty similar for fbx files
@KyleWard
@KyleWard 3 жыл бұрын
Thanks!
@FunnyCunny
@FunnyCunny 2 жыл бұрын
Question, when I'm exporting the animation while only selecting the DEF_bones it still exports the IK and FK bones. How can I get around this issue?
@ronymello3449
@ronymello3449 3 жыл бұрын
just a detail that happened to me, some animations came rotated when I import to unity. To solve this it is necessary to rotate the animation on the x axis by -90 degrees, apply all, and then rotate 90 degrees again
@onlyskilledpeople9562
@onlyskilledpeople9562 3 жыл бұрын
i wish i can give more than one like you are awesome
@romanayub9360
@romanayub9360 3 жыл бұрын
Saved my life!!!
@monstermash1571
@monstermash1571 4 жыл бұрын
Any idea how to get our textures to appear when you export FBX files into Blender? It seems like an easy fix but finding solutions online feels impossible.
@bayernmaik8583
@bayernmaik8583 4 жыл бұрын
WAIT!!! Are you exporting your IK Targets/Poles along the armature??? I thought thats a no-go, trying to find a work around for days... any help appreciated!
@TheRoyalSkies
@TheRoyalSkies 4 жыл бұрын
Well, it worked for me lol. Glad it helped :)
@arkadiaronov8958
@arkadiaronov8958 4 жыл бұрын
No matter what i do and how i export, my object import without effects and textures -___- please help me
@ImSamhel
@ImSamhel 2 жыл бұрын
Any idea on how to fix my up and forward axis for my character? When I export things with your settings the y and z axis are switched up. If I try to do anything with the model and armature axis options it completely messes up the model in unity. Every tutorial I found about this only works for simple models but not for characters with rig and ik bones and multiple body pieces as separate meshes..
@JonTopping
@JonTopping Жыл бұрын
Rather than having all my animations on one timeline, I have each animation as a seperate action. When I bring in my FBX to Unity, it brought a few of the animations, but not all 18. It also split one of the animations up from torso and hip for some reason. I've done this before, and I have no idea why most of my animations aren't coming in. Any idea?
@blemis7656
@blemis7656 3 жыл бұрын
I tried to do this with a pose that only had two key frames from 0 to 1. I’m pretty sure I did everything correctly, but after the model got imported to Unity it said there was no animation even after checking import animation and Constraints. Any idea why this might have failed?..
@Samsstuff10
@Samsstuff10 Жыл бұрын
with my FPS animations no matter what rig i use or what i do theres always hand sliding, like the gun and the hand movement dont match up in unity, it doesn't have this problem in blender when i animate it, it works fine in blender but as soon as i import it into unity it looks janky, it seems to have something to do with the IK but i cant fix it. got any ideas?
@voicelesstoybonnie8788
@voicelesstoybonnie8788 3 жыл бұрын
Would I have to make separate file animations in my folders or could I just upload them all from one file?
@ameliacult6869
@ameliacult6869 3 жыл бұрын
Hi! I have made an animation for a game with 2 "humans" hugging each other and I need to export each human with the own animation. I have exactly done what you explain in your video and I exported each human into Unity. In the preview box in Unity the animations are shown in the right places and with the right rotations, I extracted the animation files and built each single animation with the game prefab. When I play the animations in the game then each body does the own animation but the bodies are in different positions and rotations and the "hugging pose" is naturally broken. Is there any way to "force" both bodies the do their animation in the exactly position where they were made in Blender? Thank you in advance and sorry for my english :P
Blender 2.8 Everything About Parenting (In 60 Seconds!)
1:16
Royal Skies
Рет қаралды 143 М.
How To Export From Blender to Unity 2020
7:43
UGuruz
Рет қаралды 448 М.
Каха и суп
00:39
К-Media
Рет қаралды 1,7 МЛН
Я нашел кто меня пранкует!
00:51
Аришнев
Рет қаралды 4 МЛН
Exporting animated character from Blender to Unity - full tutorial
23:50
Why Do Video Game Studios Avoid Blender?
6:49
The Cantina
Рет қаралды 367 М.
Change Your Understanding of Topology In Six Minutes
6:58
DECODED
Рет қаралды 920 М.
Why Is Nobody Talking About This New Blender Engine
10:23
InspirationTuts
Рет қаралды 125 М.
[Blender] THE FUNDAMENTALS of Exporting Rigged characters to Unreal, Unity, or ANY GameEngine
1:02:46
How to Import BLENDER FILES into Unity - Step by Step Tutorial
7:44
The RealTime Essentials
Рет қаралды 210 М.
The Best Way to Import Your Rigged Character from Blender to Unity
19:23
Ironbark Games Studio
Рет қаралды 7 М.
I Wish I Had Known This Before I Started Unity Game Development...
11:11
Каха и суп
00:39
К-Media
Рет қаралды 1,7 МЛН