Blender 2.83 : Jumping Animations Tutorial (In 2 Minutes!!!)

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Royal Skies

Royal Skies

Күн бұрын

Пікірлер: 61
@TheRoyalSkies
@TheRoyalSkies 4 жыл бұрын
ALSO, easy trick you can do for a smoother finish is to put a few "clean-up" frames on the feet to make sure they stay flat with the ground up until the "take-off" - Thanks for watching, and hope that helps :)
@nekospace3614
@nekospace3614 4 жыл бұрын
✌️ show
@NeoDragoon159
@NeoDragoon159 4 жыл бұрын
The Chad of Blender Tutorials.
@jfcomposition
@jfcomposition 4 жыл бұрын
THE GOAT OF BLENDER TORTURIALS. love it 👍👍👍
@MikkjalDavidsen
@MikkjalDavidsen 4 жыл бұрын
I already know that this video is going to be a gem
@Aciarr
@Aciarr 2 жыл бұрын
greatest toutorial series ever. never seen better
@josephscalf504
@josephscalf504 4 жыл бұрын
Never disappointed in these tutorials. It's what keeps my game-making passion going. Thanks for everything you do!
@shad9674
@shad9674 3 жыл бұрын
Dude your channel should be copied in the archives or something ! you condense so much knowledge in so little time every single video is pure gold. I've been learning everything there is to learn about 3D and game making for a while but tonight I feel like I did a speedrun of like a months worth of material o_o You're an unparalleled teacher thank you so much
@JPARnum1
@JPARnum1 4 жыл бұрын
These tutorials are great. Will be very handy when I start animating.
@Orendiz
@Orendiz 4 жыл бұрын
this video reminded me of an old flash alpha game called Forgotten Rites. i used to play it as a kid and really like it but back then i didn't speak/read English so i couldn't understand why the game didn't progress beyond a locked door. when i revisited it i finally understood that it was an Alpha and the game will never be fully released T_T. anyway the nostalgia hit me hard, good vid.
@guardian257
@guardian257 4 жыл бұрын
your videos are awesome, fast, and extremely informative for time spent by the viewer. it makes my life so much easier that i can just get my animations going and move on with my project. i really hope your channel reaches the levels of success that your aiming for. its very helpful i cant describe how many hours i spend trying to find quick answers to simple questions related to blender or game development. and the content creators make long drawn out beginner focused videos with all the simple stuff mentioned, but the stuff we need to know is always for another day. it makes it hard for people who are past the beginner stages, and dont want to watch a 15minute video just to find out if they mentioned the one thing they needed to know. im not saying other youtube tutorial makers are doing a bad thing. but we need more guys like you that can explain the steps after basics. and make the seemingly hard stuff as easy as it should be. thankyou
@MelvilleG
@MelvilleG 4 жыл бұрын
Definitely will buy your second game too. I am just craving to see all those tricks in action. Thanks for sharing them.
@AnityEx
@AnityEx 4 жыл бұрын
you're a treasure dud, thanks i managed to make an elephant walk thanks to you
@JPARnum1
@JPARnum1 4 жыл бұрын
Elephants can't jump. Why would you comment that on this video specifically?
@TheRoyalSkies
@TheRoyalSkies 4 жыл бұрын
You're very welcomed, and I'm excited for your Elephant :)
@IgorMaliskaFilms
@IgorMaliskaFilms 4 жыл бұрын
quick and very informative tutorial. Good as always
@oskar7063
@oskar7063 4 жыл бұрын
Perfect. That's what I needed
@joshua42777
@joshua42777 10 ай бұрын
still watching in 2024! thank you, I know you don''t make as many blender tutorials but yours are awesome tho!
@DonEsteban3D
@DonEsteban3D 4 жыл бұрын
My schedule for to today was jump animation for my character, to my surprise you did tutorial today. Lol thanks.
@fishperson5390
@fishperson5390 4 жыл бұрын
(Here a video with less than 5min that would save many hours of your time) would be an appropriate title for all videos on this channel
@scottlee38
@scottlee38 4 жыл бұрын
Appreciate the hard work!
@falliger
@falliger 4 жыл бұрын
thank you exactly what i needed!
@Sunboku
@Sunboku Ай бұрын
is this 24fps. 30fps or 60fps?
@xX_SweetAngel_Xx
@xX_SweetAngel_Xx Жыл бұрын
I love this, and it's useful, and I know not all things need to be based in reality, but imagining anyone falling from a very high height and not using their hands on the ground as well to try and absorb some of the shock from a high fall is bugging me a bit. It's painful enough in shoes that can actually handle that kind of fall, but in heels it would be even worse. Following a little bit of parkour rules can make it more dynamic, more believable, and also make it look even more badass. However, this video was from three years ago, so I'm sure there have been some more developments since then.
@infotoons212
@infotoons212 4 жыл бұрын
Thanks for this and all your videos. I'm still anxiously awaiting your motion capture tutorials. (I do more 3D cartoon conversational animation than video game stuff.)
@jasonwilliams8730
@jasonwilliams8730 3 жыл бұрын
What a great tutorial!
@ceporalles4922
@ceporalles4922 4 жыл бұрын
I hope all of you will have a FAAAAAANTASTIC day ^^ Ty for this help
@brunoriyuoficial
@brunoriyuoficial 3 жыл бұрын
Good work!
@NumianVonKami
@NumianVonKami 4 жыл бұрын
Stop doing tutorials of exactly what I really need at every moment u_u
@emmanuelgonzalezcaseira9141
@emmanuelgonzalezcaseira9141 4 жыл бұрын
This tutorial is shorter than the time it takes me to jump and fall back onto the ground :P just as expected and appreciated. Gotta ask though, wouldn't you want to animate the ponytail too? though I don't know if you are going to use this animation for your game, so don't mind my question if this isn't the case.
@FlamingFoxProd
@FlamingFoxProd 4 жыл бұрын
In a game, things like hair physics would probably be done in real time, no need to hand animate it.
@emmanuelgonzalezcaseira9141
@emmanuelgonzalezcaseira9141 4 жыл бұрын
@@FlamingFoxProd Oh, yeah, I didn't remember but it is true. Yeah you're right :), surely the ponytail will be done with physics.
@CinaBloom
@CinaBloom Жыл бұрын
but it looks like my character is hitting an invisible brick when it jumps in the air, instead of looking natural. how do i fix this
@motsu9497
@motsu9497 Жыл бұрын
dope! now id like to find out how to add it into ue5
@RisuNiku
@RisuNiku 4 жыл бұрын
my brain has been fed once again
@the5destroyer
@the5destroyer 4 ай бұрын
Am I right in thinking that the Jumping and Falling Animations are separate entities, and are blended in by the actual software when they're tied to a character? For some reason I'm thinking that the jump and fall are all one animation cycle.
@casualcorner199secchio
@casualcorner199secchio 4 жыл бұрын
Can you please make a tutorial about making an advanced Face Rig? Shape keys are cool and easy but I’ve also seen rigs with advanced facial controllers
@2bit8bytes
@2bit8bytes 4 жыл бұрын
Haven't been this early in months. :)
@yt_Ajay_
@yt_Ajay_ 4 жыл бұрын
Will you be doing one of these series for Unreal/Unity?
@mo7sin711
@mo7sin711 3 жыл бұрын
how to control the tempo of the jump? my character floats for a second before falling
@zoltanracz9105
@zoltanracz9105 3 жыл бұрын
I am animating a third person character and my question is that is it possible to animate your jump in blender as a normal looking jump for seeing the animation in action and making it clean (by that i mean elevating the character as they jump like they would in game) and somehow ignore that elevation in the game engine, or you just have to work from imagination and hope it works out since you can't really see and test the whole movement in blender. Visualizing the entire jump would be optimal for animating but I assume the animation and mesh of the character would slide off the actual collider on the Y axis then making it just impractical to use.
@sokinosoru9975
@sokinosoru9975 4 жыл бұрын
can you make tutorial about Blendas modeling?
@glalkia713
@glalkia713 4 жыл бұрын
Would you make tutorial on how to animate weapons?
@louriano_studios4012
@louriano_studios4012 Жыл бұрын
Yo what you got for my lab characters n the rig that comes with
@Bengoltrader713
@Bengoltrader713 4 жыл бұрын
can u make a game using this model?
@INtelshow
@INtelshow 4 жыл бұрын
Struggling with jumps and root motion, is it just make a jump in place, a jump forward, etc or is there a better way to handle it?
@joseaurivan4476
@joseaurivan4476 4 жыл бұрын
Can you make one tutorial about root bones?
@HeavyHouse24
@HeavyHouse24 4 жыл бұрын
Hehehe. Yes i will use it for landing animation and nothing else. Heheheheheeee
@oussodzkh7372
@oussodzkh7372 Жыл бұрын
i love you
@CopyCatBlack
@CopyCatBlack 4 жыл бұрын
please help me !!!!!!! Guys i really donno how to make multiple animation in 1 blender file example: I.ve made Idle animation now i wanted to make running animation so i create another slot for making running animation soo i moved some part of the body and when i check my idle animation it became like running animation please help me cuz i just fished up my idle animation :(
@eserabhuka664
@eserabhuka664 4 жыл бұрын
0 Dislikes... 👌 ...
@SuperMontana2008
@SuperMontana2008 4 жыл бұрын
Would be better if you did more step by step tutorial other than a breakdown
@BlckPollen
@BlckPollen Жыл бұрын
I'm balling like an athlete but got no jumper
@kenhiguchi2144
@kenhiguchi2144 4 жыл бұрын
How did you know that my mom didn't approve ???
@LIJIA
@LIJIA 4 жыл бұрын
First comment
@TheRoyalSkies
@TheRoyalSkies 4 жыл бұрын
Very Impressive - For your valiant display of courage, I knight you: "First of Jumps" ... You may rise Good Sir -
@FlauntitNatural
@FlauntitNatural 4 жыл бұрын
Lovely content! Keep up the good work. If you have a second please feel free to look at my channel and sub if you enjoy it ❤️💜
@ahjsbkdjhavkcjhvac
@ahjsbkdjhavkcjhvac 4 жыл бұрын
first
@burntt999
@burntt999 4 жыл бұрын
Ya donnnne
@Dragoonking17
@Dragoonking17 4 жыл бұрын
Don't you also need a falling animation when running? I imagine it will look weird then your character goes through the whole landing animation while moving forward.
@TheRoyalSkies
@TheRoyalSkies 4 жыл бұрын
You would normally tie the 'falling' animation to any situation where the character's feet are not touching the ground. So, the game would automatically transition to falling from jumping and walking off a cliff :)
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