Thanks for the tutorial! For facial animation I started using ReveRig and was a game changer 😍 Really recommended
@DW-jr4tx10 ай бұрын
Thanks for the tutorial, you are my hero, love you
@jnanashakthidigitals Жыл бұрын
Nice tutorial..😊 But if you export to cc4 all expression ok... But character not speaking(lip sync)🤔
@nachiitoman Жыл бұрын
Thanks for the tutorial ! I love Blender but I have to use Maya at work. Do you know if there is a way to return from T-Pose to A-Pose (or rest pose) as you did with rigify but with Maya?
@nimitverma34604 ай бұрын
Very good and important
@MiraculerRedАй бұрын
Which version should be cc_blender-tools-main for blender versions 4.1?
@will2power23803 Жыл бұрын
Is the boy figure model you used in this demonstration available for purchase somewhere? I very much liked the look of him.
@weelearnfrommobile773 Жыл бұрын
Get It Free From Here agora.community/content/superhero-blender
@Tertion Жыл бұрын
@@weelearnfrommobile773 hey thanks for the info. This model is awesome.
@jeshi-kx8rp4 ай бұрын
do you know if this method would allow you to use the unreal engine cc control rig?
@dandanoh20005 ай бұрын
Why I always get an Faceit Binding Failed? The warning says Bone Heat Weighting: Failed to find solution for one or more bones for object Hair001___ merged__baked_001.001
@e_z_g2 ай бұрын
it says there is more than one surface when i turn on faceit
@shahedislam0002 Жыл бұрын
THANKS DUDE
@mendiravinderkumar7392 Жыл бұрын
Nice video sir I want to make kids nursery rhymes with blender do you have any videos in your channel?
@weelearnfrommobile773 Жыл бұрын
Not yet,but I have some basic character animations on my channel.
@mendiravinderkumar7392 Жыл бұрын
Where is the video sir?
@eduardogonzalez593 Жыл бұрын
why am I missing the arkit shape keys I cant even generate the face controls
@MiraculerRedАй бұрын
Hello again, how do I fix the error? Thank you if you help "AttributeError: NoneType object has no attribute 'hame'"
@weelearnfrommobile773Ай бұрын
H , I don't think 'hame' is a function in blender, that's why it gives that error . Have you changes any bone name
@MiraculerRedАй бұрын
@@weelearnfrommobile773 no
@MiraculerRedАй бұрын
@@weelearnfrommobile773 no
@MiraculerRedАй бұрын
@@weelearnfrommobile773 no
@MiraculerRedАй бұрын
@@weelearnfrommobile773 no
@FPChris9 ай бұрын
4:22 is the a plugin? and what is it?
@weelearnfrommobile7739 ай бұрын
Is called Cc/C pipeline. You can fine the link in the description
@hotsauce712411 ай бұрын
Is there a way to export the rig with facial expression to UE5?
@Rinart-sempai11 ай бұрын
yes
@Shuuuuuuu-uuu10 ай бұрын
@@Rinart-sempai can you show me how to do that?
@balac4552 Жыл бұрын
After face it and accurig completed, can we take back to cc4, facial blendshape will it work in cc4 and iClone ???
@weelearnfrommobile773 Жыл бұрын
I will do tutorial for that soon ♥️
@shivangipriya4153 Жыл бұрын
Pls do it as soon as possible. I am waiting this video around 1 month.
@ohlookitsjames Жыл бұрын
What is the difference between "$78 Faceit 1.7 - ARKit" and "$99 Faceit 2.2 - Unlimited"?
@weelearnfrommobile773 Жыл бұрын
The main difference between the two addons is that Faceit 2.2 allows you to create custom expressions, while Faceit 1.7 is limited to the 52 ARKit expressions. Faceit 2.2 also comes with a number of expression presets, that will be expanded over time. You can share your own expression presets as content packs.
@ohlookitsjames Жыл бұрын
@@weelearnfrommobile773 Nice! I might check this addon out then!
@ohlookitsjames Жыл бұрын
@@weelearnfrommobile773 I bought it and I love it so far, thanks! 🙏 😊
@nikomozz8147 Жыл бұрын
@@ohlookitsjames TBH I prefer ReveRig! I tested both but ReveRig is cheaper and I can obtain better results
@philosophyfrog265311 ай бұрын
In the rigging and animation tab it says "no current character"! Even though the character was successfully rigged and ported back to blender. What is causing this issue?
@philosophyfrog265311 ай бұрын
It was because I used blender 4.0. I'm still getting the issue of getting reduced finger joints when converting to rigify though. If anyone knows how to fix this it would be much appreciated.