Excellent tutorial as always! As for the obligatory crate, I'm still yet to make one lol But dont tell anyone
@zerobio2 ай бұрын
Thanks and no worries, make it when you like
@chahak3762 ай бұрын
Great 👍👍👍
@zerobio2 ай бұрын
Thanks
@doctorcaracal69092 ай бұрын
Awesome tutorial! Can you do a tutorial on how to model and texture Jason Voorhees's hockey mask from Friday the 13th? Keep up the good work!
@zerobio2 ай бұрын
Thank you. I will consider that, have a lot of projects so not sure when I will have the time but it's on my mind.
@doctorcaracal69092 ай бұрын
@@zerobio No worries.
@zerobio2 ай бұрын
@@doctorcaracal6909 thanks very much
@jsonwakefield6284Ай бұрын
wouldn't it have been easier at the beginning to do an inset instead of making the out boards separately. Just curious because I genuinely don't know.
@zerobioАй бұрын
@@jsonwakefield6284 i do so many videos that I often forget what I did and would have to go back and think about it. So give me a while and I will get back to you on that :)
@zerobioАй бұрын
@@jsonwakefield6284 ok so insetting is a very common and easy way to create a simple crate. But if i was to do that, I'd have diagonal edges on the outer pieces which is not what I wanted. I wanted 4 outer rectangular pieces of wood with bevels on them. I would have had to straighten the diagonal edges. Even then, I wouldn't have separate pieces with all faces intact. And then to texture them would have been a bit different. So I went with this very simple method of four rectangular pieces outside with some cross pieces, all easy to model, unwrap and texture and then the inner box part. This isn't the lowest poly way however. I also wanted to show a separation of pieces whereas the inset method would not look the same even with textures on correct. You'd have to draw indents where the pieces would attach and that would require using substance painter, most likely.