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In this video, I'll demonstrate how to create a highly realistic cloth simulation in Blender, replicating the results typically only seen in Cinema 4D. But the best part is that these same results can also be achieved easily in Blender!
Throughout the video, I'll take you through the process step-by-step, showing you how to use different vertex Groups in Geo Nodes, and cloth settings, to achieve a highly realistic and convincing simulation.
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