How to bevel the perfect edges in Blender correctly. Also, it can be used to create perfect arches easily. A full video with more explanation is on my KZbin channel! 🎵MUSIC🎵 1. Rewind - Instrumental Version by Aves (Artlist)
Пікірлер: 45
@duck_entertainment Жыл бұрын
Moral of the story, always apply scale But no, no I will not
@Adlip_Kun11 ай бұрын
😅
@marshalyapado7 ай бұрын
i always forget scale. i wonder if theres any way to lock it
@smokeweebs87005 ай бұрын
Or just scale your objects in edit mode.
@bureahuwaito Жыл бұрын
You could also do all of your scaling in edit mode
@xanprimo85113 ай бұрын
Its these simple things im looking for. Because im a total beginner. Thank you❤
@LUCASSONEK8 ай бұрын
Thanks🎉
@giganticsponge9997 Жыл бұрын
Thx, I Will use that trick
@lurovi62388 ай бұрын
THANKS!!! graciassssss no sabes lo tuve que luchar por arreglar esto... sos la unica persona que lo explica!
@ViniciusGoy7 ай бұрын
Tis helped me a lot! Thank you!!!
@serkanyavuzmercan8 ай бұрын
Usefull info. Thanks
@theaverageman6447 ай бұрын
thank you bro!
@SUGARG0D Жыл бұрын
I started using blender today, and i see that this trick will help me a lot in my future designs!😍
@grimreaper30752 ай бұрын
thank you vary much,it helped a lot,i didn't know what i was doing wrong,and this was it
@ashutoshtechnology4 ай бұрын
Thanks bro
@Jsjdjdjdjdjdjduduuddj4 ай бұрын
Danke! Sehr hilfreich und informativ. Ich freue mich auf weiter Videos! Lg_LostPlayer
@superNova583710 ай бұрын
Thank you for this
@jackells-wood45987 ай бұрын
Thank you!!
@develeone9 ай бұрын
Thank you ☺️🙏
@azimurrr Жыл бұрын
Дааа! Спасибо огромное! учусь делать модели в блендере, смотрю видео, а там нужно скруглить стороны с помощью bevel, но у меня скруглялись только куты параллелограмма, но благодаря твоему видео я все сделала правильно❤
@Adlip_Kun11 ай бұрын
Thanks for sharing
@roberthudak9 ай бұрын
I LOVE YOU THANK YOU
@SumberV2 Жыл бұрын
thx a lot!
@riadhmajedi2791 Жыл бұрын
thanks a lot bro
@Somplay. Жыл бұрын
Thanks 👍👍
@danielveliz888510 ай бұрын
Nice :)
@deone-entity393510 ай бұрын
😂❤, gg it took me a day to find out this. thanks alot. main resons is that we don't know what is use for what
@sepehrzakeri283210 ай бұрын
Tnx🎉
@thew2197 ай бұрын
Is there a way to do the opposite? Like how do you make bevels steeper using bevel modifier?
@noturne548 күн бұрын
With bevel modifier I don't think there is a way, you would need to pull the edges. Maybe there is some add-on for this but I doubt
@komaniac-zq2tj2 ай бұрын
Anyone knows hiw to make edges shiny please let me know
@volodymyr299911 ай бұрын
Knew it
@rickfuzzy9 ай бұрын
omg thanks you, was driving me mad
@badbuddy09344 ай бұрын
Why does the scale is necessary? I'm curious.
@LMHPOLY4 ай бұрын
Basically, Blender uses Object Scale for pretty much anything like making a Bevel or using Modifiers. You can either change the scale in the edit mode, apply the Bevel and you will be fine. Or you can change the scale in the Object Mode like I did in the video, then you would need to Apply the Scale before applying Bevel or any modifier.
@Itssilentbtw5 ай бұрын
HOW DO YOU SCALE IT ON ONE SIDE
@LMHPOLY5 ай бұрын
Notice how my Origin point of the mesh is at the very bottom. Scaling by default is set from Origin. So, if you move the default cube origin from the center to the bottom, and press S,Z - to scale by Z-axis, the cube will scale only upwards.
@juanvhr8563 Жыл бұрын
hey how did u open the camera menù
@LMHPOLY Жыл бұрын
By holding this key on my keyboard " ` " On my keyboard, it's above the TAB
@hi_DaNbruh Жыл бұрын
hello what matcap did you use?
@LMHPOLY Жыл бұрын
The first one, which is the default when you enable Metcap. I also use Cavity!
@Wesley32686 ай бұрын
This is VERY ANNOYING to me when applying bevels. I stretch objects and models all the time, making the bevel profile f*cked and unusable. And one more thing.. Can you resolve inset profiles overstretching? It's when you have changed a lot of an objects model, making the inset profile f*cked and unusable. And maybe some other Blender bugs too?
@LMHPOLY6 ай бұрын
I can tell you that before any action like bevels and applying any modifier to deform the mesh, you need to Apply the Scale. I recommend pressing CTRL+A > Apply Rotation & Scale before any action like that if you are having strange problems. Even before UV Unwrapping.
@Wesley32686 ай бұрын
@@LMHPOLY Noted! Thanks!
@tuna_the_loser Жыл бұрын
Ah, yes. The APLLY THE FUCKEM SCALE stuff are memes at this point