I was following your 2.7 videos on 2.8, but now it will be a lot easier. Thank you.
@linbuckfan4 жыл бұрын
Yet another great video, Thanks Mr. Womack
@brianbuckley67134 жыл бұрын
Great video Bill, many thanks.
@MikeChirkov4 жыл бұрын
Thanks for the tutorial, Bill. As always - very helpful. Kind regards.
@digitalflightworks87512 жыл бұрын
Still patiently waiting for a tutorial based on MSFS 2020..didnt you have a tutorial making the KPDX scenery?
@kevincolton68914 жыл бұрын
Hi Bill, I have love watching your tutorials. They are a great way to get started in scenery building. Will you be doing any for MFS2020 at any point? Thank you again.
@tbryson24 жыл бұрын
Thanks for your videos! Would be nice if you could include the textures you used so "we" have some reference to exactly what's going on.
@BillWomack4 жыл бұрын
In this case, the textures are unimportant. What I showed was just an example to illustrate how to use the exporter.
@tbryson24 жыл бұрын
@@BillWomack Perhaps, but when you say "basic metallic textures", I have no clue as to what you're referring to. Would be nice to have an example. Then "I" could take it from there. Still, THANKS for the video series!
@BillWomack4 жыл бұрын
@@tbryson2 Ah, your question is about how to create PBR materials then, which is outside the scope of this video. I'd suggest some KZbin searches on that topic, which should help fill in the gaps for you.
@tbryson24 жыл бұрын
@@BillWomack Fair enough!
@stevenbeeckman30192 жыл бұрын
I wonder how to the plugin works with the textures, or at least what the correct workflow is. E.g. it doesn't convert png's (from texturehaven) to .dds.
@paulpoirier14683 жыл бұрын
Hello, thanks for your video, but where is the link for the addon downloading please ? I didn't find it with your link.
@NicManGun4 жыл бұрын
how come i am unable to open a file saved as _g.p3d
@AdelHaiba784 жыл бұрын
Thank you very much.
@BillWomack4 жыл бұрын
Wow, that was quick! The video isn't even done processing yet.