The "RIP" for the cube deletion made me laugh so hard my husband had to come upstairs and see what was going on. Made my day, thanks.
@supremebeme4 жыл бұрын
Blender 2.9 - To Show "Bake" button, click on domain, go to cache in physics tab, change TYPE from replay or modular to ALL. Then the Bake All button will show.
@mommysezno3 жыл бұрын
You're my hero- I was so lost
@10arunesh3 жыл бұрын
Thanks for this. I actually was wondering where the button is.
@northerain3 жыл бұрын
MVP
@siddhantrane12275 жыл бұрын
You need to connect the density attribute into the emission strength of the principled volume shader and the factor of the color ramp which you plug into the emission color of the principled volume node. so it's like: Attribute (density) -> emission strength (principled volume) Attribute (density) -> factor (color ramp) -> emission color (principled volume)
@peterkeis16385 жыл бұрын
Instead of a texture you can have a particle system emitting the smoke. The the particles can change the emitting color over their lifetime. You can calculate the age of a specific particle by dividing the age through the lifetime and feed this into a coloramp.
@MarkandSandieInMotion4 жыл бұрын
make a vid of this please
@yohannesdewander7982 жыл бұрын
This video is great! Following it now in 2022, they must have changed something about the object constraint since 2019, because my sphere won't stop at the end of the bezier curve. Any sollutions?
@MarceloPaniza Жыл бұрын
Thanks for this. Great info and the "Eevee doesn't" tip saved the day. Cheers.
@leonardoromero47095 жыл бұрын
Im not sure, but i guess the way to make the smoke color change depending of his lifetime is using the density color value as factor in the color ramp that is connected in the color input of the principle volume shader.
@buzzkillbuddy45324 жыл бұрын
Very helpful, helped me fixed the issue! May I add, you can also hook up a Vector Math node in between the "density" attribute and the gradient texture node followed by a multiplication node set to around 20 or so. I got a good result with those settings.
@timhud75383 жыл бұрын
guys, can you screen the tree of nodes, for beginners?)))
@timhud75383 жыл бұрын
@@buzzkillbuddy4532 guys, can you screen the tree of nodes, for beginners?))
@Warblade19894 жыл бұрын
As awesome as this video is, do you have an up to date version for blender 2.82? The physics settings have been vastly changed since this vids creation.
@2012Pictures4 жыл бұрын
Great tutorial but I'm having a little trouble. I'm using 2.92 and when I connect the gradient texture node to the color ramp node in shading, the smoke completely disappears. Anyone know a work around for that? Much appreciated! Edit: It's doing the same thing in the official Blender as well.
@WesMartin4 жыл бұрын
That's happening to me too :// love those bugs EDIT: If you look at Siddhant Rane's comment, his fixed mine! It has to do with making sure another attribute node (whether its for the density or smoke) is connected to the gradient texture, then to the color ramp, then to the color. (I connected the attributes vector to the gradient's vector.) Hope this helps!
@rhymerubayet19995 жыл бұрын
Just found this channel, I am beginner and I am loving the tutorials. Please keep it coming, your tutorials are really easy to understand and follow too.
@shanongonton10042 жыл бұрын
with the recent version of blender i can't find the "high resolution" menu, do you know where can i find it ? great video thanks :)
@Zamten4 жыл бұрын
Blender beginner here and I just want to say thanks for this tutorial. Not just for the guidelines on creating the animation but for the option to hide the shape at 10:57. I have been trying for the past couple days trying to figure out how to get rid of the thing on other projects i am doing and no matter what i searched on google, none showed me this :(
@purplezer01962 жыл бұрын
the cube joke at the beginning really caught me off guard. That was pretty funny lol.
@duke69495 жыл бұрын
You could change specific colour if you want by adding keyframes for position of both colors in color ramp and then change its position at time you want to change color and add another keyframe
@shaundelp97785 жыл бұрын
I think there is a particle info shader node with an "age" output, plug to plug into you color ramp.
@BlenderMadeEasy5 жыл бұрын
I already tried that but I think that only works with particles and not smoke.
@diamondabck6455 жыл бұрын
Blender Made Easy it doesn’t work in evee yet unfortunately, but its awesome in cycles
@Ramp10er4 жыл бұрын
Try animating the mapping node for the direction of the gradient smoke... Or use Gradient as a factor plus animate color ramp... Or try animating vector curves...
@DavidS-mi8nh3 жыл бұрын
yay finally a smoke tutorial that doesn't murder my computer
@scrayzor48353 жыл бұрын
If you want to bake it with noise (the new HIGH RES in Blkender !!!) , you have to make a check at cache "is resumable" first and then bake the noise after baking data.
@ZachFBStudios3 жыл бұрын
always do your smoke sims in eevee and composite into cycles renders later nice
@arjunvenugopal47635 жыл бұрын
You just brought a great tutorial under 12 mins. Thank you. Subscribed.
@Milan23_2 жыл бұрын
Please do this tutorial again for Blender 3.0 and above, subscribed amazing content!
@SuperSubCon2 жыл бұрын
yes please @BlenderMadeEasy
@roideus4 жыл бұрын
Can you make a version of this for 2.82? i had to use 2.81 because I couldn't get the smoke to work in 2.82. Had a lot of problems after baking it and the performance in the viewport was horrible.
@fiveoneecho4 жыл бұрын
You should be able to use object coordinates from another object for the gradient texture and then move that reference object through space to control the smoke color.
@찌누-c7n3 жыл бұрын
Everybody is influencing everyone, wow wonderful.
@kamranrizvi47074 жыл бұрын
Fantastic tutorial. Please advise, if you have a tutorial how to render, to convert into MP4 or PNG sequence. I will be very grateful
@romirromero22524 жыл бұрын
Why i dont have the SMOKE settings under smoke domain>physics 😔 Cant fix the settings of my smoke. Ended up nothing 😔
@PonteRyuurui4 жыл бұрын
extremely fucking helpful,cheers, i was going nuts trying to figure out how to add color and emission to the god damn smoke. thats a sub from me!
@gorkskoal93152 жыл бұрын
If someone is watching this with 3.0 release. Their's a bug in 2.9x that causes it to eat a ton of ram then segfault. and a hard one. like fairly large segfault file large. the 3.x branch might fix that. Just a FYI
@Akaija4 жыл бұрын
Wonderful tutorial! Though there was one thing that took me several hours to figure out, as I couldn't get the smoke to 'glow'. In the attribute node I mentioned 'Density'. But you better don't do this: Type 'density' instead (no capital D).
@kumimochi5 жыл бұрын
My new fave blender sensei
@buddelexperte13504 жыл бұрын
The "High REs" Settings don´t appear on my screen, any help?
@nybsaxer4 жыл бұрын
In newer versions it's called noise. Smoke Domain -> Physics Properties -> Gas -> Noise
@buddelexperte13504 жыл бұрын
@@nybsaxer thx
@CG_Pigeon2 жыл бұрын
Emission works fine in eevee now :D thx!
@CapsVODS3 жыл бұрын
when i create quickm smoke, here is a massive sphere of it that covers more than my object. And i have scale applied to both object and volume box
@anthonyschilling71323 жыл бұрын
Same here
@AlceaRose4 ай бұрын
Hello, I've been trying to implement that on Blender 4.2, but it doesn't seem to work properly : I end up with a static uniform smoke in the entire smoke domain, instead of having a ball properly emitting smoke.... Do you know how to fix this ?
@starlessfr0sty8534 жыл бұрын
can`t find "high resolution". Where is that located in blender 2.82-2.83?
@cbrosif4 жыл бұрын
from what i know now, they renamed or removed it or smth, so i found that its pretty much the same if you turn on noise with the wavelet option in the settings
@HassanSiddique7774 жыл бұрын
Your tutorials are very exciting, easy to understand and awesome as well :)
@BlenderMadeEasy4 жыл бұрын
Happy to hear that! Thx!
@kashiraplay25733 жыл бұрын
I have a problem I'm using blender 2.92 and the part of 3:12 my "Enable physics for:" i dont see the "smoke" it always select in "fluid" so i dont know how to follow the next step : ( This is my first time using blender so i dont have any idea
@BlenderMadeEasy3 жыл бұрын
This tutorial was in an older version of Blender. It use to be smoke and fluid were separate physics but now they are the same. You need to select the fluid type and make sure it's set to gas. I recommend following one of my mantaflow tutorials because it will be easier.
@КонстантинВоробьёв-у6ъ5 жыл бұрын
In Cycles its possible to drive smoke color with smoke density attribute trough math and color-ramp nodes. Didn't tried it with Eevee.
@techtalkwithsanuga90813 жыл бұрын
ye i did cycles cuz its easier
@supremebeme4 жыл бұрын
add a mapping node to the gradient texture and rotate Y * 90 degrees
@gorkskoal93152 жыл бұрын
Umm er Evee Does do light with bloom... or did you meen something else?
@userxbw4 жыл бұрын
Proabley got a do a half and half to get smoke to change colors mid stream. or maybe key frame it to swap colors mid stream.. ????
@rededwards34794 жыл бұрын
Great Vid....You should do a video on multiple smoke emitters with each having unique settings.
@Tech_Crafter_HD5 жыл бұрын
I had a problem with the render result because it is always blurry and I don't know why because it's not the DoF or the samples
@oojiflip4 жыл бұрын
How do you do the high res in 2.82
@ivanbradic4 жыл бұрын
I have the same problem?!
@ivanbradic4 жыл бұрын
I found a solution!! 1. Select Smoke Domain 2 .Go to physics properties 3. click free Data (unbake) 4. check Adaptive Domain 5. On the Add resolution add a number greater than 50 and the bake 6. render and there you go
@oojiflip4 жыл бұрын
@@ivanbradic OK, yeah, that should word, but it isn't doing what you'd expect. Instead of increasing the resolution to make the smoke itself higher res, it's making the smoke take up more volume, to make it appear as if it's a lot larger than it is. What you need to do is go to volumes, and then set the pixels down to 2px from 8px
@ivanbradic4 жыл бұрын
@@oojiflip well it works for me idk how. Sorry it didn't work for you :c
@moravianlion31084 жыл бұрын
Don't know why, but my smoke lasts only for about 20 frames, then it quickly dissolves. I can't figure out where to change it. It's baked, frames are ending at 250 in both cache settings and timeline, but wtf is going on here? The only difference I made is my curve is around 3 times longer. Any idea what went wrong here?
@evertonsouzasilv4 жыл бұрын
Me too
@notadhdeveloper49944 жыл бұрын
Click on the smoke domain (The giant box) and go to its physics properties. Go down and select cache. Under cache you should find frame start and end. Leave frame start at one but make the frame end the frame that your animation ends at.
@ekbergpeter69875 жыл бұрын
Great Tutorial. I really appreciate that you show in between what happens and not wait til the end. I have two questions. Is it possible to freeze the animation for use in a scene Where I want some smoke? Can you explain the baking thing? Thank You, really cool.
@BlenderMadeEasy5 жыл бұрын
Are you asking on how to freeze the smoke in place and then resume it at a later frame? If so that is a great tutorial idea and I will work on that. What do you mean by baking thing?
@ekbergpeter69875 жыл бұрын
@@BlenderMadeEasy Not at a later frame, but in a scene. So if I think the smoke is perfect at frame 150 and I want to use that smoke in different places in my scene. If it's possible to apply all smoke modifiers and then use that smoke as an object. Same way as creating cloth effect. I have to create an animation to get the cloth as I want then I can apply the modifier and can then use the cloth as I want. I see a lot of use for this if possible with smoke. Create fog, cigarette smoke etc. The baking thing. What is happening when you are "baking" the animation?
@BlenderMadeEasy5 жыл бұрын
Baking stores the smoke simulation data. Basically it makes it so you can close the project without losing the simulation, move to any frame or send the project to a render farm. I see what you mean now with freezing the smoke. I have figured out how to do that and I will create a tutorial on this very soon.
@persadastudio Жыл бұрын
Can wd import this to after effect? How? Thank
@scorse41974 жыл бұрын
for making the smoke change color as it rises, why not ctrl + click and change the orientation of the coloramp to go upwards?
@nina-18275 жыл бұрын
atm the starting point and end point are set at the 1st and 100th frame.. as i am new to blender i was wondering where the setting was to change the starting frame if the smoke shouldnt appear right at the beginning of the scene?
@houndedblue2 ай бұрын
baking not show in cache blender 4?
@DavidS-mi8nh3 жыл бұрын
10:10 heat attribute?
@divyamjha493 жыл бұрын
The Noise settings cease the smoke effect when I apply them. After I added the gradient colour, it renders the smoke gray. Makes no sense. Why is that happening?
@adeysh63544 жыл бұрын
Because I did every step you did in this vid but still not working , the sphere moves over the curve but no smoke effect, i did bake it and then tried it again and i got the smoke after baking.
@U.O.S2 жыл бұрын
How to make color shooting star coloring in the edges and the tail white in the middle
@sheraizepillay1282 жыл бұрын
Great tutorial, very simple to follow for a beginner like myself! I'm having one problem though, when I add the quick smoke effect, and I try to rescale the domain, the smoke also rescales and if I move the domain, the smoke moves as well. Is there any way I can fix this?
@surenmayurov41045 жыл бұрын
Please remind about clicking like button, coz I always forget doing it. Thanks for the tut!
@Artoff_xDen4 жыл бұрын
exactly what i was looking for!
@grits_43364 жыл бұрын
Can anyone help me out? My smoke isn't going with the sphere When I added quick smoke it just smoked once and it was quite big. And then it didn't follow the sphere.
@tbstobeseen2063 жыл бұрын
Same here(
@RandomUser000253 жыл бұрын
Your smoke look very dissipated end light, how could I get a big plain and dense smoke trails, which make sort of like bean shapes (you can see this on multiple smoke Sims on blender don't know If you see what I'm talking about) I really need to achieve this effect
@paul-thys4 жыл бұрын
I dont have the high res smoke option
@amitshibu44784 жыл бұрын
Paul-Thys 2.83?
@paul-thys4 жыл бұрын
Amit Shibu yes
@BradCaldwellAuburn Жыл бұрын
How about in cycles?
@MickeyBTBell4 жыл бұрын
Very cool! Thank you for sharing!
@SubhashChandraGupta20214 жыл бұрын
Just wanted this tutorial thanks :)
@thehalohomies3 жыл бұрын
does it work with Cycles? If not, is there any other way to do it that works with Cycles?
@derlinjesustaverasperalta17244 жыл бұрын
I have a error I don't why my domain is glowing instead of the smoke (is like a big glowing box)
@derlinjesustaverasperalta17244 жыл бұрын
Ok nvm I didn't put multiple on the Match node
@evertonsouzasilv4 жыл бұрын
Me too. Big Glowing Box. Multiple not help.
@notadhdeveloper49944 жыл бұрын
Make sure the domain type in the physics properties is set to domain. If it is not it will be a big glowing box.
@diosatriadarma98824 жыл бұрын
how to bake on blender 2.83.1 ???? pleasee help... my project is different of ur project
@notadhdeveloper49944 жыл бұрын
Click on the smoke domain (The giant box) and go to its physics properties. Go down and select cache. Under cache you should see that the cache type is either modular or replay. Change the type to final and a bake all option should appear. Click bake all and wait for it to bake. When it ends you should find that smoke appears when you play the animation from the begging. And also make sure that you are in the front facing view by pressing one on the number pad on your keyboard. I hope this helps.
@supremebeme4 жыл бұрын
@@notadhdeveloper4994 thanks! worked for blender 2.9
@notadhdeveloper49944 жыл бұрын
@@supremebeme no problem 👍🏻
@adeysh63544 жыл бұрын
Hi , i think you didn’t mention the bake part in the first try of smoke ... watch again 3:00
@DaNil-ws8bc3 жыл бұрын
How to make this animation seamless?
@MissFazzington3 жыл бұрын
When i add quick smoke smoke didn't appear
@nameseven5 жыл бұрын
I love these!
@mountainflash23695 жыл бұрын
Try key framing colour to get different colours
@Tech_Crafter_HD5 жыл бұрын
Mhh nope it changes everything and not only the emitter
@bigstanky96335 жыл бұрын
Use key frames on the emission color
@BuzzKirill3D2 жыл бұрын
Thanks, very helpful
@校长老5 жыл бұрын
yes! This is what I expect to see!! thank you !!
@kingfreefire09614 жыл бұрын
rip cube. prayers for our friend
@nonfider99102 жыл бұрын
My bizer curve doesn’t have this arrows wtf
@daedalus31764 жыл бұрын
Im late, but is there a way to slow down the curve at specific moments or to make it speed up?
@notadhdeveloper49944 жыл бұрын
probably with key frames in the animation menu. I am not sure though.
@oojiflip4 жыл бұрын
How do you have sharp smoke in Eevee? Every time I work with smoke/explosions in Eevee, it's super blurry
@BlenderMadeEasy4 жыл бұрын
Make sure the volumet tile size is set to 2 px. It's located in the render tab under Volumetrics. This will help make the smoke look sharp.
@oojiflip4 жыл бұрын
@@BlenderMadeEasy OMG thanks! I could never figure it out!
@Kate-Tea5 жыл бұрын
I’m sure you can make eevee emit actual light from the smoke or other objects by baking the lighting with... I forgot the name but it’s there I swear!
@gorkskoal93152 жыл бұрын
bloom?
@alirezasaliani51654 жыл бұрын
I don't know why my smoke doesn't follow the object like yours does. Any help?
@buddelexperte13504 жыл бұрын
first click on the sphere and THEN click object > Quick Effects > etc
@evaalvarado64674 жыл бұрын
Is there a way to move where the animated path starts and ends in the timeline?
@tdnr4 жыл бұрын
I dunno
@notadhdeveloper49944 жыл бұрын
click on the smoke domain and go to physics properties. Under the cache tab there are boxes for frame start and frame end.
@Xstatic19755 жыл бұрын
Nice effect. Not getting the same results unfortunately. I used the exact same settings but when I render there is much more smoke than in this video. EDIT: never mind..... my sphere was moving slower because my bezier curve had a higher frame setting than the rest of the animation :'-)
@voxboxc4 жыл бұрын
hey nice tutorial but i hv a slight problem. why do my smoke simulation seems of of focus and blurry. any idea?
@BlenderMadeEasy4 жыл бұрын
If you are using Eevee try setting the volumetric tile size to 2 pixels in the render tab. The default is 8 which makes it a little blurry.
@voxboxc4 жыл бұрын
@@BlenderMadeEasy still slightly blurry but maybe eevee is just not that good at rendering smokes? maybe. any other settings i could tinker around to get better smokes?
@Sam-oi8uh5 жыл бұрын
What ever I do my smoke dose not get any color
@flixy_gameon48805 жыл бұрын
SAME please helpp!! )=
@beimanonestar4 жыл бұрын
I think you are trying to set material to the sphere. Set up the material to domain
@Wikkedfit3 жыл бұрын
Blender 2.9 no longer has the High resolution option available
@flixy_gameon48805 жыл бұрын
PLEASE help me )=. I see only grey smoke in rendered view but i think i have done everything the same as you did )= (is there any option i have to select or somthing?) please help ):
@BlenderMadeEasy5 жыл бұрын
Check the material again. You probably have something not plugged in.
@UCG8185 жыл бұрын
@@BlenderMadeEasy I'm also having the same problem too. I'm checking the material and I'm not sure when I'm missing.
@hw123334 жыл бұрын
When I hit play after I have put in the smoke container no smoke shows up? I have a good computer not sure why this is happening
@heyt3ch4 жыл бұрын
same
@heitoor4 жыл бұрын
@@heyt3ch same
@TheKungfum4 жыл бұрын
when I scale and move my smoke domain, the quick smoke effect scales and moves also. I know this is probably something simple, but I'm a newbie. Any help appreciated. V 2.9
@lawyerdawg4 жыл бұрын
2.9 Is a whole new version. I recommend using v2.82 to get used to the "Flow" of blender. But this tutorial may be outdated for your version of Blender.
@DimitriSafarikas4 жыл бұрын
It's because everytime you hit the "play" button, Blender is saving the information (called "cache"), so when you start scaling it, it keeps the exact same simulation but scales it accordingly. One way to reset the simulation so it uses the new scale, is to go inside the "smoke domain" options and change the number of "resolution divisions" (you can revert back to your previous number afterwards, you simply need to change it once) Hope it helps :)
@TheKungfum4 жыл бұрын
@@DimitriSafarikas thank you. I will try that next time. Good to know
@stewiebox2 жыл бұрын
you can make it go on forever by selecting the two ends and press F, this will fill the two ends
@stewiebox2 жыл бұрын
just to be clear here I am using version 2.9
@musikraze30202 жыл бұрын
Thanks sir, i Subscribed
@mynameisnobody13864 жыл бұрын
Im not sure what im doing wrong, but I dont see any smoke. I keep going back in the video but I followed the steps up to this point exactly, I paused the video so many times, i wore out my space bar. LOL. Using version 2.82 windows 10 pro 1TB M.2 970 Evo SSD 64GB Dominator RAM ASUS RTX 2080 SUPER OC ALL water cooled I7 CPU (i forget the model but its a 7th gen.) also water cooled and OC. MSI x99a SLI Plus MOBO I can not figure it out for the life of me. PLEASE HELP.
@mynameisnobody13864 жыл бұрын
I will like what I have in a youtube video in an edit. EDIT- kzbin.info/www/bejne/j4HcnZiigK6Whdk Ignore the other stuff- I created an animation and before completing it I want to get the smoke to circle the text.
@BlenderMadeEasy4 жыл бұрын
You have to bake in the data for the smoke to work. Blender 2.82 changed a lot of things about the fire simulation. Go watch my video on Mantaflow Fire Simulation to see how it works.
@mynameisnobody13864 жыл бұрын
@@BlenderMadeEasy Thanks for the help but I think im WAYYY too big a noob. i still can not get it to work. Bummer though. :(
@fertuffo11875 жыл бұрын
How much time does it take for the render to complete?
@BlenderMadeEasy5 жыл бұрын
It took about 10 minutes to render. Eevee can render smoke extremely fast.
@fertuffo11875 жыл бұрын
Blender Made Easy thanks
@Aicha.Gabani5 жыл бұрын
Hello. Thank you for all your videos. Please we want tuto about dynamic paint multiple colors.
@CElectriX5 жыл бұрын
Really Amazing!
@williamgoodwin51454 жыл бұрын
My laptop is running kinda slow but the whole domain seems to fill with smoke when I render . Any ideas ??
@voxboxc4 жыл бұрын
did you check the node at the material output? it should supposedly be connected to the volume input of the material output
@aluckyshot5 жыл бұрын
Thanks, might be able to make a short intro for my videos with something like that. I am subbed 😉
@19Lillith4 жыл бұрын
I can't see any smoke, I did everything in the tutorial. Is this because I'm using a newer version of blender?
@voxboxc4 жыл бұрын
try to check these: -bake the cache -bake the noise(if you tick it) -check the shader for the domain, not the sphere. make sure to set at the material output to be volume and not surface.
@JamesZickmantel4 жыл бұрын
Set cache Type to Replay until you bake it later.
@_sidrs5 жыл бұрын
What are your pc specs ???? My too starts sayin 'not responding' when I render somethin with eevee