All still works in 4.1 (smoke part) Thanks a lot !
@Solores17 Жыл бұрын
this channel needs way more subs i swear
@Anthony_Gutierrez Жыл бұрын
I just made a cryo tube last night and was searching for this exact simulation LOL Thank you
@Blendito Жыл бұрын
"I'll just add some thickness.. *dog pic pops up* " --literally made me laugh out loud, which is rare for me when watching youtube alone. Well played sir. 🤣
@SAHANSTREAM17 күн бұрын
thank u so much and i love ur tutorial
@BunnyBunniee Жыл бұрын
I literally screamed at the corgy butttt! So cute lol, TYTYTYTY!!!! great tut :D
@maglaessАй бұрын
Super cool 🙂
@tmotionman9199 Жыл бұрын
Always love the simulation tutorials for blender. The reason why I subscribed
@PixelPlanetStudios Жыл бұрын
Thanks for the sub! 🚀
@norteenx3 ай бұрын
@@PixelPlanetStudios How do I change the transparency of the smoke?
@shoaibakhtar4934 Жыл бұрын
i have seen 4 sec and it was enough to write thank you
@PixelPlanetStudios Жыл бұрын
Thank YOU for watching! I appreciate it 🚀
@shoaibakhtar4934 Жыл бұрын
@@PixelPlanetStudios NO I appreciate it more 🚀🚀🚀🚀🚀🚀UwU
@darienleleux682 Жыл бұрын
Great tutorial! Can't wait to test it out.
@Local_CC Жыл бұрын
It's funny when people say that Blender's smoke is 'good but not Houdini'. They're both FLIP fluid sims, and if you didn't see them side-by-side, they can both do relatively identical work. It's nuts, but it's true!
@jbdh65104 ай бұрын
Houdinis Solvers are way more advanced
@flonkplonk1649Ай бұрын
Blenders smoke sim is very buggy, it crashes often, it's very slow, it doesn't have near the quality of Houdini and it's just frustrating.. it's still the same mess in Blender 4+ with MantaFlow! It's the only thing I really hate (and avoid) about Blender..
@boorch4282 Жыл бұрын
Awesome tutorial ! So many ideas can be realised with that! Thank you!
@PixelPlanetStudios Жыл бұрын
Glad it was helpful! 🚀
@mycroft16 Жыл бұрын
Excellently crafted tutorial. Great simple explanations of each step and why you're doing it. MantaFlow is really good and smoke and fire. Obviously it's not quite up to Houdini, but it's pretty dang good. This is a really cool idea. I haven't tried doing openVDB imports much. I like how simple that was to get a secondary simulation in the same render.
@MaxwellSerna Жыл бұрын
Amazing tutorial, I love how simple and dynamic you method to explain things is, you got a new subscriber, thanks a lot!
@PixelPlanetStudios Жыл бұрын
Thanks for the subscribing and I’m glad you enjoyed the video 🚀
Жыл бұрын
Great tutorial, Thx.
@PixelPlanetStudios Жыл бұрын
You're welcome, thanks for watching!
@PencuryTimun3 ай бұрын
thank you for the tutorial!!
@georgeyeor95798 ай бұрын
Thank you for this 🙏 Does the scene scale unit plays role in the simulation? What is the scale unit you are using? meters or cm?
@sicfxmusic Жыл бұрын
Smoking smoke!! 💯💯
@lakshorts Жыл бұрын
This is awesome
@PixelPlanetStudios Жыл бұрын
Thanks!
@ruanjacobs49247 ай бұрын
Amazing love this...
@ご飯美味しい-p1kАй бұрын
Unusually, no objects were distributed in the tutorial, so I made one from scratch and did the same thing, but because of that, the smoke retention didn't work out as well as it did in the video, but I'm satisfied because I learned a lot. However, I think the video was not friendly to beginners. Sorry for the google translation.
@sam_division4620 Жыл бұрын
nice
@hartyvarsy5528 Жыл бұрын
Hi great tutorial! When I add quick smoke it is black/dark greyish by default. Not white like yours. Please help me for the same. Blender version 3.4.1
@PixelPlanetStudios Жыл бұрын
Make sure you apply a material to your sim, and that there are lights on your scene. I hope this helps!
@CringineerGaming8 ай бұрын
Now, how would you go about having those two smoke sources interreact with each other?
@SnaMProd3 ай бұрын
attribute make the smoke disappear like Density is being set to 0
@Kalmana Жыл бұрын
I'm having a bit of an issue with this tutorial in 3.5. For whatever reason the smoke is rendering in solid mode, but as soon as i switch to render, nothing appears at all. Would there be anything i could check to see why it's not rendering properly?
@Mi-fo2tq Жыл бұрын
Hey I have the same problem, have you found a solution?
@Kalmana Жыл бұрын
@@Mi-fo2tq I have not. Though i haven't really played with it too much since i moved on to environmental modeling
@tootall519110 ай бұрын
You should either bake simulation or start animation from the beginning.
@paytonhurtado168 Жыл бұрын
my smoke disappears when I plug in the multiply node in shader's panel why?
@technology58723 ай бұрын
Me too 😭
@looooool_guy10 ай бұрын
When I add the attribute + color ramp + multiple nodes to density field of BDSF node, the smoke disappears no matter what multiple value I used. Matched your exact settings, too, Do you know what's up with that?
@codyphillips2060 Жыл бұрын
when viewing my smoke sim the solid view its working totally fine but when I switch it to the render viewport it doesn't show what so ever, been trying to troubleshoot this for a few days now. do you have any idea what could cause that?
@PixelPlanetStudios Жыл бұрын
The most common reason is that a volume material needs to be applied to the domain.
@issac77874 ай бұрын
wow
@AndyWalsh8 ай бұрын
Is it normal for Blender to grind to a halt when you up the resolution divisions?
@pandawithanak591414 күн бұрын
The attribute part in the shader settings does not work for me in Blender 4.2.
@hansdampf9489 Жыл бұрын
minute 5.25 "pick up a cache location" ...i don t get it. you click the button and get "smoke domain". but how? when i click i only can choose some folder from the pc. and thank u very much for the tutorial!
@PixelPlanetStudios Жыл бұрын
Thanks for watching! In the video I skipped over the folder selection but that is all you need to do 👍🏻
@nonstickpan650410 ай бұрын
I've been having an isssue with the whole doman filling with smoke soon as the simulation starts even though its supposed to start at frame 30
@SZMIDEL Жыл бұрын
using blender 3.3 and these settings will work on any version above 3.2 .... So 3.3 it is? Liked and subscribed 🤣
@PixelPlanetStudios Жыл бұрын
😂 *3.2 AND above 🚀
@norteenx3 ай бұрын
How do I change the transparency of the smoke?
@MILCHoney Жыл бұрын
My smoke just sits and doesnt dissolve enough i added the EXACT settings you did and mine is acting completely differently
@chryssdale5747 Жыл бұрын
Smoking in real life = ☠️ Smoking in Blender = 😎
@1doller9 ай бұрын
is there a way i can make a character model smoke a cig with the character exhaling the smoke as well
@abdessamadhasnaoui68877 ай бұрын
we can t see what s written on the menus nor the shaders the image is really poor it will help though. so, thanks🙂
@justpoppinthings Жыл бұрын
How do I increase the amount of smoke an object creates? I want it to fill the screen over time
@Anarky8 ай бұрын
Atlantis is in the water outside the rocks of gibraltar. It's not even round
@maxim.library8 ай бұрын
ADD THAT THICKNESS haha!
@alenkur55 Жыл бұрын
do u have pack for smoke 💨 atmosphere?
@PixelPlanetStudios Жыл бұрын
I do not, but have thought about creating a VDB pack in the future
@sh5l345 Жыл бұрын
where do people get these sounds effects for there vids ???
@PixelPlanetStudios Жыл бұрын
Here are some great SFX options: envato elements/audio jungle, artlist.io, video copilot motion pulse
@marciomsj1 Жыл бұрын
My smoke keeps leaking out of the tube and when I set the surface thickness to 1 the smoke just stays in the center without moving.
@PixelPlanetStudios Жыл бұрын
Hi, thanks for watching. I’d first check your geometry for any holes, and apply transforms to all sim objects. If you still have issues, you may want to increase your resolution. I hope this helps
@w1zardbeard101 Жыл бұрын
....oh man i probably shouldve watched the whole video through instead of following along in real time, my heart dropped after i heard "i canceled the sim after a few frames...." and my bake time was for nothing
@BenuthBasnet Жыл бұрын
i think too much music can not concentrate well, opinion to the point i need to stop it
@PixelPlanetStudios Жыл бұрын
I’ll keep that in mind for the next one, thank you