Great talk! Goes over so many graphics topics and overviews them fairly well in a matter of just 30 minutes!
@fearingalma15503 ай бұрын
One of the most striking aspects of Ghost of Tsushima to me was the wind and how seemingly everything in the scene was affected by it. It's a genuinely impressive effect and I'm glad there's lots of content now going over how this stuff works!
@snortonmorton2 жыл бұрын
Phenomenally well-presented. Great examples and visuals, well done to the whole team on the technology.
@LifesMystery7772 жыл бұрын
Good stuff! Going to study this very hard since I am making my own game. I'd like to get some special "windy wind" in my game! Topics like these are real gems. Keep them coming! Thanks
@pandasempie2 жыл бұрын
Amazing presentation! From a student in England who is researching what concept to explore for their dissertation.
@one_ak2 жыл бұрын
Wow, I am going to look at the game in a whole new light now.
@MidnighterClub2 жыл бұрын
Hacky cloth sims are best cloth sims. Thanks for the ideas here!
@gamingyourway2 жыл бұрын
That was excellent, thank you so much.
@user-vg7zv5us5r2 жыл бұрын
This is what ubisoft lacked for the first Watch Dogs.
@surferriness Жыл бұрын
I can't believe how many great content creators, experts, industry people, senior developpers, cg artirsts, etc. still say "verticeee" or "vertexes", you guys do it on purpose, admit it. Still perfect presentation, don't get me wrong, it's just remarkable.
@callum6224 Жыл бұрын
what is the correct way, i thought i was vertexes?
@TheMrKeksLp11 ай бұрын
@@callum6224 Vertex and vertices
@standardLit4 ай бұрын
Verteces called vertices because they are vertices 😊
@strarsis2 жыл бұрын
What is better for general wind effects, simplex or perlin noise or something else?
@sweettangoTIMMY2 жыл бұрын
We've all been waiting for it and now it's finally here: the sequel to "Procedural Grass" (kzbin.info/www/bejne/f5PIYn14e5qca7s) :D
@bhanksshuggy51582 жыл бұрын
🐐
@coffeediction2 жыл бұрын
Can this be done in Unreal without c++? 7:00
@cvspvr Жыл бұрын
why don't you learn c++?
@fearingalma15503 ай бұрын
@@cvspvr because coding is difficult and if you're trying to handle more stuff on your own like art and gameplay design the more you can cut down a solo dev's workload the better