I think the scariest part of Crabsquids is the sound design. It doesn't even remotely sound like an animal, they sound like something scratching metal or glass slowly cracking under the water pressure. This especially works well in the Degasi Seabase where it feels like the construction is falling apart or as if the Crabsquid is trying to trick you into thinking it's the seabase making these noises and not it
@HungaryaRoli5 ай бұрын
Idk crabsquids are more annoying than scary imo. Can't say they aren'n scary, they are, just not as much as they are annoying. The sound you mentioned is very eerie tho i aggree.
@Niltenstein5 ай бұрын
When I went to the degasi base I didn‘t realize there was a crabsquid. It did make sounds, which were unsettling, but I wasn‘t sure where they were from. Then it destroyed my seamoth and I probably died shortly after. That‘s when the real scare happened
@Hot_Tatar5 ай бұрын
I love their sound :)
@full_felicis51155 ай бұрын
The first time I visited the Degasi Seabase in the Deep Grand Reef, I forgot to turn my seamoth lights off, while exploring the base the crabsquids destroyed my seamoth, leaving me more than 400 meters under water. Since that day I don't let those thing get near me. People can say those things are not scary, for my game experience, they are.
@AceFaz5 ай бұрын
I don't think they realise that we Aren't scared of dying in this game, all he pointed out about them was that they aren't strong or difficult to avoid, but that's Not the point. People are scared of non-deadly spiders in real life, and they usually aren't dangerous, aggressive, fast, or hard to avoid either. There arw people scared of average money spiders, and they're tiny. Crabsquids are Huge, even if they don't look it in-game, they are Several times Larger than humans, they look creepy, and their Databank entry says that they are intelligent, and use their limbs to Expertly Butcher their prey, before eating them, filling the large organ in their head, which is actually a large stomach, that they need to fill at a scarily frequent basis. Their large spider-like limbs, allowing them to walk around or swim, their intelligence, and what they Would do if they really caught you irl, is what Makes them scarier than most leviathans, who would just eat you in one bite and move on, or realistically ignore you. Sure, they're easy to avoid (Because Everything in this game is, if you know how), by turning off lights, but that usually means you need to move around in the Darkness, and even That doesn't gaurantee your safety. Plus they have their EMP to shut off your vehicle and force you into a helpless position, makes encounters with them scary, leaving you stuck in the dark. There's also their strange eyes, and other features to make them look creepier. And as you mentioned, their sound effects.
@briishcabbage5685 ай бұрын
Another fact, Crabsquids can't attack you when you're above them. Stand on their bigass forehead and they cant do anything about it.
@brandonadam16655 ай бұрын
This is like when the bully holds the other kid's head while he flails wildly towards him in disney xd ass shows.
@Chekmate-em3mc5 ай бұрын
@@brandonadam1665”hey nerd”
@TennisWall5 ай бұрын
@@Chekmate-em3mccinder block!
@Breathtaker50005 ай бұрын
The ultimate weakness 🤣
@ElPolloLoco76895 ай бұрын
@@TennisWall Hey Watson, cinder blo-
@thefancydoge86685 ай бұрын
Crabsquids are like the cave crawlers. They are so annoying that anything that would be scary about them just turns into hatred for them.
@Breathtaker50005 ай бұрын
The unrelenting rage knows no bounds! :D
@PloVv-hu4qt5 ай бұрын
I hate Warpers more. They are sooo annoying, especially when you're trying to get out of a large cave through the ceiling with a PRAWN suit, and when you're finally almost done, A STUPID WARPER COMES OUT AND RESETS ALL YOUR PROGRESS, and especially when you're just trying to mine some resources with a PRAWN suit drill, they teleport you out of it.
@kittybossatron5 ай бұрын
I think they’re perfect, they’re not meant to be scary they’re just an organism on this planet
@CatsAreKindaCool4 ай бұрын
They literally just an emp
@CatsAreKindaCool4 ай бұрын
@@kittybossatronthey’re just aggressive and you have to turn your lights off
@TheLastBacon5 ай бұрын
Totally don't have PTSD from the crashfish charge sound :D Great video!
@Breathtaker50005 ай бұрын
Thanks! After everything you’ve been through, Ima see to it that you get placed in the crashfish protection program :)
@K1D_P3GGY4 ай бұрын
@@Breathtaker5000why the cuddlefish fuel😭 they are hard to get and you just waste them in fuel
@samtheman13392 ай бұрын
Two Subnautica legends in the same place! Historical moment here guys!
@Vallu846Ай бұрын
@@K1D_P3GGYYou must be fun at parties...
@aceraddo2556Ай бұрын
@@Breathtaker5000 the thing that people hate about the crashfish is definitely how annoying they are early on. You learn very quickly that the aren't that dangerous, and from that point on, there whole purpose goes from being an early threat, to being something that make you wait a few seconds each time you want to try get some early game resources
@Mehumatti5 ай бұрын
I literally completely forgot that the Pathfinder tool exists. And for crabsquids I only find the scary when they just jumpscare me when I'm exploring the 3rd degasi base
@ANDR0eeeed5 ай бұрын
Fr man
@speedude01645 ай бұрын
I built one in my hardcore playthrough before exploring the big wreck in the Grassy Plateaus with the Battery Charger, and despite having a High Capacity Tank, I'm like 95% sure I would've died if I didn't have it.
@officegossip4 ай бұрын
I died getting lost inside a massive wreck one time and I’ve been carrying one ever since.
@Alfonso882794 ай бұрын
The pathfinder is way too specific to keep it with us when we have such a limited inventory. It's not efficient. When you enter a cave, just use your brain or drop something in the floor to remember where you came from. The pathfinder may have been useful but it's not worth it in relation to the other game mechanics. Maybe if it worked as added function to the scanner or something like that.
@speedude01644 ай бұрын
@@Alfonso88279 It's not something I keep on me, but I'll bring it if I know I'm about to explore a big wreck.
@RedmannTheCringe5 ай бұрын
I HATE the way crabsquids look at me. It's like they're possessed
@HungaryaRoli5 ай бұрын
I think they are more annoying than scary but yea. They are ugly as hell
@blueraptorgaming0645 ай бұрын
HELPPP
@talkingweevil31724 ай бұрын
I went to the degasi and as I was entering I went behind the building since it was in front of me then I went to the other side and it jump scared me there. I went back and forth a bunch until I could get in. I went in the degasi base and was using my sea glide light since I knew it couldn’t get me and I looked out the window to see it staring at me for 20 seconds straight then I look away and look back to it making it’s horrible sound and attacking at the glass. My fear of them is still not cured.
@kaysidegamer59965 ай бұрын
IMO the Mesmer is the scariest fish in subnautica. The psychological aspect, especially if you read the lore, gives me the heebie jeebies
@indridcold95935 ай бұрын
my first encounter with one, it just never noticed me, so i thought it was passive. i just swam straight up to it, scanned it, thought it was pretty, and swam off. i was horrified reading the corrupted data entry later lmao
@daviddragonheart67982 ай бұрын
Sea Emperor. The momma in the base game is telepathically communicating with you, and may have done this to the Degasi survivors as well. Below Zero also had cut early content back in it's early access builds, where the babies we released are communicating with Robin, which means that this is a thing ALL of the Emperors do, and the momma was not a special case. The Mesmer can mind control you, sure, but the Sea Emperor can effectively do this, AND it is intelligent. We're just lucky they are friendly.
@realglutenfreeАй бұрын
@@daviddragonheart6798 Wait a minute, if mommy was communicating with the degasi people, why didn't they do something about it or mention it. Minor plot hole. Or are we the only ones who can understand her for some reason
@stormtrooper1704Ай бұрын
@@realglutenfreeProbably because they all died
@realglutenfreeАй бұрын
@@stormtrooper1704 But I mean, they were alive for a while, they even came pretty close to her with the degasi base. But seems she never communicated with them or they would have mentioned it
@scully4life5 ай бұрын
I once saw a KZbinr's seamoth get destroyed by a crab squid while he wasn't even in it, and he died because he was too deep to get to the surface on the oxygen he had left. Ever since seeing that video, I'm scared of them. Wasn't really scared of them before that, but losing a fully upgraded seamoth is not an experience I am keen to try out.
@dominiks.97915 ай бұрын
Yea, I once saw it too. This was very sad, especialy he was my favorite youtuber. By the way, what youtuber are you Talking about? ROXMB maybe?
@scully4life5 ай бұрын
@@dominiks.9791 I think it was Laggin
@thecyanpanda2415 ай бұрын
Best way to avoid that is to always leave the lights off. Crabsquids are extremely sensitive to lights and will track anything brighter than a phone's flashlight.
@Wraithspartan4 ай бұрын
If you have a Perimeter Defense module, zapping them a couple times can make them back off for a while. Zap once or twice, then park your Seamoth somewhere harder to reach (like under the Degasi base's foundation or such) and leave the lights off.
@Dnmsn4 ай бұрын
One time i was exploring the 3rd degasi base and 2 crabsquids destroyed my prawn suit and i ended up drowning because of it
@PolterDev5 ай бұрын
When you are in the dark, below ur crush depth and suddenly a crabsquid just appears in ur face. While all of ur escape routes are guarded by leviathans. Theyre pretty fuckin scary.
@PolterDev5 ай бұрын
@ZACattack9805 is that supposed to make them any less scary?
@Somedude725 ай бұрын
That is very specific, did this happen to you?
@CalciumEnjoyer5 ай бұрын
Replace that with a crashfish. Still scary. This situation can make literally anything scary
@1000-THR5 ай бұрын
crabsquids usually arent that aggressive i think, one did attack me yesterday but i dont think it has happened in any of my other playthroughs
@nolanc9432Ай бұрын
Yeah, while he’s correct they may not be the most dangerous, that’s not what makes a creature scary to me in the game tbh
@Niltenstein5 ай бұрын
I think with the copper the meme is that you never have enough of it and it’s annoying to farm. At least that was my experience. Copper gets used so much, but is only, and I mean only, found in limestone outcrops. other metals like titanium are also found in abundance through things like metal scrap and other metals get used so rarely a few mining trips will do the trick, but copper is in this middle ground where it‘s consistently used throughout the entire game, but also only available in outcrops. Yes there‘s the giant ore‘s for the drill arm, but I mean that‘s only really late game where you start to have enough of it. And also, limestone outcrops give only titanium and copper. Sure that means that you have a 50/50 chance for copper, but also for titanium, and when you constantly get that instead it‘s really demoralizing. At least with other metals you have outcrops where each drop is valuable, but getting titanium a bunch just sucks imo
@briishcabbage5685 ай бұрын
Quick tip, try breaking barnacles on the back of reefbacks. A pod of reefbacks generally have 3-5 barnacles total, and they normally give copper. You generally get at least enough for a wire coil or two.
@Niltenstein5 ай бұрын
@@briishcabbage568 I didn‘t know that, thanks for the tip!
@thecyanpanda2415 ай бұрын
@briishcabbage568 it's copper and silver too, the two things you always seem to need
@MRKeksi4 ай бұрын
How to find MAD copper (early game) 1. Get the scanner room 2. Scan for limestone in one of the three starting biomes 3. Copper (Optional: get all the range upgrades) You can also scan for just copper in the Mushroom Forests or the Lost River, just that you need the Prawn Suit drill arm which is pretty easy to get imo
@briishcabbage5684 ай бұрын
@@MRKeksi >Early game >Requires a scanner room and PRAWN suit plus a Drill Upgrade >Drill upgrade requires diamonds >PRAWN suit requires plasteel, aerogel, copper, and enamled glass to create >Moonpool is required to create PRAWN suit drill arm >early game That might be effective in lategame, but if you have a scanner room, moonpool, and PRAWN suit upgrade in early game... you aren't in early game. If you're just talking about a scanner room, though? Sure, I guess that's early game if you can get some magnetite.
@Snug_bug085 ай бұрын
I do not think the cyclops is actually that useful but the feeling of driving a massive submarine while maintaining power and hiding from leviathans is peak
@KaiTheMemeKing5 ай бұрын
I'm the type of person who loves to build multiple bases every playthrough and decorate them, so I personally find the Cyclops very useful for that. Tons of locker space for building materials, growbeds, prawn storage, etc. I totally get others not seeing that appeal though
@Snug_bug085 ай бұрын
@@KaiTheMemeKing I don’t see the practical appeal to growbeds, they’re a good source of food if u eat them as soon a u harvest them but u can’t take them outside with u they take 4 slots of storage each
@xxfalconarasxx56595 ай бұрын
I could see that appeal, but this is something I feel that other games like Barotrauma do so much better. The Cyclops is cool, don't get me wrong, and I loved using it, but the game doesn't feel like it's really built with it in mind. The Cyclops is only really useful as a mobile base, and by "mobile base", I really mean a "mobile storage unit". Carry too much loot, but want it all to come with you instead of leaving it behind somewhere? You put it in the Cyclops. They really doubled down on this with the Seatruck in Below Zero. I feel like submarines should be much more than that.
@johnparis44345 ай бұрын
Can’t you use them for the bio thing (thing that makes power) and I’m pretty sure you can place a small growbead in the cyclops
@KaiTheMemeKing5 ай бұрын
@@johnparis4434 Yeah, anything you grow in a growbed can be used in the bioreactor. The Cyclops can host indoor growbeds (marblemelon, lantern fruit, etc.) but not underwater growbeds (gel sacs, mushrooms, creepvine, etc.)
@freezy53675 ай бұрын
Bro murdered more Cuddlefish than the entire Subnautica community 💀
@florianh.90985 ай бұрын
When I was like 6 years old, I literally cried cuz I accidently killed my cuddlefish xD.
@Breathtaker50005 ай бұрын
Yummy cuddlefish fuel go brrrrrr :)
@florianh.90985 ай бұрын
@@Breathtaker5000 you monster
@konstralit21055 ай бұрын
I threw cuddlefish egg in the bio-reactor just for fun. I don't regret.
@Foxyboi59444 ай бұрын
Monsters
@astrobonk5 ай бұрын
Brother I didn't even know the pathfinder tool EXISTED and having completed a hardcore run a while back this would've been PRETTY DAMN NICE.
@Breathtaker50005 ай бұрын
Nothing more stressful than going into a large wreck in hardcore mode, I’m so terrified of getting lost and drowning
@daviddragonheart67982 ай бұрын
There is also a surfacing tool, forget the name of it, but it can drag you from below up to surface, and can even be used to avoid leviathans. You can use it to get a couple extra seconds of air too, if you're desperate. IIRC, you need a bladderfish for it.
@aaziz772 ай бұрын
I88iiiiiiiiiiiiiiiiiiii8i
@underscorenons5 ай бұрын
Statistically crabsquids aren’t scary at all, but new players will hear the creepy sound design and will get jumpscared when their sea moth suddenly looses power.
@Breathtaker50005 ай бұрын
It is pretty surprising when you get EMP’d for the first time
@samtheman13392 ай бұрын
What the heck is your profile pic 🤨
@ultraicedragon809521 сағат бұрын
you can just go above the EMP you only get EMP'd when you are directly hit by it at least from what i've experienced
@samtheman133918 сағат бұрын
@@underscorenons I have a pet Crabspquid in the Lost River named Dingus. He doesn’t like me.
@mythuu5 ай бұрын
No copper is definitely a 0% drop chance when you need it most and the game reads your mind and only gives you titanium at that point. I would know
@regularphill5 ай бұрын
I have a phobia of crabs and seeing the crabsquid legs will always be... not fun.
@Breathtaker50005 ай бұрын
Just kill them and cook em up with a nice pad of butter 😋
@Wraithspartan4 ай бұрын
@@Breathtaker5000pretty sure that quantity of butter would kill you. Or is that the hidden way crabsquids are actually deadly - via massive cholesterol side effects?
@microwavegommmm91626 күн бұрын
Don't fear the crab, embrace them
@magisterrleth312917 сағат бұрын
I love crabs because they're such silly little idiots. There's no room for a brain up there, they just scuttle and pinch. Running on a Ti-82 brain.
@dominiks.97915 ай бұрын
I cannot agree that thermal energy is useless. At some point, I even replaced a nuclear reactor with thermal energy. This was due to the fact that in a nuclear reactor the fuel rods have to be replaced and the another does not have this problem. Also, the feeling of creating my own energy transfer system was great and helped me get more into the atmosphere of the biome I live in.
@OMEGA_35415 ай бұрын
Reactor rods have 5000 energy each, totaling 20000 for a full reactor, replacing a full reactor is only gonna happen if you're extremely energy intensive, and only once or twice per playthrough. Plus, a base thats chewing through reactor rods like that is not going to be sustained by thermal plants. I cant relate to the making your own energy system you described as ive never done thermal personally, so i cant touch on that, but nuclear still seems objectively better.
@dominiks.97915 ай бұрын
@@OMEGA_3541 In the main base I use both, but in addition to the base I have observatories that constantly draw energy from me even when I am not there, so infinite energy is very useful in these smaller bases. But I can agree with you that reactor is generally better.
@Aelinbunn5 ай бұрын
Thermal energy is really nice on ur prawnsuit when you don't want to go back up to recharge, and it's awesome for a quick base in the lava zone so you can easily finish the game without ever resurfacing
@plaguenplay35165 ай бұрын
@@OMEGA_3541fuel rods produce 20k energy each wdym
@OMEGA_35415 ай бұрын
@@plaguenplay3516 I didn't remember the exact number chill
@imahaloguy5 ай бұрын
Crabsquids are cute! I love that they can be bred, what funny guys. They’re pretty nasty guard dogs too, they will attack other hostile fauna, even leviathans!
@SandwichSlow5 ай бұрын
I really hope my first encounter with one will be good!
@Ripp___5 ай бұрын
@@SandwichSlowmy first encounter was not good 💀
@SandwichSlow5 ай бұрын
@@Ripp___ oh so should I be worried then?😭
@zcgamerandreacts27625 ай бұрын
@@SandwichSlow*be afraid*
@mskdxnightmare5 ай бұрын
Be warned they have an EMP burst attack so don't get too close with the seamoth or anything electrical lol@@SandwichSlow
@guardian-angel61521 күн бұрын
Crab squids aren't scary because they one-shot you, but because they look repulsive, reminiscent of oversized spiders. I think it's reasonable to think that most people would find spiders disgusting and would rather stay far away from them and avoid physical contact. Same for reapers being oversized maggots. Repulsive is quite bad, but big AND repulsive, while also making autistic screeches every couple of seconds? Yeah, that's scary.
@alejandrozapataq5 ай бұрын
You probably didnt play subnautica before the crashfish got nerfed to the hell so i get why you dont understand the hate. They are now easy to avoid, you can even kill them mid chase with a knife and avoid damage without running away so they can be annoying ant take you by surprise but they are not too bad. But back in the days of early access that thing was an icbm, it could swim at the same speed of the seaglider, it was very nimble so it could do abrupt turns to chase you (literally a 180 degree turn instantly) and it could follow you to other planets, back in those days all creatures didnt have movement restrictions and crashfish was programmed to explode only near the player. Nowadays the average damage it does is about 40 with a maximum of 60 and a minimum of 10 (depens on distance, the maximum roll is usually rare) but back in the day the average damage was 70 with a minimum of 40 and if you were unlucky it could instakill you. It is one of those flashbacks from an era where reapers follow you to your base also the 50/50 chance of the limestone is not true, limestone has a 30% chance of dropping copper and it has a guaranteed copper every 3 rocks you destroy And i dont know how can people say thermals are a bad power source, it is literally the most op power source in the game since it does not need any type of fuel and has the second fastest charging rate (its not like it is easy to notice the difference anyway) so its a power source you just build and forget about dealing with it, lavazone and thermal vents are not optimal places for the generators, you need to put them in active volcanos (i forgot their name) thats where they shine
@astrobonk5 ай бұрын
I KNEW it got nerfed. I remember reading back in the prerelease days that taking a crashfish explosion point blank would instakill you.
@kieran.grant_5 ай бұрын
It also helps to add a couple of solar panels for cheap energy storage even if they can't generate anything
@speedude01644 ай бұрын
That sounds literally impossible to avoid. Thank god it isn't like that now.
@alejandrozapataq4 ай бұрын
@@speedude0164 there was a way to avoid them but it was so hard calling it impossible is more realistic. So what we used to do is to bring several med kits to the caves and praise that they will not instakill you. It was so bad that the maximum damage with the reinforced suit was about 90 which not even the sea dragon does (except with the instakill attack)
@aircraftcarrierwo-classАй бұрын
I kinda only took this as opinions and recognize the dude is wrong on a lot of things. Thermals are one of those things he's just wrong about. Reliable set-and-forget power. So you have to build more to keep up with a nuclear reactor? So what? It's not like you have to fuel them once they're running. If you put a foundation on top of one of the smoker vents, you can put a bunch of them on it. Six or eight, I forget the exact arrangement you can do.
@Aelinbunn5 ай бұрын
A lot of these unpopular opinions just come down to knowledge, experience, and personal phobia. Crash fish aren't scary to anyone who knows anything about them, but for beginners who aren't expecting them, they don't know how fast they are, how much damage they'll do if they catch you, and even when they'll pop out. They just hear this scary sound and go fight-or-flight until they learn or wiki stuff. Thermal energy is insanely good when you're finishing the game. The inactive lava zone is where it really does its best work. Bringing a thermal module for your prawn suit will let you refill it on the fly, and dropping a simple base down there will make sure a prepared player never has to make the long journey back to their main base for resupplying, for recharging, and for upgrading the cyclops. Once you set off on your trip to the lost river, thermal generators can ensure you will never have to backtrack from there. I've also seen it save the butts of a ton of people who go down, leave their cyclops because they don't know about the lava leeches, and then get stranded without power. Crabsquids are kinda the same with the crashfish argument, but add the creepy factor of their eyes and how fking massive they are when you get close to scan them. Their design is just creepy for some people, and when they camp the exit/window to the degasi habitat and you see them just filling up the entire view it gets a bit unnerving.
@Aelinbunn5 ай бұрын
Also beginners probably wouldn't know about the trick with turning the lights off
@skiamach62084 ай бұрын
A single crashfish is no big deal, but I have swum by like 4 together and another two around a corner and getting hit by three of those things will kill you.
@tobyandahalf4 ай бұрын
one time i was mining in a safe shallows cave and got swarmed by crashfish, causing me to flee into the path of that one volcanic vent near the lifepod. i died in such a stupid way that i had to get up and take a walk
@NerdyPenguin2233 ай бұрын
Crabsquids are only scary if they're in the dark (COUGH BLOOD KELP COUGH). Crabsquid sounds also make me change pants every time I venture below 400m.
@eisschnee2649Ай бұрын
Only I was bothered by crabsquids even remotely in my latest playthrough was when a warper decided to drop one on my head; that many legs in your face out of nowhere is deeply startling.
@treybrzezowski32595 ай бұрын
In my most recent world I had a horrible experience with a Crabsquid. I took my Seamoth down to the Degasse base, parked it with the lights off, got all my goodies, and then I heard my Seamoth explode. I looked out the window and one of those jelly-headed mother fuckers had destroyed my Seamoth for NO REASON! I had to swim all the way back to the Surface with half a tank of O2, thankfully I had a Gravtrap in my inventory at the time, so when I inevitably drowned all of my stuff was sitting 75-100 below the floating Island.
@stephenskinner72074 ай бұрын
I empathize with this. I was doing a hardcore run and I’m starting to think that the real challenge of hardcore isn’t the one life factor, it’s that if something goes wrong, there’s no loading a save. Losing my seamoth to crabsquids in the Deep Grand was indeed something going very wrong.
@daviddragonheart67982 ай бұрын
@@stephenskinner7207 Drag your cyclops down to the Grand Reef. EVEN just the entrance, so if something bad happens, you can get back to safety. You can also brute-force the Cyclops through there to the Lost River. OR you can just another way, and get to the base from the Lost River itself. Notably safer when I do that, anyway.
@osdagoan5 ай бұрын
7:14 "i have seen a security hologram of him... using Cuddlefish as fuel"
@caterpillarrex49325 ай бұрын
the hover fish is the best boy i havent play subnautica without one in my hand at all times
@Breathtaker50005 ай бұрын
He is truly adorable. I saw a video where one did a little yawn and my heart melted 🥰
@briishcabbage5685 ай бұрын
The first thing i did when i got an Aquarium was placing a whole bunch of hoverfish into my base's bedroom. Alongside the picture of an adult ghost leviathan I killed. Safe to say they knew not to bite.
@Elminer05245 ай бұрын
Personally crabsquids horrify me, i have no idea why but that design really terrifies me to my core
@arcticgalaxies91605 ай бұрын
SAME i hate them so much and i dont know why, for me its the eyes... maybe? i'm fine with everything else but its so bad i had to mod them out so i didnt have to see them anymore😭
@VacantSpirit5 ай бұрын
already not fan of squids and they make hostile alien version of it can't think of anything that's not scary or disgusting about it
@Prosperous-h9x5 ай бұрын
😂😂😂ok
@rubydown3329Ай бұрын
It's big exposed brain grosses me out
@al_eggsАй бұрын
@@rubydown3329if it helps, it’s technically not a brain
@Hammerheadnerd5 ай бұрын
I agree with Below Zero. I love that game for exploring and just chilling. Although I wished that they added more open spaces and the Ice Dragon. I also want more sparser, realistic areas. (Not saying BZ isn't realistic, I'm just saying that adding a sparse biome may make it more realistic.)
@biz1175 ай бұрын
honestly below zero's map looks more beautiful than subnautica's map, both are peak though
@thefancydoge86685 ай бұрын
My 3 and really only major problems for below zero was that the story is way too much in your face, map is way to contained and lacks any open space, and the removal of the cyclops due to the last problem.
@Hammerheadnerd5 ай бұрын
Yeah, they need to hire a better writer or that writer needs to have more passion for that game. As for the open space, I would also wish that.
@doomchromee86485 ай бұрын
There are several sparse biomes in below zero, what do you mean?
@Hammerheadnerd5 ай бұрын
@@doomchromee8648 I mean like the Sparse reef, Dunes and Sea Treader's Path are deep, open sparse biomes that really spike the fear of a large ocean. The sparse Arctic and the Arctic biomes are just...Small.
@helicopter-u9u19 күн бұрын
7:14 he put cuddle fish eggs in the bioreactor and thought we wouldn’t notice
@MushpireАй бұрын
Two types of people: "Aww man, Subnautica 1 is so much better, why am i even playing this?" and "HOLY SHIT, 2 SUBNAUTICAS!"
@deeeeeeeeeeeeeeeeeeeeeeeee692526 күн бұрын
Can confirm, enjoying BZ for the sole reason of I JUST FINISHED SUBNAUTICA AND NOW I CAN PLAY **MORE SUBNAUTICA?**
@Oh-bo13 күн бұрын
@@deeeeeeeeeeeeeeeeeeeeeeeee6925 yeah that was me on my playthrough of BZ. but after finishing it I realized that I just don't like it.
@sabretoothtiger43145 ай бұрын
Idk if this is a hot take, But the Chelicerate is my favorite leviathan, it was the first leviathan to actually kill me in a Subnautica game, it’s got an amazing design, has the best animations of any leviathan, and people clown on it because it’s trying to be Below Zero’s Reaper
@Elminer05245 ай бұрын
Yeah I agree, its a cool leviathan, my favorite is the sea treader but that one is amazing too
@Hemhem-355 ай бұрын
I like the ventgarden just because its so big and majestic
@Walter_Hartwell_White-w2p5 ай бұрын
Don't get how people die
@HamsiKral535 ай бұрын
I love the idea of a huge organism that *needs* to live with its parasites to live and a fauna that is stable in the game because how many stable underwater organism exists in real life. My favorite is ventgardens
@RealCesyB5 ай бұрын
The main problem with it is that it's nowhere near as deadly as any of the leviathans from the first game
@cookiechan76415 ай бұрын
I’m a thalassaphobia person but I’ve also been fascinated by the ocean so occasionally I’ll decide to torture myself and open the game on my switch. Crash fish are My. Worst. Enemy. I didn’t know how to avoid them!! Thanks so much for that trick that I didn’t know! Time to load the game again! (Never left kelp forests, grassy plateaus and safe shallows)
@Breathtaker50005 ай бұрын
No problem. Glad you were able to get something useful out of all my rambling :D
@seaserpent31285 ай бұрын
Seamoth is the best weapon in the game for non leviathan creatures. Just bring a repair tool and ram everything till the area is safe. No crabsquid or boneshark problems ever.
@Someguy68515 ай бұрын
lol, who needs torpedoes
@ineverrage41765 ай бұрын
Prawn is probably better, it is much tankier and hits hard with the fist.
@The_seal_lover4 ай бұрын
Thank god that I'm not the only one that rams My Seamoth into my enemies. I usually do that before an enemy attacks me, or just for the sake of revenge
@blueraptorgaming0645 ай бұрын
0:07 that opening made me feel so old. I got into the game right before they added the Precursor stuff.
@SakuyalzayoiTheMaid5 ай бұрын
hardcore mode where im only allowed to build a single moon pool for upgrade crafting and cyclops has been a blast to use efficiently instead of chucking a crafting station in the control room and a battery charger next to it
@FirstNameLastName-tg3rc5 ай бұрын
Thank you for saying what you did about Below Zero, while it does have its flaws, it's disappointing to see that it is almost universally hated on.
@Elminer05245 ай бұрын
Its not that bad honestly, its a very good game, i still think the original is better but below zero is amazing too
@EarthboundX5 ай бұрын
The idea that Below Zero is massively hated doesn't seem to have the evidence to support it to be honest. It's got great reviews on Steam(It's sitting at 91% positive atm)and other places I've looked. Has a tiny but loud minority managed to somehow makes enough people think that Below Zero is hated? It just doesn't add up to me.
@larswilms82755 ай бұрын
I have both Subnautica and Below Zero. So when I want to play something in the subnautica universe, I have a choice. I will choose subnautica almost every time. Below Zero is not bad. Subnautica is better.
@blueraptorgaming0645 ай бұрын
I really miss the OG plot line for BZ, with the isolation, missing team member and the betrayal.
@alex-z7y8o5 ай бұрын
I would say people criticize Below Zero not because it's bad, but because it is a Subnautica game , which sets expectations very high.
@plaguenplay35165 ай бұрын
afaik there's an algorithm in how the outcrops work: sandstone: first 50/50, second 50/50 and for the third time you're GUARANTEED to obtain the mineral you didn't get in the first 2 outcrops. but if you get copper first and then titan, it's a 50/50 again (again, afaik) limestone: basically the same, but you're guaranteed to get the mineral you got the least of from the previous outcrops. for example: 1st -- silver 2nd -- gold 3rd -- gold 4th will be lead now shale and obsidian work basically the same, so no need to mention them
@SandwichSlow5 ай бұрын
Crashfish aren’t too bad but they do always sneak up which is why I hate them but other then that they’re pretty cool!
@starjargaming5 ай бұрын
Copper gets even easier to find when you get the prawnsuit...*me going into a cave to find copper with my prawn suit and get stuck and never gets it out again*
@fredcomms_5 ай бұрын
Nooo 😂😂😂😂
@Breathtaker50005 ай бұрын
When you can’t decide between having claustrophobia and thalassophobia:
@juicebox2685 ай бұрын
the first time I saw the pathfinder tool in use was this video
@brianpembrook91644 ай бұрын
One of the many tools I go "Thank you for giving me this; I needed it twelve hours ago. I have achieved enough game mastery to make it obsolete. Thank you for making it into the game; I will never use it." My unpopular opinion is the seaglide is over rated. You have maybe three hours of glory before it is replaced by the seamoth... which you will likely be using for a half day or more of time if not until near the end. I suppose you could store an emergency seaglide in your deeper outposts. In case you soft lock yourself by spawning down there with no way to manually swim to the surface for a new ride.
@juicebox2684 ай бұрын
@@brianpembrook9164 seaglide is fantastic for exploring wrecks or tight caves, not to mention its far more manoeuvrable than any vehicle
@jay.isbored5 ай бұрын
Honestly some things aren’t scary I just don’t want to die or lose health from things like the crashfish or the stalkers same with the crabsquids
@Tenajeh4 ай бұрын
Below Zero is a fantastic Subnautica game. Just like you said: Beautiful biomes. And the seatruck with the music is just so much fun to treck around in.
@legendbee95795 ай бұрын
“Just use you glider to outrun the crash fish” dawg you need the materials in the crash fish caves before you can built it
@Tenjeen5 ай бұрын
You can literally find all the materials outside, though
@legendbee95795 ай бұрын
@@Tenjeen you need cave sulfur to make batteries to make the glider
@Tenjeen5 ай бұрын
@@legendbee9579 No, batteries are made with copper and acid mushrooms.
@razvy69495 ай бұрын
The Crabsquid terrifies me the most. I hate creatures with a lot of legs with a burning passion *cough cough cave crawlers cough*... Those and the mushroom snakes 😅😅
@WaywardPython5 ай бұрын
Cave crawlers are my least favourite creatures in the game, along with the warpers.
@Xx_Tr4nsF3m_xX23 күн бұрын
0:33 i never knew that perfect cell was the real identity of breathtaker
@Hoverfish-supremacy5 ай бұрын
Tbh,i never feared crashfish,i always outran them,and no,i dont use volume so i cant even hear it until it explodes,just swim away.
@Breathtaker50005 ай бұрын
Cooki3, you’re built different 💪
@Hoverfish-supremacy5 ай бұрын
@@Breathtaker5000 💪
@ThatRandoRobotАй бұрын
7:29 only time i ever used thermal was to set up check points and safe places in the lost river and lava zone. otherwise yeah not great for a main base of sorts.
@thatblueboy2667Ай бұрын
3:46 I don’t have thalassophobia I specifically have Ostraconophobia which is a fear of crabs
@mannofdober8734 ай бұрын
You're wrong about thermal power. I make fairly big bases that are completely sustained by 4-5 thermal plants. The key to my success is realising I don't need 50 power cell chargers.
@daviddragonheart67982 ай бұрын
This! Plus there is a cyclops thermal upgrade, which lets you charge its batteries through a thermal vent as well. I keep a couple cells charging in my bases, but if Im at base, I park it RIGHT over a vent, swap out the cells to the ones of the lowest charge, and just sit in my base and watch the fish.
@Mini-FenixАй бұрын
2:54 never seen that thing in my life.
@Joshua_Allbritton5 ай бұрын
When your on low health and you turn around and see a crab squid it's terrifying
@indridcold95935 ай бұрын
my first encounter with a crabsquid was when i found that degasi base. i was excited to have found a new structure, and drove straight towards it in my seamoth without a care in the world. then i heard the screech, and saw giant tentacle-like legs emerging from the other side of the base, and i knew i had made a mistake. i was able to get out and stasis rifle it before it finished demolishing my seamoth, but that was still one hell of a first impression
@keidkirk69055 ай бұрын
I wonder what that base (the one powered by 4 thermal plants on lava) was using that power for. My personal main bases function well on 2 solar panels (water filtration not included)
@speedude01645 ай бұрын
Don't power sources that currently have no power continue generating some while the base is taking from another? By 800 his base was only taking power from one Thermal Plant, and the lower it gets the more Plants would be generating power at once. Otherwise, all adding more would do is delay the amount of time it takes for the base to lose power without actually changing the rate.
@Breathtaker50005 ай бұрын
I had water filtration, scanner room, and I was charging an exosuit with 2 ion power cells. If you wanna see the full thing, the base tour is actually on my channel
@elfametesar3 ай бұрын
@@Breathtaker5000it's the water filtration that really drains the thermal plants. thermal plants are good and all but they struggle a bit against it. they can barely handle them but if you drain them even more, then they become inadequate
@Ryvaken4 ай бұрын
8:07 We see here a fundamental misunderstanding of how base generators work. A base ranks the generators in a specific order. That order used to be build order, but that was changed in updates and I never figured out the new pattern. In any case, the base draws power from the first generator on the list, until it is out of power. Only then does it tap the second. Let's say those four generators are all 70 degrees, 59.4 per minute. You have three full generators in that clip, so you're only drawing 59.4 per minute. When power drops below 750, then you'll get the second generator kicking in at 118.8 per minute total. You don't get the full force of the 237.6 per minute until you drop below 250. In other words, as you draw down more generators, your power will stabilize at 250, 500, 750, or 1000 depending on if the draw can be met by 4, 3, 2, or just 1 generator. It's not all-or-nothing the way a single nuclear generator is.
@raymondgradzewicz5 ай бұрын
The thermal vents at the bottom of the underwater islands and the jellyshroom caves both reach above 100C, I have 4 thermal plants at 105 and they produce the same amount of energy as a nuclear reactor and a bioreactor combined. With just one foundation and one power transmitter as well. It's not that much in materials and I never have to refuel them.
@Breathtaker50005 ай бұрын
Those thermal spots in the jellyshroom caves might actually be the best power spot in the entire game…
@raymondgradzewicz5 ай бұрын
@@Breathtaker5000 They're equal with the ones at the bottom of the underwater islands. But yeah it's insane that the active lava zone doesn't get that hot. In below zero there is a specific spot where the temperatures reach 250C.
@elfametesar3 ай бұрын
@@raymondgradzewiczwhat spot is that, and coordinates if you have them for an easier find
@raymondgradzewicz3 ай бұрын
@@elfametesar Here are the coordinates: Jellyshroom Cave Thermal Vent: -347, -250, -54 Underwater Island Thermal Vents: -53, -470, 943 There are 4 vents right next to each other at the underwater island coordinates, beware of sharks.
@raymondgradzewicz3 ай бұрын
@@elfametesar Here are the coordinates: Jellyshroom Cave Thermal Vent: -347, -250, -54 Underwater Island Thermal Vents: -53, -470, 943 There are 4 vents right next to each other at the underwater island coordinates, beware of sharks.
@ASADA-white26 күн бұрын
3:39 ask Caseoh on this one
@purplepicklepizzapigproduction5 ай бұрын
You can source much of your copper and silver from the barnacles on reefbacks. They usually come in herds so you can have a decent bit if you farm enough. Crashfish can also be dispatched easily with the heat blade so they aren't a threat. Same goes for much of the bigger fauna like crab squids, and bone sharks.
@thecampinggamer69195 ай бұрын
honest opinion i actually prefer below zero over subnautica one i did a playthrough streaming my first blind playthrough of both games recently and i found myself enjoying streaming below zero a lot more than subnautica although the story is a bit hit and miss at times having al-an and maregreite actually feels better because it doesnt take away from the isolated feeling yet still makes you feel like the world is more realistic with the company of the two tbh the below zero biomes far surpass the original subnautica. the biomes are incredible looking and the way they match the resources to each biome is great and really helps improve the authenticity of each biome one bone i have to pick with below zero tho is the lack of larger creatures often times the main three creatures you interact with are squidsharks, cyroptersuaras and the iceworm with the ocasional chelicerate (which btw the patrol on them is kinda stupid i had one swim into the safe shallows from over 500m away and kill me in my base) the plant life in the game is amazing tho its so diverse and the plant life really adds to the emergion, the levaithans are a bit hit and miss tho as the ventgarden is kinda meh in my opinion they are cool for what they are but kinda useless, the chelicerates are more so annoying than they are scary and doesnt really have a lasting effect on the player, the shadow levaithan on the other hand that mf can be burned to hell when i was exploring the caverns looking for kyanite i got my first encounter with one of them as i slowly saw a dark large snake like figure swimming along the edge of the cavern almost like it was stalking me i think thats what works best for the shadow leviathan though compared to chelicerates you only encounter them a small amount of times before the end of the game and having them in the tight dark caverns deep underground whilst trying to remember the path back up, compared to chelicerates who you encounter in just open easy to avoid spaces and just mainly serve as a way to keep you away from the map edge rather than having a good purpose and becomes more of an annoyance than a threat, same with the cryoesauras they are almost every where and they are more so just annoying than scary once you get the perimeter defence and their roar is just annoying to hear every 3 seconds squidsharks are different tho i actaually really enjoy their design they look innocent till you approach them and then you realise they are actaually kinda deadly, many peoples first introduction to the squidshark is through the deep twisty bridges which is a great introduction to them because before you first go down there all you can see and hear is roars coming from the deep dark pit of darkness with no way to see what lurks down there giving the player a sense of terror of the unknown. as for the story i actually really like sams story and robins relationship with her sister especially the mementos you find scattered around the bases, they did a great job of making the alterra crew feel like real individuals who could really exist and i think thats great! also the diversity with below zero in terms of character design is great you got all sorts of characters of shapes,size,gender,species,sexuality,race and background you have emmanuel for gay represntation, you have sam questioning her potential to be lesbian, you have margreit who comes from an indeginious background, you have an entire other species with al-an, you have fred being very intelligent but a very self imposed character and then you have the contrast with emmanuel a very strong hard headed leadership character and (i forget his name) the sunglasses guy who comes off as a mean brute type character but is actually really sweet and just misses his kids back home the base customisation is great as well with the little trinkets, collectibles and working bathroom tools such as a toilet and shower and sink is great plus the abiltiy to see everything with the control room and change the color pallet of the base is a nice addition that can really help your base feel homey, the seatruck depo is also a nice addition allowing you to store your modules and sea tuck saves you building a second moonpool and talking of which the seatruck modules are amazing as well being able to pick and choose which modules you need for which adventure is great, the snowfox though i feel is kinda useless the upgrades actaully dont affect the probability of being attacked and the jump upgrade is kinda useless and i honestly dont think the snowfox is worth the trouble crafting for the extra risk it brings thats my conclusion of subnautica below zero thx for reading this if you read all this im sorry how bad my spelling was hope you enjoyed reading it tho
@ykD3rk5 ай бұрын
The beauty of BZs biomes is what truly got me to like the game more than the original
@iamahiphopfan37595 ай бұрын
@@ykD3rkI know even though the map is smaller there’s no shortages of cool places to build a base.
@ykD3rk5 ай бұрын
@@iamahiphopfan3759 Yea
@speedude01645 ай бұрын
In my experience, the reason I always find myself running out of Copper is that unlike its limestone buddy, there are no alternatives to get it outside of the ore deposits. You can get a whole bunch of Titanium by finding Metal Salvage and scanning fragments of blueprints you already have, and this makes it so I'm not looking for limestone nearly as often and thus missing out on a lot of Copper.
@waldofabian12025 ай бұрын
Me: Alright I'm going to go into this with an open mind and not judge any of his opinions. Breathtaker: Crash fish aren't that bad. Me: MOTHER F-
@Zer0Cares5 ай бұрын
He isn't wrong. They're only an issue early game.
@doomchromee86484 ай бұрын
They just arent
@Meesecrxt3 ай бұрын
3:38 you know why people find them scary? Becuase they’re cute like really cute so it’s very deceptive and makes you thing they’re chill at first
@Mason-xk9jw5 ай бұрын
Another thing about thermal power is since you usually need power transmitters to use them, you often have to replace them because prawn suits can actually destroy power transmitters by just walking over them.
@plaguenplay35165 ай бұрын
wait what?
@Breathtaker50005 ай бұрын
I actually didn’t know that, thanks for the info!
@Wraithspartan4 ай бұрын
Really?! I've run into mine in a PRAWN several times, and all it did was keep me from moving forward. That said, you would be surprised how far a thermal plant can beam power. Depending on your location and base layout, it's possible to avoid transmitters altogether. Fun fact: you can also use transmitters with solar panels, allowing you to place panels at ideal depths while allowing your base to be deeper.
@daviddragonheart67982 ай бұрын
@@Wraithspartan Not a bad idea, though if my base is going below 100 meters, Im gonna try for bio reactor or thermal. The quartz can be used to make windows, for a scenic view of the ocean. Or the large storage lockers.
@nucleus691Ай бұрын
When I used thermal power, the problem was the transmitters would just not work when launching the game half the time
@BooperSchmooper16 күн бұрын
Thermal is the BEST power source IMO. Thermal is nice for later game bases, if you want one in the lost River there's loads of heat sources around even in the safer areas. You don't need to farm uranium/lead for your reactor rods. Just set your thermals and forget them. Your example of them "barely being able to power a medium size base" while you're sitting at 800/1000 power, you're only using ONE thermal plants energy production there. Each thermal plant holds 250 energy and the energy production doesn't kick in until you drop into the next power plants capacity. So with several power stations your energy production ramps up as your power level decreases. I for one use 4 of these in the lost river and they power 2 water filters and a power cell charger for ions. Two ion cells at once and there's a power shortage. But there's usually room for more thermal plants. You just need to put a foundation beside a heat area and you have a platform that can hold several thermal plants. Plus they build externally and you don't have to build a room to hold your nuclear reactor.
@Nikita-sn9cv5 ай бұрын
I don't think any leviathan is scary they just pop up that scares you
@tekbox7909Ай бұрын
1 Neat didn't know the swimming at the crash fish trick, but yeah they are at best annoying 2 for materials I've seen different people complain about different kinds of materials being rare and having to much of others. Usually from what I've gathered the cause is different preferences in buildings and such. Some things need more of one material while others need tons of another material. Also lots of people under utilize the scanner room which can be very helpful in finding resources 3 yeah the Pathfinder is really neat and useful. But it definitely is easy to forget as caves aren't navigated that often. 4 it's all about the sound design and their biomes ambience but yeah once you figure them out they are only unnerving 5 yeah cyclops is very good to have it's just that you don't want to take it into every nook and cranny 6 why would you want to do something tedious like killing all the leviathans? 7 thermal is neat cause it's basically solar panels for deep down where it's hot but they are finicky to get to work well. They are great for getting a quick base for some oxygen and crafting up down in the lava zone if I remember correctly. 8 yeah below zero is a pretty good game but they flopped on the writing and it being a sequel to Subnautica makes the world feel wrong cause of how tight everything is designed. Also I despise the sea truck with a passion, so yeah bz is the worst game ever made /j
@Bobbbytt5 ай бұрын
I hope breathtaker opens a discrod server soon
@DetectiveWraith5 ай бұрын
That’d be cool
@flyingtoast2708Ай бұрын
Crabsquid + Stasis Rifle + Knife = Absolute Joy
@thegreatgoobert5847Ай бұрын
You don't even need a stasis rifle since they're completely defenseless if you just swim above them.
@AwkwardAm5 ай бұрын
Fun fact you can kill fish and reapers leviathan with cameras and sick an army of normally hostile + gaspod hatched fish on all hostile and nonhostile fish yes this includes reapers Not yet tested on warmers and ghost leviathan seadragon This is how reaper #2 died for me Reaper #1 was death by cameras
@roland28525 ай бұрын
How
@ineverrage41765 ай бұрын
how do cameras even deal damage?
@AwkwardAm4 ай бұрын
They do you just gotta hit them in their hitbox that You'll see a small blood. Come off the creature Indicating that a small amount of damage has been done it's really quite fun
@Shwingoman5 ай бұрын
9:00 The last thing I expect from my Subnautica game is using a slow, clunky vehicle to go through a dull, barren expanse, and spending half my game walking around with no direction.
@pollyjackson-dzacchaeus13425 ай бұрын
7:14 You are a monster (if you dont get it pause the video and look at the eggs)
@keidkirk69055 ай бұрын
Hoverfishes are cuter anyway
@-StarryNight-fc1qy5 ай бұрын
@@keidkirk6905real
@Breathtaker50005 ай бұрын
If you’re feeling sad, I can make you a nice omelette with some locally sourced eggs…
@randomgames22874 ай бұрын
The Cyclops might my favorite for far base exploring. When I use nitrox with some of my friends and we make one megabase, using the Cyclops is the easiest way of travelling together!
@exavian65 ай бұрын
1:54 It's kinda funny that lead got the correct percentage, but silver's got rounded up in the pie chart to not match what you're saying. I swear that kinda thing happens to me all the time. Also, crabsquids are kinda cute and moving entire mountains of materials is super handy for base building. Edit: 7:14 Never mind. You're a monster.
@Breathtaker50005 ай бұрын
Yeah, excel be weird like that… Would you like a fresh omelette in these trying times?
@1KiloDepartment5 ай бұрын
Context: I've had Subnautica for a long time, but never finished it. Though I did watch playthroughs of it years ago. Now that my skills in survival games have greatly increased (and I hoped I had forgotten more of the game than I did), I decided to give it try. So here are some thoughts from my first playthrough to the end: After I got the Prawn suit with an grapple arm and drill, none of the hostile creatures were dangerous anymore. There were some high moments, but never scary, as it is pretty easy to outmaneuver all of them. I even defeated few leviathans with it, when I found out you can just grapple at their back to stay away from their grabbing range. My main power source was mainly thermal + solar for 2 bases (one where I kept 2 moonpools for the Prawn and Moth, near the surface. And another at the ghost leviathan egg tree, where I decided to setup a scanner room to view third of the underground area, which idk if it was the best place to put it in). There simply wasn't enough power consumption to make me switch to nuclear energy. I mostly attribute this to having too many batteries and power cells, as I was able to rotate them efficiently with the limited power supply I had. (Though after I found the messed up thing that you can put fish in the bio reactor (like if one annoyed you, for example), I decided to build that too :} ) After that, it was easy sailing from there, to find where the precursor structures were and finish the game. It was still enjoyable, though definitely not how you are expected to play it, and many items unused, as I still knew enough to avoid stupid decisions. Edit: 7:25 Nuclear power? Supercomputer?! We can rebuild Ile Seguin in Subnautica!
@Ozeglion5 ай бұрын
0:23 Fair enough
@Sonic_K5 ай бұрын
The Cyclops is just super hard to navigate through places with creatures that can hurt it, making it not worth it to go through the Lost River with all of its ghost juveniles. Every single thing you turn on/off (shield, sonar) uses so much energy I swear. Once you get the blueprint for ion power cells, you can just go through the teleporter with the prawn and it's 3000x faster. So while the Cyclops isn't totally useless, for most of the game I find it HARDER to use it than to not. ...and when you DO find the alien thermal plant, you should head straight for the containment facility to cure youself, so that you can explore without warpers attacking you. There are 4 teleporters there. Also I don't need 4 scanner rooms in my outpost in the lost river, all I have there is a moonpool with some stuff in it, and 2 thermal plants work just fine.
@daviddragonheart67982 ай бұрын
Silent running, low speed. And the Ghost Leviathans in the Lost River are easy to get around. Even IF one hits you, they more often then not coil away after they land a hit. By the time they turn back to face you again, you're probably out of aggro range. The Lava Castle teleporter is pretty convenient, especially since that means you can keep a base near the QEP (WOULD NOT RECOMMEND, REAPERS AND WARPERS SCARY). You COULD use the Lava Castle itself as a base, though with the Sea Dragon that wanders around outside, unless you killed it or glitched it into the walls, it's a pain to deal with repairs.
@tadferd4340Ай бұрын
Skill issue. I go back and forth from my Red kelp base to the lava zone in my Cyclops frequently. Silent running and a few decoys solve everything.
@ZoofyZoof5 ай бұрын
I was never scared of the ghost leviathan until I discovered it's hostile. And then after discovering it's only territorial and screws off for like 5 minutes after one bite, it yet again became not scary. Also, the sea dragon was never scary either. I don't have any clue why people think it is.
@secondavenger97755 ай бұрын
Sea Dragon is the only enemy in the game that can one-shot kill you at full health.
@ZoofyZoof5 ай бұрын
@@secondavenger9775 What's your point?
@sums69695 ай бұрын
@@ZoofyZoofmeaning it should be at least somewhat feared because of that. Otherwise it’s not scary
@ZoofyZoof5 ай бұрын
@@sums6969 That makes it annoying, not scary. This is a video game, not real life. A creature's kill power doesn't make it scary, its design and sounds do. The faster a monster can kill you, the more irritating it becomes, not more scary. This is why horror games like Amnesia: The Bunker aren't actually scary at all.
@mr_pigman10135 ай бұрын
Fr I was only scared of the sea dragon on my first hardcore run
@The_Jho5 ай бұрын
Only reason I’m killing all leviathans is because I’m making a massive base that goes through every biome in permadeath, I’m risking nothing
@Lilly_2885 ай бұрын
“if you do happen to disagree with something I say don't feel too bad I mean we can't all be perfect“ BreathTaker Saying That He Is Perfect
@Lilly_2885 ай бұрын
!!! This Is Not Supposed To Be Mean I Just Think It’s Funny The Way He Said It !!!
@AStangeSoup12 сағат бұрын
5:51 "I'm not against killing any leviathans." Sea Treaders and Reefbacks in shambles rn
@-SpaceNewsNow-5 ай бұрын
You also forgot bout the reefback barnacles, which give you pretty much exclusively silver and copper
@daviddragonheart67982 ай бұрын
IIRC, they ONLY drop copper
@vector99813 ай бұрын
Searching through the destroyed base while a crab squid looks into my soul was the scariest part of the game for me
@RipperX2K5 ай бұрын
My unpopular opinion the Giants Skellington Leviathan should remain a skeleton I'm sick of seeing it in mods I'm sick of people Fang over the thing should remain dead. The point of the giant skeleton is to give a sense of mystery and or it's an ocean planet so of course is going to be with it's the equivalent of dinosaurs so the giant Leviathan should remain f****** dead. Sorry this video seems like a good place to rent
@rayzuke12325 ай бұрын
"Oh my gosh guy we got a mod that adds super big leviathan, it's so big we had to shove it in the void because the map is too small, also it's AI has trouble with pathfinding. " Virgin Modder stance
@daviddragonheart67982 ай бұрын
The Gargantuan is such a cool creature, and it's so big, the AI and pathfinding had to be tweaked JUST so it doesnt keep coiling in on itself. The fact it's also so big, if stretched out, it goes WAY past your render distance, is also an AWESOME feature.
@daviddragonheart67982 ай бұрын
@@rayzuke1232 In the mod team's defense, the juvie one CAN fit, but is again, SO BIG that it cant fit in every biome realistically. The adult one... that HAD to be put in the void. It's so big, there really wasnt any other place to put it without it getting stuck or making travel nearly impossible without it being a threat. Seriously, that thing is over a kilometer in length alone. The Reaper already is 55 meters. Sea Emperor is 220~ meters. And the juveniles arent as big as the one in the Primary Containment. Outside the void, there isnt many places you can PUT IT.
@arlyduran15105 ай бұрын
My reasoning for the crabsquid hate is arachnophobia; simple as that. It’s not a hatred for all spiders/crabsquids though, because if I breed some in an alien containment unit I love seeing the lil guys just twirl around. I think it’s just the concept of them having free reign to jumpscare me whenever they want
@zombie_killax465 ай бұрын
2:07 you can get both copper and silver from Reefback barnacles
@DRGEngineerАй бұрын
4:32 the cyclops isnt useless purely because it makes me feel safe in places where i would absolutely be having an anxiety attack. in the seamoth, im barely better off than i am with the seaglide. but in the cyclops, i have big armoured shell and i can just abandon ship and run away in the PRAWN suit if things get really scary.
@GGBlaster5 ай бұрын
Thermal’s big selling point is that it’s passive energy production that works consistently 100% of the time. Placement is of course its biggest limitation, but if you happen to find a good hot spot, they can produce some decent power for your base. I personally like to hybridize my energy production. Solar + bioreactor or thermal + bioreactor has sustained me for all my purposes. I also move some energy intensive equipment to offsite facilities. I make a water treatment plant that has several solar panels and a few water filtration machines crammed into a multipurpose room. That produces many of my necessities while freeing up power and space in my other bases.
@princesscadance19725 күн бұрын
I feel like those who fear the Crabsquid the most are those with severe arachnophobia. Those legs do look mighty spidery.
@TacticalLooserАй бұрын
I used to not be scared or care about the crab squids until I watched that one animation of the life pod stuck in that area and the way the crab squid was going towards him and we know it killed him, now when I look at them it creeps me the fuck out
@roland28525 ай бұрын
I never had a problem with finding limestone or silver, there’s lots by the biomes near the shallows
@Tyekiller1155 ай бұрын
6:46 Thermal is one of the best power sources. Especially considering each plant stores 250 and they all regenerate at the same time. If you have only 1 of course it’s not that good but 3 or more basically your golden unless your running 7 water filtration machines. One thermal plant at 60 c (which is the low end of the heat of the lava lakes) makes 46.2 energy per minute if you x that by 4 it is 184.8 power per minute now inactive lava zone is usually not that hot so lets take 50 c for inactive lava zone one thermal plant can make 33 points of energy per minute x that by 4 and it is 132 which means for it to be a negative power source you would need something to drain greater then 132 power per minute 1 water filtration machine used 51 points of energy per minute which means just on 4 thermal plants u can fully power 2 water filtration machines and have some extra energy
@CyberdragunzАй бұрын
Bioreactor bank is my go-to for power. It's easy to grow a massive farm of acid mushrooms and just go wild cramming them into 2 or 3 bioreactors for more than enough power for a good size base anywhere in the game
@quensoueu12 ай бұрын
The cyclops might be my favorite part about the game lol. It's really cool to cross the map with a moving base, transporting resources from the lost river to my homebase in the safe shallows was really cool
@brianpembrook91644 ай бұрын
In the cyclops you mention... Mining - prawn does it better with a drill. Building - by the time I get it I have my base in progress. One voyage and I'm done. The seamoth (or prawn) can easily carry everything needed to establish an outpost. Exploring - above 900m the seamoth has you covered. Below 900m the prawn has you covered. Both offer better solutions to combat leviathans. Experiencing the world? Sure; if I got it at the beginning of the game. The cyclops is easy to pilot and maneuver (though getting away from a hostile leviathan is bothersome). I find it next to useless as there is nothing to DO with it.
@brianpembrook91644 ай бұрын
8:08 okay. What constitutes a 'medium' size base? I have two thermal plants running my safe shallows 'outpost' (it is a legitimate base as this occured before any depth modules were found). The seamoth, the water filtration unit and four batteries are not enough for me to lose power. The plants are only in the 50s. What else needs to be running? Scanner? Doesn’t need to run 24/7. Powercells? Why are so many running low? Sounds like miss management to me. Exterior lights? Yeah... I can see that. Still some work arounds for it. (Not trying to be mean; genuinely curious) Power transmitters are, also, not a problem. Between shale and sandstone I have so much more gold than I ever need. Daisy chaining 10 power tranmitters accross the safe shallows was nothing. Your base sounds needlessly energy intensive; especially considering how most objects don't consume any power...
@tadferd4340Ай бұрын
The Cyclops is a mobile base. It transports not just materials but food and water production, and a vehicle. It's incredibly useful.
@DeuxisWasTaken4 ай бұрын
Crabsquids look, move and sound terrifying. Their EMP blast that can turn off your lights or movement options is the cherry on top, I'll never forget the moment when I was still new to the game and one turned off my Seamoth, leaving me in the dark and stationary.
@Darky9741YT22 күн бұрын
The reason why i hate crashfish is because i went into a cave, and there WAS 8 IN THE SAME SPOT. I almost died and i never went back to the kelp forest caves again💀💀💀💀💀💀
@PrinceSheogorathАй бұрын
I once had a bug where a crab squids AI broke and become passive. I named him Richard the Third and he guarded my Reef base until his demise at the hands of a… very inexplicable bug involving 26 Cyclops’s
@choccyf1850Ай бұрын
i remember taking like a week off of subnautica because whenever i loaded in id be in a this lifepod, and when i would try to get out there would be a crabsquid waiting for me right outside. terrifying
@octojazon5907Ай бұрын
Crabsquid be like: When you turn of ur lights in any vehicles- Oh hey dude When you turn of ur lights in any vehicles- LIGHT!!!!!!!!
@Meesecrxt3 ай бұрын
1:35 NO NO AND NO you don’t understand I spent 20 minutes trying to find one copper for a beacon 😭 and it was while the sunbeam it’s timer on so I needed a beacon fast for the island