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Brutal Doom 64 v2 666 Intro Map New Additions

  Рет қаралды 2,286

Steven Connell

Steven Connell

Күн бұрын

Mods:
Brutal Doom 64 v2.666 Gameplay
Brutal Doom 64 v2.666 Maps
BD64 HD Sky Textures
BD64 HD Textures - FUBAR83
D64 PSX HQ Sound Effects
TargetSpy v2.0.1 - M8F
Intro Map Music by Andrew Hulshult
Links:
BD64 and related addons: www.moddb.com/...
TargetSpy: forum.zdoom.or...

Пікірлер: 22
@magnustherad7726
@magnustherad7726 8 ай бұрын
This looks amazing, i am left breathless at this masterpiece of your design
@andresr.viguera9791
@andresr.viguera9791 10 ай бұрын
I´m getting more and more excited with this new Brutal Doom 64. It´s making the game look even better than it was already!
@denissylan18
@denissylan18 8 ай бұрын
Best D64 mod ever
@vloherg3193
@vloherg3193 9 ай бұрын
Ur gameplay mod is amazing, one of if not the best one I have played. I can tell its source is polished just from the smooth gameplay it offers. One thing I strongly suggest is making so kicks ignores any action the player may be doing, meaning I am able to kick while reloading and shooting without cancelling the action, I'd say limit that to only the default kick though, aerial kick and ground slide might give the player too much motion. I also think kicks should be buffed in general. Maybe stun enemies for longer? Like the stun lasts for 1.5 seconds and it is activated based on the enemies health; for example, one kick is enough to stun an imp but you would need 3 for a baron. A berserkless kick is really just there to be there, if you go and kick a zombieman he will just kinda flop over on the spot and die, no knockback or anything, so it just doesnt feel impactful or right. I think a hitbox increase would be really nice aswell, I basically have to be in direct contact with the enemy for the kick to land, which feels really odd compared to og brutal doom. Still, I love the gameplay this mod offers, I thank you from the bottom of my heart.
@stevenconnell4222
@stevenconnell4222 9 ай бұрын
Many thanks for your comment. I am happy to hear the mod feels optimised as this has been my core focus. I shall look into increased stun time. At the moment it is just linked to a standard pain chance stun so I would need to think of something new. As for the hitboxes, I don't think I can increase them more. The Doom64 style sprites are larger than the Doom sprites. Therefore if I increase the hitboxes then when playing on normal Doom maps that monsters would clip the map geometry causing them to become stuck.
@ingejohansson3456
@ingejohansson3456 9 ай бұрын
When you reload the Plasma Gun with 20 rounds left it loads both energy cells despite not having used any ammo from the other one, since each energy cell contains 20 ammo. It should reload both cells starting at 19 rounds.
@stevenconnell4222
@stevenconnell4222 9 ай бұрын
Thanks. This is now fixed.
@ingejohansson3456
@ingejohansson3456 9 ай бұрын
@@stevenconnell4222 There is a bug with the Revenant headshot death animation. Sometimes if you shoot the headless body it will cause the arm loss death animation and the head just reappears. Can you fix this?
@stevenconnell4222
@stevenconnell4222 8 ай бұрын
@@ingejohansson3456 ,Thanks again. This is now fixed.
@thelastone9269
@thelastone9269 10 ай бұрын
You are awesome dude ✌️
@J-Salazar
@J-Salazar 10 ай бұрын
Colonel, a question. Do you download the music from your previous video to this one? And the colonel map is great, keep it up
@stevenconnell4222
@stevenconnell4222 10 ай бұрын
The music is just the BD64 soundtrack that is in the maps file. The rest of the maps music uses the D64 soundtrack or the anniversary extended soundtrack if using the BD64music_v2.666_Plus_Bonus_Tracks file.
@J-Salazar
@J-Salazar 10 ай бұрын
@@stevenconnell4222 thank you very much colonel now I can play Doom 1 and 2 but with music from Doom 64 thanks :D
@stevenconnell4222
@stevenconnell4222 10 ай бұрын
@@J-Salazar Ah sorry, I misunderstood your question. If you want to use Doom 64 music in normal Doom you should use the PSX64_RandomMusic file instead.
@J-Salazar
@J-Salazar 10 ай бұрын
@@stevenconnell4222ok nothing happens colonel I already have music from Doom 64 in normal Doom thanks colonel my respects to you and your mod
@Mercenary12577
@Mercenary12577 9 ай бұрын
I asking a fun fact for the lore What real life ammo does the assualt rifle fires according to you For me i think its 7.62x51 since minigun fires it too
@mazungaz
@mazungaz 10 ай бұрын
Nice.
@CT-andgameplays
@CT-andgameplays 10 ай бұрын
Where could I download this updated version, it looks great :D
@stevenconnell4222
@stevenconnell4222 10 ай бұрын
The links can be found here: www.moddb.com/mods/brutal-doom-64/news/brutal-doom-64-v2666-unofficial
@maribelramirezmontero3092
@maribelramirezmontero3092 10 ай бұрын
I love that doom 64 mod but can I download it or is it in progress
@stevenconnell4222
@stevenconnell4222 10 ай бұрын
Thanks. It is in Beta but quite stable. The link is on my moddb profile page. Just scroll down a bit and it's the Mega link. www.moddb.com/members/swc132994
@maribelramirezmontero3092
@maribelramirezmontero3092 10 ай бұрын
thanks for the mod keep it up
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