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Brutal Doom 64 v2 666 - Master Levels (Fistula)

  Рет қаралды 470

Steven Connell

Steven Connell

Күн бұрын

Using WadSmooshed Doom: jp.itch.io/wad...
Mods:
Brutal Doom 64 v2.666 Gameplay
Doom PSX Music Anniversary Edition (Aubrey Hodges)
Doom 64 Textures (Craneo)
Doom 64 Sky Generator (Craneo)
www.moddb.com/...

Пікірлер: 10
@andresr.viguera9791
@andresr.viguera9791 7 ай бұрын
3:49 Nothing like barbecuing demons with hot plasma!!
@stevenconnell4222
@stevenconnell4222 7 ай бұрын
Don't eat your demon meat raw. Always make sure it's thoroughly cooked first before consumption.
@ZeGameShark
@ZeGameShark 7 ай бұрын
I've been testing BD 64 v2.666 with the Honte Remastered (v1.1) myself recently and the two complement each other beautifully. I think I know what I'll do next in the near future!
@CT-andgameplays
@CT-andgameplays 7 ай бұрын
se ve genial :D
@mazungaz
@mazungaz 7 ай бұрын
Nice!
@J-Salazar
@J-Salazar 7 ай бұрын
9:54 That enemy is a pain in the ass but I mean that in a good way, I love every variation of these enemies
@stevenconnell4222
@stevenconnell4222 7 ай бұрын
The Hellstorm, yeah Archvile level monsters should be a pain in the arse and making you run for cover just like original archvile.
@J-Salazar
@J-Salazar 7 ай бұрын
​@@stevenconnell4222And he achieved his goal, he is a very challenging monster
@user-ww1ng9if3y
@user-ww1ng9if3y 6 ай бұрын
hi, i had same problem when install this game. On first level (from original doom 64) i had same recharge shotgun animation (like in original doom 64) But it must be like in any brutal doom version. How can i fixed this?
@stevenconnell4222
@stevenconnell4222 6 ай бұрын
In the latest update the old style pump animation is used for tactical/modern modes. A more classical animation is used for classical class. There is a rework of weapon animations in progress.
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