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Now that the tutorial is out: • UE5.4 GASP Motion Matc... I wanted to revisit my personal GASP project. Added aiming, proper camera switching with separate blends from the first person state, beginnings of procedural arm animation states, simple firing system from my other project. After more adjustments to the arms logic I'm gonna tackle procedural recoil and camera shakes. Full disclosure this is my personal project so no tutorials on this.