Another free chapter from our Redshift - Ultimate edition. For more details, please visit: lfodesign.com/...
Пікірлер: 18
@ez8effect Жыл бұрын
Hey firend! Your are really good teacher! I just want to say BIG THANKS for what you do! I'm non native english speaker, but your lessons is super understandable! And you did it short and straight to the point! Thanks man! You really helped me a lot!
@LFOdesign-Tutorials Жыл бұрын
Thank you very much, we appreciate it a lot! Happy and glad to hear that it’s helpful. That’s a nice motivation for our next video ;)
@matistaa2 жыл бұрын
Was recently looking for exactly this! Thanks
@LFOdesign-Tutorials2 жыл бұрын
You are welcome
@murphyuriaguereka4360 Жыл бұрын
amazing work, thanks
@LFOdesign-Tutorials Жыл бұрын
Thanks. Happy to hear that you like it.
@柴sen2 ай бұрын
good
@LFOdesign-Tutorials2 ай бұрын
@@柴sen Thanks. Happy to hear that you like it.
@ryancherewaty3621 Жыл бұрын
My subsurface looks very different to yours, running r26 / RS 3.5... there is no 'weight' slider, only attenuation, transmittance etc...
@LFOdesign-Tutorials Жыл бұрын
Use standard material instead RS material kzbin.info/www/bejne/gnuUZZ9vpbuobas
@oneway9984 Жыл бұрын
That way with sss taking a long time for render depending on translucent channel bafore 3.5.
@LFOdesign-Tutorials Жыл бұрын
Its physically more accurate and better-looking result, so it takes more time to render. Optimization is the key. Ones is scene properly optimized, redshift 3.5+ will still provide acceptable render time.
@antoniopepe2 жыл бұрын
The old diffuse backlit is replaced with this translucency/ thinwall workflow? Thanks
@LFOdesign-Tutorials2 жыл бұрын
Yes it is, if you are using Standard material 3.5
@antoniopepe2 жыл бұрын
@@LFOdesign-Tutorials thanks man
@LFOdesign-Tutorials2 жыл бұрын
@@antoniopepe you are welcome
@robertwojciechowski22622 жыл бұрын
Where can i find the next chapter?
@LFOdesign-Tutorials2 жыл бұрын
Next chapter will be available next week in our redshift - ultimate edition. Link: lfodesign.com/redshift/