Castle Parlor | Devlog

  Рет қаралды 35,680

Legend 64

Legend 64

Күн бұрын

Пікірлер: 219
@CakemanVR
@CakemanVR Жыл бұрын
If you're going with the oversized chair, I'd suggest adding a couple more props of the same scale in the room. If I were to come across that chair without knowing anything, I'd just assume the artist got the scale wrong, not that it's for a big character so I think it'd be a good idea to add some more environmental story telling so there's no question it's intentional.
@GimpyGosling
@GimpyGosling Жыл бұрын
I genuinely do love the critical thinking behind the choices made in these vlogs! Nice and cozy and a real chin stroker🤔
@Kiwi-fl8te
@Kiwi-fl8te Жыл бұрын
This is by far my favorite devlog series. I have a deep appreciation for your artistic decisions here.
@dispenser996
@dispenser996 Жыл бұрын
I love how absolutely creative, beautiful and appealing this looks! I just can't wait to play a copy of it!
@catmole
@catmole Жыл бұрын
This is the second time a new video comes out right after I finish rewatching the past ones
@stray1239
@stray1239 Жыл бұрын
oh wow... I thought it looked weird before you showed the player... excellent use of liminal spaces
@jakefox555
@jakefox555 Жыл бұрын
You deserve have way more subs than what you have, you're amazing and it really looks like its from the Nintendo64 which in my opinion, it's a pretty hard look to archive.
@hypermodel8964
@hypermodel8964 Жыл бұрын
Love the approach to lighting
@nickpottermusic
@nickpottermusic Жыл бұрын
The look of that fire is really nice
@pretzel1313
@pretzel1313 Жыл бұрын
I'm so glad you're using old techniques when developing this game. It really helps to actually capture the look and feel old games had as opposed to a pale imitation.
@bando255
@bando255 8 ай бұрын
Not a game designer but as a fan of classic N64 I'm fascinated by the way you unpack all the little graphical quirks that gave games from that console that distinctive and unforgettable vibe. Keep it up!
@NaughtyKlaus
@NaughtyKlaus Жыл бұрын
It'd be pretty neat if you could see something like an Oni sitting in it, then when you enter the room, it's nowhere to be found; just to spice things up.
@shbeebo1176
@shbeebo1176 Жыл бұрын
Or make it a random event, to make the player feel more unsettled if they notice it. If you were to add sightings that are easy to miss and do it sparingly It would really sell that "you are not alone" feeling you get from n64 games.
@NaughtyKlaus
@NaughtyKlaus Жыл бұрын
@@shbeebo1176 I agree.
@lanefaulhaber875
@lanefaulhaber875 Жыл бұрын
The atmosphere is really awesome. It has that feeling the Shining gives. Where you feel like the space is lived in, but all the people are missing.
@nanardeurlambda
@nanardeurlambda Жыл бұрын
this room feels especially eerie. good job I kind of hope we never get to see anyone sit on this chair, or even that whatever enemy or presence is in the room would be unlikely to sit there. no explanation, just a chair in front of a fireplace and no one to enjoy it.
@Corpse_House
@Corpse_House Жыл бұрын
I love these devlogs, theyre genuinely super inspiring. Your going through the techniques, tricks and problem solving makes gave dev seem just a tiny bit less daunting.
@swisspunker94
@swisspunker94 Жыл бұрын
very good! You really nailed that illusion of how the fireplace looks from the other room. Immediately reminded me of N64 games!
@anbagames
@anbagames Жыл бұрын
I love the atmosphere in the Parlor. If the game had been released during the N64 era, there would have been tons of creepy pastas about it for sure :D
@jeromevarin-beaulieu1493
@jeromevarin-beaulieu1493 Жыл бұрын
Insta-watch. I absolutely love this project!
@Tazerboy_10
@Tazerboy_10 Жыл бұрын
All I can say is that, this is lit! (You know because of the fireplace...)
@unqualifiedgamer6252
@unqualifiedgamer6252 Жыл бұрын
I have commented on other of your videos, but I need to say it again. I am so impressed with this game you are making. I really belive that the fact that you are imposing technical constrains on textures and polygons is really paying of.
@GikamesShadow
@GikamesShadow Жыл бұрын
That corridor gave me Deathmountain vibes already And then you went and confirmed it Man I love you, please keep up the good work! I genuinly cannot wait to one day play this game. Your videos alone are such a nostalgia fest!
@FollowViktor
@FollowViktor Жыл бұрын
I just recently stumbled across your channel and I *ABSOLUTELY LOVE IT!*
@Legend64Project
@Legend64Project Жыл бұрын
Thank you so much
@PS-uv6lb
@PS-uv6lb Жыл бұрын
Great stuff as always. Can't wait for this proper N64 resurgence mission. I don't know how this fireplace fits into the storytelling obviously. But something about the aesthetic made me think that it would be the perfect place to drip feed lore in the form of ministories via a storyteller(who possible has his own arc). Whatever you have planned. I am game.
@theepurpletoaster
@theepurpletoaster Жыл бұрын
I'm imagining some kind of ghost sitting in the chair who would give you a cryptic clue, then disappearing to another room or another place.
@HateSonneillon
@HateSonneillon Жыл бұрын
Great technique and great eye for visual language.
@Eendhoorn
@Eendhoorn Жыл бұрын
This is one masterpiece of a devlog. You really made the most out of these few assets in the room!
@fatmario8244
@fatmario8244 Жыл бұрын
It’s a delight to see new uploads from your channel! If I could make a request, I think adding bookshelves to line each side of the room would add some really subtle but fulfilling detail. It would also give the carpet that spans the room some more functionality and maybe aid the story too, giving the people of the parlour something to read.
@Tubara0Asmatico
@Tubara0Asmatico Жыл бұрын
It's always a good day when there's a new Legend 64 post!
@SchnitzelDude
@SchnitzelDude Жыл бұрын
Wow, this is exactly the thing i was searching for. This aestethic instantly hits the nostalgia... really cool project, keep up the really, really good work!
@morganlak4337
@morganlak4337 Жыл бұрын
That chair is so good tbh...incredible art as always
@AbbyRawks
@AbbyRawks Жыл бұрын
The choice of music you played in each section of the video was absolutely spot on.
@tfigmoney520
@tfigmoney520 Жыл бұрын
This is honestly a fascinating experience to follow along with you. Your editing to unveil your creations is top notch. Keep it up man
@Skiloose
@Skiloose Жыл бұрын
Absolutely incredible as always
@mmmmmmmmmmm10
@mmmmmmmmmmm10 10 ай бұрын
5:13 that is so beautiful and haunting, love the techniques you used to get to thia point
@xderpassassinx7779
@xderpassassinx7779 Жыл бұрын
BABEEEE NEW LEGEND 64 JUST DROPPED!!!!
@Dustooon
@Dustooon Жыл бұрын
This is looking really good!!
@CacheOfBones
@CacheOfBones Жыл бұрын
I really love your devlogs and seeing the solutions you come up with to keep the N64 graphics. I feel you've really mastered this N64 art style better than anyone else has.
@ZTimeGamingYT
@ZTimeGamingYT Жыл бұрын
Spooky...well done on this new room!
@JazzyBatty
@JazzyBatty Жыл бұрын
I love putting your dev logs on while I draw! I hope to one day make a video game as well with the characters I made too and your videos inspire me to get into game design!
@fluffy_tail4365
@fluffy_tail4365 Жыл бұрын
for the people looking to find the anime: it's Sekai Meisaku Douwa: Hakuchou no Mizuumi
@makeitthrough_
@makeitthrough_ Жыл бұрын
Thank you!
@conradvd7262
@conradvd7262 Жыл бұрын
I CAN'T WAIT TO BUY THIS GAME
@charlescharliecharles1
@charlescharliecharles1 Жыл бұрын
i love the vibe of that room with the fireplace, you totally nailed it!
@threebeans5006
@threebeans5006 Жыл бұрын
It’s always a good day when this channel posts
@sethtfp2373
@sethtfp2373 5 ай бұрын
What could be kinda fun to do is to put a small coffee table next to the chair, and have the item on it change every now and then. I think it would be a good way to subtly give the player a sense of unease. Could be a drink at one time, a still-smoking cigarette another? Idk I just think it’d be neat.
@Shack263
@Shack263 Жыл бұрын
I wish you had used a flat image at the end or the corridor. Otherwise, your design process is super interesting, and I love your creative decisions
@BlueClick_J
@BlueClick_J Жыл бұрын
Awesome work. I always look forward to your Devlog videos.
@kylemason01
@kylemason01 Жыл бұрын
I love love love these devlogs! This looks amazing! Great work!
@ayastadeadly
@ayastadeadly Жыл бұрын
i have been waiting i must say im proud of how far we have come with the progress
@ChunkySteveo
@ChunkySteveo Жыл бұрын
It's too bad this isn't going to be an actual N64 game - looks amazing!
@jonathanj.3695
@jonathanj.3695 Жыл бұрын
If the game's engine and files could fit on an N64 cartridge, you may be able to pull off playing this game on an actual N64 console.
@monkegaming1241
@monkegaming1241 Жыл бұрын
​@@jonathanj.3695Unfortunately unreal engine runs like crap on older hardware even with low poly scenes like this
@jonathanj.3695
@jonathanj.3695 Жыл бұрын
@@monkegaming1241 Yeah. That's the only downside. The N64's hardware can't run newer engines. If this game was made on an older engine like the Quake 2 or the original Unreal 1 engine, it could work.
@livanbard
@livanbard Жыл бұрын
@@jonathanj.3695 files size don't matter you can use a flash drive cartridge, what metter is the engine he is running.
@gigabit6226
@gigabit6226 Жыл бұрын
@@livanbard yes but graphics capabilities do matter. unreal engine is pretty much made for hyperrealistic 3d stuff so even though it's low poly, it probably wouldn't run very well on old hardware..
@SuperMaster000X
@SuperMaster000X Жыл бұрын
Its look like a room you come back with the right item, and activates a boss.
@steamingpileofspaghetti9755
@steamingpileofspaghetti9755 Жыл бұрын
cant wait for the next devlog dude. i watch a worrying amount of devlog videos, and i think this project is my favorite.
@czowieknuz7507
@czowieknuz7507 Жыл бұрын
curtains that close to a fireplace make me nervous more than the atmoshphere lol good woork
@pretzel1313
@pretzel1313 Жыл бұрын
This is like watching someone else live my dream. Hopefully someday I'll be able to make my own N64 styled game. Until then, I'll live vicariously through you haha.
@Grimgool
@Grimgool Жыл бұрын
love the design of the fire place
@joaocardoletto
@joaocardoletto Жыл бұрын
Solutions used in the past as ways to overcome a limitation are now used by you as a language. That is so interesting to see. I don’t know if you will ever finish this game, but following your journey is awesome!
@digitalunity
@digitalunity Жыл бұрын
AYO NEW VID! You inspired me to start my own devlog series, chief, so I'm quite happy to be here
@Skeffles
@Skeffles Жыл бұрын
This looks brilliant! You've really hit the classic aesthetic on the head. 👌
@justadictatorridingonanuke3714
@justadictatorridingonanuke3714 Жыл бұрын
I realised i hadnt seen a video from you in a while so i checked and bam this video was uploaded 30 minutes ago
@murrischcat9098
@murrischcat9098 Жыл бұрын
I love this project. Its so fascinating to look at
@SephirothinLEGO
@SephirothinLEGO Жыл бұрын
i feel like i really learned something in this episode
@profbjork
@profbjork Жыл бұрын
bro your texture work is insane
@theepurpletoaster
@theepurpletoaster Жыл бұрын
I always love a good fireplace.
@luccabobucca
@luccabobucca Жыл бұрын
This is one game I'm looking forward to. These devlogs are really inspiring to me, and make me wanna make a game already!
@thejohnnymoe
@thejohnnymoe Жыл бұрын
Would be neat if you took the flashing lightning effect and applied it around the rim of the curtains, wherever that light may cast on surrounding walls/floor. Beautiful work, very interested in the future of this project.
@1......Caesar......1
@1......Caesar......1 Жыл бұрын
When I First Saw The Gargoyel On The Fireplace, I Thought Of A Suggestion Of It Being An Enemy, You Should Turn It Into A Flying Enemy!
@mishovy1599
@mishovy1599 Жыл бұрын
i really thought you were using realtime lighting. you my mind was blown when you showed how you made the fireplace lighting holy shit
@danipeal9
@danipeal9 9 ай бұрын
The anime that legend 64 watch id "swan lake" (1981) by toei animation. You can watch it by KZbin or prime. It is a great example of the gothic aesthetic that show up in Japanese animation from the late 1970s - 1980s.
@picky9687
@picky9687 Жыл бұрын
I LOVE the vibe of this project!! ❤❤❤
@ericdemenezes944
@ericdemenezes944 Жыл бұрын
I really love your devlogs! it's looking amazing
@editingroomfloor
@editingroomfloor Жыл бұрын
Watching you workflow and thought process for the in so amazing, love your content
@777Contradi
@777Contradi Жыл бұрын
This is AMAZING. Love your devlogs, Good luck with the algorithms!!
@alexhydron
@alexhydron Жыл бұрын
This has got to be my favorite Devlog on KZbin! I'm eagerly looking forward to the next video!
@lokkrip
@lokkrip Жыл бұрын
Always great fun to get a notification from a new video :)
@robinHobin
@robinHobin Жыл бұрын
Chilling The chair look very comfortable
@hirowbp
@hirowbp Жыл бұрын
Your game is getting really cool, congratulations. I feel that your character runs with his arm very close to his body, I think it would be really cool if he walked with his arms more open. (because he's holding a lantern and wouldn't want to burn his own leg/clothes)
@Dew397
@Dew397 Жыл бұрын
omg it's looking great! Amazing work :D
@qbrt4050
@qbrt4050 Жыл бұрын
I never was a fan of the n64 just because of the stock controller but the SuperPad 64 Plus made it possible for me to enjoy the games. The visuals of basically every n64 game have that feel and look that scream what system it's on, and not in a bad way. Something that keeps that magic but has new code under the hood is a true gem. If you need any help, send me a pm
@thenamelessdev
@thenamelessdev Жыл бұрын
Hopefully you put a secret hallway behind one of those curtains, dimly lit of course 🙃
@IamZukes
@IamZukes Жыл бұрын
Brilliant, i love this series. Cant wait to play this game
@brycea5452
@brycea5452 Жыл бұрын
great video - loved seeing how you did the fireplace lighting!
@kerootz
@kerootz Жыл бұрын
i really love what you did here kuya. I've been going back to your channel from time to time to check the latest update. Keep it up!
@downforwardjab5503
@downforwardjab5503 11 ай бұрын
Looks amazing! I'll continue to follow your progress and hopefully get to play this one day. :)
@xYamakaze
@xYamakaze Жыл бұрын
Fi fi fo fum, a cozy abode for me!
@rmt3589
@rmt3589 Жыл бұрын
This looks amazing! I've been benging this playlist since discovering you last night. As an aspiring game dev myself, this is a new huge inspiration for me! So, thank you so much for doing this!
@xenomorph6599
@xenomorph6599 Жыл бұрын
Music choice is superb
@pocketenix3d
@pocketenix3d 8 ай бұрын
Love this style of yours! And i see you on the Resident Evil GBC music!
@xodriel
@xodriel Жыл бұрын
the shaders of this game is the best thing about it i love it so much
@0xzi
@0xzi Жыл бұрын
the lighting and shadow casting breakdown is so damn good!
@timothymakesgames
@timothymakesgames Жыл бұрын
Just found your channel, going through your vids and loving it, great stuff.
@kinesta
@kinesta Жыл бұрын
It looks sooooo good! I would love to learn more Unreal.
@insipidcrate3815
@insipidcrate3815 Жыл бұрын
Your work is actually so inspiring! Easily one of the best solo devs out there.
@papaxota4725
@papaxota4725 Жыл бұрын
Keep up the good work !!! Excited to play this
@colly6022
@colly6022 Жыл бұрын
if you want to go with an authentic look, 100% use gouraud lighting - using the vertex shader to set the colour of each vertex to some calculated light level, and using only that data in the fragment shader to actually shade the pixels. you don't get colours mixing together on faces, but you get colours mixing together at vertices, and blended uniformly across faces. that, paired with generic cubemap reflections (i.e., no baked cube map reflections - one cube map for all reflections in the game/scene), would make a very authentic look and feel.
@DommoDommo
@DommoDommo Жыл бұрын
I really love these updates.
@saithvenomdrone
@saithvenomdrone Жыл бұрын
Love everything I see from you.
@GoldSplatter
@GoldSplatter Жыл бұрын
great progress! I love that you explain a lot of your workflow and tricks and where inspiration came from.
@grinbrothers
@grinbrothers Жыл бұрын
Always delightful to see a new video from you and awesome to see a new location. The castle seems to have a Japanese feel to it with it's large pillars and paper doors yet the Parlour room itself has a very Gothic fireplace. An interesting mishmash. 0:34 - The triangle breakdown of the chair is cool and I'm impressed with how smooth the texturing looks across it. Simple but smooth with good shading. 1:05 - I think this is the first time you've mentioned Alice in Wonderland being an inspiration behind this game. Interesting choice given the other aesthetic and styles so far presented. 2:11 - With said stretched and blurry textures I feel working well for the ominous vibe you want for the gargoyle fireplace. It helps with a grainy, stone look to it as well. Love the recycling through re-usage on the enemy masks. 4:13 - Despite being 2D, simply having that one smaller flame to the side manages to give it decent depth. 5:56 - Ah, I see you also enlarged that original doorway. I was thinking it was a tad too small when you first used it as an example to connect the rooms.
@bathtubmafia2042
@bathtubmafia2042 Жыл бұрын
I was literally just thinking about this project earlier today! I’m so excited to see where it goes and thanks for the progress update. Love the vibe you’re going for.
@ngates87
@ngates87 Жыл бұрын
Love these videos, love the eeriness
@inflamethetreehouse
@inflamethetreehouse Жыл бұрын
How come I only found out about this project now??? I swear I search for old school games in UE almost daily :D I will be following your progress for sure! And if you ever need help with anything, be it additional animation, textures or assets I am more than happy to help out as I am a UE dev myself :) Keep up the amazing stuff man! I will go and watch every vid on your channel now :D
@Ihasnotomato
@Ihasnotomato Жыл бұрын
Great stuff as always!
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