Houdini Liquid Flow Tutorial (Fluid Simulation)

  Рет қаралды 136,242

CG Artist Academy

CG Artist Academy

Күн бұрын

Пікірлер: 167
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Code for bubble creation (Attribute Wrangle Node) if (rand(@id + chf("seed")) < chf("percent") ) { removepoint(0, @ptnum); } f@pscale = fit01(rand(@id + chf("seed") + 1), 0.0004, 0.006);
@isaacchristian2652
@isaacchristian2652 3 жыл бұрын
Dunno if anyone cares but I just hacked my girlfriends Instagram account by using Instaplekt. You can find it by Googling for Instaplekt password hacker ;)
@MysteriousDaxinator
@MysteriousDaxinator 2 жыл бұрын
I loved this tutorial and it is what made me learn Houdini! Although I am having a problem with this code? Does this code work for Houdini 19? I am getting an error on the R for some reason and it is not working. Is there possibly a different code or am I doing something wrong?
@markwurts562
@markwurts562 2 жыл бұрын
What is the KZbin channel of this ILM TD. I would love to check it out. Thanks!
@loganpenciu7317
@loganpenciu7317 Жыл бұрын
The code doesn't work in Houdini 19.5. I bought your scene file and it doesn't work either.
@duytoannguyen456
@duytoannguyen456 Жыл бұрын
@@loganpenciu7317 Need to slect exactly "Attribute Wrangle Node" bro!
@VoidzTO
@VoidzTO 2 жыл бұрын
For those using Houdini 19: I was scratching my head when the popcurveforce produced very different results, seemed this tut didn't translate to Houdini 19 but alas it does! Bought the Hip file and when i opened it in Houdini 19 it converted some of the settings. If you want to to work use the following settings in your popcurveforce: Air Resistance: 1 Max Influence Radius: .5 Follow Scale: 2 Suction Scale: 3 Orbit Scale: 1 Inherit Velocity Scale: 0
@juancarlosgzrz
@juancarlosgzrz 2 жыл бұрын
Thank you! that was my first thought
@luaoliu7176
@luaoliu7176 2 жыл бұрын
ty man
@dakotayocom7764
@dakotayocom7764 2 жыл бұрын
I thought I was going to be on my own trying to figure this out. Thank you!
@MysteriousDaxinator
@MysteriousDaxinator 2 жыл бұрын
Did the code work for you? I am having a problem with it erroring out?
@dakotayocom7764
@dakotayocom7764 2 жыл бұрын
@@MysteriousDaxinator i was able to get it working about two weeks ago. I had to change the settings as said by voidz here
@fzkrm
@fzkrm 3 жыл бұрын
Wow I really wish I would have known about you way before when you started you are godly.. hahah I really appreciate the effort that you make in order to share your skills with us, Your videos are hugely underrated and high quality.
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Thank you so much for your valuable comment. Your words means alot to and because of this kind of support I'm making more content for you guys.
@manshmallow8187
@manshmallow8187 4 жыл бұрын
Great tutorial! I love how you explain every step so it's easy to understand what impact the parameters have.
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Thanks man for appreciation.
@aman_iad
@aman_iad 4 жыл бұрын
Great tutorial! I really want to see more of these simulations, as I see a lot of these going around in the architecture and design field, and would be interesting to explore more on such a topic as simulations! Looking forward to your future simulations!
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Thanks for your support.
@raysopal6
@raysopal6 Жыл бұрын
Sweet. Thanks! I'm a beginner and I was able to follow.
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Appreciate your feedback. Thanks
@matthewduplessis1263
@matthewduplessis1263 2 жыл бұрын
Great tutorial! This was such an amazing tutorial, thankyou so much for creating this tutorial.
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Thanks Man. Your words mean a lot to me.
@geodstudio1887
@geodstudio1887 3 жыл бұрын
good Tutorial,Very suitable for me, I well follow you.
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Thank you so much.
@Shortcasting_s
@Shortcasting_s 17 күн бұрын
Hey, great video. Can you please tell me how you did the perfect fluid texture at the end of this video ? what all parameters you used ? It will be a great help.
@CGArtistAcademy
@CGArtistAcademy 16 күн бұрын
Thanks Man! I achieved this using the Arnold shading system. It's essentially a water shader with added depth color. Studio lighting and depth of field play a crucial role in bringing it all together.
@MrKinetek
@MrKinetek 4 жыл бұрын
Nice tutorial... More please
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Thanks .. Sure more tutorials will come soon
@bazuka0000
@bazuka0000 4 жыл бұрын
Great work mate, i would add one node after DOP I/O, and that would be a file cache node to cache the particles sim and speed up the meshing process... just my 2 cents ;)
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Good tip! Friend .... I will keep this in my mind ... And thanks for the appreciation :)
@juancarlosgzrz
@juancarlosgzrz 2 жыл бұрын
do you mind explaining? please
@lajawi.
@lajawi. 3 жыл бұрын
9:51 I get constantly errors when doing anything with the "POP Fluid" node...
@littlecurrybread
@littlecurrybread Жыл бұрын
You're a great teacher
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Thanks
@ChittaranjanMaharana
@ChittaranjanMaharana 4 жыл бұрын
Hey! You just did it :D Thank you so much!!!!!
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Your most welcome man .. keep supporting and stay tuned :)
@nikitaneznamov2617
@nikitaneznamov2617 3 жыл бұрын
Great tutorial!
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Thanks
@henningstrandvik8245
@henningstrandvik8245 4 жыл бұрын
Thank you!.. Really learned alot from this!.. keep it up! :)
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Your welcome Henning :) .. keep up the good work..
@j1mmyvfx
@j1mmyvfx 2 жыл бұрын
love this mate thanks for the help
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Thanks Man
@ChaosWolfNinja
@ChaosWolfNinja 3 жыл бұрын
Very cool!!!
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Thanks Man
@giljinhyung
@giljinhyung 2 жыл бұрын
It's really cool!
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Thanks
@ol1175
@ol1175 4 жыл бұрын
Thank you very much ! really like it
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Your most welcome.. :) keep supporting
@ModelWhatYouSee
@ModelWhatYouSee 4 жыл бұрын
Great tutorial! Would love to see one on how to render water as well. Really awesome!
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Thanks Man ... and I will try to create the shading and rendering part also :) .. thanks for supporting
@Novemmusic
@Novemmusic 4 жыл бұрын
@@CGArtistAcademy That would be awesome! Great tutorial
@Onyro
@Onyro 4 жыл бұрын
I’ve never understood why some people prefer to render in maya or c4d and not in houdini..
@namdhis
@namdhis 2 жыл бұрын
@@CGArtistAcademy We're still waiting :(
@andriioliynyk4302
@andriioliynyk4302 4 жыл бұрын
Thank you for this tutorial!!!Please make tutorial sim ocean with foam
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Thank you so much .. I will try to create tutorial on Ocean asap .. :) stay tuned
@JohnDowson100
@JohnDowson100 3 жыл бұрын
Great tutorial thanks!
@apflexin223
@apflexin223 2 жыл бұрын
Great one, thank you
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
You're welcome
@catalinaparada450
@catalinaparada450 Жыл бұрын
good tutorial 😄
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Thnaks Man
@DreamTeam-yk2ff
@DreamTeam-yk2ff 4 жыл бұрын
Awesome !!!!!!!!!!!!!!!!!!!!!!!!!!everything worked. But the water flows slowly! How to speed it up?
@baldoski
@baldoski 4 жыл бұрын
Hi. Dunno why but with your settings my particles look more spreaded out and overall their burst is shorter (for the same 100 frames). Did you changed something inbetween around 6:48 minute or is it Houdini 18.5 calculating it in a different way?
@yk89031
@yk89031 4 жыл бұрын
have the same problem
@villeleppanen4333
@villeleppanen4333 4 жыл бұрын
same problem here
@jaigrant-williams7736
@jaigrant-williams7736 4 жыл бұрын
Select the pop curve force and bump up the follow scale until it makes it to the end of your curve
@mayanksingh2288
@mayanksingh2288 3 жыл бұрын
Thankyou so much
@jippiiiiiiii
@jippiiiiiiii 3 жыл бұрын
Hey! I had the same problem but I think i found solution. In the pop curve force settings I changed follow scale to 40, suction scale to 2 and orbit scale to 10. Then in mesh geo, in particle fluid surface settings I raised particle separation to get more ''fluid mesh'' between particles.
@anoobgamerNG
@anoobgamerNG 2 жыл бұрын
hello, i dnt knw why but noise field not working(pop force noise) even with insane amount like 2500...not affecting particles..using houdini 18.5.596
@LucasNoce
@LucasNoce 4 жыл бұрын
Muchas gracias !
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
De nada amigo :) .. Estoy contento de que mi tutorial haya ayudado.
@le_chat_noir949
@le_chat_noir949 4 жыл бұрын
Hey, great tutorial! I need your help, my particles aren't going to the end of my curve...do you know why? :(
@Lasacii
@Lasacii 4 жыл бұрын
same here need some help
@rimz911
@rimz911 4 жыл бұрын
@@Lasacii Did you guys change the force attributes in the Popcurveforce node? the follow scale and suction scale primarily
@sudhrshansagabbhs5333
@sudhrshansagabbhs5333 4 жыл бұрын
same here too im also unable to get that
@anupamgayen543
@anupamgayen543 3 жыл бұрын
Increase air resistance in popcurveforce
@ethanwimsett
@ethanwimsett 2 жыл бұрын
Check the falloff tabs on the popcurveforce node. Mine a had ramps for each force parameter going from 1 to 0. So I clicked the cog icon and selected the "constant" preset for each ramp.
@LuKymOfficial
@LuKymOfficial 3 жыл бұрын
to me the particlefluidsurface does not work with the dopnet deactivated. What should I do?
@shalokechakraborty
@shalokechakraborty Ай бұрын
My render view is not showing the matrial color. Mesh is coming white, no matter what. Also file cache is too big and slower than non cache. Any help ?
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
You need to provide some details here. You are rendering the scene in Houdini Itself ? What renderer you ae using ? Have you applied the material properly ? file cache size depends on the particle separation value.
@shalokechakraborty
@shalokechakraborty Ай бұрын
@CGArtistAcademy Yes, I am rendering it with Mantra, also used the Basic Fluid node in materials and pasted it in the meshing node render SOP. In view port the color is coming, but not in render view, also in render view the mesh is looking like small multiple spheres tangled together. I want it to look like CocaCola. Can it be done with Particle Emmission and not Popfluid ? Also I had to toggle some values of suction, flow, etc, or else it's getting scattered. I am using Houdini 18.5.351.
@shalokechakraborty
@shalokechakraborty Ай бұрын
@@CGArtistAcademy Can't we do this particle fluid emitter ?
@massimobaita7178
@massimobaita7178 Жыл бұрын
Thank You very much!
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Your Most Welcome
@JimiJames
@JimiJames Жыл бұрын
great tut. question. after the m esh is made and played through-- should this be cached and playback at normal speed? mine is playing back as a slow rate still?
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
You need to cache the mesh output or create the flipbook to see in motion.
@NIHARADVIRKAR
@NIHARADVIRKAR 3 жыл бұрын
I used these same values on my system, but the output that I'm getting is way off, what could be the reason for this? I'm pretty new to the software, would appreciate if you revert on this
@piast_kolodziej
@piast_kolodziej 3 жыл бұрын
Same here. Try to increase Follow Scale to around 5 and maybe Suction Scale in POP Curve Force node.
@NIHARADVIRKAR
@NIHARADVIRKAR 3 жыл бұрын
@@piast_kolodziej yess I did that, did some R&D and that helped, but still wondering how he got the same result without changing those parameters, anyway thanks for your reply, appreciate it! Have a good day
@piast_kolodziej
@piast_kolodziej 3 жыл бұрын
@@NIHARADVIRKAR Yes, that's very strange.
@vertexbend
@vertexbend 11 ай бұрын
where the video is cut out, did you configure the path curve node somehow? This node gives a different result by default. Particles fly off the curve
@onfxfx2111
@onfxfx2111 4 жыл бұрын
Thank you ! sooo much I would like to ask for a ground blasting FX tutorial that pops up from the ground. Is it possible?
@ChittaranjanMaharana
@ChittaranjanMaharana 4 жыл бұрын
Almost everything is possible in houdini! :D
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Yes, .. As soon as i get some free time :)
@Kayden007
@Kayden007 Жыл бұрын
How do I stop my simulation from swirling onto it's self repeatedly?
@Onyro
@Onyro 4 жыл бұрын
Thank you sooo much!!
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Your welcome Anthony !!
@Sebas99hernandez
@Sebas99hernandez Жыл бұрын
How can I export this project in alembic format
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
You need to add the ROP Alembic node and then export the mesh.
@KnowledgeHut7
@KnowledgeHut7 Жыл бұрын
Hi sir, Is there any one on session available?
@jesjesline
@jesjesline 4 жыл бұрын
Awesome:)
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Thanks :)
@justporrelliing
@justporrelliing 2 жыл бұрын
I'm completely new to Houdini. How are we supposed to render this out and put it all together?
@roimanxd4213
@roimanxd4213 4 жыл бұрын
Particles don't follow the curve : ( What can I do?
@olegandrianov9493
@olegandrianov9493 10 ай бұрын
Man, this is amazing! But I use Blender for render. Can you render this scene (or another) in Houdini and explain to us?
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Apologies for the delayed response, you can export the mesh as alembic and use it in any DCC application. I hope this helps.
@yavkoch1071
@yavkoch1071 4 жыл бұрын
Thank you
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Your welcome :)
@pradeepkumar-qk2xm
@pradeepkumar-qk2xm 4 жыл бұрын
Hi Sir Good morning can you make Houdini Water Explosion for us thank you so much
@SejoAtIgnister
@SejoAtIgnister 3 жыл бұрын
Mine still looks like particles after I added the mesh. What's going on? Houdini 18.5 here.
@bishraboukalam4107
@bishraboukalam4107 3 жыл бұрын
Same here ! if someone can explain that would be great
@juanmibedoyahurtado799
@juanmibedoyahurtado799 2 жыл бұрын
How do I make it look like water?
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Through shading
@kyozhan7172
@kyozhan7172 4 жыл бұрын
hello,how to make the water back to recieve normal gravity in a certain pos or by collision?that would be more interesting
@bazuka0000
@bazuka0000 4 жыл бұрын
make a gravity mask, its easy
@kyozhan7172
@kyozhan7172 4 жыл бұрын
@@bazuka0000 can I have more details about that?
@everydayfitness3004
@everydayfitness3004 3 жыл бұрын
awesome! Can you make some Vellum fluid tutorials too?
@ShawarmaBaby
@ShawarmaBaby 4 жыл бұрын
Thanks a lot bro
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
your welcome
@MarioDiazDelgado
@MarioDiazDelgado Жыл бұрын
Thanks!
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
You're welcome
@herculesmare4209
@herculesmare4209 4 жыл бұрын
very usefull
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Thanks :)
@RaviKumar-uk5or
@RaviKumar-uk5or 3 жыл бұрын
Sir could you please make a video on realistic waterfalls please 🙏
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Sure very soon.
@harun3Ddigitalartist
@harun3Ddigitalartist 2 жыл бұрын
thank you sir...
@CGArtistAcademy
@CGArtistAcademy Ай бұрын
Thanks Man
@stephenoni2019
@stephenoni2019 4 жыл бұрын
does anyone know how to grad the data used in the simulation in the form of tables and charts? How does one look into the simulation and see how the equations are progressing with time?
@rimz911
@rimz911 4 жыл бұрын
I'd say geometry spreadsheet, though unsure on how to save it and turn it into charts, might be a way to get those numbers
@stephenoni2019
@stephenoni2019 4 жыл бұрын
@@rimz911 thanks men! where do I get the geometry spreadsheet from?
@tuaatuaatuaa
@tuaatuaatuaa 3 жыл бұрын
Thanks a lot for this tutorial. I have some question. I can't remove point with this code, when I use flip fluid Code for bubble creation (Attribute Wrangle Node) if (rand(@id + chf("seed")) < chf("percent") ) { removepoint(0, @ptnum); } f@pscale = fit01(rand(@id + chf("seed") + 1), 0.0004, 0.006);
@Star-ow1ei
@Star-ow1ei 2 жыл бұрын
对POP 产生的粒子有作用。flipobject 不可以。
@blackhole6974
@blackhole6974 3 жыл бұрын
Hi Abhinendra, I just bought your file. It's not working. Can you help me to solve this problem out?
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Please reply on this email chauhan.abhinendra@gmail.com. And let me know what issue you are facing.
@Vaibhav_Stark
@Vaibhav_Stark 4 жыл бұрын
When new tutorial is coming sir
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Very soon .. it’s already in edit process.. stay tuned
@dewhoop
@dewhoop 4 жыл бұрын
Can you do this with flip?
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
You can check that on my Patreon Page.
@milkytrashouille4668
@milkytrashouille4668 2 жыл бұрын
On node popcurveforce, my simulation is not good… the default options in this node are bad, tutorial over…
@SaurabhGupta-qj6kr
@SaurabhGupta-qj6kr 3 жыл бұрын
sir where have you render this at maya ?
@CGArtistAcademy
@CGArtistAcademy 3 жыл бұрын
Yes rendered in Maya
@oanisrawbone
@oanisrawbone 4 жыл бұрын
Thanks Abhinendra, great tutorial. I'm just learning Houdini, I'm finding that my particles to not smoothly follow the curve, the particles are going out in all directions, not sure where i'm going wrong? Thanks
@oanisrawbone
@oanisrawbone 4 жыл бұрын
I changed some of the Pop curve settings in individual forces and that's fixed it.
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
@@oanisrawbone your welcome :)
@arnoldtim3628
@arnoldtim3628 4 жыл бұрын
@@oanisrawbone I have same problem, I try to change each option in individual forces ,but seem like its doesnt work, so I want to know the accurate option ,thanks
@arnoldtim3628
@arnoldtim3628 4 жыл бұрын
@@oanisrawbone I turn up the suction scale and solved the problem ,thanks your key word
@pavanraju575
@pavanraju575 4 жыл бұрын
@@arnoldtim3628 YA ITS WORKED
@miemiec6482
@miemiec6482 3 жыл бұрын
pop source does not respond
@blionart
@blionart 3 жыл бұрын
Popfluid don’t work for me
@thomashowcroft3808
@thomashowcroft3808 3 жыл бұрын
Hi, thanks for a great tutorial. How can we make the forces change towards the end of the curve? Such as increase suction near the end?
@hilaritytank
@hilaritytank 3 жыл бұрын
Are you working at a strange scale? Everything seems off for me.
@MrButafor1
@MrButafor1 Жыл бұрын
doesnt work dop IO fail
@lastmomentplayer3420
@lastmomentplayer3420 4 жыл бұрын
Hey sir please make Hindi videos please please
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Sure .... Jaldi hi Hindi tutorials bhi aayenge ... Stay tuned with VFX Bharat
@lastmomentplayer3420
@lastmomentplayer3420 4 жыл бұрын
@@CGArtistAcademy thanks
@rakeshmuralidharannair8717
@rakeshmuralidharannair8717 4 жыл бұрын
very usefull
@CGArtistAcademy
@CGArtistAcademy 4 жыл бұрын
Glad to hear that
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