Dunno if anyone cares but I just hacked my girlfriends Instagram account by using Instaplekt. You can find it by Googling for Instaplekt password hacker ;)
@MysteriousDaxinator2 жыл бұрын
I loved this tutorial and it is what made me learn Houdini! Although I am having a problem with this code? Does this code work for Houdini 19? I am getting an error on the R for some reason and it is not working. Is there possibly a different code or am I doing something wrong?
@markwurts5622 жыл бұрын
What is the KZbin channel of this ILM TD. I would love to check it out. Thanks!
@loganpenciu7317 Жыл бұрын
The code doesn't work in Houdini 19.5. I bought your scene file and it doesn't work either.
@duytoannguyen456 Жыл бұрын
@@loganpenciu7317 Need to slect exactly "Attribute Wrangle Node" bro!
@VoidzTO2 жыл бұрын
For those using Houdini 19: I was scratching my head when the popcurveforce produced very different results, seemed this tut didn't translate to Houdini 19 but alas it does! Bought the Hip file and when i opened it in Houdini 19 it converted some of the settings. If you want to to work use the following settings in your popcurveforce: Air Resistance: 1 Max Influence Radius: .5 Follow Scale: 2 Suction Scale: 3 Orbit Scale: 1 Inherit Velocity Scale: 0
@juancarlosgzrz2 жыл бұрын
Thank you! that was my first thought
@luaoliu71762 жыл бұрын
ty man
@dakotayocom77642 жыл бұрын
I thought I was going to be on my own trying to figure this out. Thank you!
@MysteriousDaxinator2 жыл бұрын
Did the code work for you? I am having a problem with it erroring out?
@dakotayocom77642 жыл бұрын
@@MysteriousDaxinator i was able to get it working about two weeks ago. I had to change the settings as said by voidz here
@fzkrm3 жыл бұрын
Wow I really wish I would have known about you way before when you started you are godly.. hahah I really appreciate the effort that you make in order to share your skills with us, Your videos are hugely underrated and high quality.
@CGArtistAcademy3 жыл бұрын
Thank you so much for your valuable comment. Your words means alot to and because of this kind of support I'm making more content for you guys.
@manshmallow81874 жыл бұрын
Great tutorial! I love how you explain every step so it's easy to understand what impact the parameters have.
@CGArtistAcademy3 жыл бұрын
Thanks man for appreciation.
@aman_iad4 жыл бұрын
Great tutorial! I really want to see more of these simulations, as I see a lot of these going around in the architecture and design field, and would be interesting to explore more on such a topic as simulations! Looking forward to your future simulations!
@CGArtistAcademy3 жыл бұрын
Thanks for your support.
@raysopal6 Жыл бұрын
Sweet. Thanks! I'm a beginner and I was able to follow.
@CGArtistAcademyАй бұрын
Appreciate your feedback. Thanks
@matthewduplessis12632 жыл бұрын
Great tutorial! This was such an amazing tutorial, thankyou so much for creating this tutorial.
@CGArtistAcademyАй бұрын
Thanks Man. Your words mean a lot to me.
@geodstudio18873 жыл бұрын
good Tutorial,Very suitable for me, I well follow you.
@CGArtistAcademy3 жыл бұрын
Thank you so much.
@Shortcasting_s17 күн бұрын
Hey, great video. Can you please tell me how you did the perfect fluid texture at the end of this video ? what all parameters you used ? It will be a great help.
@CGArtistAcademy16 күн бұрын
Thanks Man! I achieved this using the Arnold shading system. It's essentially a water shader with added depth color. Studio lighting and depth of field play a crucial role in bringing it all together.
@MrKinetek4 жыл бұрын
Nice tutorial... More please
@CGArtistAcademy4 жыл бұрын
Thanks .. Sure more tutorials will come soon
@bazuka00004 жыл бұрын
Great work mate, i would add one node after DOP I/O, and that would be a file cache node to cache the particles sim and speed up the meshing process... just my 2 cents ;)
@CGArtistAcademy4 жыл бұрын
Good tip! Friend .... I will keep this in my mind ... And thanks for the appreciation :)
@juancarlosgzrz2 жыл бұрын
do you mind explaining? please
@lajawi.3 жыл бұрын
9:51 I get constantly errors when doing anything with the "POP Fluid" node...
@littlecurrybread Жыл бұрын
You're a great teacher
@CGArtistAcademyАй бұрын
Thanks
@ChittaranjanMaharana4 жыл бұрын
Hey! You just did it :D Thank you so much!!!!!
@CGArtistAcademy4 жыл бұрын
Your most welcome man .. keep supporting and stay tuned :)
@nikitaneznamov26173 жыл бұрын
Great tutorial!
@CGArtistAcademy3 жыл бұрын
Thanks
@henningstrandvik82454 жыл бұрын
Thank you!.. Really learned alot from this!.. keep it up! :)
@CGArtistAcademy4 жыл бұрын
Your welcome Henning :) .. keep up the good work..
@j1mmyvfx2 жыл бұрын
love this mate thanks for the help
@CGArtistAcademyАй бұрын
Thanks Man
@ChaosWolfNinja3 жыл бұрын
Very cool!!!
@CGArtistAcademy3 жыл бұрын
Thanks Man
@giljinhyung2 жыл бұрын
It's really cool!
@CGArtistAcademyАй бұрын
Thanks
@ol11754 жыл бұрын
Thank you very much ! really like it
@CGArtistAcademy4 жыл бұрын
Your most welcome.. :) keep supporting
@ModelWhatYouSee4 жыл бұрын
Great tutorial! Would love to see one on how to render water as well. Really awesome!
@CGArtistAcademy4 жыл бұрын
Thanks Man ... and I will try to create the shading and rendering part also :) .. thanks for supporting
@Novemmusic4 жыл бұрын
@@CGArtistAcademy That would be awesome! Great tutorial
@Onyro4 жыл бұрын
I’ve never understood why some people prefer to render in maya or c4d and not in houdini..
@namdhis2 жыл бұрын
@@CGArtistAcademy We're still waiting :(
@andriioliynyk43024 жыл бұрын
Thank you for this tutorial!!!Please make tutorial sim ocean with foam
@CGArtistAcademy4 жыл бұрын
Thank you so much .. I will try to create tutorial on Ocean asap .. :) stay tuned
@JohnDowson1003 жыл бұрын
Great tutorial thanks!
@apflexin2232 жыл бұрын
Great one, thank you
@CGArtistAcademyАй бұрын
You're welcome
@catalinaparada450 Жыл бұрын
good tutorial 😄
@CGArtistAcademyАй бұрын
Thnaks Man
@DreamTeam-yk2ff4 жыл бұрын
Awesome !!!!!!!!!!!!!!!!!!!!!!!!!!everything worked. But the water flows slowly! How to speed it up?
@baldoski4 жыл бұрын
Hi. Dunno why but with your settings my particles look more spreaded out and overall their burst is shorter (for the same 100 frames). Did you changed something inbetween around 6:48 minute or is it Houdini 18.5 calculating it in a different way?
@yk890314 жыл бұрын
have the same problem
@villeleppanen43334 жыл бұрын
same problem here
@jaigrant-williams77364 жыл бұрын
Select the pop curve force and bump up the follow scale until it makes it to the end of your curve
@mayanksingh22883 жыл бұрын
Thankyou so much
@jippiiiiiiii3 жыл бұрын
Hey! I had the same problem but I think i found solution. In the pop curve force settings I changed follow scale to 40, suction scale to 2 and orbit scale to 10. Then in mesh geo, in particle fluid surface settings I raised particle separation to get more ''fluid mesh'' between particles.
@anoobgamerNG2 жыл бұрын
hello, i dnt knw why but noise field not working(pop force noise) even with insane amount like 2500...not affecting particles..using houdini 18.5.596
@LucasNoce4 жыл бұрын
Muchas gracias !
@CGArtistAcademy4 жыл бұрын
De nada amigo :) .. Estoy contento de que mi tutorial haya ayudado.
@le_chat_noir9494 жыл бұрын
Hey, great tutorial! I need your help, my particles aren't going to the end of my curve...do you know why? :(
@Lasacii4 жыл бұрын
same here need some help
@rimz9114 жыл бұрын
@@Lasacii Did you guys change the force attributes in the Popcurveforce node? the follow scale and suction scale primarily
@sudhrshansagabbhs53334 жыл бұрын
same here too im also unable to get that
@anupamgayen5433 жыл бұрын
Increase air resistance in popcurveforce
@ethanwimsett2 жыл бұрын
Check the falloff tabs on the popcurveforce node. Mine a had ramps for each force parameter going from 1 to 0. So I clicked the cog icon and selected the "constant" preset for each ramp.
@LuKymOfficial3 жыл бұрын
to me the particlefluidsurface does not work with the dopnet deactivated. What should I do?
@shalokechakrabortyАй бұрын
My render view is not showing the matrial color. Mesh is coming white, no matter what. Also file cache is too big and slower than non cache. Any help ?
@CGArtistAcademyАй бұрын
You need to provide some details here. You are rendering the scene in Houdini Itself ? What renderer you ae using ? Have you applied the material properly ? file cache size depends on the particle separation value.
@shalokechakrabortyАй бұрын
@CGArtistAcademy Yes, I am rendering it with Mantra, also used the Basic Fluid node in materials and pasted it in the meshing node render SOP. In view port the color is coming, but not in render view, also in render view the mesh is looking like small multiple spheres tangled together. I want it to look like CocaCola. Can it be done with Particle Emmission and not Popfluid ? Also I had to toggle some values of suction, flow, etc, or else it's getting scattered. I am using Houdini 18.5.351.
@shalokechakrabortyАй бұрын
@@CGArtistAcademy Can't we do this particle fluid emitter ?
@massimobaita7178 Жыл бұрын
Thank You very much!
@CGArtistAcademyАй бұрын
Your Most Welcome
@JimiJames Жыл бұрын
great tut. question. after the m esh is made and played through-- should this be cached and playback at normal speed? mine is playing back as a slow rate still?
@CGArtistAcademyАй бұрын
You need to cache the mesh output or create the flipbook to see in motion.
@NIHARADVIRKAR3 жыл бұрын
I used these same values on my system, but the output that I'm getting is way off, what could be the reason for this? I'm pretty new to the software, would appreciate if you revert on this
@piast_kolodziej3 жыл бұрын
Same here. Try to increase Follow Scale to around 5 and maybe Suction Scale in POP Curve Force node.
@NIHARADVIRKAR3 жыл бұрын
@@piast_kolodziej yess I did that, did some R&D and that helped, but still wondering how he got the same result without changing those parameters, anyway thanks for your reply, appreciate it! Have a good day
@piast_kolodziej3 жыл бұрын
@@NIHARADVIRKAR Yes, that's very strange.
@vertexbend11 ай бұрын
where the video is cut out, did you configure the path curve node somehow? This node gives a different result by default. Particles fly off the curve
@onfxfx21114 жыл бұрын
Thank you ! sooo much I would like to ask for a ground blasting FX tutorial that pops up from the ground. Is it possible?
@ChittaranjanMaharana4 жыл бұрын
Almost everything is possible in houdini! :D
@CGArtistAcademy4 жыл бұрын
Yes, .. As soon as i get some free time :)
@Kayden007 Жыл бұрын
How do I stop my simulation from swirling onto it's self repeatedly?
@Onyro4 жыл бұрын
Thank you sooo much!!
@CGArtistAcademy4 жыл бұрын
Your welcome Anthony !!
@Sebas99hernandez Жыл бұрын
How can I export this project in alembic format
@CGArtistAcademyАй бұрын
You need to add the ROP Alembic node and then export the mesh.
@KnowledgeHut7 Жыл бұрын
Hi sir, Is there any one on session available?
@jesjesline4 жыл бұрын
Awesome:)
@CGArtistAcademy4 жыл бұрын
Thanks :)
@justporrelliing2 жыл бұрын
I'm completely new to Houdini. How are we supposed to render this out and put it all together?
@roimanxd42134 жыл бұрын
Particles don't follow the curve : ( What can I do?
@olegandrianov949310 ай бұрын
Man, this is amazing! But I use Blender for render. Can you render this scene (or another) in Houdini and explain to us?
@CGArtistAcademyАй бұрын
Apologies for the delayed response, you can export the mesh as alembic and use it in any DCC application. I hope this helps.
@yavkoch10714 жыл бұрын
Thank you
@CGArtistAcademy4 жыл бұрын
Your welcome :)
@pradeepkumar-qk2xm4 жыл бұрын
Hi Sir Good morning can you make Houdini Water Explosion for us thank you so much
@SejoAtIgnister3 жыл бұрын
Mine still looks like particles after I added the mesh. What's going on? Houdini 18.5 here.
@bishraboukalam41073 жыл бұрын
Same here ! if someone can explain that would be great
@juanmibedoyahurtado7992 жыл бұрын
How do I make it look like water?
@CGArtistAcademyАй бұрын
Through shading
@kyozhan71724 жыл бұрын
hello,how to make the water back to recieve normal gravity in a certain pos or by collision?that would be more interesting
@bazuka00004 жыл бұрын
make a gravity mask, its easy
@kyozhan71724 жыл бұрын
@@bazuka0000 can I have more details about that?
@everydayfitness30043 жыл бұрын
awesome! Can you make some Vellum fluid tutorials too?
@ShawarmaBaby4 жыл бұрын
Thanks a lot bro
@CGArtistAcademy3 жыл бұрын
your welcome
@MarioDiazDelgado Жыл бұрын
Thanks!
@CGArtistAcademyАй бұрын
You're welcome
@herculesmare42094 жыл бұрын
very usefull
@CGArtistAcademy4 жыл бұрын
Thanks :)
@RaviKumar-uk5or3 жыл бұрын
Sir could you please make a video on realistic waterfalls please 🙏
@CGArtistAcademy3 жыл бұрын
Sure very soon.
@harun3Ddigitalartist2 жыл бұрын
thank you sir...
@CGArtistAcademyАй бұрын
Thanks Man
@stephenoni20194 жыл бұрын
does anyone know how to grad the data used in the simulation in the form of tables and charts? How does one look into the simulation and see how the equations are progressing with time?
@rimz9114 жыл бұрын
I'd say geometry spreadsheet, though unsure on how to save it and turn it into charts, might be a way to get those numbers
@stephenoni20194 жыл бұрын
@@rimz911 thanks men! where do I get the geometry spreadsheet from?
@tuaatuaatuaa3 жыл бұрын
Thanks a lot for this tutorial. I have some question. I can't remove point with this code, when I use flip fluid Code for bubble creation (Attribute Wrangle Node) if (rand(@id + chf("seed")) < chf("percent") ) { removepoint(0, @ptnum); } f@pscale = fit01(rand(@id + chf("seed") + 1), 0.0004, 0.006);
@Star-ow1ei2 жыл бұрын
对POP 产生的粒子有作用。flipobject 不可以。
@blackhole69743 жыл бұрын
Hi Abhinendra, I just bought your file. It's not working. Can you help me to solve this problem out?
@CGArtistAcademy3 жыл бұрын
Please reply on this email chauhan.abhinendra@gmail.com. And let me know what issue you are facing.
@Vaibhav_Stark4 жыл бұрын
When new tutorial is coming sir
@CGArtistAcademy4 жыл бұрын
Very soon .. it’s already in edit process.. stay tuned
@dewhoop4 жыл бұрын
Can you do this with flip?
@CGArtistAcademy3 жыл бұрын
You can check that on my Patreon Page.
@milkytrashouille46682 жыл бұрын
On node popcurveforce, my simulation is not good… the default options in this node are bad, tutorial over…
@SaurabhGupta-qj6kr3 жыл бұрын
sir where have you render this at maya ?
@CGArtistAcademy3 жыл бұрын
Yes rendered in Maya
@oanisrawbone4 жыл бұрын
Thanks Abhinendra, great tutorial. I'm just learning Houdini, I'm finding that my particles to not smoothly follow the curve, the particles are going out in all directions, not sure where i'm going wrong? Thanks
@oanisrawbone4 жыл бұрын
I changed some of the Pop curve settings in individual forces and that's fixed it.
@CGArtistAcademy4 жыл бұрын
@@oanisrawbone your welcome :)
@arnoldtim36284 жыл бұрын
@@oanisrawbone I have same problem, I try to change each option in individual forces ,but seem like its doesnt work, so I want to know the accurate option ,thanks
@arnoldtim36284 жыл бұрын
@@oanisrawbone I turn up the suction scale and solved the problem ,thanks your key word
@pavanraju5754 жыл бұрын
@@arnoldtim3628 YA ITS WORKED
@miemiec64823 жыл бұрын
pop source does not respond
@blionart3 жыл бұрын
Popfluid don’t work for me
@thomashowcroft38083 жыл бұрын
Hi, thanks for a great tutorial. How can we make the forces change towards the end of the curve? Such as increase suction near the end?
@hilaritytank3 жыл бұрын
Are you working at a strange scale? Everything seems off for me.
@MrButafor1 Жыл бұрын
doesnt work dop IO fail
@lastmomentplayer34204 жыл бұрын
Hey sir please make Hindi videos please please
@CGArtistAcademy4 жыл бұрын
Sure .... Jaldi hi Hindi tutorials bhi aayenge ... Stay tuned with VFX Bharat