I love the pause in "Delete the default cube..." I don't know why it's such a tradition, But its humor has grown on me! 😂
@fuldxx14 күн бұрын
for me (i have used blender for 3 years) i always delete one even if i need to create one, cuz for me the cube that is already at start is just feels old and weird, and when you creating the brand new it feels way more better, idk how but it does
@a.j.outlaster122214 күн бұрын
@@fuldxx Lol, I think the tutorials condition us, Which is fine. Who wants a decades old cube anyways? 😂
@yahootube9011 күн бұрын
In all seriousness, I've found that when trying to do things with the default cube, sometimes it wouldn't behave properly. Like when I'd go to do a subdiv modifier or something it would only affect the top instead of the whole cube. So I'd end up deleting it and making a new one anyway.
@FunTimesWithTath17 күн бұрын
"Delete the default cube, and add a cube" is starting to feel like a meme with how often I hear it anymore lol
@Charduza17 күн бұрын
Water is honestly something I still need to learn so thankyou for this tutorial
@WaterShowsProd17 күн бұрын
Mixing the two volumetrics is the ice-ing on the cake. I'll go drown myself now.
@Doubleaa50016 күн бұрын
..on the cube"
@5DPixel17 күн бұрын
yesterday was the craziest day ever, I didn’t delete the default cube
@EthanMastercrafter16 күн бұрын
You shall be trialed for such sins
@Doubleaa50016 күн бұрын
I always make it the hero!!
@charlesthomas595614 күн бұрын
You must follow the 12 principles of Blender: 1: Delete the default cube 2: Delete the default cube 3: Delete the default cube 4: Delete the default cube 5: Delete the default cube 6: Delete the default cube 7: Delete the default cube 8: Delete the default cube 9: Delete the default cube 10: Delete the default cube 11: Delete the default cube 12: Delete the default cube You violate one of or all 12 those. You pay for your sin.
@LinkiePup5 күн бұрын
WHAT HAVE YOU DONE?!?
@blackwidow823 күн бұрын
For me I've made a custom empty scene with no cube , light or camera and set my default render to cycles 🙂
@OfficialAEPBR17 күн бұрын
truly a cube moment
@EZbacon14 күн бұрын
yo paribe what
@superherosenpai16 күн бұрын
I dinn't expect this too look good, but man i'm suprised that how realstic this looks.
@jetdude227715 күн бұрын
"This water had too many kids in it" hilarious. Great tutorial btw
@molugusatyapriya23 күн бұрын
Wonderful! Your tutorial makes creating incredibly lifelike 3D water appear surprisingly simple.
@patrickbusche566513 күн бұрын
Great to see one new tutorial of you, thank you very much, I began with blender with one of your step by step videos, trees, Stones, creating your own textures....👍 Altough I didnt understand every step and node, I improved by imitating....
@SubatomicPlanets17 күн бұрын
Sometimes I feel sorry for that poor default cube...
@yahootube9011 күн бұрын
It's the Sean Bean of the art world
@aqeel77za17 күн бұрын
Good to see you back.
@predator890017 күн бұрын
Thank you for all your tutorials
@japndian14 күн бұрын
36 to 46 sec is amazing bro thankyou so much.
@CyberAtlasX116 күн бұрын
You are right! We do need good tutorials to survive as 3D artists! Yours is good
@WE_TRAVELLERS4 күн бұрын
thank for the tutorial and love from India.
@LeonardoCullings2 күн бұрын
Thank!
@taherlashine999817 күн бұрын
Beautiful, thanks man 👌👍🙏
@hydr4v1nk717 күн бұрын
amazing, just in time for my project
@CGGeek17 күн бұрын
Enjoy!
@baseyfilms851611 күн бұрын
This tutorial is nuts, great work and very understandable!!
@bitspacemusicСағат бұрын
Amazing. Thank you.
@DavidWinstead17 күн бұрын
That turned out soooo good and I'm definitely going to use this method next time I need to create water effects!
@protonprotonfix574917 күн бұрын
This was so much fun to watch it brought some waters to my eyes. Well explained! Instant follow.
@sadorfitsum516117 күн бұрын
This video helped me a lot
@blenderbanglatutorial17 күн бұрын
Masterpiece ❤
@rafvanraevels14 күн бұрын
Great tutorial, man! Thanks!
@CGGeek14 күн бұрын
You bet!
@KrabeGaming9 күн бұрын
thank you. brilliant tuto !
@SomeoneTookGameBoiiiii15 күн бұрын
I needed this
@theanimatedeiad16 күн бұрын
AMAZING TUTORIAL!!
@TanvirsEducationTourinBD12 күн бұрын
THATS AMAAAAAAAAAAAAAAAAAZING
@AndrewConway10 күн бұрын
Outstanding Tut!.... Thanks
@kenimee4 күн бұрын
Amazing tutorial!
@PhotographyAdventure17 күн бұрын
wut? 😮 Amazing, dude!
@Emils200617 күн бұрын
Quick simple and easy 🥰
@yusufakyasan518Күн бұрын
İki gün boyunca nasıl yapacağımı aradım. Ellerine sağlık hızlı, anlaşılır ve istediğim gibi bir iş.
@trsiam77795 күн бұрын
i dont even do 3d modeling and shit i just used to watch this guy for entertainment, rare KZbin w recommendations
@julious36033 күн бұрын
Great tutorial!!
@RejeeshPR-d5b9 күн бұрын
Awesome tut Bro
@benveasey747417 күн бұрын
Can you do a follow up video about how to add foam?
@limwang999315 күн бұрын
Hashtag frame n slash is crazy a crazy tip😂❤
@Grandimaj764 күн бұрын
Hello CG Geek, i'm very interesting by this tutorial. Thanks for your Time..
@legacylee17 күн бұрын
Hey Steve, long time no see bud... good to see you're still at it! I need to blow the dust of of Blender and play around a bit. Looks like I'm trying something new!
@CGGeek16 күн бұрын
Go for it!
@marcreep5 күн бұрын
He started looking like he's spending a lot of time outside :P
@AllExistence17 күн бұрын
No, you can change driver after creating it. And even then you could press "edit driver" button.
@SomewhatAbnormal13 күн бұрын
This is fantastic! Fast, but fantastic!
@AlexGulinov13 күн бұрын
Cool! Thanks!
@CGGeek13 күн бұрын
Welcome!
@hvanmegen17 күн бұрын
the caustics are quite harsh in contrast... can those be softened with some kind of filtering? ... also, is that caustics light data HDR compatible or is it clipped pixel data?
@Adiko17 күн бұрын
both the color ramp node, and wave texture node in caustic's shader tree can be tweaked for softer look
@PolyRocketMatt2 күн бұрын
Maybe a hyper realistic simulated proxy of water is easy, but what about depth, underground reflection, sun glint reflection, whitecaps, detailed ocean motion, interaction with marine fauna and flora, etc? To simulate all that is not as easy ;)
@twicey55516 күн бұрын
Thx really helful tutorial 😊
@midnightcoffee646314 күн бұрын
This is such a cool technique! :O I wonder if the methods would be similar if you wanted to do something Fantastical, like a Water Golem or something? Would the caustics still apply?
@ajukoshy172417 күн бұрын
amazing
@FoxofAllTrades5 күн бұрын
if yours is like mine and doesnt have as many crest reflections (tiny tiny ones and few large realistic ones) you need to subdivide the cube more
@Bsbsbss619217 күн бұрын
Make some tutorials with eevee next
@pascalcapelle2914 күн бұрын
Superbe tuto merci
@segueoffical15 күн бұрын
It's funny how you did stopped talking after deleting the cube xD
@moeburhanimeez735417 күн бұрын
Water.... Water.... NO NOT THAT MUCH WATER!
@sreliata17 күн бұрын
Easy you say? I'm waiting for this to be done for eevee! If anyone can manage THAT, - well, that would be a feat. With cycles, most things are easy. And since I'm a eevee user, I am jealous now ._. I do love the tutorial though; and the way you explained things. Super well done! ^o^
@AndromedaGT17 күн бұрын
h2o moment
@bad42411 күн бұрын
You can change the driver without deleting it 🤨, you can either right click then press edit driver or directly left click it and add the /24 after 'frame'
@CGGeek11 күн бұрын
Gotcha, this was initially confusing as just deleting and re-entering the values didn't make any changes. So just to avoid confusion for beginners is why I recommend deleting and re-entering the driver.
@AdamJensenReal17 күн бұрын
Thank you, great video as always :) btw the caustics need improvement everything else is so good :)
@DanielUpsidedownhouse17 күн бұрын
cool
@nerkTV17 күн бұрын
you can edit drivers...don't have to delete it
@michaelchikwiriro313612 күн бұрын
The Cube 😂
@YounesSS-p8v17 күн бұрын
i think the caustics would look better with voronoi texture instead, might try it and see how it goes. thanks a lot for the tips!!
@monish05m17 күн бұрын
fantastic water, do you know how to make foam for that water?
@ahmedafifi1464Күн бұрын
i swear if i ever rais a son that uses the defoult cube
@MichaelSmith-on1ig16 күн бұрын
First, I wanted to complain about the “hyper” in the title. Now I know what you mean.
@Boondog-hv4wy16 күн бұрын
I made it, although had a lot of issues with noise with the Cycles engine. Followed the instructions exactly but had to go to preferences to change some stuff to get the water to be clear. I got it fixed using the denoise option too, but it is still not quite right. A bit flickery in places after adding the caustics in. My GPU is pretty decent so I'm just not sure what I'm doing wrong :S
@Chris-ri1ob16 күн бұрын
Can you show pipe flow motion through moving parts like a valve, because there is no video on the internet which explains this kind of animation
@gekfurian14 күн бұрын
The wave texture for the caustics doesn't fit very well. Maybe a turbulent noise would be better?
@Philupix16 күн бұрын
It takes 6 minutes to render one frame for me and my pc isn’t even that bad 💀
@blenderbeachwavesblend9 күн бұрын
Is it from 2011?
@Philupix9 күн бұрын
@@blenderbeachwavesblend No, I have a ryzen 3700x
@blenderbeachwavesblend8 күн бұрын
@@Philupix I doubt my system could do this task.
@harald47042 күн бұрын
@@Philupixwhat gpu?
@Philupix2 күн бұрын
@@harald4704 gtx 1070
@thetego16 күн бұрын
Well creating realistic water simulations are one of the hardest thing to make in 3D graphics :) I think you don't know what's happening behind that simplified tools in softwares like Blender.
@blenderbeachwavesblend9 күн бұрын
Certainly in the current versions, there was a short video which showed a nice effect being created, but no tutorial for it.
@o1ecypher16 күн бұрын
is it possible to add a small fish in the cube that swims and bounces off the walls? or a snow ball that can be shaken?
@X3D.x17 күн бұрын
Bro has risen from the dead 😅
@add-nm3rt15 күн бұрын
subnautica 2 gona be crazy
@kipchickensout16 күн бұрын
i asked chatgpt if it could help me with something, the idea was based off a cube. the first two steps chatgpt told me was to delete the default cube and add a new cube mesh
@SkyroPlasm17 күн бұрын
sweet
@appius717 күн бұрын
Can you add physics to this?
@theforest888217 күн бұрын
finally nothing behind a stupid paywall
@kuzeyrl17 күн бұрын
good video
@o1ecypher16 күн бұрын
i start off every morning by deleting the default cube, and then go about my day as if nothing ever happened. and what ever happend to sharing the blend file with us. i was having so much fun before. please
@GES19857 күн бұрын
Show me a realistic minecraft-like water for a voxel planet, and we will talk
@tanvirrahman62206 күн бұрын
what would be the way if I wanted to add wave foam to it like we can do with just ocean modifier plane?
@L2lilboy14 күн бұрын
I downloaded the lakeside pic and chose 4K My pc exploded😭
@eitantal72614 күн бұрын
didn't like the caustics pattern on the bottom
@patrickkayser17 күн бұрын
the ocean modifier is hopelessly obsolete and complicated to use. i really hope someone figures out how to do fast fourier transforms in geonodes in the near future, which is reuqired for the water noise (tessendorf waves). a shader version of the water would be very nice aswell for background scenes.
@terryd869214 күн бұрын
It looks good but the underwater refraction pattern looks wrong
@JISON_df4 күн бұрын
💖
@Stock-Motion5 күн бұрын
I was gonna leave a comment, but i didn't want to dampen the mood... You sea what I did there?
@blenderinc.440217 күн бұрын
The caustics dont look that good, there are other tutorials on how to make the fake caustics look better. Good video
@s.patterson569817 күн бұрын
You can substitute the Voroni texture and make the scale smaller along with pulling the white of the color ramp towards the black. Then add a mapping and use the Translation boxes to insert the drivers for caustic movement.
@phongraid2025 күн бұрын
6:43 i don't have "Bem Spread" line (ver 4.1)
@mastjappa16 күн бұрын
The caustics are not working for me. It could use a lot of attention in that regard.
@PrivacyPleaze16 күн бұрын
voronoi texture works much better for caustics in my opinion
@anthonyzdavis13 күн бұрын
Upon resizing the water/light group in my pool model using the approach shown at 9:47, I couldn't help but notice the waves of the fake caustics also become huge. Maybe the way I resized the water/light group was incorrect compared to the video? 'Cause I also noticed my cube didn't seem to shrink much height-wise compared to yours. You pressed *S+Shift+Z* , am I correct? Or maybe there is a step *after* the resizing that is not shown in the video, and that I should do myself?
@CGGeek12 күн бұрын
Yep S+Shift+Z to scale it wider in both dimensions but not taller. Its possible you got your scale a little different at some point, but just adjusting the wave texture scale on the Area lamp is easy to match it to your ocean modifier and pool scale. (in your case.)
@anthonyzdavis9 күн бұрын
@@CGGeek I see 🤔 I'll try again and see how it goes. Thanks!
@JokaPlayz14 күн бұрын
And the most important question is: Can I import it to game engines?
@gameDev_Pat14 күн бұрын
Did anyone tried using this in game engine? Wondering how the performance would be.
@AllExistence17 күн бұрын
Even water must have a shadow.
@CGGeek17 күн бұрын
it does have a shadow once we add volume to it. Keep watching :)
@AllExistence17 күн бұрын
@@CGGeek I mean your don't have to completely delete surface shadows. Just subtracting a little from the camera ray before putting into alpha can control transparency of the shadow.
@onjofilms17 күн бұрын
GPU Compute does not work for us computer users who do not have a GPU. (ie Mac M1)
@kushangshah-be7hn3 күн бұрын
I follow along your tutorial, and it didn't work. think got weird after adding light area.
@denischen819617 күн бұрын
The game engine doesn't support ray tracing or caustics and it should be able to run on hardware with only 32 Mb of RAM. How do I make water textures under these constraints?