Redshift Fog Explained! Free Stoplight Model!

  Рет қаралды 21,983

You And Me Academy

You And Me Academy

3 жыл бұрын

In this lesson you will learn how to easily apply volume fog to your environments in Redshift.
Free stoplight model can be found at www.youme.academy under Freebies! Use the code "youandmefree"

Пікірлер: 80
@SonGoku-dm4gr
@SonGoku-dm4gr 2 жыл бұрын
this tutorial is better than what GSG has. i really understand this Redshift Fog clearly now.. but on GSG I still have some questions when I am learning Redshift the first time
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
Glad it helped you, thank you for your support! 🤜🤛
@gromash
@gromash 2 жыл бұрын
One of the best tutorials I'v ever seen!
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
Many thanks! 🤜🤛
@nathanbayne3576
@nathanbayne3576 3 жыл бұрын
I would 1000 percent pay monthly for your tutorials if you created a patreon. Love your videos dude!
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Too kind of you Nathan. Perhaps if I can find the time I will! Thank you for the support 🤜🤛
@BamcBamc
@BamcBamc 3 жыл бұрын
Amazing, super nice tutorial! Thank you!
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thank you! 🙃
@RogerKilimanjaro
@RogerKilimanjaro 3 жыл бұрын
really good tutorials. please keep'em coming :)
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thank you 🙃
@HABITAAT
@HABITAAT 3 жыл бұрын
Whoa! Awesome tutorial. Never knew about the noise volume. Thanks
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
I hope it helps 🙃
@always_derp
@always_derp 3 жыл бұрын
Thank you mate! Its a treasure
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thanks man 🙃
@thekfox1
@thekfox1 Жыл бұрын
Thank you, your training vids are really good..and I watch a lot of training vids.
@YouAndMeAcademy
@YouAndMeAcademy Жыл бұрын
Thank you for the love! It’s always nice to hear that the tutorials are helping 😊
@zozaviski9283
@zozaviski9283 3 жыл бұрын
Omg!, Thanks a lot man, Really appreciate your time and effort!
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Glad it’s helping! Thank you for the support 🙃
@hakimgraphiks5903
@hakimgraphiks5903 3 жыл бұрын
Nice Tut! thanks. How about some noise reduction tutorial.
@Custard_Pie
@Custard_Pie 2 жыл бұрын
Thanks, great tutorials man) really appreciate your effort
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
You’re welcome! Thank you for your support 🤜🤛
@GrisuXIII
@GrisuXIII 3 жыл бұрын
thank you! I kinda knew this already but your example really makes it more clear to me!
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Wonderful, glad it has helped! Thank you for the support 😃
@andyboyle2615
@andyboyle2615 3 жыл бұрын
Super helpful thank you 👏
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thanks Andy 🙃
@gregvisualfx
@gregvisualfx 3 жыл бұрын
phase is something like anisotrophy for volume, so if anyone wants to know close to 1 is more like water vapor(it makes light go more straight through, just a bit of scatter), and closer to 0 is more smoke-like(scatters light rays in all directions).
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thank you Greg 😊
@Kaboombg
@Kaboombg 2 жыл бұрын
Thank you very much!
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
You're welcome, thank you for your support!
@mahmoudrashad7727
@mahmoudrashad7727 2 жыл бұрын
amazing explanation thank you
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
Always, I hope it helps. 🤜🤛
@mahmoudrashad7727
@mahmoudrashad7727 2 жыл бұрын
@@YouAndMeAcademy Sure
@dattran6801
@dattran6801 3 жыл бұрын
One thing I noticed from all your videos is that the lights are really well positioned. And knowing that lighting contributes 80% to a photorealism render, could you someday do a tutorial on it?
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thank you! It is true, lighting and textures are key. I def want to do a lesson on lighting, I just have to find the time! Thank you for your support 🙃
@ericgenesis5367
@ericgenesis5367 3 жыл бұрын
thanks a lot!
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
You’re welcome 🤜🤛
@himanshukharwar3848
@himanshukharwar3848 3 жыл бұрын
Thankyou so much
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Always. Thank you for the support!
@Chillfolio
@Chillfolio 3 жыл бұрын
Awesome, thanks :)
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Your welcome 🙃
@stryd3rHD
@stryd3rHD 3 жыл бұрын
thanks a lot my guy really thanks
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
🤜🤛
@YoTube69
@YoTube69 3 жыл бұрын
11:44 because intensity is the same, so it's packing the same 'energy' but on a smaller surface. if you normalize light, it should be fine (didn't test it)
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thanks Jake, seems to make sense.
@bush9686
@bush9686 3 жыл бұрын
Great tut. Thanks. I assume you could plug in Time node to that noise parameter to animate the fog noise. )
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thank you! Yeah seems like it would work.
@bush9686
@bush9686 3 жыл бұрын
@@YouAndMeAcademy yeh. nice work! New Xpresso node Time - into Noise, set the Source to User, and plug time to the User time. And I manage to reduce the speed with Mult time by 0.5.
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Lesha awesome! Good find 🙂
@user-tl9qh5yf7m
@user-tl9qh5yf7m 3 жыл бұрын
I hope to have a complete tutorial of Redshift renderer to buy
@andrewstrasser
@andrewstrasser 2 жыл бұрын
how does an emissive texture contribute to the volumetric lighting in redshift?
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
I just did a test. Emission does not work with Volumetrics... at least I could not get it to work!
@18bovende
@18bovende 2 жыл бұрын
11:39 It kinda feels logical to me. If a light is smaller it acts more like a 'spotlight', and spotlights have this feature, right, of having a beam. Thanks for the tutorial. I'm on Houdini, but this was still very useful.
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
Yes, it might be because you have the same power for the light, but all of a sudden the light got bigger, therefore it doesn't produce as much light because it becomes a smaller value in relation to the light size. This is the only way I can think of it. Thanks for the support!
@raneemFX
@raneemFX 3 жыл бұрын
Would you please upload a video how do you shade the Traffic Lights.
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Raneem! You have to watch hotline how to episode 2. I promise you will be happy ;)
@brianberger
@brianberger 2 жыл бұрын
Thanks! Question. I am trying to use a dome light backplate image and environment volume fog but as soon as i add some attenuation in the environment object the dome light backplate disappears.
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
I just tested. It works here. Make sure on your dome light you have all you rays off so it is not contributing to the light. I dropped in an area light with some volume and works great. Your settings might be too powerful. Good luck 🤜🤛
@brianberger
@brianberger 2 жыл бұрын
@@YouAndMeAcademy thanks!
@juanto14
@juanto14 3 жыл бұрын
GOLD
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Many thanks Juan! 🤜🤛
@BrettCarlsen
@BrettCarlsen 2 жыл бұрын
loved this video. Is it still true that emissions from the overall of redshift materials will not affect environment? I saw you could make an area light to the mesh however doesn't allow me to layer textures, etc. (or I don't know how).
@YouAndMeAcademy
@YouAndMeAcademy 2 жыл бұрын
Hi Brett, so I have never tried this, but I found a solution. You can use an area light as a mesh. Have your object be the mesh. Turn the mesh to be visible, and then pipe in the texture into the light texture. This seems to work with the environment. Thank you for your support!
@BrettCarlsen
@BrettCarlsen 2 жыл бұрын
@@YouAndMeAcademy ahhh very cool. Was blending two of your videos together to try things out (stacking materials plus environment) and was hoping to do a kind of glowing scratches thing etc. I’ll have to try this. I’ve taken a few classes on c4D coming from photography and absolutely love your tutorials. Appreciated deeply
@BrettCarlsen
@BrettCarlsen 2 жыл бұрын
@@YouAndMeAcademy Is there a way to make the now black areas of the object show a material you think?
@vasilybodnar168
@vasilybodnar168 3 жыл бұрын
I'm struggle with usage of volume light, fog and vdb in one scene. At this point, don't know how to combaine all of thise. To lights up vdb you need to increase volume of the light source to 1, so its washed out all other scene..
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Hi Vasily, this could be a good topic for my side project I do called Hot Line How-To. Basically, I answer peoples questions. I will add it to the list. Thanks for your support!
@alientan2949
@alientan2949 3 жыл бұрын
Just use the project((include/exclude)your objects in the scene. Same spot same light, one contribute to the volume and other to the environment or vdb
@bxlxrteeworlds8782
@bxlxrteeworlds8782 3 жыл бұрын
i fucking love your tutoirials man.
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thank you 🙏
@timaging
@timaging 3 жыл бұрын
how does this work if you want to emit from a texture?
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
I would try using the texture as a light blocker. So have a light point from behind and then make a cutout of what you want the fog to go through. Sounds like you are looking for a trapcode shine effect if I’m understanding correctly. Thanks for the support!
@timaging
@timaging 3 жыл бұрын
@@YouAndMeAcademy yeah I don't think that will work. This is a texture on a model. I have the texture ported in to emissive color and it's not giving me the results I need. I have heard on redshift forums that some people have been asking for this since 2017
@a2dskins
@a2dskins 3 жыл бұрын
Hero
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thanks for the support 🙃
@SandroSanakoti
@SandroSanakoti 3 жыл бұрын
So the reason for why light is acting weird when scaled is the "normalize" option which you may find in each light's settings.
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
Thank you for the knowledge! We are stronger together 🤜🤛
@SandroSanakoti
@SandroSanakoti 3 жыл бұрын
@@YouAndMeAcademy Yaay:) 🤜🤛
@mascogni5952
@mascogni5952 3 жыл бұрын
Can you animate the fog? Almost like a scary scene?
@YouAndMeAcademy
@YouAndMeAcademy 3 жыл бұрын
It’s a bit limiting. I would look to VDBs, comp, or a smoke sim program.
@aspizak
@aspizak Жыл бұрын
cyan-blue is not green ;-) good tut, just sayin ;-)
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