I always think I have a good handle on Octane... then David comes along with a new tutorial and blows my mind!
@eyedesyn7 жыл бұрын
BOOM! David has the tendency to do that! :)
@pnksmigge53242 жыл бұрын
tfw you give a shoutout to a single guy ever, bringing up his channel and then proceed to open the single video that I have also seen from him :D the 3D world is so frigging small.
@XmontyVFXx6 жыл бұрын
Probably one of the best Octane Volume tutorials on the planet. Thanks David!!!
@STRETCHPTB4 жыл бұрын
you make literally the best octane tutorials around
@barisoktem7317 жыл бұрын
I been follow this kind of tutorials almost 10 years and this one are the one of my best one yet... Thank you very very much really appreciated for this awesome tutorial...
@octanejesus7 жыл бұрын
Thanks so much for the kind words!
@SixStringStudioAB7 жыл бұрын
I just love the way you're teaching, it's so professional and easy to follow along and your knowledge is so impressive. Thank you so much. 🖒🖒
@FluxedEdge7 жыл бұрын
I wish I would've seen this tutorial yesterday, working on a scene with a large amount of clones and it just takes so much longer within cinema 4D to handle all of the polygons. Thank you for this tutorial!
@octanejesus7 жыл бұрын
FluxedEdge glad this helped! Yeah sooo much better than dealing with the cloner
@solidsoulart4 жыл бұрын
by far the best octane tutorials on KZbin, amazing content David 🤙
@SpiltsplitspitSidsit6 жыл бұрын
At 00:34 when you create the "blank" signal tags, I believe you can just drag a new parameter onto the new tag and it automatically unlinks and relinks.
@evelinefalcao12867 жыл бұрын
Man! I'm loving these tutorials on Octane.
@octanejesus7 жыл бұрын
Eveline Falcão so glad to hear that!
@jaskiratpanjrath54777 жыл бұрын
This is beautiful! I'm in love with your tutorials David!
@octanejesus7 жыл бұрын
Jaskirat Panjrath glad to hear it, thanks!
@davidlegnon96967 жыл бұрын
Thank you so much for this tut. Every time I dismiss a feature in Octane because it's too heavy or crash prone, something comes along that completely challenges that theory.
@octanejesus7 жыл бұрын
David Legnon glad to hear it!!
@EpicJCreations7 жыл бұрын
Man, thanks so much for the shout out David! I really appreciate it! I just saw your tutorial today, and dang is it good! Turned out really well! Keep up the good work!
@octanejesus7 жыл бұрын
John Burdock thanks a ton John! Keep up the awesome tutorials on your end too man!!
@EpicJCreations7 жыл бұрын
Thanks, David! I appreciate that :)!
@HailSagan17 жыл бұрын
I'm really digging this series!
@hisroyalillness7 жыл бұрын
Go David! This was fully packed with great informations..
@octanejesus7 жыл бұрын
hisroyalillness thanks man!!
@vulture2015 жыл бұрын
AWESOME TUT, i learned a lot!
@stuz0r7 жыл бұрын
This is exactly what we all needed! Thank you for making this!
@octanejesus7 жыл бұрын
Really awesome to hear that Stuart!
@yagizugur69426 жыл бұрын
You guys are freaking amazing! I learned a lot from you guys. Thanks for everything and keep up the good work.
@TraceMistDump7 жыл бұрын
At 12:19, how can your light have that beautiful blurry image? Mine is a clearly sharp rectangle light source, I can't find the setting from the light or render setting to have the light that you have. Anw, very appreciate your tutorial and supporting!
@octanejesus6 жыл бұрын
add some bloom in the postproduction tab of the octane camera tag
@FAZMAGORIA6 жыл бұрын
Thank you so much. God
@albancontrepois Жыл бұрын
really well explain thank a lot mate !
@eyedesyn Жыл бұрын
Glad it helped!
@onur.nidayi.13443 жыл бұрын
Yes David Ariew!!!
@xxrsutube5 жыл бұрын
Super super helpful!Enlight me how to use octane entirely.Thanks for your work!!
@GvRDesigns6 жыл бұрын
Great Tutorial. At 24:17, where can we get the tiny dot material you use and any chance you could send link for tutorial to make in Illustrator. Thanks again, your work is reallly inspiring!!
@GvRDesigns5 жыл бұрын
Anybody out there know the answer to this perhaps? Please, any help would be very much appreciated.
@VOMotion5 жыл бұрын
@@GvRDesigns I'm trying to find it too
@GvRDesigns5 жыл бұрын
@@VOMotion I will let you know if I find anything.
@VOMotion5 жыл бұрын
GvR Designs I went to Beeple and they have a website with free to download projects and I downloaded some, and found good alternatives
@octanejesus5 жыл бұрын
the tiny dot pattern is from Beeple. Go to his project files and download
@vudielen5 жыл бұрын
hey Dave, hey EJ! how come my buildings are stacked on eachother? I did exactly the same as u did (I think), but my buildings are pushed together and they aren't lookin as neat as yours so far (11:55). I love the that big dome sticking out, but my domes are put together with the tall buildings. does anyone know a workaround for this? thanks guys!
@chetanwalia95985 жыл бұрын
did you find out ?
@amokdesign4 жыл бұрын
thats the reason, i dont like tutorials like this, where here and there are cuts, just to let the viewer in the dark, how he made it really good lookin. yes there are a lot of infos in this video, but you won't get to the same result, because they obvisiously won't like to tell you the needed detailed infos to make it from good to god
@SlobboVideo7 жыл бұрын
Awesome! Thank you very much for making this tutorial!
@rafajmesa7 жыл бұрын
Great information, many thanks!
@eyedesyn7 жыл бұрын
Thanks for watching!
@cambrothersraw6 жыл бұрын
Dude, this tutorial is just freakin awesome. Learned so so so much. It felt like having birthday
@octanejesus6 жыл бұрын
Glad to hear it!!
@szabolcsagai5 жыл бұрын
wow ... black magic ... thanks!
@bahrialtay6 жыл бұрын
Thank you David , You are the best
@MrBen3676 жыл бұрын
great tut, any ideas on how to create the flickering light effect without the Signal plugin?
@voodoorampager7 жыл бұрын
David, your awesome! tyvm!
@Tomydurand7 жыл бұрын
Thanks a lot !
@ZeyuRen5 жыл бұрын
Really helpful
@TimoHelgert7 жыл бұрын
Love it. Thanks so much. This will help with my new projects
@willgiuliani82517 жыл бұрын
excellent tutorial!
@eyedesyn7 жыл бұрын
Thanks so much, Will!
@olgapichugina627 жыл бұрын
Have built a beautiful city! Perfectly !!!!
@voodoorampager7 жыл бұрын
ej! get that egpu going! we need some octane sketch and toon man!
@eyedesyn7 жыл бұрын
Workin on it!!!! :)
@GLYNDYER7 жыл бұрын
David where can I see more of your Octane work and when are you next posting another tutorial as I can't wait ? I've learnt more from watching this than anything else I've seen recently.
@eyedesyn7 жыл бұрын
David will be posting more Octane tutorials and works here on the KZbin Channel! Be sure to follow David's channel as well for more of his amazing personal work!
@victorclausson40396 жыл бұрын
During 1:04 the space background is super crisp. Did you created that in post or is that an HDRI? My HDRI's background is always so blurry.
@octanejesus6 жыл бұрын
That's an image put into the HDRI slot. If your HDRI is blurry, it may be scaled too large, so hit the transform button in the HDRI and scale it down. It's also dependent on your focal length -- if you've got a really long lens, then you'll be zooming way into your HDRI.
@victorclausson40396 жыл бұрын
Oh man! Didn't think of that. Thanks David. Awesome vid btw.
@HELIX14 жыл бұрын
Its one of the tutorials where you look a second away and you missed how he made it from really good to godlike
@ahmedshakib38837 жыл бұрын
This was an awesome tutorial :) ,thanks David , really appreciate it, cheers.
@octanejesus7 жыл бұрын
Thanks!!
@xXGeneralMindXx6 жыл бұрын
Does anyone have the texture seen at 11:27 or know the video where he created the material??
@PalemanFPV6 жыл бұрын
Yeah, I'm also looking for it
@stevemason65696 жыл бұрын
Really awesome tutorial man! Just wondering how you created the surfaces/craters on your IG space colony renders? Did you use a bend deformer on a plane and then comp in the raised valleys in AE? Cheers
@ZuperGreek7 жыл бұрын
Loved the tutorial especially the environment fog portion since I've been searching for months for an answer! One question I have though is if any of these systems can be found in the 3DS Max plugin of octane or are these exclusive to C4D such as the scatter objects and an environment fog solution? Thanks!
@octanejesus7 жыл бұрын
I actually haven't used anything but the C4D plugin, but I know that at the very least the environment fog is available across the board. Not sure about scatter.
@ZuperGreek7 жыл бұрын
Ok awesome thanks for the reply!
@roitmani7 жыл бұрын
What was the scene scale? Does it affect the fog volume look in the city example?
@AtrusDesign6 жыл бұрын
Awesome, thank you!
@rushee7 жыл бұрын
Hi there, really loved this tutorial. Just wondering about where to find the tinydots texture, looked everywhere but couldn't find any. Thanks.
@octanejesus7 жыл бұрын
Thanks! It's in this project file, among others: www.mediafire.com/download/6zyhth7d5qn2b9f/BEEPLE_DVDE_C4D.zip
@jedezign17 жыл бұрын
Thanks for the link! I got lost and kinda sidetracked on Beeple's site. Lots of eye candy there!
@ilpiccologiac44164 жыл бұрын
@@octanejesus thank u i love u
@GalantGoStudio6 жыл бұрын
Thank you David , keep up man
@hoodyFPS6 жыл бұрын
What settings make the light look so good at 12:08?
@octanejesus6 жыл бұрын
bloom in the octane camera tag, postprocessing tab
@Far4night6 жыл бұрын
Thank you so damn much for sharing your knowledges with noobs like me! You're a master
@TheSiimur5 жыл бұрын
11:26 where is the tut for that texture ?
@MF9-h4j5 жыл бұрын
google jsdisplacer
@sean.sullivan4 жыл бұрын
@@MF9-h4j no, the tutorial he mentions.. not the js placement. Just trying to see which tutorial he's talking about specifically. Still would like to know.
@ariyantozulkifli80826 жыл бұрын
thank you, God David
@philippaps446 жыл бұрын
hey great tutorial! Is it possible to use Vertex Maps with Octane Scatter? Are there any tutorials available on this topic?
@octanejesus6 жыл бұрын
Philip Pappas Yes it’s possible! Check out part 1 of my digital nature tutorial for that info
@philippaps446 жыл бұрын
thanks a lot! i found the vertex field just after my comment...for some reason i missed it. I'd like to see a tutorial rendering a World Machine landscape while using exported distribution maps for trees rocks etc!
@alans0567 жыл бұрын
Thank you very much for this tutorial, would you mind sharing the project files ?? That would help a lot!
@DoctorMGL5 жыл бұрын
i know this is old , but i was always curious how much ram did you use when you were working on this project ? and did you work that on 6 cors cpu or it have to be more
@EverentMo4 жыл бұрын
I love u for your lessons
@johnlenoob6951 Жыл бұрын
Hi Sir, so nice tuto ! Is octane scatter still the best solution for this result in C4D ? Take care
@eyedesyn Жыл бұрын
Yes, absolutely
@MotivilaStudio7 жыл бұрын
Thanks Dear
@jeffreyhass68417 жыл бұрын
David, your Octane tutorials are amazing! Your artistry, depth of knowledge, and most of all teaching ability make these really special. I particularly like seeing how you share your workflow and tweak out problems that would have me bailing on the first step, whereas you fix and refine with another 2 or 3 steps to get the results you want. Very instructive, very inspiring. I have an Octane subscription now just to learn/try, but with my puny 1 GPU iMac, you have me seriously considering bailing on Apple (been there since 1978) and moving to PC just to incorporate Octane...and thanks so much EJ for hosting David's stuff. Quick question: do you know where one can download the Beeple supergreeb now? Maybe it is part of one of Mike's downloadable projects? Can't seem to find a link to it, though I have the excellent French Monkey Techkit. Future tutorial request: Convincingly incorporating live video (people, etc.) with alpha into Octane scenes.
@octanejesus7 жыл бұрын
Wow thanks so much for the kind words Jeffrey! That's so great to hear. Also, thanks for the tutorial request. Here's a link that will get you all those Beeple textures: dl.dropboxusercontent.com/s/p3ht8g834ohcuql/BEEPLE_CLEANROOM_C4D.zip
@eyedesyn7 жыл бұрын
Awesome comment, Jeffrey! Thanks for watching and glad you're enjoying everything that David's been cranking out! Definitely awesome to have David on board!
@mr-fister6 жыл бұрын
doesn't excist anymore :(
@mr-fister6 жыл бұрын
never mind, I found it :)
@thomasmihm35496 жыл бұрын
@@mr-fister You have a working link?:/
@tailedCROWfox5 жыл бұрын
One of the most useful and well made tutorials out there! Really helped me a lot with this technique. I am curious though - I am trying to do something similar to your city cloned to the inside of a sphere, but I can't seem to get the clones to "invert". They only clone to the outside of the sphere, not the inside! If I change the position in Scatter, and rotation too to try flip the buildings 180 degrees, it doesn't fix it. Answer is probably super obvious but I am really stumped on this one. Would super appreciate any help.
@octanejesus5 жыл бұрын
easiest way is probably to flip the normals of the sphere!
@tailedCROWfox5 жыл бұрын
@@octanejesus thanks for the reply I'll give it a shot!
@KnightOfNostalgia7 жыл бұрын
36:29 Fog section starts
@MirkoMancini5 жыл бұрын
I watch this tut again and again, it helps me a lot, but I still have so much noise in my scene, even with the denoiser in v4
@JymPrecision7 жыл бұрын
is the diffuse texture put on the plane? the same as the displacement tutorial?
@69indigoblue7 жыл бұрын
Nice overall look of the beginning scene, but too many similar objects, that do not look like buildings just because lights in fake windows are flickering...but a very good look inside Octane
@crowt.robot.61996 жыл бұрын
at 23:50 the tiny lights texture, where the heck is that cant find it anywhere online
@AnymMusic6 жыл бұрын
god 3d animation is the BEST
@Fqdunjy6 жыл бұрын
You are a fcking genius! I love your create so much!
@Video-by6lp6 жыл бұрын
THANK YOU MAN )
@3dmonkeybizz7 жыл бұрын
Hi there guys. Thanks for the great tutorials. What I cannot find anywhere on the web is an in depth live footage motion track in C4D with the installation of an Octane rendered object, lit, and magic dusted by Octane. Any plans on your end to do something like this?...................................... Please!!!!!!!
@jakesnack67786 жыл бұрын
im in love
@salvatoreraiti29313 жыл бұрын
please anyone know where I can find a texture for the self illumination channel which is seen at 24:19
@NawazAlamgir3 жыл бұрын
download any project file from beeple's website, it will be inside the tex folder
@4d3designs446 жыл бұрын
Had a quick question, I just recently bought the newest version of Octane I noticed under the environment tag when I go to add fog there's no "thickness tab" seems like they replaced it with a "medium radius tab" not sure where to find the thickness tab I've looked everywhere.
@w0lfvod6066 жыл бұрын
amazing
@carinaetae90507 жыл бұрын
you are awesome.
@wolskye7 жыл бұрын
amazing man you're boss!
@wolskye7 жыл бұрын
also: you can create spotlights in octane without this plugin. you only need to load a black texture with a small white point in the middle into the texture tab of an arealight ;) so the lightsource will be this point and not the whole arealight
@SPIRALFILMS4 жыл бұрын
Hi! I love your tutorials but I'm just wondering why are my lights more grainy and not as glowy as yours?
@zica123457 жыл бұрын
Sir Ridley Scott likes this :)
@projectravevids69075 жыл бұрын
How do I make the city lights texture smaller? Mine is putting so many tiles of it all over not just one like yours.
@loxel81106 жыл бұрын
hey David ~ i wanna know where can get these dots map texture ~ thankssss!!
@vinijTV6 жыл бұрын
vimeo.com/151906746
@LearnWithBahman5 жыл бұрын
You recommend this software to create futuristic cities and concept (buildings , cars , transportation system)? Cinema4D? what about Blender? I am newbie so looking to learn 1-2 software to create futuristic videos. Thanks
@MotionPunk7 жыл бұрын
thanks alot! for some reason fog medium never works in my scenes. I wonder if its the scene scale but then again if i want fog in 1 meters or 10 cm is impossible? Brings me to my question: what is ur city scale here? thank u!
@ninaelric46287 жыл бұрын
This is probably a dumb question that you answered somewhere in the video but Why does it start off in the middle of a project?
@whitelegend24825 жыл бұрын
can you fast explain WHAT exactly octane is? is it a plugin or a standalone who i put obj. files to make end of post production ? when i search for octane i just read, rendering cinema 4D, but is it a standalone render engine or is it include with cinema4D ? thanks
@josephgriesbach2538 Жыл бұрын
Should I try to download the version of c4d you are using in the tutorial or will I be able to apply the same techniques in the 2023 version?
@eyedesyn Жыл бұрын
The newest version should work the same!
@gavanakakhon28915 жыл бұрын
It's a pretty cool buddy.
@harmvzon6 жыл бұрын
I never animated the Noise animation, but it still moves with constant speed? I don't really get what you did there?
@tarantino2527 жыл бұрын
So for no unlikes. Keep going!
@octanejesus7 жыл бұрын
Thanks!!
@maksliberman81335 жыл бұрын
David Christ!
@krlux90743 жыл бұрын
please let me know how to make that about material
@more4047 жыл бұрын
where can I find that light texture? :/
@more4047 жыл бұрын
Thank you very much! :)
@more4047 жыл бұрын
Jonathan Hutton its included in the first one on the list. Maybe in all of them I don't know. :)
@alexmironov54516 жыл бұрын
Go to Beeple website. Chose resources and download CLEANROOM (loop) C4D project. That light texture in tex folder
@BroOs7 жыл бұрын
why putting rgb spectrum does not get a bit reddish like in the tutorial? turns white
@alloedee7 жыл бұрын
When I try to use the noise shader on Scatters' scale, it doesn't come up with the same results = those "islands" of buildings. instead I get stripes of buildings across the plane . This happens with every noise type or what ever I do. Any suggestions?
@octanejesus7 жыл бұрын
Andi Holm yeah you need to set the scatter mode to surface rather than vertex. Hope that helps!
@ghostlounge67216 жыл бұрын
For some reason clicking add fog does absolutely nothing for me. Any tips?
@arielfiorano6 жыл бұрын
Where can i get this texture pls? 24:14
@damiencesure28486 жыл бұрын
yes i have the same problem... :)
@seojs9204 жыл бұрын
You can find that texture on beeple's website. www.beeple-crap.com/resources and download DVDE project. The texture is in tex folder.
@MindOfLJ7 жыл бұрын
would i need a graphics card, or high tier pc for this?
@octanejesus7 жыл бұрын
MindOfLJ yeah you'd need an NVIDIA GPU, though not necessarily high tier. I created this tutorial on just a laptop with a 980m!
@MindOfLJ7 жыл бұрын
+David Ariew impressive :o
@andrebarmac13175 жыл бұрын
how do i avoid the emission map to show on the rooftops?
@stevenjackson15016 жыл бұрын
Gday from Tasmania! Would my 14 year old son be able to use this clip in a home movie he's making please? It's a Judge Dredd world movie he's making with his iPhone and iMovie.He can credit you!
@chaosbreaker87373 жыл бұрын
🙏🙏🙏🙏🙏❤️❤️❤️❤️ thanks
@eyedesyn3 жыл бұрын
You are so welcome!
@TTURBOVOLVO7 жыл бұрын
If you are looking for fog: 36:31
@eyedesyn7 жыл бұрын
This isn't the fog you're looking for *waves Jedi hand*
@TTURBOVOLVO7 жыл бұрын
What do you mean? I don't get it, please explain.
@TTURBOVOLVO7 жыл бұрын
okay I get it, hahah. could you do a seperate video on smoke in octane, I have a hard time making it look good
@eyedesyn7 жыл бұрын
hahaha sorry, nerd reference! :)
@vudielen5 жыл бұрын
someone commented that the windows do not look like windows, just because they're flickering, but you can adjust the flicker customly to your needs, and of course assign seperate mix materials and emmitters to the buildings. my question is: dave, EJ, or anyone! how can I achieve only parts of the lights texture to flicker? like perhaps the top row of dots would flicker but the rest would not. thanks in advance!
@vudielen5 жыл бұрын
come to think of it. this is something you may easily solve after rendering in multipasses. simply just take the the emitters pass, and mask it in a way that is flickers random party of that texture. Turbulent noise perhaps?
@octanejesus5 жыл бұрын
@@vudielen even easier would be to create a fractal noise in cell pattern and animate the evolution in AE to mask off parts of your dots map, then render out an image sequence, and bring that into octane so the flickering all happens there in 3D. Trying to do that in comp would be a lot more difficult, I think
@vudielen5 жыл бұрын
@@octanejesus oh man thanks for taking the time to reply. and yeah, good advice, didn't think of that. that does seem like a more easier way to achieve that. always learning ¯\_(ツ)_/¯