the sneeze effect XD LMAO... good tut, bro. thx ;)
@abiyyupanggalih8544 жыл бұрын
yeah keep it natural like that...hahahahah
@w4Designer4 жыл бұрын
ahahahahahhah
@shuoz42853 жыл бұрын
That was so cute hhhhh
@CanoeBrain5 жыл бұрын
HAHAHA! The sneeze edit! Awesome. I feel for you though - I get the same thing every year.
@gerulfdosinger98694 жыл бұрын
I thought the Grow-Modifier only works on Vertex-Maps, didn't realize it also works with fields. Would have needed this knowledge a couple of weeks ago. :) Thanks for the insight.
@bodobanali3 жыл бұрын
little tip: you may want to just use the checkerboard shader instead of a step-gradient. if you reduce v frequency to zero you can achive the same effect and it is a bit more flexible afterwards. + a jiggle deformer can improve your animation too … depends on what you are going for. nice tutorial tho!
@eddierobbertse89575 жыл бұрын
Wow. Always avoided the freeze effect. Could never get it to do much. Thanks for the great tutorial!
@LoganPinney5 жыл бұрын
sometimes setting the radius to the right size is the issue - try tinkering with it - ex 10cm does nothing but 11cm grows the animation perfect. All depends on your #s - im learning - these guys help a lot !
@DirtyDenaDubStep4 жыл бұрын
great job! didnt know how in depth the fields went kudos
@eliasmansour77694 жыл бұрын
that's actually the first time I see gesundheit spelled out, thanks
@yoyoz3335 жыл бұрын
what about texturing and lighting?
@effortmax2 жыл бұрын
Fantastic one! yayy thanks!
@UltraConsciousX5 жыл бұрын
this is soo coolest thing, I learn this week
@bertnealy80793 жыл бұрын
Thx for all your tuts . Happy new year !
@thepixellab20113 жыл бұрын
Happy New Year to you also!!
@jimmysmicki5 жыл бұрын
thanks for the tutorial, my very first touch with C4D starts here
@thepixellab20115 жыл бұрын
Awesome! Good luck with learning C4D!!
@danielabazzi79714 жыл бұрын
just amazing!very cool effect and wonderful tutorial! thanksss!!!
@w4Designer4 жыл бұрын
thanks for the quick tutorial man, but I would love to see the render too, like do you create the materials,
@LoganPinney5 жыл бұрын
Thank you so much! Great tut - excellent explanations and super easy to follow - Keep em coming !
@drewnix72015 жыл бұрын
Love the technique!
@harun3Ddigitalartist2 жыл бұрын
thank you...
@nel.tharion75 жыл бұрын
R20 really is a game-changer. thanks for this tut :D
@berg38494 жыл бұрын
Awesome tutorial bro! 👌👌👌
@DiseasPPAM5 жыл бұрын
Amazing tutorial! do you have another one wich explain how you did this kind of texture ? thxxxxx
@Bushdoctorbeats5 жыл бұрын
Probably there's mask on the reflection channel. Under effects, there's a terrain mask option. But it's C4D, there are mostly more than one way to get to a certain result.
@juliadejung43293 жыл бұрын
Love it! mega cool!
@hamzadahmani94895 жыл бұрын
textures??? 😭😭😭😭😭
@cynnidc4 жыл бұрын
Thank you for the tutorial. Can I ask how you made the material? It seems white but the edges are another color during the displacement.
@DankFranks Жыл бұрын
That's what I'm here for too
@miriamgaytan58602 жыл бұрын
How you make the texture gold_withe?
@timaging4 жыл бұрын
sure would love to see something on the materials as well. Is this in C4D or some other plugin renderer?
@user-lv3bv1ks8d5 жыл бұрын
wow,very useful tuto,love it
@justsuperjl5 жыл бұрын
Thanks for this! Can you explain how to create the two color texture in the beginning of the video?
@thepixellab20115 жыл бұрын
It's 2 materials that are mixed together in the Input 1 and Input 2 of a Blend Material. The "amount" is simply a dirt node. The dirt node causes the second texture to appear in the ridges. I hope that makes sense? Basically just 2 materials and a dirt node used to reveal one or the other...
@justsuperjl5 жыл бұрын
@@thepixellab2011 Oh gotcha, makes sense. Thanks for your time!
@user-zx9ri1wf3i3 жыл бұрын
awesome
@leroystone28945 жыл бұрын
Nice!
@jurekpazurek47345 жыл бұрын
Thank You!
@simomonster4 жыл бұрын
that sneeze ! thought was an earthquake ??
@user-wn5lm5ct2u2 жыл бұрын
Hello! Is it possible to erase the effect after it has grown through freeze? that is, can grow work twice? - for appearance and then for erasure
@msklaimelaim5 жыл бұрын
Super!
@ratski23445 жыл бұрын
Tooop, really smooth tutorial :)
@ratski23445 жыл бұрын
yyyeeeaaaa and the sneeze :)))
@TheLillianYoung Жыл бұрын
3:33 My field object doesn't impact the geometry. I'm using C4D 2023 though.
@ramtinnazeryan3 жыл бұрын
1:41 SO FUNNY :))))
@JobilleTuts4 жыл бұрын
sneeze effector
@julianpaul95844 жыл бұрын
the 'freeze > grow' effect is really great, but I'm having trouble when I try to get the effect to work a second time as a subtract once the first has animated on. If I just use the usual fields it's fine. I can move them or change the size, or add another one in subtract mode. If I use grow though, I can't get the grow to work as a subtract afterwards without it being in conflict with the original. I've tried subfields, and folders, but haven't been able to find a way that works. You wouldn't know if it can be done would you?
@modernodj5 жыл бұрын
Coool!
@ultrainstictgod28413 жыл бұрын
How u texture white and gold.
@manasmishra21033 жыл бұрын
when ii put subdivision nothing happens please help
@dougcurley39313 жыл бұрын
Is there a way to do this effect but end up with spaces in between? I want to split the torus into multiple smaller torus(es?)
@ayodelemartinsabiwo99635 жыл бұрын
PLease what is the difference between R20.0.20 and R20.0.59
@chungdasian695 жыл бұрын
Is there a way to visualize the grow animation? I'm trying to use the noise shader on cloner, and I can't seems to visualize the animation. Thanks Again!
@판썰이5 жыл бұрын
i love you so much :)
@cimi20224 жыл бұрын
is there any way to do the same with R19?
@thepixellab20114 жыл бұрын
I'm sure there is a way, but unfortunately I don't know how offhand, sorry about that :(
@valleyrabbit32635 жыл бұрын
What is the texture did you use? Thank you for the great tutorial!;)
@thepixellab20115 жыл бұрын
It's 2 materials that are mixed together in the Input 1 and Input 2 of a Blend Material. The "amount" is simply a dirt node. The dirt node causes the second texture to appear in the ridges. I hope that makes sense? Basically just 2 materials and a dirt node used to reveal one or the other..
@valleyrabbit32635 жыл бұрын
@@thepixellab2011 I got it) thank you!
@as148425 жыл бұрын
Great tutorial! Is there a way you can texture like this in Redshift? I tried to do the curvature and ramp but it didn't work as it normally does.
@diegomonzon4 жыл бұрын
@@thepixellab2011 I am a bit lost. Can you please send an example material? Thanks in advanced
@PD-ws4td11 сағат бұрын
@@thepixellab2011 Hi, I'm also a bit lost on how you did this texture. I'm trying to replicate something similar in Arnold, but can't get it to work. I'm guessing a mix_shader would be the same as a blending material, so what I need is something that mixes them based on height? Or...? How would you do it?
@mehdijohari15042 жыл бұрын
god bless
@xiaoqianyu48983 жыл бұрын
太感谢了
@addrozd4 жыл бұрын
... can someone tell me: how to connect MoGraph with Displacer?]
@puyu69574 жыл бұрын
who can tell me how to select all the gradient , like 1'30~
@Coco-xi9hq4 жыл бұрын
I think I ctrl + click each one (or maybe it was shift)
@puyu69574 жыл бұрын
Let me see. THX
@aishaal-bulushi795 Жыл бұрын
not completed tutorial
@mrt90924 жыл бұрын
Hi ! is it possible to do same for cube?
@thepixellab20114 жыл бұрын
Yes, I don't see why not!
@dizzio14 жыл бұрын
be healthy
@thepixellab20114 жыл бұрын
You too! :)
@Beninator103 жыл бұрын
Does this work just with the r20 version?
@thepixellab20113 жыл бұрын
R20 and above I believe...
@faza80003 жыл бұрын
Будь здоров
@slackdave4 жыл бұрын
1:41 ..."You film your screen with phone in one hand, mouse in the other?"
@rawnac50363 жыл бұрын
its effect of shake you can add i premiere .. peter mckinon made it i guess